Updating part of a page by triggering an action on an interval - ruby-on-rails

I'd like to have just a part of my page updated every second. I know I can get this to work using setInterval in JavaScript but what if I want some logic built into my Rails code? Here's a simple abstraction:
Code in controller:
def lookup_something
#stuff_to_display = [code to look up a set of records]
end
Then in the view:
<body>
<div id="update_this"></div>
</body>
I'd like something to run that action every second and update the div above. I know I've done this before in a previous project with a relatively simple block of code but I can't find out how to do it again for the life of me.

If you are willing to use jQuery, the $.ajax call is fairly straightforward:
From http://api.jquery.com/jQuery.ajax/
setInterval(function() {
$.ajax({
url:"url/to/lookup_something",
success:function(result){
// do something here to
// $("#update_this")
}
});
}, 1000); // every second

Related

Issue with mobile.loading and timing - JQuery Mobile

I am trying to show the loading animation during a function call that takes some time. The function call is searching a large array that is already loaded. After the search, matching items are inserted into a table. The table is cleared prior to starting the search.
The problem is the animation only displays during the brief moment when the page updates.
Here is my code:
var interval = setInterval(function ()
{
$.mobile.loading('show');
clearInterval(interval);
}, 1);
DoSearch(term, function ()
{
var interval = setInterval(function ()
{
$.mobile.loading('hide');
clearInterval(interval);
}, 1000);
});
//The search function looks like this (detail omitted for brevity):
function DoSearch(term)
{
$("table#tableICD tbody").html('');
// also tried:
/*$("table#tableICD tbody")
.html('')
.table()
.closest("table#tableICD")
.table("refresh")
.trigger("create");*/
var tr = '';
$.each(codes, function (key, value)
{
// determine which items match and add them as table rows to 'tr'
});
$("table#tableICD tbody")
.append(tr)
.closest("table#tableICD")
.table("refresh")
.trigger("create");
callback();
}
The search works properly and adds the rows to the table. I have two unexpected behaviors:
The table does not clear until the search is complete. I have tried adding .table("refresh").trigger("create") to the line where I set the tbody html to an empty string. This does not help. (see commented line in the code)
As I mentioned, the animation displays briefly while the screen is refreshing. (Notice I set the interval to 1000 in the second setInterval function just so I could even see it.)
The suggestions I have read so far are to use setInterval instead of straight calling $.mobile.loading, which I have done and placing the search in a function and using a callback, which I have also done.
Any ideas?
Let me give you a few suggestions; they will probably not solve all your issues but they may help you found a solution.
jQuery Mobile is buggy, and for some features, we will never know were they intended to work like that or are they just plain bugs
You can call $.mobile.loading('show') on its own only in pageshow jQuery Mobile event. In any other case, you need to do it in interval or timeout.
It is better to do it in timeout, mostly because you are using less code. Here an example I made several years ago: http://jsfiddle.net/Gajotres/Zr7Gf/
$(document).on('pagebeforecreate', '[data-role="page"]', function(){
setTimeout(function(){
$.mobile.loading('show');
},1);
});
$(document).on('pageshow', '[data-role="page"]', function(){
// You do not need timeout for pageshow. I'm using it so you can see loader is actualy working
setTimeout(function(){
$.mobile.loading('hide');
},300);
});
It's difficult to enhance any jQuery Markup in real time after a page was loaded. So my advice is to first generate new table content, then clean it, and then update markup using .table("refresh").
Do table refresh only once, never do it several times in the row. It is very resourced heavy method and it will last a very long time if you run it for every row
If you are searching on keypress in the input box then showing it in the table; that is the least efficient method in jQuery Mobile. jQM is that slow, it is much better to use listview component which is least resource extensive.

Why do I lose draggable after drag?

I just migrated to backbone and have a strange behaviour.
I attach draggable to an element which is created by a script, thus not directly available in DOM.
EDIT:
The element that is created is .nav, $("#viewer") as container is already in the DOM.
In plain jQuery i used .on and mousemove event for this and it worked.
With backbone I use the same in the initialize method:
initialize: function(options) {
this.viewer = $("#viewer");
this.viewer.on("mousemove", '.nav', function() {
$(this).draggable();
});
This seems to work, but only one time.
After dragging the element one time, I can't drag it anymore.
Are there conflicts with the events? Am I missing something?
You have to refer to $('#viewer') after you've called render(). initialize is called before render, and so the DOM element doesn't exist.
Also, use this.$('#viewer'), and it will grab the element (after render) even if it hasn't been appended to your page's DOM.
myView = new ExampleView({ model: myModel });
$(body).append(myView.render().el);
myView.onRender();
// -------------
// Now on your view:
onRender: function() {
this.viewer = this.$('#viewer');
this.viewer.on("mousemove", '.nav', function() {
$(this).draggable();
});
},
UPDATE
You can also, to make such things simpler, customize Backbone to automatically call the onRender() function after rendering, by triggering an event or something.
Marionette.js (a Backbone.js extension) has this built in and I use it all the time.
The solution finally was pretty easy:
make sure you dont use outdated versions of backbone.js and underscore!!
After i updated the versions to latest I made it work with:
render: function() {
this.viewer.on("mouseover", '.nav', function() {
if (!$(this).data("init")) {
$(this).data("init", true);
$(this).draggable();
}
});
Probably still not very elegant but i couldnt made the suggested onRender method from dc2 work.

How to do history.js in Rails the right way?

Hi everyone,
it's now my fourth try to implement history.js in a Rails app. I have one approach that is running quite okay, but the code is so ugly. Today again I looked at the code and thought: How can I make this better, easier, more DRY?!
What I have done so far (and working quite okay, not perfect):
Set remote: true to my links
jquery-ujs fetches the js.erb
My HTML looks like:
<body>
<div id="content">
some content with buttons, etc.
</div>
</body>
The js.erb contains:
History.pushState(
{
func: '$(\'#content\').html(data);',
data: '<%= j(render template: "news/index", formats: [:html]) %>'
},
'test title',
'<%= request.url %>'
);
And then history.js takes the function and gives it the data. So it replaces the content-div with the new generated code. And it also updates the URL. This code I have to put in every(!) js.erb file.
My last thoughts to make it a bit less ugly were:
Set remote: true to my links
When a link gets clicked it fetches some js.erb which replaces the content-div
All links with data-remote="true" will get a ajax:success-handler
On ajax:success the new URL gets pushed to history.js
But there's still one problem within. Then I have JavaScript code:
$(document).on('ajax:success', 'a[data-remote="true"]', function() { ... });
The problem is: ajax:success never fires if I replace the div-tag where the link (that should fire the event) was in.
Maybe someone can solve my problems...
Or is there a better way?
I only use jquery-ujs and pushState, popState.
See my answer here:
https://stackoverflow.com/a/27532946/345996
what about:
History.Adapter.bind(window, 'statechange', function() {
var state = History.getState();
...
});
I'm using the beforeSend event as global listener for all data-remote to change the handle the history of the browser.
I prefer the beforeSend because I want the link to change as soon as it is clicked, regardless of the result of the ajax request...
$(document).bind('ajax:beforeSend', function(event,data){
history.pushState(null, '', event.target.href)
});
This solve your problem because the event is fired before any modification to the DOM is done.
Have you tried turbolinks ?
It will be default in Rails 4.

Jquery Mobile pagecreate function never completes

I am using the pagecreate initialization event to call a function which makes an AJAX call to populate a list.
The problem I have is that this event never completes. The page loading message persists.
I've search here and on the Jquery forum, without any luck.
My code looks like this:
$( "#events" ).live( 'pagecreate', function(event) {
// Executed once the page is loaded
var fromDate = new Date(),
toDate = new Date(fromDate.getFullYear(), fromDate.getMonth() + 3, fromDate.getDate());
update(fromDate, toDate);
//alert('done');
});
function update(from, to) {
var eventList = $('ul#event-list');
$.ajax({
url: 'events.php',
dataType: 'json',
data: {from: from, to: to},
success: function(data) {
showEvents(data, from, to, eventList); // Create list items and append to eventList
$('.value h2').formatCurrency({ negativeFormat: "-%s%n" }); // Format currency correctly using jQuery plugin
}
});
}
I get an "a.Deferred is not a function" error, which suggests to me it has something to do with the completion of the AJAX call, but I've checked, and the showEvents function is correctly creating the list items, so it's not hanging.
After reading this, I tried alternative initialization events: pageinit, and even changePage, without success.
Thanks for your help.
p.s. in case it helps, uncommenting that alert() gets the updated list to reformat correctly, without solving the problem. I figure I'd mention it, since I obviously don't understand what's going on.
If u want to run
the code only once when your project loaded then use
mobileinit. pageshow for every view of page and pagecreate for first
time when pagecreate in your project.

Jquery UI panel resizing on click

I am using Jquery Ui panels.([http://code.google.com/p/ist-ui-panel/][1])
While loading the application, everything is fine like collasible, draggable etc.
But i want to make the panel collapsible while clicking on some links.fo ex:
This code will run when the form is loading....
$('#myNews').panel({
'collapsible' :true,
'stackable':false,
});
The html
<div class="panel" id="myNews" >
<h3>Poll</h3>
<div>Some content</div>
</div>
I want to make 'collapsible' :false when clicking some link.... like this
$('#click1').click(function() {
$('#myNews').panel({
'collapseType':'slide-right',
'collapsible':false,
});
});
the code is running without any error, but the '#myNews' not getting affected when clicking the '#click1' link.
Need some help pls.
Thanks in advance
I'm the one behind ist-ui-panel, and Jesse was right — by now the only way for you is to use 'destroy' method somewhat like:
$(document).ready(function(){
$('#click1').bind({
'click': function() {
$('#myNews').panel('destroy');
$('#myNews').panel({
'collapsible' :true,
'collapseType':'slide-right',
'stackable':true
});
}
});
$('#click2').bind({
'click': function() {
$('#myNews').panel('destroy');
$('#myNews').panel({'collapsible': false});
}
});
});
Notice, you should explicitly destroy previous panel before making a new one.
If you read the uncompressed source code for that widget, it appears that what you are doing is only meant to be used to create panels, not to modify them afterward.
The underlying software is either buggy or I don't understand it. So you'll have to hunt down some bugs, but you can use the 'destroy' method on that widget to reset the div completely, and then make it a panel again, like so:
$('#myNews').panel("destroy");
$('#myNews').panel(...
As I said, it's buggy or I don't quite get it - there's an error raised by the destroy call which you have to catch, and subsequent calls to make new panels do make panels, but they aren't completely correct.

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