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How to identify WHICH NSURLConnection did finish loading when there are multiple ones?
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Closed 9 years ago.
I always used for connect with Server singleton class. I didn't check response from server and easy take data. Now I need use 10 different requests. I create property NSURLConnection. So how can I identify what connections I use in delegate methods like
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
Because from each request I take different data
What you could do is have a custom connection class representing a connection, its data, and optionally some info about the connection. I use this:
#interface MyConnection : NSObject
#property NSURLConnection *connection;
#property id info;
#property NSMutableData *data;
#end
Then just put the connections in an array, and compare the actual NSURLConnection objects to each other, in order to find out which connection received data/failed etc.
Creating a connection:
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:someRequest delegate:self];
if (connection){
MyConnection *con = [[MyConnection alloc] init];
con.connection = connection;
con.data = [NSMutableData data];
[self.arrayWithConnections addObject:con];
}
The methods:
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
MyConnection *con = [self getConnection:connection]
[con.data appendData:data];
}
-(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
MyConnection *con = [self getConnection:connection];
[con.data setLength:0];
}
-(MyConnection *)getConnection:(NSURLConnection *)con
{
for (MyConnection *myCon in self.arrayWithConnections)
if ([con isEqual: myCon.connection])
return myCon;
return nil;
}
Related
I'm trying to get data from a website to display it inside a table view
My code:
-(void)loadTutorials {
NSURL *url = [NSURL URLWithString:[#"http://www.example.com/search?q=" stringByAppendingString:self.searchString]];
NSURLRequest *UrlString = [[NSURLRequest alloc] initWithURL:url];
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:UrlString
delegate:self];
[connection start];
NSLog(#"Started");
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
TFHpple *tutorialsParser = [TFHpple hppleWithHTMLData:data];
NSString *tutorialsXpathQueryString = #"//div[#id='header']/div[#class='window']/div[#class='item']/div[#class='title']/a";
NSArray *tutorialsNodes = [tutorialsParser searchWithXPathQuery:tutorialsXpathQueryString];
NSMutableArray *newTutorials = [[NSMutableArray alloc] init];
for (TFHppleElement *element in tutorialsNodes) {
Data *tutorial = [[Data alloc] initWithTitle: [[element firstChild] content]
Url: [#"http://www.example.com" stringByAppendingString: [element objectForKey:#"href"]]
];
[newTutorials addObject:tutorial];
}
_objects = newTutorials;
[self.tableView reloadData];
}
but the data is not showing up, is the data not finished loading?
I got it to working without NSURLConnection but then it will stop the program until the data is recieved
According to NSURLConnectionDataDelegate
connection:didReceiveData:
is called in a incrementally manner.
The newly available data. The delegate should concatenate the contents
of each data object delivered to build up the complete data for a URL
load.
So this means you should append new data within this method.
Then, in
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
you should manipulate your data.
So, for example
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// Create space for containing incoming data
// This method may be called more than once if you're getting a multi-part mime
// message and will be called once there's enough date to create the response object
// Hence do a check if _responseData already there
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// Append the new data
[_responseData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// Parse the stuff in your instance variable now
}
Obviously you should also implement the delegate responsible for error handling.
A simple note is the following. If data is too big and you need to do some computations stuff (e.g. parsing), you could block the UI. So, you could move the parsing in a different thread (GCD is your friend). Then when finished you could reload the table in the main thread.
Take a look also here for further info: NSURLConnectionDataDelegate order of functions.
I'm running a LOT of asynchronous (delegate, not block) NSURLConnections simultaneously, and they all come back very quickly as I'm hitting a LAN server.
Every so often, one NSURLConnection will go defunct and never return.
connection:willSendRequest: is called but connection:didReceiveResponse: (and failure) is not.
Any ideas? I'm wondering if I should make a simple drop-in replacement using CFNetwork instead.
Edit: There's really not much code to show. What I've done is created a wrapper class to download files. I will note that the problem happens less when I run the connection on a separate queue - but still happens.
The general gist of what I'm doing is creating a download request for each cell as a tableview scrolls (in cellForRowAtIndexPath) and then asynchronously loading in an image file to the table cell if the cell is still visible.
_request = [NSMutableURLRequest requestWithURL:_URL];
_request.cachePolicy = NSURLRequestReloadIgnoringCacheData;
_request.timeoutInterval = _timeoutInterval;
if(_lastModifiedDate) {
[_request setValue:[_lastModifiedDate RFC1123String] forHTTPHeaderField:#"If-Modified-Since"];
}
_connection = [[NSURLConnection alloc] initWithRequest:_request
delegate:self
startImmediately:NO];
[_connection start];
As requested, instance variables:
NSMutableURLRequest *_request;
NSURLConnection *_connection;
And delegate methods:
- (NSURLRequest *)connection:(NSURLConnection *)connection willSendRequest:(NSURLRequest *)request redirectResponse:(NSURLResponse *)response {
NSLog(#"%# send", _URL);
return request;
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
NSLog(#"%# response", _URL);
_response = (id)response;
// create output stream
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
_receivedLength += data.length;
_estimatedProgress = (Float32)_receivedLength / (Float32)_response.expectedContentLength;
[_outputStream write:data.bytes maxLength:data.length];
// notify delegate
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// close output stream
// notify delegate
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
NSLog(#"%# failure", _URL);
// notify delegate
}
- (void)connection:(NSURLConnection *)connection
didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge {
if(_credential && challenge.previousFailureCount == 0) {
[[challenge sender] useCredential:_credential forAuthenticationChallenge:challenge];
}
}
After poking around in profiler, I found a lead, and it gave me a hunch.
My credentials were failing (not sure why...) and so previousFailureCount was not 0, and hence I wasn't using my credential object.
Changed the code to this and I have no problems:
- (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge {
if(_credential) {
[[challenge sender] useCredential:_credential forAuthenticationChallenge:challenge];
}
}
A NSURLConnection will send either didReceiveResponse or didFailWithError.
Often, you're dealing with timeouts before didFailWithError occurs.
I am trying to make connection using NSURLConnection with my server. I have implemented this many time before but currently its not calling its delegate methods in any case(success/failure/timeout). I cannot understand why it is happenning.
Below is the code which I have written.
in .h i have implenented NSURLConnectionDelegate
in .m
This is getting called, I have checked by putting log.
self.connection = nil;
self.connection = [[NSURLConnection alloc] initWithRequest:MyRequest delegate:self startImmediately:YES];
My connection object is not nil.
Delegate method which i have impleneted are
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
- (void)connectionDidFinishLoading:(NSURLConnection*)theConnection
I have putted logs in all of them but none of them is getting called.
I have also checked my sever, & its working fine.
I am also connected to internet.
Any one can throw some light, what I am missing.
Yes, the problem got resolved.
I called my createConnection on main thread using performSelectorOnMainThread.
Actually there is better solution that won't block your connection delegate callback if you are scrolling tableview etc.:
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO];
[connection scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
[connection start];
Certainly You also can call NSURLConnection in other thread. Check out the example in github.
In my iPad application, I want to load a modal window with some data.
But those data can be retrieved from a web service call. So, I have created another class and in that class's connectionDidFinishLoading I can have the response data. As the web service call is asynchronous, I have to wait for the data to load the modal window. Can anyone help me with some example code? Should I think in different way?
Thank you all for the prompt reply.
My problem was solved using the NSNotificationCenter. This tutorial was helpful http://www.youtube.com/watch?v=WB-QCv_4ANU&feature=plcp
Either you can load modal window from connectionDidFinishLoading method. Or you can use delegates to pass data from connectionDidFinishLoading metod to the window that you are going to present. Refer this tutorial.
You start the connection this way:
NSURL *url = [NSURL URLWithString:<#your url string#>];
NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url];
myData = [[NSMutableData alloc] init];
con = [[NSURLConnection alloc] initWithRequest:request delegate:self];
And you need to implement NSURLConnectionDelegate delegate.
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
//append data to your NSMutableData object
[myData appendData: data];
}
- (void)connection:(NSURLConnection *)connection
didFailWithError:(NSError *)error
{
//handle the error
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
//here you can use your NSMutableData object, fill your window with the data etc.
<#your code#>
}
This is just an example. You can read more about it in NSURLConnectionDelegate Protocol Reference.
Now I want to get the response body. I'm a new guy in IOS developer. I only kown I can use response.statusCode to get httpstatuscode ,such like 400,500 and so on. But how to get response body. Maybe allheaderFileds or data or error.Description?
The full details are available at: URL Loading System Programming Guide
You'll need a object that is the delegate of the NSURLConnection. You'll need to have a receivedData member variable and you'll need to implement the delegate methods:
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[receivedData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
// Append the new data to receivedData.
// receivedData is an instance variable declared elsewhere.
[receivedData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
// do something with the data
// release the connection, and the data object
[connection release];
[receivedData release];
}