QLPreviewController with multiple Excell Sheets and documents iOS 6 - ios

I am experimenting with various document types being displayed with a QLPreviewController but ive come across an issue with QLPreviewController not being able to switch between excel sheets if i have more that one document being fed to it,
self.fileNames = [NSArray arrayWithObjects:#"Doc1.xlsx",#"Doc2.html",#"Doc3.csv",#"Doc4.pdf",#"Doc.txt", nil];
//
- (id <QLPreviewItem>)previewController:(QLPreviewController *)controller previewItemAtIndex:(NSInteger)index
{
NSString *contentURL = [[NSBundle mainBundle] pathForResource:[self.fileNames objectAtIndex:index] ofType:nil];
return [NSURL fileURLWithPath:contentURL];
}
- (NSInteger) numberOfPreviewItemsInPreviewController:(QLPreviewController *)controller
{
return [self.fileNames count];
}
If the number of preview items is set to 1 then you can navigate through all of the sheets of the xlsx file, but if the previewer has more than 1 doc then you can only zoom in and out.
Note this is an iOS 6 issue only, iOS 5 works as expected.
I get a feeling that it maybe to do with the changes to QLPreviewController to make it into a remote view controller and this effecting the gesture recogniser? (http://oleb.net/blog/2012/10/remote-view-controllers-in-ios-6/)
Any other ideas or known work arounds would be greatly appretiated.

Although not a solution a work around it to put a blank document into the 0 position of the array of documents whenever a xls detected there, then on loading the view advance to the second page without an animation.

Related

MPPlayableContentDataSource called inconsistently

I am working on implementing support for a CarPlay audio app, and am attempting to display listings in the simulator. I have implemented MPPlayableContentDataSource, but find that it is called inconsistently. It is called the first time the app is launched on a simulator, and if CarPlay is open on launch, I can make the first item display by scrolling up an otherwise empty listing to trigger a redraw.
CarPlay does not seem able to call the data source, however, and on a subsequent launch I see an empty screen or a spinner followed by the message Unable to connect to "AppName". I have tried different things but the main points are as follows:
In application: didFinishLaunchingWithOptions:
self.contentDataSource = [[MYContentDataSource alloc] init];
self.contentDelegate = [[MYContentDelegate alloc] init];
MPPlayableContentManager *contentManager = [MPPlayableContentManager sharedContentManager];
contentManager.dataSource = self.contentDataSource;
contentManager.delegate = self.contentDelegate;
[contentManager beginUpdates];
[contentManager endUpdates];
I've played around with beginUpdates endUpdates and reloadData methods of the content manager, but none of these result in the content datasource actually being called.
I've implemented numberOfChildItemsAtIndexPath and contentItemAtIndexPath in the datasource, which appear to be called correctly, although only on the first launch of the app on a fresh simulator.
The main points:
- (NSInteger)numberOfChildItemsAtIndexPath:(NSIndexPath *)indexPath {
return 3;
}
- (MPContentItem *)contentItemAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger categoryId = [indexPath indexAtPosition:0];
MPContentItem *contentItem = [[MPContentItem alloc] initWithIdentifier:[NSString stringWithFormat:#"CAT-%lu", (unsigned long)categoryId]];
contentItem.title = [NSString stringWithFormat:#"Category %lu", (unsigned long)categoryId];
contentItem.subtitle = #"Subtitle";
contentItem.playable = NO;
contentItem.container = YES;
}
I've also tried retaining (or not) the reference to the MPPlayableContentManager.
I have the same behavior on an actual head unit. Any help would be appreciated.
After banging my head against the wall for quite a while, I got the following answer from Apple. Turns out that MPRemoteCommandCenter and MPNowPlayingInfoCenter are needed for CarPlay to work.
1. Start responding to MPRemoteCommandCenter events at app launch
2. Set the MPNowPlayingInfoCenter dictionary at app launch
These are required for MPPlayableContentDataSource to function correctly.
They are mentioned in the doc, but it isn't clear that they are needed for the catalog display to work. That solved the problem.

Dealing with the Done button after Quicklook, Objective C

This has got to be the dumbest question of the day, but I'm just not getting it.
I create a Quicklook, which shows just fine. When I hit the Done button, it just reappears. How do I intercept the Done button? Or more generally, control what is displayed in what I assume is a navbar. Here is the relevant code:
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
/*
* get the path to the pdf resource.
*/
NSString *path = [[NSBundle mainBundle] pathForResource:#"article" ofType:#"pdf"];
NSURL *docURL = [NSURL fileURLWithPath:path];
/*
* create the Quicklook controller.
*/
QLPreviewController *qlController = [[QLPreviewController alloc] init];
PreviewItem *item = [[PreviewItem alloc] initPreviewURL:docURL WithTitle:#"Article"];
self.pdfDatasource = [[PDFDataSource alloc] initWithPreviewItem:item];
qlController.dataSource = self.pdfDatasource;
/*
* present the document.
*/
[self presentViewController:qlController animated:YES completion:nil];
}
I assume I am missing something obvious.
Thank you,
Ken
Did you tried Taking your ViewDidAppear code To ViewDidLoad ? As when you click on done button all the views of the Controller are being Loaded again except ViewDidLoad. So the quicklook view Appears again. Just Try
The trick was to roll everything back into the original viewcontroller. That way when I hit the done button it goes back to the original viewcontroller, which is exactly what I wanted. so instead of having a separate class, I just incorporated the calls right into my main viewcontroller. I suspect that there is still a way to do with a cunning use of delegates, but in case anyone else is having the same issue, this was a solution that worked for me.
Thank you for your attention and help.
Ken

UIDocumentInteractionController really really slow

I'm using the UIDocumentInteractionController in iOS 7.1 and it's performing really badly.
I'm using it in a UICollectionViewController to view documents in a collection view.
On pressing an item in the collection view, it takes about around 6 (yes, that's six) seconds to appear. From a user experience perspective, they've pressed the screen a few more times before it appears because it takes so long.
I'm using the same code since iOS 6, but it seems particularly bad now. If anyone has any thoughts as to how I can speed things up, that would be greatly appreciated.
Essentially, I have the following in my header file:
interface MyViewController : UICollectionViewController <UIDocumentInteractionControllerDelegate>
{
UIDocumentInteractionController *docController;
}
#end
and in the implementation, I'm just doing the following:
In viewDidLoad (recently moved to here to see if it improves things):
docController = [[UIDocumentInteractionController alloc] init];
docController.delegate = self;
And then in the collectionView:didSelectItemAtIndexPath: I'm doing this:
NSURL *fileURL = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:document.Link ofType:#"" ]];
[docController setURL:fileURL];
PresentationViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"DocumentCell" forIndexPath:indexPath];
CGRect rect1 = cell.frame;
bool didShow = [docController presentOptionsMenuFromRect:rect1 inView:collectionView animated:YES];
where document is just a class with a string for the URL.
Let me know if you need any further detail.
Thanks in advance for any assistance anyone can provide.
-- Update:
After some NSLogs, I noticed that it's definitely the following line that's slow:
bool didShow = [docController presentOptionsMenuFromRect:rect1 inView:collectionView animated:YES];
TL;DR:
The method you are using is a synchronous request that uses your document data for find which apps are capable of reading your file. You need to swap with the asynchronous version that restricts the enumeration to only apps that can parse your file type.
Remove this method:
- (BOOL)presentOptionsMenuFromRect:(CGRect)rect
inView:(UIView *)view
animated:(BOOL)animated
And replace with this method:
- (BOOL)presentOpenInMenuFromRect:(CGRect)rect
inView:(UIView *)view
animated:(BOOL)animated
Excerpt from the Apple Docs:
This method is similar to the presentOptionsMenuFromRect:inView:animated: method, but presents a menu restricted to a list of apps capable of opening the current document. This determination is made based on the document type (as indicated by the UTI property) and on the document types supported by the installed apps. To support one or more document types, an app must register those types in its Info.plist file using the CFBundleDocumentTypes key.
If there are no registered apps that support opening the document, the document interaction controller does not display a menu.
This method displays the options menu asynchronously. The document interaction controller dismisses the menu automatically when the user selects an appropriate option. You can also dismiss it programmatically using the dismissMenuAnimated: method.
I was encountering a similar problem with:
UIDocumentInteractionController.presentPreviewAnimated
It would take an incredibly long time to complete. I found adding a brief delay between saving the file to be previewed and presenting the preview fixed the problem:
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, Int64(100 * NSEC_PER_MSEC)), dispatch_get_main_queue(), {
self.controller.presentPreviewAnimated(false)
})
Swift 4.2
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
self.controller.presentPreviewAnimated(false)
}

Displaying a PDF with UIWebView Not Working

So, I realize that there have been many questions regarding using a UIWebView to display a PDF in an app (on the iPad). I have reviewed everything I can find but I can't seem to find any satisfaction.
What I'm trying to do is very basic so I really don't know why it's not working. All I need to do is display a locally stored PDF in the UIWebView. Essentially, all I'm getting is a black screen. If someone could take a look at my code, I'd really appreciate it. Thanks.
- (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Segue to the materials screen.
if ([segue.identifier isEqualToString:#"materials"]) {
PDFViewController *pdfViewController = [segue destinationViewController];
NSIndexPath *path = [self.tableView indexPathForSelectedRow];
int row = [path row];
Lesson *selected = [purchasedLessons objectAtIndex:row];
pdfViewController.selectedLesson = selected ;
//Start Load PDF in UIWebView
pdfViewController.pdfWindowTitle.title = selected.titleAndSubtitle;
pdfViewController.pdfWebView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 1024, 704)];
NSString *urlAddress = [[NSBundle mainBundle] pathForResource:#"moonlightSonataFirstMovement" ofType:#"pdf"];
NSURL *url = [NSURL fileURLWithPath:urlAddress];
NSURLRequest *requestObj = [NSURLRequest requestWithURL:url];
[pdfViewController.pdfWebView loadRequest:requestObj];
//End Load PDF
}
}
I've checked to see if my object is bring passed into the scene properly (and it is) and if I am getting a proper request out; i'm getting:
<NSURLRequest file://localhost/Users/MYCOMPUTER/Library/Application%20Support/iPhone%20Simulator/5.0/Applications/AB161E57-D942-44C2-AA75-030087820BED/iLessons%20Piano.app/moonlightSonataFirstMovement.pdf>
Also, I've have this error message:
iLessons Piano[23080:f803] DiskImageCache: Could not resolve the absolute path of the old directory.
Additionally, the NSLog message gets printed out 8 times for some reason.
The only thing I can think of is that I need to do this loading when I call my prepareForSegue function in the previous scene. That or use a different method like Quartz. But I'd rather use a UIWebView since all I really need to do is display and allow scrolling.
DiskImageCache: Could not resolve the absolute path of the old
directory.
This one isn't the real reason the app crashes. This warning can be fixed by assigning the view in the Storyboard. It seems like it's connected already but it's grey. So assign it again and it will be fine.
The real issue for me was that the PDF images were 300 DPI and it took too long to load the application. Since the debugger keeps the app from crashing it seems to work fine but the loading will take too long without the debugger and will result in a timeout crash.
There's a few things you can do. You can downscale your PDF which might be a good thing anyway since older device are even slower and it's nice to support those as well. But what really fixes it is by delaying the PageView initialization. Here's what I did:
In the RootViewController I moved the code from the viewDidLoad to a new function setupPageViewer.
And put this in the viewDidLoad:
[self performSelector:#selector(setupPageViewer) withObject:nil afterDelay:0.0f];
The delay 0.0 means it will be taken care of in the next frame which gives you the opportunity to show a loading indicator.
Enjoy!
im not sure about whats going on .. you view and webView both holding nil value.. as i told you im not involved in the storyBoard yet .. but you as a workaround solution maybe this fix your problem
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 1027, 768)];
pdfViewController.view = view;
pdfViewController.pdfWebView = [[UIWebView alloc] initWithFrame:pdfViewController.view.frame];
NSString *urlAddress = [[NSBundle mainBundle] pathForResource:#"moonlightSonataFirstMovement" ofType:#"pdf"];
NSURL *url = [NSURL fileURLWithPath:urlAddress];
NSURLRequest *requestObj = [NSURLRequest requestWithURL:url];
[pdfViewController.view addSubview:pdfViewController.pdfWebView];
[pdfViewController.pdfWebView loadRequest:requestObj];
As a workaround, you can disable or remove your 'All Exceptions' breakpoint. This might make debugging a little more difficult, but it's not as bad as having to relaunch the application all the time.
This is the breakpoint causing the issue. I had set it so long ago that I'd forgotten it was there

blank QLPreviewController in iOS application

I am trying to display a file using QLPreviewController. The QL view displays correctly (is pushed on top of my Navigation Controller) but the content is blank. However, no errors are displayed and application doesn't crash.
Checks on existence of file return true. (A proof is that if I use [self.docInteractionController presentPreviewAnimated:YES]; where docInteractionController is a UIDocumentInteractionController the file is correctly shown).
The code is taken directly from Apple sample code DocInteraction.
previewController.dataSource = self;
previewController.delegate = self;
// start previewing the document at the current section index
previewController.currentPreviewItemIndex = 0; //I want the first (and only) document
[[self navigationController] pushViewController:previewController animated:YES];
[previewController release];
The current view is a QLPreviewControllerDataSource, QLPreviewControllerDelegate,, and the delegate methods are as follow:
- (NSInteger) numberOfPreviewItemsInPreviewController: (QLPreviewController *) controller
{
return self.documentURLs.count;
}
- (id)previewController:(QLPreviewController *)previewController previewItemAtIndex: (NSInteger)index
{
return [self.documentURLs objectAtIndex:index];
}
documentURLs is a NSArray that contains the fileURLs of the documents. The same fileURL passed to the UIDocumentInteractionController displays correctly. I don't necessarily have to use QuickLook, I may just rely on UIDocumentInteractionController, however the fact that it's not working is really annoying.
Thank you in advance
Giovanni
Make a sample that demoes the issue. If you find that it still occurs on iOS 7, pls file a bug report.
I reported a bug on this class (pass nil URL to get loading indicator) and it got fixed within 2 weeks.

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