Class method vs constant in Ruby/Rails - ruby-on-rails

I was implementing a form that includes a hard-coded dropdown for a collection and I was wondering what would be the best solution, I know both ways exposed below work, still I did as follows:
class Example
# Options for Example.
self.options
[ 'Yes', 'No', 'Not sure' ]
end
end
which is called by Example.options, but I know it is possible to do as follows as well:
class Example
# Options for Example.
OPTIONS = [ 'Yes', 'No', 'Not sure' ]
end
that would be called with Example::OPTIONS.
The question is, is any of these the good way or it just doesn't matter at all?

The latter is better. If it were a method, a new array and new strings will be created every time it is called, which is a waste of resource.

TL;DR: It depends. Are the values meant to be used outside the class? Could they ever become dynamic? Could they change for subclasses?
As #sawa wrote, the downside of the method (written this way) is that a new array and strings are created each time.
A better way to write it would be:
class Example
def self.options
#options ||= ['Yes', 'No', 'Not sure']
end
end
The array is stored in the instance variable #options, to avoid creating a new array each time.
Written this way, the method is very similar to the constant.
One key difference is if Example is subclassed, it will be more natural to refine the options method than the constant OPTIONS:
class Parent < Example
def self.options
#options ||= [*super, 'Extra']
end
end
To do something similar with constants is difficult. Imagine that your list of options is used in a class method, this would look like:
class Example
OPTIONS = ['Yes', 'No', 'Not sure']
def self.foo(arg)
puts "Available options:",
self::OPTIONS # The self:: is needed here
# ...
end
end
class Parent < Example
OPTIONS = [*superclass::OPTIONS, 'Extra']
end
The tricky thing about constants, is that self::OPTIONS and OPTIONS are not the always same, while self.options and options are the same. Constants are usually used without specifying the scope (e.g. OPTIONS instead of self::OPTIONS) and inheritance will simply not work in that case.
Note that the method gives you the opportunity to make the result dynamic (i.e. return different results depending on other circumstances) without changing the API.
Final note: I'd recommend calling freeze on your array, to avoid anyone modifying it.

What I usually do is have a mix of above-mentioned techniques:
class Player
JURISDICTIONS = %i(de uk ru)
def self.jurisdictions
JURISDICTIONS
end
end
It has few advantages:
It provides a clean interface, encapsulating a constant (you call Player.jurisdictions instead of Player::JURISDICTIONS).
Additional logic can be added later just by altering method.
The method can be stubbed in tests.
IMHO, performance does not matter here.
Update:
Constant can bee hidden using private_constant method (http://ruby-doc.org/core-2.3.0/Module.html#method-i-private_constant)

To further refine Artur's suggestion I would go with a class variable in order to hide visibility of the constant.
class Player
##jurisdictions = %i(de uk ru)
def self.jurisdictions
##jurisdictions
end
end

Related

RIght way of writing module methods in Ruby

what is right way of writing module? is it only used to stock some peace of code to minimize the number of lines, or is it something much more important than that
I have used and seen ways of writing module, I am working on setting up correct way to define and standardised module. this example is kind of controller code that we use in rails
Way 1 :-
module B
extend ActiveSupport::Concern
def process_items
# do somthing...
#items.pluck(:names)
end
end
Class A
include B
def index
#items = Item.all
#item_names = process_items
end
end
Way 2 :-
module B
extend ActiveSupport::Concern
def process_items(items)
# do somthing...
items.pluck(:names)
end
end
Class A
include B
def index
#items = Item.all
#item_names = process_items(#items)
end
end
Way 1 :-
When I see this independently, its not much readable as I don't know how #items appeared in this method
Unit testing would be hard for method as its dependent
Way 2 :-
Looking at method I can see input is coming we are processing it and returning it back (readablity is good)
Unit testing is easy to this, we wll call method pass what it needs and expect
The way I see modules should be independent, self explanatory, it should be generic so that can be used in any class, kind of helpers. But other way could be dependent on where we use modules
We are using modules like in rails
We use conccern in models, when we call module method we can use self.<field> we don't need to pass anything because instance variable is supposed to be accesssable in every instance method
View helpers are modules I see they put logic into it hard to understand how the variable come from may be instance variable or params, what about making it method which accept somthing and return it back
Concerns on controllers, like the example I have given
I would like to have thoughts on this, what is best approach out of it? is it something which can be standarise or it is more situational or I don't know yet :)
Note: -
I was looking at this question but answer given on this question is no more valid as referenced links are not working.
Right Way to Use Module
The difference here is practically academic, as if you have attr_reader :x then both #x and x will have the same meaning.
It's understood that within a mixin module you will be referencing methods and/or variables that are part of the class or module doing the "mixing in". As such, seeing #x, or in your case, #items, should not come as a real surprise.
If you want to add it as an explicit argument you're sort of missing a lot of the benefits of using a mixin in the first place. You don't need to mix it in at all, you can just use it like B.process_items(...). In other words, your second approach is having an identity crisis. Is it a stand-alone module that includes Concern for no reason, or a weak mixin?
When it comes to testing, you must test the mixin in a module or class which implements the required features. In this case you need either an #items variable, or an items method, and that must have a value of the expected type.
This should be documented somewhere for clarity, but is effectively an implicit contract with anyone using this module.

Check if a ruby Class is in a particular Module

I have a controller object with controller.class == Admin::TeamsController. I might also have a circumstance like controller.class == Admin::UsersController. Now I want to check if this is true:
controller.class.to_s.match?('Admin::')
I.e., I want to know: Is this object of a class that's defined within the Admin module namespace? To spell that out, is the structure like the following?
module Admin
module SomeOtherModulePerhaps
class TeamsController
end
end
end
My question: Is there a nicer Ruby way to test for this? It feels kind of hacky to convert the class to a string, then do a regex match like that.
EDIT:
For my constrained use case, I could check like this:
controller.class.to_s.split('::').first == 'Admin'
But that doesn't quite solve the general case that other people might have. For example, there might be cases like XyzAdmin::TeamsController that one might want to exclude, on which my first solution fails, or Foo::Admin::TeamsController that one might want to include, on which my second solution fails.
I'd like to find a better way.
Rails comes with module_parents:
module Admin
module SomeOtherModulePerhaps
class TeamsController
end
end
end
controller = Admin::SomeOtherModulePerhaps::TeamsController.new
controller.class.module_parents
#=> [Admin::SomeOtherModulePerhaps, Admin, Object]
controller.class.module_parents.include?(Admin)
#=> true
Under the hood, it uses Module#name, i.e. "Admin::SomeOtherModulePerhaps::TeamsController".
How about
controller.class.const_defined?(:Admin)
returns true or false
What about to use controller_path
https://api.rubyonrails.org/classes/AbstractController/Base.html#method-c-controller_path
controller_path.match?('admin')
You might try playing with Module#nesting, but it’d return rather unexpected results depending on whether the class was defined using fully qualified name or a set of nesting statements.
After all, class names in ruby are simple constants, and one might define the class name in many ways, like:
module A
def self.class!
Class.new do |c|
define_method :test do puts c.name end
end
end
end
A.const_set :C, A.class!
#⇒ A::C
A::C.new.test
#⇒ A::C
Which roughly means, there are tons of ways to fool the best detection mechanism. That said, I’d go with the easiest one.
controller.class.to_s.split('::')[0...-1].include?('Admin')
Any occurrence of Admin would be counted, save for when Admin is the last item in the class name chain.
I want to know: Is this object of a class that's defined within the Admin module namespace?
[...]
Is there a nicer Ruby way to test for this?
Classes aren't defined in modules, therefore, there is neither a nice way nor any other way to test for it.
When you write a class definition body inside a module definition body, you do not create any relationship whatsoever between the module and the class. The only relationship is between the constant that the class gets assigned to and the module, not the class.
Therefore, since this relationship does not exist, you cannot test for it.

Ruby error - Undefined Method

I am try to write a function that will find the items in an array which match the string passed to the function. See code below.
class Island
def filter(string)
for element in self
if element.include? (string)
yield(element)
end
end
end
end
list = ["sasha","rory","rob","anthony","andre","tariq","kimberly","antoinette"]
list.filter("an"){|i| puts i}</i>
How i keep getting "undefined method 'filer' for #
I'm not sure what i'm doing wrong.
First let me object against the solution posted by #Sravan :
While it is true - and sometimes even a good solution - to monkey-patch a class, you have to be careful how to do it, because it may become a time bomb:
Ruby evolves, and new versions often add methods to existing classes. This means that if you add a method Array#search, and a new version of Ruby will also add a method of the same name, your new method will SILENTLY override the one in Ruby. You likely won't notice it for long time, until you are using a feature which is supposed to use Rubys Array#search - maybe by using something new in stdlib - and you get weird results. To track down this type of error can be a nightmare. This is exactly the case when you use search as a method name.
Now, how to do it then? Three possibilities:
(1) If you monkey-patch, use at least a method name which is unlikely to become part of the official interface. It might have your project's name as a prefix, or plenty of underscore characters, and so on. Note that this is not 100% foolproof: A later version of Ruby might add under the hood a private method with exactly the same name than the one you were choosing, but of course the odder your name, the less likely this will happen.
(2) If you don't like this idea of using "clumsy" names, you could at least test before defining the new method, whether it already exists, and throw an exception if it doesn't:
class Array
if self.method_defined?(:search)
raise "#{self.class}::search already defined"
else
def search(...)
...
end
end
end
(3) The third possibility is to avoid monkey-patching and keep the method in your Island class. In this case, the method definition would be different:
class Island
def self.filter(array, string)
...
end
end
and it would be called by
Island.filter(myarray, mystring)
UPDATE: Forgot a forth possibility:
(4) You can make Island a subclass of Array. I don't know what else you want to do with your islands, but maybe this is an option worth considering:
class Island < Array
def filter(string)
...
end
end
Of course, when invoking filter, you need to turn your array into an island, before you can use it:
list = Island.new([....])
Following ruby's convention over configuration, you can add/overwrite any method in any class
So, adding a function to array class makes it accessible to all the arrays. So, in this solution.
1) First thing is you have taken the filter function in Island class, instead, you need to take inside Array class since the list is an array.
class Array
def filter(string)
for element in self
if element.include? (string)
yield(element)
end
end
end
end
list = ["sasha","rory","rob","anthony","andre","tariq","kimberly","antoinette"]
list.filter("an"){|i| puts i}
O/P:
anthony
andre
antoinette
2) Since Filter is a keyword as suggested by other answer, take another name for it. Eg: search
class Array
def search(string)
for element in self
if element.include? (string)
yield(element)
end
end
end
end
list.search("an"){|i| puts i}

Is there any built-in way to automatically enforce a type/class on an instance variable in Ruby?

I'm working with Ruby and Rails, so any Rails extension of Ruby should be fine too.
I'm wondering if there's a way to effectively force a type on instance variables (rather, their setters and getters) that's easier than manually defining them.
The class method attr_accessor and the like don't enforce a type. I noticed for instance that Rails' ActiveRecord::Base class does automatic casting on setters. It knows from the database that a particular active record variable is an integer, and setting it with #record.integer_variable = '1' automatically casts the argument and allows further access through #record.integer_variable # => 1.
Is there a way to tap into this?
I could write my own getters and setters as class methods, but if smarter folk have already done the heavy lifting, I'd rather not have to trust myself.
I don't know if there's already something about it, but you can solve this problem with just a few lines of meta-programming:
module EnforceTypes
def attr_accessor_of_type(name, type)
send :define_method, name do
instance_variable_get("##{name}")
end
send :define_method, "#{name}=" do |v|
raise ArgumentException unless v.is_a? type
instance_variable_set("##{name}", v)
end
end
end
Usage:
class MyClass
extend EnforceTypes
attr_accessor_of_type :some_string, String
end
Of course you can make it a little smart by changing the 2nd emitted method, performing some conversions, etc.
Here's a nice reference: http://www.raulparolari.com/Ruby2/attr_accessor
And remember, almost anything that you can do by manually copy-and-pasting lots of code, can be solved with meta-programming.

Use find to initialize a constant?

Something like this:
class Category
SOME_CATEGORY = find_by_name("some category")
end
Category::SOME_CATEGORY
tried without a problem, but want to know if it is a bad idea, and the reasons if any..
thanks
If you don't want to hit the database each time you'll have to cache the model. There are several ways to do this, but one quick way is using Memoization. This was introduced in Rails 2.2.
class Category < ActiveRecord::Base
class << self
extend ActiveSupport::Memoizable
def named(name)
find_by_name(name)
end
memoize :named
end
end
Use it like this.
Category.named("some category") # hits the database
Category.named("some category") # doesn't hit the database
The cache should stay persistent across requests. You can reset the cache by passing true as the last parameter.
Category.named("some category", true) # force hitting the database
What do you want to do?
Maybe:
class Category
def self.some_category
Category.find_by_name("some category")
end
end
So you can call:
Category.some_category
=> <Category#2....>
It's not a terrible idea, but it's not really a good one either. It doesn't really fall in line with the way Rails does things. For one thing, you'll end up with a lot of ugly constant code. Too many ALL_CAPS_WORDS and your Ruby starts to look like C++. Bleah.
For another, it's inflexible. Are you going to make one of these constants for every category? If you add a new category two months from now, will you remember to update your Rails code, add a new constant, redeploy it and restart your server?
If it's important to you to be able to access categories very easily, and not repeat DB queries, here's a bit of metaprogramming that'll automatically look them up and create static methods like Lichtamberg's for you on first access:
def self.method_missing(category, *args) # The 'self' makes this a class method
#categories ||= {}
if (#categories[category] = find_by_name(category.to_s))
class_eval "def self.#{category.to_s}; #categories[#{category}]; end"
return #categories[category]
end
super
end
With this method in place, whenever you first call Category.ham, it'll create a class method that returns the value of find_by_name("ham") -- so that neither the query nor method_missing() runs again the next time you call it. This is pretty much the way the OpenStruct class works, BTW; look it up in the Pickaxe book if you want to learn more.
(Of course you'll still have the risk that, because these are all memoized, your Rails app won't reflect any changes you make to your category objects. This makes the assumption that changes won't happen or don't really matter. It's up to you to determine whether that assumption is valid for your app. You could always put an after_update callback in your code that resets ##categories if that's a problem; but at that point this starts to get complicated.)

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