I would like to display an indeterminate NSProgressIndicator in my app, but I can't find anything online that tells me explicitly how to do it. Could someone point me to some sort of tutorial or provide me some example code?
If you want a progress view (a horizontal bar) you should use UIProgressView. If you want an indeterminate spinning activity indicator, you can use a UIActivityIndicatorView. Both of these can be added to a storyboard or NIB, or can be added programmatically in iOS. Both of those two class references include links to samples.
NSProgressIndicator is not an iOS control.
Related
I'm working on a Dialog for my iOS app, and have decided that the default boxes don't allow for the level of customization I am looking for.
So, I have created a view inside a storyboard. It is embedded in a view called DialogBoxView inside DialogLayout.storyboard with a view controller called DialogLayoutViewController.
In short, I want to be able to open the specific view as a Dialog. (Like this below.)
But, as previously mentioned, I want the View inside the Storyboard to inflate as the dialog's layout.
What I need is a way to call into the ViewController handling the Storyboard [I can do this] and open the specific DialogBoxView inside.
See:
My Hierarchy
See:
My Layout
Please note that I have browsed around a bit on Google, and nothing is useful. It is either outdated (OBJ-C) or not what I really need.
Additionally, is it possible just to (like in Android/Java) "inflate" the View layout as the Dialog's view?
Summary:
Can anyone give me an example on how to inflate a specific view (inside a Storyboard) as the dialog programmatically from the ViewController?
I'm still kinda new to Swift and iOS development in general, and I have come across some functions that may work, I just can't put them together in a way that actually works.
NOTE: I have found a way around custom layouts, but am still curious as to how this might work.
Swift 5
Some time ago, I created one project similar: You can see in: https://github.com/MaatheusGois/custom-alert
I'm trying to create something similar to the following:
You see the dates at the top just underneath the search bar? Is that a nested tab view as I'm guessing? Is there a way to do it with the default components or do I need to create a custom view?
I'm not looking for a coding answer per se. I just want to know if there's a standard way of achieving this before trying to implement my own solution.
EDIT:
For future reference I found a library that does exactly this.
Apple's documentation states :
The tab bar interface displays tabs at the bottom of the window for selecting between the different modes and for displaying the views for that mode. This class is generally used as-is, but may also be subclassed.
https://developer.apple.com/documentation/uikit/uitabbarcontroller
So I would guess that it is a custom solution.
I am working on a project and with the hopes of developing my skills and providing open source package in iOS. I came across a unique interface that really got my attention which comes from a great app and there are two main things I would want to work on.
Pull to add and release to add.
This feature I know was built with a table view but how it was implemented remains unknown to me
Side navigation which contains time selection. The time overlays the tableview in this part
I would be glad if anyone could gimmie tips on how to go about this things or open source libraries that one can reference.
The application is Sorted you can check it out on the App Store
Look up on the following topics,
UIPanGestureRecognizer (this is to recognize the pull down)
CGAffineTransform (to rotate the text field)
Movement/Transformation of the elements could be done by changing the constraint values and calling UIView's layoutIfNeeded inside an UIView animation block
You can make the keyboard appear by making the text field first responder
If you are interested in building rest of the features 'Sorted' has. They you may check https://cocoapods.org/pods/FoldingCell for some inspiration :)
I am new to Xcode (started a few days ago).
I'm trying to find a way to get a few photos or videos in a display where the user can scroll or tap through as they desire. There will be multiple viewControllers each with a different set of photos.
Is there any existing UI type data types I can just drag and drop to make this work? Or is this out of range of the capabilities for someone not using code specifically.
I know Java, C, C++, MATLAB, etc. but never have toyed with Objective-C until now. Point being, I should be able to follow any logic you can throw at me, but I'm unfamiliar with the GUI and layout of Xcode as a whole.
This is what I currently have.
This is what I want. Perhaps with functionality to tap to full screen the image or swipe to go to another image. (This image was made with photosop. I don't actually have the picture file in Xcode because I don't know how)
SOLVED: Placed desired images in "Supporting files" content folder inside Xcode. This allowed me to select which photo I want displayed in which ImageView. To fix the proportionality issue where photos in Simulator are far too large, I simply added height and width constraints along with some other centering aspects and got the desired result.
Add UICollectionView in your view and set flow of collection view is horizontal make cell size that you want to keep.
Take a look at UICollectionViewController where you can display multiple cells with embedded views for your images, and consider segueing between them via a UINavigationController.
Edit: Now that you've added screenshots, I'd recommend using a UICollectionView embedded on your subclass of a UIViewController instead of a UICollectionViewController. This should give you more flexibility.
I have played a lot with my app and I do not understand how to make layout like in for example iTunes (also many apps uses it).
How it is made? It is one big CollectionView, but with special Flow or it is TableView with many CollectionView?
Collection headers. In iTunes App if I select item (with adjustImageWhenFocused) under the header then the header will jump up and the item will not overlap the header. It is special magic or it is system behavior and I just do know how to use it?
Below is two screenshots about what I am trying to tell you and example with my app.
In iTunes there are movie preview page. With what type of View it is made? TableView,CollectionView or just ViewController with ScrollView?
I have read many sources and looked up demo projects, but nowhere I have found answers for this questions.
1) I think it would be a stackTemplate containing a couple collectionLists.
2) AFAIK the headers "jump up" on their own, no need to prepare anything special.
3) productTemplate?
For examples, see https://github.com/iBaa/PlexConnectApp, /TVMLTemplates/Default/Movie_OnDeck.xml (1) or Movie_PrePlay.xml (3).
Or check the gold source: https://developer.apple.com/library/tvos/documentation/LanguagesUtilities/Conceptual/ATV_Template_Guide/StackTemplate.html, plus other Templates.
If you want to use native Swift way it can be achieved in following ways:
You can use table view and have collection view within each cell. I am using same approach to achieve this.
We have focus update delegate from there you can find the focused frame of image view. With the help of focused frame and label frame you can check if they are intersecting or not. Based on that you can move label up and down.
This is native TVML template, in order to achieve in swift you need to create view using tableview and collection view.