Pagecontrol and UIButton - ios

I'm trying to build an app that uses page control as a main navigation. Here's how it goes i want to have full screen buttons that can be be swiped and when you click on them it takes you to the corresponding view. I know how to implement pagecontrol for images bu not for buttons any help would be much appreciated.

This sounds like a terrible design, but assuming you have some great reason that I'm just not creative enough to imagine, you don't need to use buttons, you can use images and just add a UITapGestureRecognizer to them and trigger on that event. In effect, the entire view (image) will be a button.

Related

Place image on top of all "layers" on iOS screen

What are the constraints/alternatives to place an image that stays on top of all iOS "layers" and windows. Think of it as a lock screen but that still allows you to interact with you phone, meaning browse, answer calls, etc. The image will be displayed in a transparent way (say 40%) and will be launched by an application.
Not really sure what you are asking for but if you are looking for a way to add some code once and it shows everywhere on each of your ViewController then there really is no way to do that.
What you can do is
Use UIToolBar
add buttons to that tool bar
Add that tool bar to each ViewController in storyboard (where you need them)
Create a global function / method that you can call in from any ViewController that has the button actions in it. That way you edit the code once in one place and use it every where.
If you don't like UIToolBar then
you can add your own UIImageView and add a transparent background to it
Add your buttons on the UIImageView. (You will have to add constraints)
then show that on every ViewController
If all this seems to much work then you can use existing controls HERE and see which one fits your needs.
This maybe a good one - FCVerticalMenu

ios draw shape under button

i want to achieve this functionality..!
On navigation change the bottom arrow should animate to left or right button selected.
i know only one way i can achieve this functionality by changing the complete background with bottom home selected to videos selected ..
so that i will have four complete background images with homeselected ,videos selected,etc
is their any better way to achieve this..
There are lots of custom views at Cocoa Controls
Here is search result
Here is some related
SDSegmentedControl
One more
RS3DSegmentedControl
Use them according to your need.

Button Responsiveness at UIScrollView

I am dynamically creating a uiscrollview and i place some uiview's that contains some label and buttons inside to display some news. Every button inside the sub uiview calls a rest function to like, unlike or share the news. Some of the buttons opens overlay screens like comment news. I am assigning actions to buttons inside the main form that contains the uiscrollview.
When i click a button that opens an overlay screen. When i close the overlay screen and hit Like button, it does not respond to touches. After attempting one or two more times, it works.
Does anyone has any idea about this issue?
Are you using UITapGestureRecogniser for "Click action"? If yes, you propably want to set flag "cancelsTouchesInView = NO" for this recogniser.
Check to see if there is a clear view covering your button. That view will consume your tap, so the button never sees it.

Response to tap event when using MPMoviePlayerViewController

I was following the advice from Scott Rogers in a previous posting "MPMoviePlayerViewController customization". I have a requirement to display only the 'DONE' button in the interface controls of MPMoviePlayerViewController. As I understand, it is not possible to access objects in the standard control, you can only set the control style - hence I have created a custom control myself with an xib file, with LAF as the standard only but with only a done button.
I have added the control view over the player thus:
self.vCtr.view.frame=CGRectMake(0, 20, self.window.frame.size.width, self.window.frame.size.height-20);
[self.mPlayer.view addSubview:self.vCtr.view];
and then faded it after a couple of seconds:
[self performSelector: #selector(fadeControl) withObject: nil afterDelay: 2.0];
However I'm unsure how to properly emulate the fade-out-after-2sec and fade-in-with user-click-on-video-window, and this is what I'd appreciate some help with please.
Should I:
fade the control to a very small alpha (0.1?) so I can capture a click in that view controller (I believe people have said this is not good)
fade the control to hidden, then create a transparent button the same size as the movie view that when clicked, fades in the custom control view again?
I think (2) is the recommended way to go, but if so could someone help with implementation? Should the button be between the custom control and the movie view in terms of hierarchy? Can I create it programmatically, and if so where do I define the event handler?
Thanks for any pointers (newbie iOS programmer)

Unusually cool looking tab bar setup within a rootviewcontroller of a UISplitView

The ABC (Australian Broadcasting Corporation) iView app for iPad, has great looking tab like setup within a rootViewController of a UISplitView.
The tabs named "Browse/Watch/Listen" are particularly interesting are they simulated or real tabs?
It's unlike any UITabBar I've seen around in iPad apps.
Does anyone know how something like that is possible?
The round rect button in custom mode will be transparent and any png image will maintain in transparencies.
3 or more buttons with transparent images would be the way to go. A different color for when they are selected and your all set. You could also make them look like they are overlapping with images that continue the button next to it.
With the iOS devices it is more about appearance and less about the underlying functionality.
This is a custom control, they made themselves from scratch.
Fortunately for you, you don't need to make it from scratch. :)
There's a lot of open source component that does just this, just like these ones.
Those tabs look and feel like 3 UIButtons. Notice how the UI highlight acts when touching the buttons, and the action is only triggered on touchUpInside.
The tab content is probably a UITableView which gets refreshed when switching tabs.

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