UITextField not receiving touch event - ios

I have a UITextField in a complex view hierarchy. The text field is in a UIView with label and textfield, say, labelfield.
I can type text there.
There is info button on top right corner. When tap on Info, a modal view controller is loaded. When coming back from the modal view controller, the UITextField becomes unresponsive. I cannt type anything there. The labelfiedl is drawn and shown in the screen.
Interesting thing is that, if I press the ok button, and alert is shown and then the textfield becomes active. Also, on top of the view, there is some text with user interaction enable, if I tap and try to select the text and after that the textfield becomes active. Seems I have to do some other activity/touch on the super view, then the text field becomes active.
Why not on the first case it receive any touch event? I tried with textField.enabled, becomesFirstResponder, setNeedsDisplay in the viewDidApper method, nothing works.

Try the following...
Make sure that the super view to which the text field is added as subview large enough to contain text field(ie make sure that no part of text field is out side the superview. check this for all views).
Make sure that there is no view above textfield.use bringSubViewToFront: method.
Try to enable use interaction after a delay
Hope any of the above fix will solve your problem

Related

Keep keyboard always on top & visible

I have view with a text field, an image and a few buttons.
I want to make sure the keyboard is displayed and is on top when the view is displayed
AND
I want to make sure it doesn't go away after I type something in to the text field and submit it.
I called [txtField becomeFirstResponder] with viewdidload and the keyboard is appearing by default but with a tiny delay after the view is displayed.
Also the becomefirstresponder doesn't help after I have my text field submitted.
Thanks in advance for your help!
Also the becomefirstresponder doesn't help after I have my text field submitted.
That part makes no sense. By default, a text field does not dismiss the keyboard unless you dismiss it with endEditing: or resignFirstResponder. If the keyboard is going away, you must be making it go away. So don't and it won't.
EDIT: And indeed, your comment later reveals the answer: you've hooked up the didEndOnExit control event from the text field. Well, that causes the keyboard to be dismissed when the user presses the Done button! So you are effectively hitting yourself in the face and then complaining that someone is hitting you in the face.
So the solution, obviously, is don't hook up the didEndOnExit control event (to anything). Instead, just give the text field a delegate and use the delegate messages to learn what the user is doing. None of those have any automatic behavior with regard to the keyboard, so the keyboard won't be dismissed automatically. For example, to learn when the user is typing, use textField:shouldChangeCharactersInRange:replacementString:. To learn when the user has hit the Done button, use textFieldShouldReturn:. And so on.

Animating UITextInput's textInputView

UIKit text input components, such as UITextView and UITextField have a property inputView to add a custom keyboard. There are two questions I have relating to this.
If the keyboard is currently visible and the property is set to a new input view, nothing happens. Resigning and regaining first responder status refreshes the input and displays the new view. Is this the best way to do it? If so it might answer my bigger question:
Is it possible to animate the transition between two input views?
From the UIResponder docs:
Responder objects that require a custom view to gather input from the user should redeclare this property as readwrite and use it to manage their custom input view. When the receiver subsequently becomes the first responder, the responder infrastructure presents the specified input view automatically. Similarly, when the view resigns its first responder status, the responder infrastructure automatically dismisses the specified view.
So unfortunately the answer to 1 is Yes and 2 is No.
Actually there is a method to do it cleanly: UIResponder's reloadInputViews, available from iOS 3.2!
I think you can animated it with some extra work:
Create a clear background window of a higher UIWindowLevel than the keyboard window.
Add your custom keyboard there and animate its frame into place.
Then set it as your text input's inputView and refresh the first responder as you do.
Your custom keyboard will change its parent view from your custom window to the keyboard one, but hopefully the user won't notice ;)

iOS keyboard flickers when switching view controllers

I have a registration form and I want to have the keyboard always on top.
The way I'm doing it now, is that when the user moves between view controllers, in viewDidLoad, the first UITextField becomes the first responder.
The problem is that the keyboard flickers (disappears and then appears again) when the user moves between view controllers.
Also, related to this: I have a form with a few uitextfields. When the user presses next it goes to the next uitextfield using becomefirstresponder. When the user is in the last textfield, the keyboard button becomes "Done". Then, when the user presses it, if there's an error with the last field, it should get the focus (calls becomeFirstResponder) but that doesn't happen (nothing get's the focus and the keyboard goes down). All the other fields get the focus fine, just this last field doesn't. I've tried about everything: switching to other textfields and back. The problem is that done automatically removes the keyboard.
You should have made two separate questions for this.
First, your flickering:
I'm guessing you're using a UINavigationController. You can add an invisible UITextField somewhere in the UINavigationController, which you give focus before you switch to a new ViewController. Then, when the new ViewController has appeared (viewDidAppear), set the focus to the first textField as you want.
However, the entire approach is kind of hackey and I don't recommend you use it. Instead, try using several views in a scrollView, of which you change the offset when you move to the new view. This will also solve the flickering.
Second, losing firstResponder status on Done:
The done button is specifically there to indicate exactly that which it says; Done. Pressing this assumes the user is finished and that no text is left to type, thus dismissing the keyboard.
If you really want to keep the Done button, then try the following;
Allow the user to dismiss the keyboard.
Upon dismissal, check for the error in the last field.
If there is an error, instead of calling [lastField becomeFirstResponder], try [self performSelector:#selector(thisSelectorWillCallFirstResponder) withObject:nil afterDelay:1.0].
In the method thisSelectorWillCallFirstResponder call [lastField becomeFirstResponder].
This will give time for the keyboard to disappear, before making it pop up again, so it doesn't interfere with the becomeFirstResponder call.
Another method would be to not use a Done button, but instead use the return key. You can intercept return anytime with the delegate method textFieldShouldReturn:. There you can handle any error checking, without causing the textField to lose its focus.

clearButton not working in UITextEditField

This is one of those "it was working a while ago" troubleshooting efforts.
I'm working on the document preview view controller, in which is a scroll view, which itself contains subclasses of UIView that represent each document. I'm modeling this pretty closely to how Keynote handles its document preview, except I build my scroll view horizontally and with paging. But the standard user experience is present: Long press on a document icon causes all document icons to start jiggling, nab bar has + button and Edit button, etc.
The issue at hand is that when you tap on the name of a document, I hide all the others, move the one being edited front and center, build a new text edit field, add it as a subview atop the real name label, and set it as first responder; but the
[editNameTextField setClearButtonMode:UITextFieldViewModeWhileEditing];
while correctly showing in the edit field is not taking any action when the user taps on the clear button.
I can't figure out what I may have done to cause this to not work -- it had been!
My first thought was that somehow my instance of this subclass is no longer the delegate for this text edit field. To try and confirm/deny that, I usurped a tap on the image view of the document preview to compare the delegate property to self, and it passes.
if (editNameTextField) {
NSLog(#"editNameTextField is still active");
if ([editNameTextField.delegate isEqual:self]) {
NSLog(#"we're still the delegate for the editNameTextField");
}
}
Editing the text within the edit field works fine. Pressing the Return/Done key correctly sends the delegate message textFieldShouldReturn:
While investigating this I implemented the delegate method textFieldShouldClear: just to write a log message if the method gets called (and return YES of course). It never gets called.
My next thought was that perhaps a subview had covered up the area where the clear button sits. So I implemented textFieldShouldBeginEditing: and used the opportunity to bring my the text field to the front. That didn't change anything either. I set a debugger breakpoint there to play a sound when it was called, and it got called, so I know my text edit field is frontmost.
I have only one troubleshooting strategy remaining: Go backwards through snap shots until it starts working again. Before doing that I thought I'd see if any of the more experienced folks out here have any suggestions of what to try next.
Where are you adding the textfield? As a subview of the scrollView? If you added the textfield and it is out of bounds of its parent view it won't receive any touches.
You can try and not call becomeFirstResponder and see if clicking it will show keyboard. Another possible error might be that the parent view of the UITextField has userInteractionEnabled = NO.
Without seeing more code I'm afraid I can not offer more solutions.

How do I make the keyboard go away when the user clicks somewhere else? [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Dismiss keyboard by touching background of UITableView
How do I make the keyboard go away when the user clicks somewhere else?
Note: I know how to make the keyboard disappear with sending the resignFirstResponder command to the UITextField. At present the "Done" button is connected to all the correct code to do this and this works.
I have a UITableView with different UITableViewCells, and if the user moves onto another cell I want the keyboard to disappear.
So what events do I also need to include the resignFirstResponder in, for the keyboard to disappear.
Suppose UITableViewCell A has the UITextField, and UITableViewCell B has a button. If the user presses the button in cell B, then I will need to send the command resignFirstResponder back to the UITextField in cell A. First of all the button has no idea which cell it should sent the command to, and second even if the button did know which cell to send the command to how would it?
There's no trivial way to do this. You can put a transparent set of "shield views" all the way around the text field that take up the rest of the screen, and use any touches on them to dismiss the keyboard.
You can create a generic 'hideKeyboard' method in which you can include all text fields that can be first responders. For example,
-(void) hideKeyboard {
[textFieldName resignFirstResponder];
[textFieldSurname resignFirstResponder];
for (UITextField * txtField in arrTextFields) {
[txtField resignFirstResponder];
}
}
Then, at various sections in your class, depending on the functionality required, call;
[self hideKeyBoard];
This simple method means you won't need to keep track of the individual item that 'has the focus' / first responder status.
How to touch any part of the screen to make the keyboard go away
To touch somewhere outside the UITableView and have the keyboard disappear, place an invisible button on top of the 'touch area' that you want to respond to. Then, simply call [self hideKeyboard] from the touch event for that invisible button. Using IB, drag a new rounded button onto your view, then size it to take up the full size of the screen. Next,drag the button up or down the controls list in the IB document window so that button is behind all text fields and buttons, but in front of anything else (like images etc.). Finally, change the type of the button to 'Custom' to make it invisible, but still respond to events. Now all you have to do is to connect the new button's 'touch up inside' event to trigger the 'hideKeyboard' method.
Additionally, see this post for a brilliant solution to dismiss the keyboard when the above solution doesn't work : stackoverflow question 1823317

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