DART string constant set to timestamp as at compilation - dart

How can I get a string constant automatically set to the datestamp as at compile time?
Something like:
const String COMPILE_DATESTAMP = eval_static(DateTime.now().toString());
...
String s = "This program was compiled $COMPILE_DATESTAMP";
where s would then be for e.g.
"This program was compiled 1971-02-03 04:05:06"

Thanks for the question!
There's no required compile step in Dart. (We do have an optional Dart-to-JavaScript compiler, or even a Dart-to-Dart processor that does tree shaking.) Dart's VM accepts input as text files. Similar to Ruby or Python, it runs text-based scripts.
As others have mentioned, this is a job for some sort of build step.

I'm new to Dart, but I haven't seen anything in the documentation to suggest that such a thing is possible. I strongly suspect that it isn't.
If you really need functionality like you describe, I think your best bet is to roll your own build script. Something simple like:
#!/bin/bash
sed -ri "s/INSERT_DATETIME_HERE/`date`/" $1
dart2js $1 -o$1.js
could be modified to suit your needs. (I'd want some sanity checks in there if it were me; I'm just suggesting a starting point.) Your code would become:
const String COMPILE_DATESTAMP = "INSERT_DATETIME_HERE";
...
String s = "This program was compiled $COMPILE_DATESTAMP";

You must write another dart program that could examine the actual compiled program. Then is simple as:
File compiledApp = new File('path/to/compiled/app.dart');
compiledApp.lastModified().then(
(modifiedDate)
{
print("This program was compiled $modifiedDate");
},
onError: (exp)
{
// File doesn't exist ?
}
);
This trick build on knowledge that compiler will modify the 'last modify date' of the file

Related

How to issue Message Before Build--or seq problems

I'm trying to add helpful messages for arbitrary builds. If the build fails the user can, for example, install the package with different arguments.
My interface idea is to provide a function, build-with-message, that would be called with something like this:
build-with-message
''Building ${pkg.name}. Alternative invocations are: ..''
pkg
My implementation is based on builtins.seq
build-with-message = msg : pkg :
seq
(self.runCommand "issue-message" {} ''mkdir $out; echo ${msg}'')
pkg;
When I build a package with build-with-message I never see the message. My hunch is that seq evaluates the runCommand far enough to see that a set is returned and moves on to building the package. I tried with deepSeq as well, but a deepSeq build fails on runCommand. I also tried calling out some attributes from the runCommand, e.g.
(self.runCommand "issue-message" {} ''mkdir $out; echo ${msg}'').drvPath
(self.runCommand "issue-message" {} ''mkdir $out; echo ${msg}'').out
My thought being that calling for one of these would prompt the rest of the build. Perhaps I'm not calling the right attribute, but in any case the ones I've tried don't work.
So:
Is there a way to force the runCommand to build in the above scenario?
Is there already some builtin that just lets me issue messages on top of arbitrary builds?
Here's me answering my own question again, consider this a warning.
Solution:
I've in-lined some numbered comments to help with the explanation.
build-with-message = msg : pkg :
let runMsg /*1*/ = self.runCommand "issue-message"
{ version = toString currentTime; /*2*/ } ''
cat <<EOF
${msg}
EOF
echo 0 > $out /*3*/
'';
in seq (import runMsg /*4*/) pkg; /*5*/
Explanation:
runMsg is the derivation that issues the message.
Adding a version based on the current time ensures that the build of runMsg will not be in /nix/store. Otherwise, each unique message will only be issued for the first build.
After the message is printed, a 0 is saved to file as the output of the derivation.
The import loads runMsg--a derivation, and therefore serialized as the path $out. Import expects a nix expression, which in this case is just the number 0 (a valid nix expression).
Now, since the runMsg output will not be available until after it has been built, the seq command will build it (issuing the message) and then build pkg.
Discussion:
I take note of Robert Hensing's comment to my question--this may not be something Nix was not intended for. I'm not arguing against that. Moving on.
Notice that issuing a message like so will add a file to your nix store for every message issued. I don't know if the message build will be garbage collected while pkg is still installed, so there's the possibility of polluting the nix store if such a pattern is overused.
I also think it's really interesting that the result of the runMsg build was to install a nix expression. I suppose this opens the door to doing useful things.

Rascal: parsing string with multiple "_"s

I try to parse a string containing multiple "_"s, but I get a CallFailed exception.
I have tried to create a small as possible example of the problem syntax.
layout Layout = WhitespaceAndComment* !>> [\ \t\n\r#];
lexical WhitespaceAndComment = [\ \t\n\r] | #category="Comment" "#" ![\n]* $;
syntax SourceList = sourceList: "$"? "{"? Id sourceFile "}"?;
lexical Id = ([a-zA-Z/.\-][a-zA-Z0-9_/.]* !>> [a-zA-Z0-9_/.]) \ Reserved;
keyword Reserved =
"$" | "{" | "}" ;
I am unable to parse this small example.
rascal>try { parse(#SourceList, "test"); } catch CallFailed(m, e): println("<m> : <e>");
|prompt:///|(25,9,<1,25>,<1,34>) : [type(sort("SourceList"),(sort("SourceList"):choice(sort("SourceList"),{prod(label("sourceList",sort("SourceList")),[opt(lit("$")),layouts("$default$"),opt(lit("{")),layouts("$default$"),label("sourceFile",lex("Id")),layouts("$default$"),opt(lit("}"))],{})}),layouts("$default$"):choice(layouts("$default$"),{prod(layouts("$default$"),[],{})}),empty():choice(empty(),{prod(empty(),[],{})}),lex("Id"):choice(lex("Id"),{prod(lex("Id"),[conditional(seq([\char-class([range(45,47),range(65,90),range(97,122)]),conditional(\iter-star(\char-class([range(46,57),range(65,90),range(95,95),range(97,122)])),{\not-follow(\char-class([range(46,57),range(65,90),range(95,95),range(97,122)]))})]),{delete(keywords("Reserved"))})],{})}),keywords("Reserved"):choice(keywords("Reserved"),{prod(keywords("Reserved"),[lit("$")],{}),prod(keywords("Reserved"),[lit("}")],{}),prod(keywords("Reserved"),[lit("{")],{})}))),"${test}"]
ok
A changed sourcefile from "test" to "${test}" gives exactly the same output.
The complete syntax in which SourceList is embedded has many more rules. But then I get the following results.
set(${TARGET_NAME}_DEPS
GenConfiguration_OBJ_TN_Common # accept
${COMMON_BB_PCMDEPS} # reject
COMMON_BB_PCMDEPS # accept
COMMON_BB_PCM_DEPS # reject
)
for which I want to have a solution.
What is wrong with the minimal example? Why is test or ${test} not accepted?
BTW: I am using the latest unstable. Does it make sense to install and try the stable release?
I've tried to reproduce your problem, but it seems to work here:
rascal>parse(#SourceList, "test")
SourceList: (SourceList) `test`
The unstable version is fine at the moment. In fact it's high time to release a stable version. So for now you're better off with the unstable version.
The CallFailed exception is confusing. It means that a function is called which can not be matched OR not be found. So maybe parse is not in scope by not importing ParseTree, or you have a different function called parse which does not have a type[Tree] and str as the expected parameters in scope. As long as the ParseTree module is imported, you're call to parse should be fine.
Please let me know if you have made progress. Perhaps a restart of Eclipse might clear up something as well.

Validate URL in Informix 4GL program

In my Informix 4GL program, I have an input field where the user can insert a URL and the feed is later being sent over to the web via a script.
How can I validate the URL at the time of input, to ensure that it's a live link? Can I make a call and see if I get back any errors?
I4GL checking the URL
There is no built-in function to do that (URLs didn't exist when I4GL was invented, amongst other things).
If you can devise a C method to do that, you can arrange to call that method through the C interface. You'll write the method in native C, and then write an I4GL-callable C interface function using the normal rules. When you build the program with I4GL c-code, you'll link the extra C functions too. If you build the program with I4GL-RDS (p-code), you'll need to build a custom runner with the extra function(s) exposed. All of this is standard technique for I4GL.
In general terms, the C interface code you'll need will look vaguely like this:
#include <fglsys.h>
// Standard interface for I4GL-callable C functions
extern int i4gl_validate_url(int nargs);
// Using obsolescent interface functions
int i4gl_validate_url(int nargs)
{
if (nargs != 1)
fgl_fatal(__FILE__, __LINE__, -1318);
char url[4096];
popstring(url, sizeof(url));
int r = validate_url(url); // Your C function
retint(r);
return 1;
}
You can and should check the manuals but that code, using the 'old style' function names, should compile correctly. The code can be called in I4GL like this:
DEFINE url CHAR(256)
DEFINE rc INTEGER
LET url = "http://www.google.com/"
LET rc = i4gl_validate_url(url)
IF rc != 0 THEN
ERROR "Invalid URL"
ELSE
MESSAGE "URL is OK"
END IF
Or along those general lines. Exactly what values you return depends on your decisions about how to return a status from validate_url(). If need so be, you can return multiple values from the interface function (e.g. error number and text of error message). Etc. This is about the simplest possible design for calling some C code to validate a URL from within an I4GL program.
Modern C interface functions
The function names in the interface library were all changed in the mid-00's, though the old names still exist as macros. The old names were:
popstring(char *buffer, int buflen)
retint(int retval)
fgl_fatal(const char *file, int line, int errnum)
You can find the revised documentation at IBM Informix 4GL v7.50.xC3: Publication library in PDF in the 4GL Reference Manual, and you need Appendix C "Using C with IBM Informix 4GL".
The new names start ibm_lib4gl_:
ibm_libi4gl_popMInt()
ibm_libi4gl_popString()
As to the error reporting function, there is one — it exists — but I don't have access to documentation for it any more. It'll be in the fglsys.h header. It takes an error number as one argument; there's the file name and a line number as the other arguments. And it will, presumably, be ibm_lib4gl_… and there'll be probably be Fatal or perhaps fatal (or maybe Err or err) in the rest of the name.
I4GL running a script that checks the URL
Wouldn't it be easier to write a shell script to get the status code? That might work if I can return the status code or any existing results back to the program into a variable? Can I do that?
Quite possibly. If you want the contents of the URL as a string, though, you'll might end up wanting to call C. It is certainly worth thinking about whether calling a shell script from within I4GL is doable. If so, it will be a lot simpler (RUN "script", IIRC, where the literal string would probably be replaced by a built-up string containing the command and the URL). I believe there are file I/O functions in I4GL now, too, so if you can get the script to write a file (trivial), you can read the data from the file without needing custom C. For a long time, you needed custom C to do that.
I just need to validate the URL before storing it into the database. I was thinking about:
#!/bin/bash
read -p "URL to check: " url
if curl --output /dev/null --silent --head --fail "$url"; then
printf '%s\n' "$url exist"
else
printf '%s\n' "$url does not exist"
fi
but I just need the output instead of /dev/null to be into a variable. I believe the only option is to dump the output into a temp file and read from there.
Instead of having I4GL run the code to validate the URL, have I4GL run a script to validate the URL. Use the exit status of the script and dump the output of curl into /dev/null.
FUNCTION check_url(url)
DEFINE url VARCHAR(255)
DEFINE command_line VARCHAR(255)
DEFINE exit_status INTEGER
LET command_line = "check_url ", url
RUN command_line RETURNING exit_status
RETURN exit_status
END FUNCTION {check_url}
Your calling code can analyze exit_status to see whether it worked. A value of 0 indicates success; non-zero indicates a problem of some sort, which can be deemed 'URL does not work'.
Make sure the check_url script (a) exits with status zero on success and non-zero on any sort of failure, and (b) doesn't write anything to standard output (or standard error) by default. The writing to standard error or output will screw up screen layouts, etc, and you do not want that. (You can obviously have options to the script that enable standard output, or you can invoke the script with options to suppress standard output and standard error, or redirect the outputs to /dev/null; however, when used by the I4GL program, it should be silent.)
Your 'script' (check_url) could be as simple as:
#!/bin/bash
exec curl --output /dev/null --silent --head --fail "${1:-http://www.example.com/"
This passes the first argument to curl, or the non-existent example.com URL if no argument is given, and replaces itself with curl, which generates a zero/non-zero exit status as required. You might add 2>/dev/null to the end of the command line to ensure that error messages are not seen. (Note that it will be hell debugging this if anything goes wrong; make sure you've got provision for debugging.)
The exec is a minor optimization; you could omit it with almost no difference in result. (I could devise a scheme that would probably spot the difference; it involves signalling the curl process, though — kill -9 9999 or similar, where the 9999 is the PID of the curl process — and isn't of practical significance.)
Given that the script is just one line of code that invokes another program, it would be possible to embed all that in the I4GL program. However, having an external shell script (or Perl script, or …) has merits of flexibility; you can edit it to log attempts, for example, without changing the I4GL code at all. One more file to distribute, but better flexibility — keep a separate script, even though it could all be embedded in the I4GL.
As Jonathan said "URLs didn't exist when I4GL was invented, amongst other things". What you will find is that the products that have grown to superceed Informix-4gl such as FourJs Genero will cater for new technologies and other things invented after I4GL.
Using FourJs Genero, the code below will do what you are after using the Informix 4gl syntax you are familiar with
IMPORT com
MAIN
-- Should succeed and display 1
DISPLAY validate_url("http://www.google.com")
DISPLAY validate_url("http://www.4js.com/online_documentation/fjs-fgl-manual-html/index.html#c_fgl_nf.html") -- link to some of the features added to I4GL by Genero
-- Should fail and display 0
DISPLAY validate_url("http://www.google.com/testing")
DISPLAY validate_url("http://www.google2.com")
END MAIN
FUNCTION validate_url(url)
DEFINE url STRING
DEFINE req com.HttpRequest
DEFINE resp com.HttpResponse
-- Returns TRUE if http request to a URL returns 200
TRY
LET req = com.HttpRequest.create(url)
CALL req.doRequest()
LET resp = req.getResponse()
IF resp.getStatusCode() = 200 THEN
RETURN TRUE
END IF
-- May want to handle other HTTP status codes
CATCH
-- May want to capture case if not connected to internet etc
END TRY
RETURN FALSE
END FUNCTION

FAKE Fsc task is writing build products to wrong directory

I'm just learning F#, and setting up a FAKE build harness for a hello-world-like application. (Though the phrase "Hell world" does occasionally come to mind... :-) I'm using a Mac and emacs (generally trying to avoid GUI IDEs by preference).
After a bit of fiddling about with documentation, here's how I'm invoking the F# compiler via FAKE:
let buildDir = #"./build-app/" // Where application build products go
Target "CompileApp" (fun _ -> // Compile application source code
!! #"src/app/**/*.fs" // Look for F# source files
|> Seq.toList // Convert FileIncludes to string list
|> Fsc (fun p -> // which is what the Fsc task wants
{p with //
FscTarget = Exe //
Platform = AnyCpu //
Output = (buildDir + "hello-fsharp.exe") }) // *** Writing to . instead of buildDir?
) //
That uses !! to make a FileIncludes of all the sources in the usual way, then uses Seq.toList to change that to a string list of filenames, which is then handed off to the Fsc task. Simple enough, and it even seems to work:
...
Starting Target: CompileApp (==> SetVersions)
FSC with args:[|"-o"; "./build-app/hello-fsharp.exe"; "--target:exe"; "--platform:anycpu";
"/Users/sgr/Documents/laboratory/hello-fsharp/src/app/hello-fsharp.fs"|]
Finished Target: CompileApp
...
However, despite what the console output above says, the actual build products go to the top-level directory, not the build directory. The message above looks like the -o argument is being passed to the compiler with an appropriate filename, but the executable gets put in . instead of ./build-app/.
So, 2 questions:
Is this a reasonable way to be invoking the F# compiler in a FAKE build harness?
What am I misunderstanding that is causing the build products to go to the wrong place?
This, or a very similar problem, was reported in FAKE issue #521 and seems to have been fixed in FAKE pull request #601, which see.
Explanation of the Problem
As is apparently well-known to everyone but me, the F# compiler as implemented in FSharp.Compiler.Service has a practice of skipping its first argument. See FSharp.Compiler.Service/tests/service/FscTests.fs around line 127, where we see the following nicely informative comment:
// fsc parser skips the first argument by default;
// perhaps this shouldn't happen in library code.
Whether it should or should not happen, it's what does happen. Since the -o came first in the arguments generated by FscHelper, it was dutifully ignored (along with its argument, apparently). Thus the assembly went to the default place, not the place specified.
Solutions
The temporary workaround was to specify --out:destinationFile in the OtherParams field of the FscParams setter in addition to the Output field; the latter is the sacrificial lamb to be ignored while the former gets the job done.
The longer term solution is to fix the arguments generated by FscHelper to have an extra throwaway argument at the front; then these 2 problems will annihilate in a puff of greasy black smoke. (It's kind of balletic in its beauty, when you think about it.) This is exactly what was just merged into the master by #forki23:
// Always prepend "fsc.exe" since fsc compiler skips the first argument
let optsArr = Array.append [|"fsc.exe"|] optsArr
So that solution should be in the newest version of FAKE (3.11.0).
The answers to my 2 questions are thus:
Yes, this appears to be a reasonable way to invoke the F# compiler.
I didn't misunderstand anything; it was just a bug and a fix is in the pipeline.
More to the point: the actual misunderstanding was that I should have checked the FAKE issues and pull requests to see if anybody else had reported this sort of thing, and that's what I'll do next time.

#line and jump to line

Do any editors honer C #line directives with regards to goto line features?
Context:
I'm working on a code generator and need to jump to a line of the output but the line is specified relative to the the #line directives I'm adding.
I can drop them but then finding the input line is even a worse pain
If the editor is scriptable it should be possible to write a script to do the navigation. There might even be a Vim or Emacs script that already does something similar.
FWIW when I writing a lot of Bison/Flexx I wrote a Zeus Lua macro script that attempted to do something similar (i.e. move from input file to the corresponding line of the output file by search for the #line marker).
For any one that might be interested here is that particular macro script.
#line directives are normally inserted by the precompiler, not into source code, so editors won't usually honor that if the file extension is .c.
However, the normal file extension for post-compiled files is .i or .gch, so you might try using that and see what happens.
I've used the following in a header file occasionally to produce clickable items in
the VC6 and recent VS(2003+) compiler ouptut window.
Basically, this exploits the fact that items output in the compiler output
are essentially being parsed for "PATH(LINENUM): message".
This presumes on the Microsoft compiler's treatment of "pragma remind".
This isn't quite exactly what you asked... but it might be generally helpful
in arriving at something you can get the compiler to emit that some editors might honor.
// The following definitions will allow you to insert
// clickable items in the output stream of the Microsoft compiler.
// The error and warning variants will be reported by the
// IDE as actual warnings and errors... which means you can make
// them occur in the task list.
// In theory, the coding standards could be checked to some extent
// in this way and reminders that show up as warnings or even
// errors inserted...
#define strify0(X) #X
#define strify(X) strify0(X)
#define remind(S) message(__FILE__ "(" strify( __LINE__ ) ") : " S)
// example usage
#pragma remind("warning: fake warning")
#pragma remind("error: fake error")
I haven't tried it in a while but it should still work.
Use sed or a similar tool to translate the #lines to something else not interpreted by the compiler, so you get C error messages on the real line, but have a reference to the original input file nearby.

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