I am trying to integrate RevMobAds into my iOS application. It is crashing on the very first line,
[RevMobAds startSessionWithAppID:#"myAppID"];
How to solve this issue? I followed the instructions given here: http://sdk.revmob.com/ios.html. I am using the SDK 5.6.0. Please let me know. The following is the crash log.
* thread #1: tid = 0x1f03, 0x029c109f libobjc.A.dylib`objc_msgSend + 19, stop reason = EXC_BAD_ACCESS (code=2, address=0x0)
frame #0: 0x029c109f libobjc.A.dylib`objc_msgSend + 19
frame #1: 0x029acb2e libobjc.A.dylib`objc_setProperty_non_gc + 62
frame #2: 0x029acd0d libobjc.A.dylib`objc_setProperty + 47
frame #3: 0x0016cbb6 MyApp`-[RevMobHttpClient setOnSuccess:] + 63 at RevMobHttpClient.h:9
frame #4: 0x0016c621 MyApp`-[RevMobHttpClient post:toUrl:onSuccess:onFailure:] + 56 at RevMobHttpClient.m:112
frame #5: 0x0016be43 MyApp`+[RevMobHttpClient post:toUrl:onSuccess:onFailure:] + 195 at RevMobHttpClient.m:45
frame #6: 0x001645d4 MyApp`-[RevMobSessionStarter start] + 203 at RevMobSessionStarter.m:42
frame #7: 0x00161bfb MyApp`+[RevMobSessionManager startSessionWithAppID:delegate:testingMode:sdkName:sdkVersion:] + 467 at RevMobSessionManager.m:145
frame #8: 0x0015ce99 MyApp`+[RevMobAds startSessionWithAppID:delegate:testingMode:sdkName:sdkVersion:] + 145 at RevMobAds.m:111
frame #9: 0x0015cf08 MyApp`+[RevMobAds startSessionWithAppID:] + 75 at RevMobAds.m:126
frame #10: 0x00002b5f MyApp`-[MyAppAppDelegate application:didFinishLaunchingWithOptions:] + 111 at MyAppAppDelegate.m:26
frame #11: 0x00b3f7b7 UIKit`-[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 266
frame #12: 0x00b3fda7 UIKit`-[UIApplication _callInitializationDelegatesForURL:payload:suspended:] + 1248
frame #13: 0x00b40fab UIKit`-[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 805
frame #14: 0x00b52315 UIKit`-[UIApplication handleEvent:withNewEvent:] + 1022
frame #15: 0x00b5324b UIKit`-[UIApplication sendEvent:] + 85
frame #16: 0x00b44cf8 UIKit`_UIApplicationHandleEvent + 9874
frame #17: 0x02eb8df9 GraphicsServices`_PurpleEventCallback + 339
frame #18: 0x02eb8ad0 GraphicsServices`PurpleEventCallback + 46
frame #19: 0x02efdbf5 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 53
frame #20: 0x02efd962 CoreFoundation`__CFRunLoopDoSource1 + 146
frame #21: 0x02f2ebb6 CoreFoundation`__CFRunLoopRun + 2118
frame #22: 0x02f2df44 CoreFoundation`CFRunLoopRunSpecific + 276
frame #23: 0x02f2de1b CoreFoundation`CFRunLoopRunInMode + 123
frame #24: 0x00b407da UIKit`-[UIApplication _run] + 774
frame #25: 0x00b4265c UIKit`UIApplicationMain + 1211
frame #26: 0x00002abd MyApp`main + 125 at main.m:14
Thanks.
I am not sure the exact issue. The project in which I tried integrate the SDK was created in an older version of SDK. I created new project in new Xcode, integrated the SDK and it worked fine. Thank you everyone.
Related
My project was working absolutely fine, until the upgrade to 9.3. Right after the upgrade I started seeing the EXC_BAD_ACCESS error at my AppDelegate class.
I'm new to IOS development and this is my first Xcode update, are there any steps that I'm supposed to do to make sure my projects don't break like this on every update?
I'm using the Spotify API to mimic an instagram like feed and play songs from spotify on each post. Here is the bt
2018-04-04 22:32:08.479489-0400 Project2[43968:2765723] CreateMetadataFromXMPBufferInternal:566: Threw error #201 (XML parsingfailure)
(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
frame #0: 0x0000000109f772cf libswiftCore.dylib`swift_getObjectType +47
frame #1: 0x0000000104b38e58 Project2`#objcAppDelegate.application(_:open:sourceApplication:annotation:) at AppDelegate.swift:0
frame #2: 0x0000000107adc33f UIKit`__58-[UIApplication_applicationOpenURLAction:payload:origin:]_block_invoke + 1037
frame #3: 0x0000000107adbc31 UIKit`-[UIApplication _applicationOpenURLAction:payload:origin:] + 652
frame #4: 0x0000000107ae8eff UIKit`-[UIApplication_handleNonLaunchSpecificActions:forScene:withTransitionContext:completion:] + 4851
frame #5: 0x0000000107e9466d UIKit`-[__UICanvasLifecycleMonitor_CompatabilityactivateEventsOnly:withContext:completion:] + 1641
frame #6: 0x00000001088054d4 UIKit`__82-[_UIApplicationCanvas_transitionLifecycleStateWithTransitionContext:completion:] _block_invoke + 299
frame #7: 0x000000010880536e UIKit`-[_UIApplicationCanvas_transitionLifecycleStateWithTransitionContext:completion:] + 433
frame #8: 0x00000001084e962d UIKit`__125- [_UICanvasLifecycleSettingsDiffAction performActionsForCanvas:withUpdatedScene:settingsDiff: fromSettings:transitionContext:]_block_invoke + 221
frame #9: 0x00000001086e4387UIKit`_performActionsWithDelayForTransitionContext + 100
frame #10: 0x00000001084e94f7 UIKit`- [_UICanvasLifecycleSettingsDiffAction performActionsForCanvas:withUpdatedScene:settingsDiff:fromSettings:transitionContext:] + 223
frame #11: 0x0000000108265fb0 UIKit`-[_UICanvas scene:didUpdateWithDiff:transitionContext:completion:] + 392
frame #12: 0x00000001080a2f89 UIKit`-[UIApplicationSceneClientAgentscene:handleEvent:withCompletion:] + 502
frame #13: 0x000000011094ed2d FrontBoardServices`__80-[FBSSceneImpl updater:didUpdateSettings:withDiff:transitionContext:completion:]_block_invoke.362 + 198
frame #14: 0x000000010ac2c848 libdispatch.dylib`_dispatch_client_callout + 8
frame #15: 0x000000010ac31e14 libdispatch.dylib`_dispatch_block_invoke_direct + 592
frame #16: 0x0000000110982470 FrontBoardServices`__FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 24
frame #17: 0x000000011098212e FrontBoardServices`-[FBSSerialQueue _performNext] + 439
frame #18: 0x000000011098268e FrontBoardServices`-[FBSSerialQueue _performNextFromRunLoopSource] + 45
frame #19: 0x0000000106944bb1 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
frame #20: 0x00000001069294af CoreFoundation`__CFRunLoopDoSources0 +271
frame #21: 0x0000000106928a6f CoreFoundation`__CFRunLoopRun + 1263
frame #22: 0x000000010692830b CoreFoundation`CFRunLoopRunSpecific + 635
frame #23: 0x000000010da7aa73 GraphicsServices`GSEventRunModal + 62
frame #24: 0x0000000107ad30b7 UIKit`UIApplicationMain + 159
* frame #25: 0x0000000104b393f7 Project2`main at AppDelegate.swift:12
frame #26: 0x000000010aca9955 libdyld.dylib`start + 1
(lldb)
Can someone help please? Has anyone seen anything of this sort?
I just enabled localDataStore. Everything worked fine before, and if I comment it out everything works fine again. I want to do some local persistence, and since I can't use NSCoding for PFRelations to store objects in NSUserDefaults, my best option is localDataStore.
But it's not working.
If I login with Facebook it works fine. However, on the next app launch it crashes on this line:
[PFFacebookUtils initializeFacebook];
With the console:
-[__NSCFBoolean _loadSensitiveUserDataFromKeychainItemWithName:]: unrecognized selector sent to instance 0x37f77660
And the trace:
* thread #1: tid = 0xf318, 0x3762cc64 libobjc.A.dylib`objc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
frame #0: 0x3762cc64 libobjc.A.dylib`objc_exception_throw
frame #1: 0x29e2a038 CoreFoundation`-[NSObject(NSObject) doesNotRecognizeSelector:] + 188
frame #2: 0x29e27f56 CoreFoundation`___forwarding___ + 714
frame #3: 0x29d59df8 CoreFoundation`_CF_forwarding_prep_0 + 24
frame #4: 0x00697a4c LY`+[PFUser currentUser](self=<unavailable>, _cmd=<unavailable>) + 532 at PFUser.m:928
frame #5: 0x00693d14 LY`+[PFUser(self=<unavailable>, _cmd=<unavailable>, provider=0x15d55fb0) registerAuthenticationProvider:] + 116 at PFUser.m:423
* frame #6: 0x007a5f46 LY`+[PFFacebookUtils initializeFacebookWithUrlShemeSuffix:](self=<unavailable>, _cmd=<unavailable>, urlSchemeSuffix=<unavailable>) + 98 at PFFacebookUtils.m:58
frame #7: 0x000a6f96 LY`-[AppDelegate application:didFinishLaunchingWithOptions:](self=0x15de8260, _cmd=0x2da83320, application=0x15de5420, launchOptions=0x00000000) + 1190 at AppDelegate.m:139
frame #8: 0x2d34e720 UIKit`-[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 284
frame #9: 0x2d5435ae UIKit`-[UIApplication _callInitializationDelegatesForMainScene:transitionContext:] + 2358
frame #10: 0x2d545afa UIKit`-[UIApplication _runWithMainScene:transitionContext:completion:] + 1374
frame #11: 0x2d550378 UIKit`__84-[UIApplication _handleApplicationActivationWithScene:transitionContext:completion:]_block_invoke + 36
frame #12: 0x2d544386 UIKit`-[UIApplication workspaceDidEndTransaction:] + 130
frame #13: 0x3056b0e8 FrontBoardServices`__31-[FBSSerialQueue performAsync:]_block_invoke + 12
frame #14: 0x29deb39c CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12
frame #15: 0x29dea660 CoreFoundation`__CFRunLoopDoBlocks + 216
frame #16: 0x29de8de2 CoreFoundation`__CFRunLoopRun + 762
frame #17: 0x29d37210 CoreFoundation`CFRunLoopRunSpecific + 476
frame #18: 0x29d37022 CoreFoundation`CFRunLoopRunInMode + 106
frame #19: 0x2d3483ee UIKit`-[UIApplication _run] + 558
frame #20: 0x2d3431d0 UIKit`UIApplicationMain + 1440
frame #21: 0x001310d4 LY`main(argc=1, argv=0x015a3ad0) + 116 at main.m:9
So, this "feature" seems to be resolved with the update to v1.6.3 of the Parse iOS/OS X SDK.
See this link provided by #Numereyes for the discussion and the official response...
When I try to run my Xcode project on my device (iPhone), Xcode is creating a runtime error. Project works fine in iOS Simulator.
I have:
Xcode Version 6.1 (6A1052d)
iOS Simulator Version 8.1 (550.3)
iPhone 5 with iOS 8.1
Project lang: Swift
backtrace info:
(lldb) bt
* thread #1: tid = 0x4e2ca, 0x1fed108c dyld`dyld_fatal_error, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=EXC_ARM_BREAKPOINT, subcode=0xe7ffdefe)
* frame #0: 0x1fed108c dyld`dyld_fatal_error
frame #1: 0x1fed3902 dyld`dyld::halt(char const*) + 74
frame #2: 0x1fed3b1a dyld`dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 278
frame #3: 0x303dc094 libdyld.dylib`dyld_stub_binder + 20
frame #4: 0x000f7df4 GCFSoccer`GCFSoccer.FavoritesTableViewController.init (aDecoder=0x18085000, self=0x17e31110)(coder : ObjectiveC.NSCoder) -> GCFSoccer.FavoritesTableViewController + 104 at FavoritesTableViewController.swift:19
frame #5: 0x000f80e4 GCFSoccer`#objc GCFSoccer.FavoritesTableViewController.init (GCFSoccer.FavoritesTableViewController.Type)(coder : ObjectiveC.NSCoder) -> GCFSoccer.FavoritesTableViewController + 68 at FavoritesTableViewController.swift:0
frame #6: 0x25f2ef20 UIKit`-[UIClassSwapper initWithCoder:] + 192
frame #7: 0x25ff5d9e UIKit`UINibDecoderDecodeObjectForValue + 850
frame #8: 0x25ff5cf4 UIKit`UINibDecoderDecodeObjectForValue + 680
frame #9: 0x25ff5a3e UIKit`-[UINibDecoder decodeObjectForKey:] + 334
frame #10: 0x25e4bdf8 UIKit`-[UIViewController initWithCoder:] + 1016
frame #11: 0x25e5eeea UIKit`-[UINavigationController initWithCoder:] + 46
frame #12: 0x25ff5d9e UIKit`UINibDecoderDecodeObjectForValue + 850
frame #13: 0x25ff5cf4 UIKit`UINibDecoderDecodeObjectForValue + 680
frame #14: 0x25ff5a3e UIKit`-[UINibDecoder decodeObjectForKey:] + 334
frame #15: 0x25e4bdf8 UIKit`-[UIViewController initWithCoder:] + 1016
frame #16: 0x25e69f02 UIKit`-[UITabBarController initWithCoder:] + 46
frame #17: 0x000c7648 GCFSoccer`GCFSoccer.MainTabBarController.init (aDecoder=0x18085000, self=0x17d4b120)(coder : ObjectiveC.NSCoder) -> GCFSoccer.MainTabBarController + 160 at MainTabBarController.swift:0
frame #18: 0x000c7724 GCFSoccer`#objc GCFSoccer.MainTabBarController.init (GCFSoccer.MainTabBarController.Type)(coder : ObjectiveC.NSCoder) -> GCFSoccer.MainTabBarController + 68 at MainTabBarController.swift:0
frame #19: 0x25f2ef20 UIKit`-[UIClassSwapper initWithCoder:] + 192
frame #20: 0x25ff5d9e UIKit`UINibDecoderDecodeObjectForValue + 850
frame #21: 0x25ff5a3e UIKit`-[UINibDecoder decodeObjectForKey:] + 334
frame #22: 0x25f2eb62 UIKit`-[UIRuntimeConnection initWithCoder:] + 150
frame #23: 0x25ff5d9e UIKit`UINibDecoderDecodeObjectForValue + 850
frame #24: 0x25ff5cf4 UIKit`UINibDecoderDecodeObjectForValue + 680
frame #25: 0x25ff5a3e UIKit`-[UINibDecoder decodeObjectForKey:] + 334
frame #26: 0x25f2e24e UIKit`-[UINib instantiateWithOwner:options:] + 958
frame #27: 0x260c3e9c UIKit`-[UIStoryboard instantiateViewControllerWithIdentifier:] + 196
frame #28: 0x25dd36d4 UIKit`-[UIApplication _loadMainStoryboardFileNamed:bundle:] + 64
frame #29: 0x25dd29f8 UIKit`-[UIApplication _runWithMainScene:transitionContext:completion:] + 1116
frame #30: 0x25ddd378 UIKit`__84-[UIApplication _handleApplicationActivationWithScene:transitionContext:completion:]_block_invoke + 36
frame #31: 0x25dd1386 UIKit`-[UIApplication workspaceDidEndTransaction:] + 130
frame #32: 0x28e3e0e8 FrontBoardServices`__31-[FBSSerialQueue performAsync:]_block_invoke + 12
frame #33: 0x2267839c CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12
frame #34: 0x22677660 CoreFoundation`__CFRunLoopDoBlocks + 216
frame #35: 0x22675de2 CoreFoundation`__CFRunLoopRun + 762
frame #36: 0x225c4210 CoreFoundation`CFRunLoopRunSpecific + 476
frame #37: 0x225c4022 CoreFoundation`CFRunLoopRunInMode + 106
frame #38: 0x25bd53ee UIKit`-[UIApplication _run] + 558
frame #39: 0x25bd01d0 UIKit`UIApplicationMain + 1440
frame #40: 0x0010c824 GCFSoccer`top_level_code + 72 at AppDelegate.swift:12
frame #41: 0x0010c860 GCFSoccer`main + 48 at AppDelegate.swift:0
(lldb)
Thank you for your help in advance!
When I click on any button my app crashes. It throws a lldb run time error. I printed the backtrace:
* thread #1: tid = 0x2aaf3, 0x000000018db701c0 libobjc.A.dylib`objc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1 2.1
frame #0: 0x000000018db701c0 libobjc.A.dylib`objc_exception_throw
frame #1: 0x0000000181666bd4 CoreFoundation`-[NSException raise] + 12
frame #2: 0x0000000182124720 Foundation`-[NSObject(NSKeyValueCoding) setValue:forKey:] + 256
frame #3: 0x00000001815b25ec CoreFoundation`-[NSArray makeObjectsPerformSelector:] + 248
frame #4: 0x00000001849eadd0 UIKit`-[UINib instantiateWithOwner:options:] + 1232
frame #5: 0x000000018492f878 UIKit`-[UIViewController _loadViewFromNibNamed:bundle:] + 280
frame #6: 0x0000000184630488 UIKit`-[UIViewController loadViewIfRequired] + 88
frame #7: 0x00000001846303f4 UIKit`-[UIViewController view] + 32
frame #8: 0x00000001847dd868 UIKit`-[UINavigationController _startCustomTransition:] + 704
frame #9: 0x00000001846e7f54 UIKit`-[UINavigationController _startDeferredTransitionIfNeeded:] + 464
frame #10: 0x00000001846e7d24 UIKit`-[UINavigationController __viewWillLayoutSubviews] + 56
frame #11: 0x00000001846e7ca4 UIKit`-[UILayoutContainerView layoutSubviews] + 200
frame #12: 0x000000018462aff8 UIKit`-[UIView(CALayerDelegate) layoutSublayersOfLayer:] + 348
frame #13: 0x000000018421c258 QuartzCore`-[CALayer layoutSublayers] + 184
frame #14: 0x0000000184216e20 QuartzCore`CA::Layer::layout_if_needed(CA::Transaction*) + 300
frame #15: 0x0000000184216cd8 QuartzCore`CA::Layer::layout_and_display_if_needed(CA::Transaction*) + 32
frame #16: 0x0000000184216560 QuartzCore`CA::Context::commit_transaction(CA::Transaction*) + 280
frame #17: 0x0000000184216304 QuartzCore`CA::Transaction::commit() + 424
frame #18: 0x000000018420fc38 QuartzCore`CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) + 80
frame #19: 0x00000001816276a8 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 32
frame #20: 0x0000000181624930 CoreFoundation`__CFRunLoopDoObservers + 372
frame #21: 0x0000000181624cbc CoreFoundation`__CFRunLoopRun + 764
frame #22: 0x0000000181565c20 CoreFoundation`CFRunLoopRunSpecific + 452
frame #23: 0x000000018724dc0c GraphicsServices`GSEventRunModal + 168
frame #24: 0x0000000184696fdc UIKit`UIApplicationMain + 1156
* frame #25: 0x00000001001297a4 myapp`main(argc=1, argv=0x000000016fd33ca8) + 116 at main.m:16
frame #26: 0x000000018e163aa0 libdyld.dylib`start + 4
What does it mean?
This is your problem:
Foundation`-[NSObject(NSKeyValueCoding) setValue:forKey:]
because after this, is raised an Exception:
CoreFoundation`-[NSException raise] + 12
You are trying to set a value for a key in your object that could not exists or has some other problem.
P.S.: Update your answer with some relevant code so I can update my answer with more explanations.
I developed an app in Xcode 5. Until now I only tested it on a device running iOS 7. I tried running it on another device with iOS 6 but it crashes on launch in the main function without any error message in the console. The deployment target is 6.0 and I've chosen Standard architectures(armv7, armv7s) in the Build Settings.
I also checked the code for methods available only for iOS 7. Could it be that I accidentally skipped one? As for as I know I should get an error message if it doesn't recognise the method.
I'm not a newbie on iOS development, but something is skipping my attention. Do you have any idea what it could be?
I would really appreciate your help. Thank you.
UPDATE:
This is it... Could it be something in the plist...?
I finally got to the bottom of this problem thanks to "OC Rickard". Writing 'bt' in the console, this was the output:
thread #1: tid = 0x2503, 0x38a8b454 CoreFoundationCFDictionaryRemoveValue + 12, queue = 'com.apple.main-thread, stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
frame #0: 0x38a8b454 CoreFoundationCFDictionaryRemoveValue + 12
frame #1: 0x36e58e28 GraphicsServicesRemoveFont + 740
frame #2: 0x36e58868 GraphicsServicesAddFontsFromCGFontAndPath + 332
frame #3: 0x36e58660 GraphicsServicesAddFontsFromURLOrPath + 156
frame #4: 0x36e59e12 GraphicsServicesInitialize_block_invoke_0 + 378
frame #5: 0x36e3a4b6 libdispatch.dylib_dispatch_client_callout + 22
frame #6: 0x36e403f6 libdispatch.dylibdispatch_once_f$VARIANT$mp + 42
frame #7: 0x36e57f7a GraphicsServicesInitialize + 78
frame #8: 0x36e57fc0 GraphicsServicesGSFontCreateWithName + 56
frame #9: 0x31c7cfea UIKitUINewFont + 58
frame #10: 0x31c7cf9a UIKit+[UIFont systemFontOfSize:traits:] + 18
frame #11: 0x31fa608c UIKit-[UIStatusBarServiceItemView _contentsImageFromString:withWidth:letterSpacing:forStyle:] + 124
frame #12: 0x31cd888a UIKit-[UIStatusBarServiceItemView _serviceContentsImageForStyle:] + 362
frame #13: 0x31cd84ac UIKit-[UIStatusBarServiceItemView updateContentsAndWidth] + 140
frame #14: 0x31cd823e UIKit-[UIStatusBarItemView initWithItem:data:actions:style:] + 306
frame #15: 0x31cd7f90 UIKit-[UIStatusBarLayoutManager _createViewForItem:withData:actions:] + 108
frame #16: 0x31c877de UIKit-[UIStatusBarLayoutManager _prepareEnabledItemType:withEnabledItems:withData:actions:itemAppearing:itemDisappearing:] + 134
frame #17: 0x31c8770e UIKit-[UIStatusBarLayoutManager prepareEnabledItems:withData:actions:] + 82
frame #18: 0x31f9e910 UIKit-[UIStatusBarForegroundView _setStatusBarData:actions:animated:] + 168
frame #19: 0x31c87662 UIKit-[UIStatusBarForegroundView setStatusBarData:actions:animated:] + 722
frame #20: 0x31cd7516 UIKit-[UIStatusBar _prepareToSetStyle:animation:] + 794
frame #21: 0x31c8978e UIKit-[UIStatusBar requestStyle:animationParameters:] + 558
frame #22: 0x31c894a8 UIKit-[UIStatusBar requestStyle:animated:] + 84
frame #23: 0x31cd2f6e UIKit-[UIApplication _createStatusBarWithRequestedStyle:orientation:hidden:] + 258
frame #24: 0x31cd2736 UIKit-[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 430
frame #25: 0x31c7ac38 UIKit-[UIApplication handleEvent:withNewEvent:] + 1004
frame #26: 0x31c7a6cc UIKit-[UIApplication sendEvent:] + 72
frame #27: 0x31c7a11a UIKit_UIApplicationHandleEvent + 6154
frame #28: 0x36e5d5a2 GraphicsServices_PurpleEventCallback + 590
frame #29: 0x36e5d1d2 GraphicsServicesPurpleEventCallback + 34
frame #30: 0x38b1d172 CoreFoundation__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 34
frame #31: 0x38b1d116 CoreFoundation__CFRunLoopDoSource1 + 138
frame #32: 0x38b1bf98 CoreFoundation__CFRunLoopRun + 1384
frame #33: 0x38a8eebc CoreFoundationCFRunLoopRunSpecific + 356
frame #34: 0x38a8ed48 CoreFoundationCFRunLoopRunInMode + 104
frame #35: 0x31cd147c UIKit-[UIApplication _run] + 668
frame #36: 0x31cce2f8 UIKitUIApplicationMain + 1120
frame #37: 0x00085f96 iSpyLovemain(argc=1, argv=0x2fd98d20) + 110 at main.m:16
frame #38: 0x362fab20 libdyld.dylibstart + 4
I had a font declared in the plist file which had .dfont extension. Apparently iOS 6 didn't like this. Thank you "OC Rickard", and thanks to all of you guys for taking interest in my problem.