Good day,
I faced with an interesting problem:
I provide 1, 3, 5 and 7-days free test period for an application, according to the task, that user have done. For example, if a person first authorized through fb account, he has test week to try full functionality.
The problem is that I:
Can't do it without in-app purchase (11.1, 11.2)
Can't use subscription for less than a week (11.6: Content subscriptions using IAP must last a minimum of 7 days and be available to the user from all of their iOS devices)
Can't use non-renewing subscription without money
Can you propose, what type of in-app purchase should I use?
Related
We are trying to upgrade and downgrade subscription plans in apple in-app purchase.
All plans are in one subscription group having different prices and duration.
Our app has in-app purchases with auto-renewable subscriptions.
After buying subscription
1- I chose to downgrade to another product
I got a popup asking me to do I want to upgrade and will get a refund. I press confirm
2-After some time, I chose to upgrade to a higher subscription
I got a popup asking me to do I want to modify my subscription and subscription plan will begin and you will be charged when the current subscription expires
We have followed the below document.
https://developer.apple.com/app-store/subscriptions/#ranking
Still, We are a bit unclear about the apple developer document regarding subscription plan ranking.
Can anyone suggest, how to set the rank to a subscription plan?
I suppose you've configured your subscriptions in the wrong order since an upgrade should cancel immediately your current subscription, whereas a downgrade should wait for the next renewal date.
Here is an example of configuration:
Where the higher plan is "Gold".
So:
when you change from Silver to Bronze, you have to wait until the next renewal date
when you change from Silver to Gold, your subscription is immediately canceled and changed into Gold
We are currently offering a variety of premium plans on our app using in-app purchases and not Subscriptions. We have a 4 months plan and 1 year plan when user pays from the start (he can cancel at any-time by contacting us and our back-end manages the plans so after the period of the plan has ended he is downgraded automatically) and we want to switch this mechanism to monthly payments subscriptions for better revenue reasons.
It looks as (at least on Google Play) that we can define the billing period by weekly, monthly, etc, but the period of the subscription is still indefinit by meaning of time.
Are subscriptions are "for life" until user cancels it? How does it work?
Is it possible to create a fixed 4 months or 1 year subscription that is paid monthly until its finished automatically? How can we define that a subscription needs to end after exactly 4 months since user first purchase it? (It should also be auto-renewal month by month in that period).
If this is not possible, can we somehow create an indefinit subscriptions and "cancel" the subscription on iOS and Google Play stores for the user without him knowing? (from back-end or clients)
Also, what happens if user to buy a different subscription while he is already in one? Should he cancel and also then buy?
Thanks for any clarification. The official guidelines by both companies are no so clear.
We are integration IAP in our iOS11 app and want to give new users some start offerings with a long free trial period.
My implementation alternatives are:
Use auto-renewable subscription with a generous free trial (like 2 months for monthly subscription), and rely on Apple that a user that cancels can't restart and get 2 months again. Is this correct?
or
Make two IAPs, present the one with free trial to new users and present the one without free trails to a user that has canceled or stopped the free trail version. But users might find the IAP on App store (specially now when Apple will start feature IAP) and buy it anyway?
What is the best thing to do?
I'm managing an application with InApp Purchase and auto-renewable subscription.
As far as I know, InApp Purchase is linked to user AppStore account, and free trial can be consume only once per account.
If you present the same product after a free trial period, the user will resume your auto-renewable subscription and not benefit the free trial again.
So in my mind the first option is the best.
However if you would like to implement the second one, you should know that the new IAP management feature in your product store page allow you to show and hide the subscriptions you want.
For more information about this new feature, take a look at the WWDC video : What's New in StoreKit
I want to create an Auto-renewable subscription for my app to enable the feature of removing the ads. (one year period)
Is is possible? Would it be approved?
A non-renewable can work as well but I don't want to manage users and subscriptions on my own server, I would like to have a subscription attached to an apple id.
Thanks
I've previously applied to use an auto-renewing subscription for a business app, and was rejected (I've seen reports from others that this has been the case well). Even though the guidelines list the 'business' usage is acceptable, Apple are clearly aiming them at periodicals only.
There are other issues with them to consider as well.
The way I handle it at the moment is by using multiple in-app purchases for various time periods (1 month / 3 months / 12 months etc), hold an expiry date on the device and check that on each app launch. When it has passed, the users are then presented with a re-purchase screen. They can also purchase multiple time-packs which further extends the expiry date.
I am planing to publish an iOS app. App should be Free for first 1 month from installation in the Device. Once the 1 month period is over , user has to subscribe to use the application every month by paying some X amount.
1) Will apple allows such applications ?
2) If allows, how to achieve this kind of Payments ?
3) How to prevent user to access the app after 1 month. (Calculation of the Days)?
4) Should i reinstall the app after subscription ?
IAP is supposed to be used to provide additional content and features to an already functional app.
If you render your app useless or without functionality after a month, it will probably be rejected, or banned after approved. I believe you can't have an app that will simply say "Your trial expired.".
In my opinion, you would need to think of a functionality that you can provide to all users, regardless of they paying for it or not, and have the premium or the extra functionality purchased as a In-App Purchase.
Apple does not allow free trials in the app store. If you try to do this, your app will get rejected. Still, there is one category of app where Apple does allow a free trial: apps with auto-renewing subscriptions. These were originally intended for (and only allowed with) Newsstand apps where the subscription is for getting new content such as magazine editions etc.
Apple recently allowed the use of auto-renewing subscriptions in non-Newsstand apps but it's still a very grey area as to what exactly Apple will allow with these. Usually the subscription will have to provide some kind of periodic new content in your app. I agree with those who recommend against using them.