Unresponsive view instantiated with instantiateViewControllerWithIdentifier: - ios

Im having some trouble with a view that I needed instantiating from a storyboard ID. In IOS simulator, the view loads with everything in place but is completely unresponsive. The date picker doesn't move and the buttons don't accept any interaction.
Ive checked the 'custom class' matches in IB and the Storyboard ID matches. The code is being executed in the PickerViewController because the UIDatePicker is being created in code and is correct and present in IOS simulator. Its just that nothing accepts any interaction. The buttons don't even go blue when touched.
I created the view in the previous view controller with:
PickerViewController *addViewController = (PickerViewController *)[self.storyboard instantiateViewControllerWithIdentifier:#"view"];
[addViewController.view setUserInteractionEnabled:TRUE];//chucked this line in to see if it helped
[addViewController setModalPresentationStyle:UIModalPresentationFormSheet];
[self presentViewController:addViewController animated:YES completion:NULL];
I'm not sure if this is a code problem, or if I've not hooked something up in IB properly. Any ideas??!!

Check your view controllers class in assistant editor:

Related

iOS UIButton in programmatically instantiated subview not firing

I have a Nib in my storyboard which is not connected to anything but I'm instantiating it as a subview thusly:
-(void)LoadCameraOverlayView
{
CameraOverlayViewController *cameraVC = [self.storyboard instantiateViewControllerWithIdentifier:#"CameraOverlayNib"];
cameraVC.view.userInteractionEnabled = YES;
[self.view addSubview:cameraVC.view];
}
The UIViewController has a camera with feedback which is working fine and a button which (when I segue to the view controller also works fine.)
The button is linked to a Touch Down event and Touch Up Inside event.
When I click the button I can see it is changing visually from its default state to its focused or highlighted state however none of the code seems to be executing. If I put an NSLog in the ViewDidLoad I can see that in the console but not for the linked method. However if I segue to the view it does work.
What's going on?
I looked at other solutions but I don't think it could be that there is a view in the way or that the CGRect isn't calibrated correctly or anything since I can see the visual change when clicking the button.
This code violates Rule One of how to use view controllers:
CameraOverlayViewController *cameraVC = [self.storyboard instantiateViewControllerWithIdentifier:#"CameraOverlayNib"];
[self.view addSubview:cameraVC.view];
You cannot simply instantiate a view controller and then add its view manually to the view hierarchy like that. There are very strict rules about this; there is an elaborate "dance" that you must do in order to add a view controller's view to your interface manually, and you are not doing the dance.
The result is that your cameraVC comes into existence, is given no place in the view controller hierarchy, and vanishes in a puff of smoke. There is thus no object for your button to talk to, and so when the button is tapped, nothing happens.
My suggestion would be: use a .xib file, not a storyboard scene, for this view; and after you have loaded it and put it into the interface, use code to configure the button so that it talks to self, your current view controller.

Two Modal VC are displayed simultaneously ios

For some reason, when I try to open a view controller via modal segue, it opens up two of the same type. Why is this happening?
Warning: Attempt to present <ModalViewController: 0x7fa062c5edd0>
on <HomeViewController: 0x7fa062e16e40> which is already presenting
<ModalViewController: 0x7fa062fb9780>
This is causing problems because I try to use delegates, but my main view controller never gets the correct delegate.
The issue occurs when I click the the button which triggers showModalView
HomeViewController
- (IBAction)showModalView:(UIButton *)sender {
ModalViewController *modalView = [[ModalViewController alloc] init];
[self presentViewController:modalView animated:YES completion:nil];
}
I tried this solution here and here and a dozen other ones, but none seem to work for me.
Why is this happening?
The problem you're having, is because you've connected a segue to the button, and are also presenting the controller in code; you should be doing one or the other. When you removed the segue, you got a black screen because you're using alloc init to create your controller. If you made the controller in a storyboard, then you should use instantiateViewControllerWithIdentifier: instead.
However, the easier way would be to leave the segue connected to the button, and delete the code you have in the button's action method. The button doesn't need an action method, if you have it hooked directly to a segue. All of this is covered in Apple's document, "View Controller Programming Guide for iOS". You should read it.

How to move to second view programatically in ios app?

I have App with single storyboard, and two view in same story board. First one is controlled by ViewController and second one is controlled by View.(Two different class files, one inherits UIViewController and another UIView). App loads the first story board which is linked to UIViewController.
Now, I want to check some conditions in NSUserDefaults and skip the first view on app load if the condition is true. Skip first view can also be automatically load second view, this what I am trying to accomplish.
I have searched a lot and all of them were about the Navigation Controller, My views/controllers are not navigation controller, also I dnt want to use that because of the automatic navigation bar which I dont want.
Please help! Thanks.
remember to import the secondView,
and in storyboard you have to give the identifier "SecondView" to secondViewController
if ([[NSUserDefaults standardUserDefaults]boolForKey:#"Yes"]) {
SecondViewController *sv = (SecondViewController *)[self.storyboard
istantiateViewControllerWithIdentifier:#"SecondView"];
sv.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentViewController:sv animated:YES completion:Nil];
}

presentViewController is disabling all removeFromSuperview messages in a UISplitViewController

Here is a visual representation of the UISplitViewController:
I'm trying to present a UIViewController (myVC) that's a subview of a UIView inside the DetailViewController of a UISplitViewController using this:
[appDelegate.splitViewController presentViewController:myVC animated:NO completion:nil];
It presents, I dismiss it, the app rotates without a hitch, then when I try to reload the detail view by clicking on a cell in the rootViewController (a UINavigationController), all the [orangeUIView removeFromSuperview] messages are mysteriously disabled (there are more orange UIViews hidden here that are inside a mainScrollView). The "INFO LABEL" in the topToolbar is updating, so I know the cell is sending data...
Why would this activity disable removeFromSuperview if presented using splitViewController? I've presented myVC using the detailViewController...
[appDelegate.detailViewController presentViewController:myVC animated:NO completion:nil];
which doesn't disable removeFromSuperview, but causes an assortment of other rotational crashes.
What's going on here?
Since this question was created as a result of a previous question, the answer to this problem was...try something else. I was unable to fix this problem by presenting a view controller, most likely because I'm using a custom UISplitViewController with a hierarchy I'd rather not get into.
Here is the solution I came up with:
Core Plot - Options on making the graph full screen - addSubview after presenting modal problems

Dismiss ViewController that is presented via Popup

So i am creating an ipad recipe based app using storyboards. Just to give you an idea of the structure of my program here is the flow of View controllers:
ViewController --Modally--> PreviewViewController --Modally-->
RecipeViewController --Popup--> IngredientsViewController
All of this has been done in storyboarding. I created the IngredientsViewController and have linked it up to the RecipeViewController to be displayed as a popup, which works fine. However i want to be able to dismiss the IngredientsViewController programatically (because i've implemented voice command features). The problem is i can't seem to access the IngredientsViewController to dismiss it. (appologies i can't yet post any pictures).
I am using the following code to present the IngredientsViewController programatically (from within RecipeViewController):
[self performSegueWithIdentifier:#"ingr" sender:nil];
Which works fine to display the popup, but i cant dismiss it. I've tried to access it through the hierarchy of view controllers but cannot seem to find it, i would assume that it would be at the top of the stack, but apparently not? I've tried things like:
[self.presentedViewController dismissViewControllerAnimated:YES completion:nil];
Again this was called from within RecipeViewController. But that simply dismisses the RecipeViewController and not the IngredientsViewController that is being presented by popup.
Just to be clear the IngredientsViewController is not a UIPopoverController, it is a normal viewController created in storyboard, and its segue style is popup linked to a button in the RecipeViewController.
Any help would be greatly appreciated. Thanks!
UIPopoverController *popOver = (UIPopoverController *)self.presentedViewController;
[popOver dismissPopoverAnimated:YES];
This should do the trick if your destination view controller is a UIPopoverController
Have you tried presentViewController:animated:completion: instead of performSegueWithIdentifier:?

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