I have a simple tableView. If I tap on the label (left side), didSelectRowAtIndexPath fires ok. It does not fire when I tap on the right side (textField).
I cannot figure what I'm missing.. My code to create and select the cells is as follows:
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 150, 30)];
textField.delegate = self;
textField.returnKeyType = UIReturnKeyDone;
textField.borderStyle = UITextBorderStyleNone;
cell.accessoryView = textField;
textField.text = [NSString stringWithFormat:#"%d ", indexPath.row];
}
cell.textLabel.text = [NSString stringWithFormat:#"Line %d", indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"%s", __FUNCTION__);
currentIndexPath = indexPath;
NSLog(#"didSelect currentIndexPath.section is %i", currentIndexPath.section);
NSLog(#"didSelect currentIndexPath.row is %i", currentIndexPath.row);
}
All help appreciated.
I'm pretty sure this is by design. Tapping inside a UITextField that is in a row doesn't automatically select the row. If your rows have Accessory Buttons, tapping them doesn't select the row, either.
Edit
If you'd like to know the index path of the TableViewCell that contains the active TextField, add this to your textFieldShould/DidBeginEditing:
id cellContainingFirstResponder = textField.superview.superview ;
NSIndexPath* indexPathContainingFirstResponder = [self.tableView indexPathForCell:cellContainingFirstResponder] ;
Related
I have a tableview cell in which I am adding a textfield as accessory view, but textlabel and the textfield in accessory view are overlaping each other as shown in the image. Strangest thing is that if I set the background color of the cell, it shows it over the whole cell but when I check its frame, It shows a width of 240.0. What am I missing here?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
static NSString *CellIdentifier = #"Cell";
SettingCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[SettingCell alloc]initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
}
cell.accessoryView = nil;
cell.accessoryType = UITableViewCellAccessoryNone;
[cell.contentView.subviews makeObjectsPerformSelector:#selector(removeFromSuperview)];
cell.textLabel.text = nil;
cell.detailTextLabel.text = nil;
cell.textLabel.text = #"Facebook default message with image";
UITextField* textField = [[UITextField alloc]initWithFrame:CGRectMake(0, 0, 500, 30)];
cell.accessoryView = textField;
textField.delegate = self;
textField.text = facebookDefaultMessageForImage;
textField.placeholder = #"Default message";
textField.tag = 1;
[textField addTarget:self action:#selector(textFieldDidChange:) forControlEvents:UIControlEventEditingChanged];
return cell;
}
You are missing constraints, please take a look how to work with constraints.
I have created iOS new app. UITextField is added in each row of UITableView. first row UITextField enter values then add new row the first row UITextField values show in second row UITextField. how to solve this issues. please help me . thanks in advance.
Here is my sample code add row functionality
- (IBAction)btnAddRow:(id)sender {
[self loadData:[self.dataArray count]];
[self.tblview reloadData];
}
-(void ) loadData:(NSInteger) Indexvalue
{
newSheet = [NSDictionary dictionaryWithObjectsAndKeys:strEntryID,entryID, nil];
[self.dataArray insertObject:newSheet atIndex:Indexvalue];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
UITextField *txtComment = [[UITextField alloc] initWithFrame:CGRectMake(225.0f,5.0f,50.0f,20.0f)];
[txtComment setBorderStyle:UITextBorderStyleLine];
[cell addSubview:txtComment];
[txtComment setTag:indexPath.row];
[txtComment addTarget:self action:#selector(txtCommentChange:) forControlEvents:UIControlEventEditingChanged];
return cell;
}
- (IBAction)btnAddRow:(id)sender {
[self loadData:[self.dataArray count]];
[self.tblview reloadData];
}
-(void ) loadData:(NSInteger) Indexvalue
{
newSheet = [NSDictionary dictionaryWithObjectsAndKeys:strEntryID,entryID, nil];
[self.dataArray insertObject:newSheet atIndex:Indexvalue];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
for (UIView *view in cell.subviews) {
if ([view isKindOfClass:[UITextField class]]) {
[view removeFromSuperview];
}
}
UITextField *txtComment = [[UITextField alloc] initWithFrame:CGRectMake(225.0f,5.0f,50.0f,20.0f)];
[txtComment setBorderStyle:UITextBorderStyleLine];
[cell addSubview:txtComment];
[txtComment setTag:indexPath.row];
[txtComment addTarget:self action:#selector(txtCommentChange:) forControlEvents:UIControlEventEditingChanged];
return cell;
}
You write just one for loop after your cell allocation.
txtComment.text = yourText
You missed it
You are adding a new UITextField every time that cellForRowAtIndexPath is called. Cells are re-used as you scroll, so imagine that as a cell goes off the top of the screen, its quickly taken and put at the bottom of the screen to be the new cell that is appearing. This also means that if you added a textfield first time round, then a second one will be added on top of the first.
If you add your UITextField within the same if statement where you initialize your cell, this will prevent more than one textfield appearing. Eg :
if (cell == nil) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
UITextField *txtComment = [[UITextField alloc] initWithFrame:CGRectMake(225.0f,5.0f,50.0f,20.0f)];
[txtComment setBorderStyle:UITextBorderStyleLine];
[cell addSubview:txtComment];
[txtComment setTag:indexPath.row];
[txtComment addTarget:self action:#selector(txtCommentChange:) forControlEvents:UIControlEventEditingChanged];
}
Theres also a method you can use that is called when a cell is about to be recycled : -prepareForReuse. This is called on the UITableViewCell itself though, so you would need a subclass of UITableViewCell to access it.
- (void) prepareForReuse {
//set text fields to #"" for eg
}
I have a tableview in which custom cells are created/reused for a lot of rows depending upon type of data encountered(i.e. For Date type , cell's textfield picks up the selected date from datePicker and for enum type , it picks the selected data from dropdown picker). Now there is a button at footer which needs to pick up the data from each cell and process it to display further view controller.
Since data in cells are displayed fine after selection(from datepicker or drop down or keypad) but how can we capture these data in footer button method.
Here is the code :-
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
// Return the number of rows in the section.
return [valueArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
TableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if(cell == nil) {
cell = [[TableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
NSString *values = [valueArray objectAtIndex:indexPath.row];
NSString *titles = [titleArray objectAtIndex:indexPath.row];
if([titles isEqualToString:#“enumType”]){
cell.headerInfo.hidden = true;
cell.valueObtained.hidden=true;
UITextField * scheduelText = [[UITextField alloc]initWithFrame:CGRectMake(20, 30, 130, 30)];
NSMutableArray* enumArray = [[NSMutableArray alloc] init];
[enumArray addObject:#"BUSINESS"];
[enumArray addObject:#"CUSTODIAL"];
[enumArray addObject:#"INDIVIDUAL"];
downPicker = [[DownPicker alloc] initWithTextField:scheduelText enumArray];
scheduelText.text = downPicker.text;
[cell addSubview:scheduelText];
}
else if([titles isEqualToString:#"DateType”]){
cell.headerInfo.hidden = true;
cell.valueObtained.hidden=true;
UITextField *dateText = [[UITextField alloc]initWithFrame:CGRectMake(20, 30, 130, 30)];
dateText.placeholder=#"Date";
dateText.inputView = self.datePicker;
UIToolbar *toolBar = [[UIToolbar alloc]initWithFrame:CGRectMake(0, 0, self.view.bounds.size.width, 44)];
UIBarButtonItem *doItem = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:#selector(dateDoneButton)];
[toolBar setItems:#[doItem]];
dateText.inputAccessoryView = toolBar;
[cell addSubview:dateText];
}
else if([titles isEqualToString:#“TextType”]){
cell.headerInfo.hidden = true;
cell.valueObtained.hidden=true;
UITextField * accountText = [[UITextField alloc]initWithFrame:CGRectMake(20, 30, 130, 30)];
accountText.returnKeyType = UIReturnKeyDone;
accountText.delegate = self;
accountText.placeholder=#"Account Name";
[accountText setTextColor:[UIColor blackColor]];
[accountText setBorderStyle:UITextBorderStyleNone];
[cell addSubview:accountText];
}
else{
cell.valueObtained.text = values;
cell.headerInfo.text = titles;
}
return cell;
}
- (void)submitButtonPressed:(id)sender
{
//Need to capture the cell data here ?
}
Please help out in this.
There seems to be a problem with your code:
[cell addSubview:scheduelText];
[cell addSubview:dateText];
[cell addSubview:accountText];
Everytime you dequeue the cell will add a new subview to the cell,but never removed.
In my suggestion,you'd better identifier 4 kind of cells with different identifiers,or removesubviews whenever dequeue the cell.
You can set tag for each of the textfield. and get UITextField from tag.
- (void)submitButtonPressed:(id)sender
{
UITableViewCell *cell =[tableview cellForRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
UITextField *txtField =[cell viewWithTag:TAG];
NSLog(#"%#",txtField.text);
}
Also, Please use custom cells for this.
Since you are using dynamic table view there is only an option. Delegate your controls and store their value on 'endEditing'. You can't use viewTag because view is going to be destroyed if is not visible on screen.
Another option is using static tableview and then you can create #IBOutlets for each control.
I have a text field on custom tableview cell in right half side. When I directly click on the text field am getting the keyboard. But when I clicked on the cell directly am getting the crash.
In table view didSelectRowAtIndexPath method, I have the code
[cell.txtField becomeFirstResponder];
In the console log am getting this below message:
no index path for table cell being reused
Reference crash here
IN your screen shot you are calling:
[cell.txvalue becomeFirstResponder];
Do you mean:
[cell.textField becomeFirstResponder];
?
I'm guessing cell.textValue is a string ?
As for the console log, are you calling setClearsOnInsertion property enabled on your textview ?
first of all you create configure cell as below
- (void)configureCellAcountSet:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath
{
UITextField *txt_UserName = [[UITextField alloc] initWithFrame:CGRectMake(85, 105, 150, 25)];
txt_UserName.borderStyle = UITextBorderStyleRoundedRect;
txt_UserName.font = [UIFont systemFontOfSize:13];
txt_UserName.autocorrectionType = UITextAutocorrectionTypeNo;
txt_UserName.keyboardType = UIKeyboardTypeDefault;
txt_UserName.returnKeyType = UIReturnKeyDone;
txt_UserName.clearButtonMode = UITextFieldViewModeWhileEditing;
txt_UserName.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;
txt_UserName.delegate = self;
[[cell contentView] addSubview:txt_UserName];
}
After taht confige cell use in table delegete mehode. Dont do anything didSelectRowAtIndexPath.when you click on textfield it open keyboard and click on cell nothing done there.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"section0";
tbl_setting.layer.cornerRadius = 10.0;
UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
//if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
[self configureCellAcountSet:cell atIndexPath:indexPath];
}
You have to implement UITextField delegate.
I created custom cells for my table. Basically my cells have UIButton on them. I am reusing those cells.
However i have trouble with those buttons, because when cells is reused then all it's elements also is reused but i am seeking that these Button will be unique to every cells.
Maybe someone could propose a solution for this functionality ?
How about this if you have a property button on your custom cell?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath static NSString *CellIdentifier = #"My Cell Identifier";
MyCustomCellClass *cell = (MyCustomCellClass *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[MyCustomCellClass alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell
UIButton *myButtonForThisCell = [MyButtonArray objectAtIndex:indexPath.row];
cell.button = myButtonForThisCell;
return cell;
}
create a buttonView UIVIEW file with two methods as
-(NSInteger) getGridIndex
{
return gridIndex;
}
-(void) setGridIndex:(NSInteger)value
{
gridIndex = value;
}
Now in cellforrowatindexpath method
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
ButtonView *buttonView=[[ButtonView alloc] initWithFrame:CGRectMake(110, 110, 160, 26)];
buttonView.tag=18;
UIButton *button=[[UIButton alloc]initWithFrame:CGRectMake(55, 0, 60, 26)];
[button addTarget:self action:#selector(ButtonAction:) forControlEvents:UIControlEventTouchUpInside];
[buttonView addSubview:button];
[cell addSubview:buttonView];
}
ButtonView *buttonView=(ButtonView*)[cell viewWithTag:18];
NSArray *d=[buttonView subviews];
UIButton *button=[d objectAtIndex:0];
//here you can change the setting or title of button or whatever u want to do.
[buttonView setGridIndex:indexPath.row];
}
Now in button action :
-(void)ButtonAction:(UIButton*)sender{
ButtonView *view = (ButtonView *)[sender superview];
NSInteger n=[view getGridIndex];
//here n is the indexpath.row at which the button was tapped..you can write its action accordingly.
}