UITextview doesn't enter editing on touch - ios

I'm having trouble getting my UITextView to become editable when it is touched.
I've included the following code per the Apple documentation.
-(BOOL)textViewShouldBeginEditing:(UITextView *)textView{
NSLog(#"begin editing");
return YES;
}
-(BOOL)textViewShouldEndEditing:(UITextView *)textView{
NSLog(#"end editing");
return NO;
}
I"ve also read through the apple documentation and have made the textview the delegate, but it still doesn't seem to be working. I'm pretty much trying to go with the notepad affect where once you are finished editing, numbers and such are hyperlinked.

In order to have that notepad effect, where numbers and links are hyperlinked, you would need to replace your UITextView with a special CoreTextView. I'd modify something like this to your needs: https://github.com/jasarien/CoreTextHyperlinkView. So in textViewShouldEndEditing: you would populate your CoreTextHyperlinkView text with textView.text, hide the textView and show your CoreTextView. And vice versa in textViewShouldBeginEditing:.
Also, make sure you reference the <UITextViewDelegate> protocol in your header.

Remember to set your textView's delegate, otherwise those methods won't get called
self.textView.delegate = self; // assuming self is the view controller with your textView
And remember <UITextViewDelegate>

Related

Click spacebar on the keyboard programmatically

I have an issue with a resizing UITextView
It resizes correctly when user is typing and resizes incorrectly, when i set its text programmatically
with [textView setText:]
I want to set its text to blank by doing setText:#"" and then clicking the spacebar programmatically
How do i click the space bar programmatically ?
Here are screenshots of my problem
More than likely you've put code in (void)textViewDidChange:(UITextView *)textView that doesn't belong there.
The text view calls this method in response to user-initiated changes
to the text. This method is not called in response to programmatically
initiated changes.
The solution is to create a separate method that runs regardless of whether the text was changed programmatically or by the user. It will probably looks something like this.
- (void)setText:(NSString *)text {
self.myTextView.text = text;
[self updateTextViewSize];
}
- (void)textViewDidChange:(UITextView *)textView {
[self updateTextViewSize];
}
- (void)updateTextViewSize {
//sizing logic goes here
}

How To Stop keyBoard Appearence at click event on UITextview?

In my IPad Application i am using TextView only for Text Displaying.As i need to display a Larger Text Thats Why i am using UITextview due to its Scrolling Property instead of using UILabel.
In my application i do not need to edit Text in UITextview ,but problem for me is that when i click on Textview for scrolling the keyboard appear its hide my textview so i want that my keyboard is never appear on click event.i make a search but not find any Suitable solution.Any help will be appriated.Thanx
NEW ANSWER (previous one was not working properly)
OK so since that is not working because it disables scrolling also, you should try to:
Implement UITextFieldDelegate protocol
In your view controller add the text
#interface YourViewController () <UITextViewDelegate>
In viewDidLoad set yourself as a delegate:
yourUITextView.delegate = self;
Implement the delegate method below:
- (BOOL)textViewShouldBeginEditing:(UITextView *)textView
{
return NO;
}
When the textview is about to edit the text, this method will be called automatically. It returns no, so the editing won't start.
It is very important that you undo the changes from the previous answers: Do not set the editable field to NO
I tried it and it's working. Hope it helps!
OLD ANSWER
when you declare the variable, or in your viewdidload method, set the editable property to NO:
yourUITextView.editable = NO;
or
[yourUITextView setEditable:NO]
That should prevent the keyboard from appearing.
Go to .XIB file and you can uncheck behavior editable or programmatically
textView.editable = NO;

How can I make not select text for "Copy/Paste" UITextView

I want to have a UITextView in my code that you can scroll up and down, but I DO NOT want to be able to:
1) Edit it.
2) Select any of the text for "Copy/Paste".
I'm able to solve 1). I just uncheck "Editable" in the Interface Builder.
But I can't for the life of me work out how to stop the user from being able to highlight and select text.
I would imagine the solution could be along the lines of inheriting a class from UITextView and overriding one of the functions. But I'm not sure which one and how. Can anyone help?
Thanks,
- Rich
Indeed, just subclass it and rewrite:
- (BOOL)canBecomeFirstResponder {
return NO;
}
Without subclassing
- (void)textViewDidChangeSelection:(UITextView *)textView {
[textView resignFirstResponder];
}

How to prevent the keyboard from showing (not dismissing) on a TextView?

I would like to know how to DISABLE (not how to dismiss) the iOS keyboard in a TextView. I don`t even want the keyboard to show up when the user touches the TextView.
All of the examples I found were to make the keyboard disappear AFTER it appears.
The closest thing I got was to set textView.userInteractionEnabled = NO; but that gets rid of the scrolling as well (I want to keep the scrolling).
Thank you in advance!!
Try to implement the following method in text view's delegate:
- (BOOL)textViewShouldBeginEditing:(UITextView *)textView{
return NO;
}

How do you set the tab order in iOS?

Is there a way (either in IB or code) to set the tab order between text fields in a view?
Note that I'm not talking about the next form field after the return (or "Next") button is pressed -- many bluetooth keyboards have a tab key, which seems to cycle through the fields in completely different order. In my particular case, this order doesn't correspond to the fields' position in the view or even the order in which the fields were added. Modifying the xib file by hand to change the NSNextKeyView doesn't seem to make a difference either.
Does anyone know how to change this order?
#sprocket's answer was only somewhat helpful. Just because something works out of the box doesn't mean you should stop thinking about a better way -- or even the right way -- of doing something. As he noticed the behavior is undocumented but fits our needs most of the time.
This wasn't enough for me though. Think of a RTL language and tabs would still tab left-to-right, not to mention the behavior is entirely different from simulator to device (device doesn't focus the first input upon tab). Most importantly though, Apple's undocumented implementation seems to only consider views currently installed in the view hierarchy.
Think of a form in form of (no pun intended) a table view. Each cell holds a single control, hence not all form elements may be visible at the same time. Apple would just cycle back up once you reached the bottommost (on screen!) control, instead of scrolling further down. This behavior is most definitely not what we desire.
So here's what I've come up with. Your form should be managed by a view controller, and view controllers are part of the responder chain. So you're perfectly free to implement the following methods:
#pragma mark - Key Commands
- (NSArray *)keyCommands
{
static NSArray *commands;
static dispatch_once_t once;
dispatch_once(&once, ^{
UIKeyCommand *const forward = [UIKeyCommand keyCommandWithInput:#"\t" modifierFlags:0 action:#selector(tabForward:)];
UIKeyCommand *const backward = [UIKeyCommand keyCommandWithInput:#"\t" modifierFlags:UIKeyModifierShift action:#selector(tabBackward:)];
commands = #[forward, backward];
});
return commands;
}
- (void)tabForward:(UIKeyCommand *)command
{
NSArray *const controls = self.controls;
UIResponder *firstResponder = nil;
for (UIResponder *const responder in controls) {
if (firstResponder != nil && responder.canBecomeFirstResponder) {
[responder becomeFirstResponder]; return;
}
else if (responder.isFirstResponder) {
firstResponder = responder;
}
}
[controls.firstObject becomeFirstResponder];
}
- (void)tabBackward:(UIKeyCommand *)command
{
NSArray *const controls = self.controls;
UIResponder *firstResponder = nil;
for (UIResponder *const responder in controls.reverseObjectEnumerator) {
if (firstResponder != nil && responder.canBecomeFirstResponder) {
[responder becomeFirstResponder]; return;
}
else if (responder.isFirstResponder) {
firstResponder = responder;
}
}
[controls.lastObject becomeFirstResponder];
}
Additional logic for scrolling offscreen responders visible beforehand may apply.
Another advantage of this approach is that you don't need to subclass all kinds of controls you may want to display (like UITextFields) but can instead manage the logic at controller level, where, let's be honest, is the right place to do so.
I'm interested in solving the same problem, although so far the default order, which appears to be left to right, then top to bottom, is the one I want.
I tested the hypothesis that the cursor moves in depth-first order through the tree of subviews and superview, but that is not true. Changing the order of subviews without changing their location didn't change the order of fields traversed by tab presses.
One possibly useful feature is that the text field delegate's textFieldShouldBeginEditing method appears to be called for every text field in the application's window. If that returns NO, then the text field won't be chosen, so if you can define your desired order and make only the right one return YES, that might solve your problem.
This is how you set the tab order on iOS:
http://weaklyreferenced.wordpress.com/2012/11/13/responding-to-the-tab-and-shift-tab-keys-on-ios-5-ios-6-with-an-external-keyboard/
The Tab key behaviour in ios will be as follows:-
when u press tab on external keyboard- the control traverses across all the textfields in that screen by calling only shouldBeginEditing method where its return value is also determined by Apple which cant be override.
After scanning all the fields it calculates nearest x positioned Textfield relative to view offset from the current Textfield and then nearest Y Positioned Field.
Also can't be done anything until control comes to textFieldDidBeginEditing method.
Reason for apple's restriction might be to let devs to follow the guidelines of UI where next responder of field should be it's closest positioned Field rather than any other field .
Register a UIKeyCommand to detect the tab key pressed. I did this in my current view controller.
self.addKeyCommand(UIKeyCommand(input: "\t", modifierFlags: [], action: #selector(tabKeyPressed)))
Inside the key tabKeyPressed handler find your current active field then set your next responder. orderedTextFields is an array of UITextField in the tab order I want.
func tabKeyPressed(){
let activeField = getActiveField()
if(activeField == nil){
return
}
let nextResponder = getNextTextField(activeField!)
nextResponder?.becomeFirstResponder()
}
func getActiveField() -> UITextField? {
for textField in orderedTextFields {
if(textField.isFirstResponder()){
return textField
}
}
return nil
}
func getNextTextField(current: UITextField) -> UITextField? {
let index = orderedTextField.indexOf(current)
if(orderedTextField.count-1 <= index!){
return nil
}
return orderedTextField[index! + 1]
}
You can do this by setting the tag for each textfield and handling this in the textfieldShouldReturn method.
See this blogpost about it:
http://iphoneincubator.com/blog/windows-views/how-to-create-a-data-entry-screen
The only way I've found to uniquely detect a Tab keystroke from a physical keyboard, is implementing the UIKeyInput protocol's insertText: method on a custom object that canBecomeFirstResponder.
- (void)insertText:(NSString *)text {
NSLog(#"text is equal to tab character: %i", [text isEqualToString:#"\t"]);
}
I didn't get this to work while subclassing UITextField, unfortunately, as UITextField won't allow the insertText: protocol method to get called.
Might help you on the way, though..
I solved this by subclassing UITextField as NextableTextField. That subclass has a property of class UITextField with IBOutlet a hookup.
Build the interface in IB. Set the class of your text field to NextableTextField. Use the connections Inspector to drag a connection to the 'next' field you want to tab to.
In your text field delegate class, add this delegate method...
- (BOOL)textFieldShouldReturn:(UITextField *) textField
{
BOOL didResign = [textField resignFirstResponder];
if (!didResign) return NO;
if ([textField isKindOfClass:[NextableTextField class]])
dispatch_async(dispatch_get_current_queue(), ^{ [[(NextableTextField *)textField nextField] becomeFirstResponder]; });
return YES;
}
BTW - I didn't come up with this; just remember seeing someone else's idea.

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