Scrolling app: UIPageViewController vs UIScrollView - ios

I am working on an app in which there are several screens and each screen has the same layout, just different data passed in, then I want the user to be able to swipe from one screen to the next.
So far I got something working using the UIPageViewController project template using the transition style UIPageViewControllerTransitionStyleScroll. What I have done so far works ok, although its resource intensive because it instantiates a new view controller each time I swipe to a new page but I am loooking into working around that.
The thing I am concerned about is that it is not strictly a page application in the sense of ibooks so even though I am able to make it look like a scrolling app, using the transition style setting, I wonder if there is a reason why people seem to only use this template for book type apps, unless I am mistaken
Also there seems to be an alternative approach of using a UIScrollView and PageControl to do similar functionality
http://developer.apple.com/library/ios/#samplecode/PageControl/Introduction/Intro.html
I am not sure which approach is better to solve the problem I am trying to fix, so am looking for some feedback. Each page will need to be a separate instance of a view controller as there are several elements to display on each page.

Using UIScrollView is much more difficult. If you're targeting iOS 6 you should almost certainly use UIPageViewController. If you're targeting iOS 5 then UIPageViewController might not be perfect because the only page transition available is "scroll" which looks like a page flip.
If you're worried about the resource usage, you can reuse view controllers.
See the WWDC 2012 session 223:
https://developer.apple.com/videos/play/wwdc2012/223/

Related

How to smoothly translate view in iMessage extension in iOS 10?

I have issue when I try to push view controller in willTransitionToPresentationStyle:. The view was blinking for a split second before it fully expanded. It might be a small glitch or bug since iOS 10 and Xcode 8 are still in beta. But when I manually requested to change presentation style to MSMessagesAppPresentationStyleExpanded by calling requestPresentationStyle: after I push view controller, it went to expand mode more smoothly. Does anyone have similar issue?
I have had similar problems with transitions in iMessage apps. I think this should improve considerably when iOS 10 and Xcode 8 come out of beta, but for now we have to deal with Xcode's bugs.
There's a few things I've done to make this look better. Inside my extension I have a method that checks the presentation style every time the view changes. This method manages two different UIs - one for MSMessagesAppPresentationStyleExpanded and one for MSMessagesAppPresentationStyleCompact. This method hides and shows specific views accordingly. In my compact UI I have a button that allows the user to expand the interface by clicking it (this is basically the same as clicking the up arrow at the bottom right of the screen).
I've noticed that if you let the user expand the messages app after the view has been loaded for a while the transitions are much smoother and less buggy. Not sure why this is the case, but you should give it a try. Also, I've found segues to be extremely buggy, so that's why I went with keeping everything on one view controller.

Replicate iOS Pattern: Instagram Search-Style Swiping Tabs

I'm starting a new iOS project in Swift, and my experience programming native iOS applications is minimal, so please bear with me if I use some whacky terminology or overlook some simple solutions.
I'm looking to replicate a pattern in the Instagram application, as seen here:
Selected Tab
Swiping Transition
For those who don't use Instagram, what's essentially going on here is something like a UIPageViewController (with swiping functionality), but with the tabs on top indicating the selected page.
Like in Instagram, I'm planning to have this functionality within a child UIViewController of a UITabBarController (you can see the "main" tabs on the bottom).
What I started out doing was creating static tabs and adding left and right gesture recognizers to the child UIViewController, which would change the page and update the indicator of the selected page on the tabs.
This works but I'm not really loving the way it looks, nor the way it's written. I don't like the idea of needing 2 instances of the tabs, and that certainly doesn't seem to be the way Instagram is doing it, because as shown in the second image, the indicator slides between the tabs.
I've searched a fair bit, but all references to replicating Instagram patterns seem to be outdated and don't address this specific element. Like I said, though, I haven't been programming native iOS for very long (I'm an Android developer and have used Xamarin for iOS), so it's possible I'm just not using the right keywords.
I'd appreciate any help y'all can offer!
Thanks

Reusing Views ios

Trying to develop a test app wherethe look is like ebook. user can flip the pages. However, app will have 40-50 pages to go through. Is there anyway to just update one view and even after re using you can easily turn it over and back. or do I have to create more views to achieve objective.
Can someone pls provide suggestion on which technique to use to solve this issue and also what to use for flipping like ebook?
Since you have tagged your question with iOS5 you can use a UIPageViewController (see also this one) to handle this behavior for you (datasource handling, gesture handling etc.). The logic behind it is that you provide an array of view controllers where each one controls and provides content for a page in your book.
One way is, please look in to "page base application". Please create a new project as page base application and work on that. You will find good amount of documentation online for this.

Basics on how to setup horizontal paging in iOS app?

I've looked for this for a while, but I can't find any good guides or resources that explain it thoroughly (not even Apple's own documentation, which seems to not have as much information as I'd expect). I want to setup a basic interface that has 6 pages horizontally. Each page will have a bunch of labels and textboxes, but the layout will be the same for each page. Eventually, I want to be able to have each page scroll down to view all the content, but I'm assuming I just need to use scrollviews as the content for each page.
Also, each page will eventually have to have separate names for each textbox (and separate from the other pages too) because I'll need all the content of the whole app to be saved out later.
But really, for now, I just need to figure out how to get paging working. I tried following one demo but when I typed in the code, Xcode wasn't recognizing one of my classes (which I know I included it). Plus, I didn't understand what was going on really, and I feel that I need to understand what I'm coding.
Also as a side note, how do I start programming for iOS 5? I updated Xcode to the latest version which said it had support for iOS 5, but I only get up to 4.3 in my project target.
You can use this project http://cocoacontrols.com/platforms/ios/controls/icarousel, the only downside is it does not support cell reuse, so if you plan on having more than a 5 or so panels the app will really start to blog down.
For any future searchers that have found this thread, I was able to achieve what I wanted.
Basically, just make a scrollview the size of however many pages you want (multiply the width by how many pages you want and that will be the content width). Then just enable paging in interface builder and it will page through the view. Then you can just add content to the scrollview.
It's not hard. When I did it for some of my apps, I had a very detailed 'template view' which included primarily a tableview, but also lots of buttons and text fields and such. I was amazed at how well it all worked when put together -- no real trouble with gestures or anything. Apple's UIPageControl sample code is a good place to start.

iPad ViewController configuration for document-based app

I was wondering what would be the best configuration of view controllers and views for an app that I’ve been planning out. Conceptually, the way I would like to lay out the app is with an initial loader/browser view, likely with document thumbnails. When a user chooses to open one, a new view comes up that forms the main document-editing mode. The user can also choose to bring up a third view that contains an alternative document-editing mode.
I suppose this is very much like the way the Pages for iPad works, with first a row of document thumbnails to choose from, then the main word processing view, and accessible from a popover a third page setup view. Document browser view, and two document editing views.
Now, I can think of, and have been playing around with a few different set-ups, but in each case I can see problems that I’ll be running into later. So really, I’m looking for advice on a configuration that you think would keep things as neat and manageable as possible.
I hope this is not too open a question, and I would very much appreciate any answer.
Thank you,
I will probibly get shot in the head for making a suggeston like this, but I'll make it anyway:
In learning iOS programming, I spent a lot of time studying (as most people do - and as is taught by every tutorial on the planet) on how to use Navigation Views, and toolbars, and all the standard type views that assist in different types of navigation.
On the latest app I have been working on - I spent a lot of time and frustration trying to figure out how to best characterize what I was doing - and moreso trying to fit it into what the iOS frameworks would use to implement this stuff. Then (of course) I got stuck trying get things to do what they weren't supposed to - like when a navigation view wouldn't let me use the "back" button to jump out of the navigation herirarchy I'd set-up, etc.
In short - when I stopped worrying about the specifics of what all these different types of views and controllers were - and how they interacted and how I was supposed to do it - and started worrying about how I wanted my application to work - and working from a basis of generic views, custom toolbars, etc - the whole think made a whole lot more sense.
In my case, I liked the look-and-feel of the Mapquest app - and they way it dealt with toolbars that your could open and close from the top and bottom of the screen - which had buttons - which could switch to other views etc. So I started using "generic" views to implement this functionality - and the whole entire thing clicked together.
So in-short:
1 . I'd decide how you want it to look and what you want it to do
Use a third-party app as your inspiration, if needed
Decide when/where/if some of the "standard" practices apply - and use them where/when they do.
Have fun!
-BKG

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