How to reuse a mvc app - asp.net-mvc

I've created a web app (mvc4) that I'd like to reuse in multiple projects. The site is an admin panel, but it may be extended and slightly modified in each project. I want to avoid copying the project over, because I'd like to be able to update each project to the latest version at the lowest possible cost.
So far I have tried 2 approaches:
a script that 'clones' the project by copying all the necessary things as well as altering others (guids in assemblies, namespaces and things like that) - this works fine for extensibility and modification, but that's just a copy so pushing 'updates' is a mess (I did it manually) and it does not scale.
portable areas from mvc contrib project - this seemed like a good idea at first, but it turns out that it's nice for simple scenarios, but fails at more advanced use cases. It doesn't support localization (from resources embedded in the portable area), bundling and min requires a lot of hacks (mvc contrib is still on mvc 3), it's not possible (out of the box) to reuse shared views or Display/Editor templates from the portable area and it looks like if I'd go further that way, some new things would come up
Currently I'm thinking about 'just' branching each project from the core one. This would of course require the same changes (or at least a big subset of them) that were done in the script I mentioned earlier, and I'm afraid that if I try to pull updates from the core project the number of conflicts will render the whole approach unusable.
Does anyone have an idea on how I could tackle this problem?

I'd suggest to create a NuGet package of the mvc app and reuse it. So versioning and applying updates would be much easier. However it takes a bit work to make your code completely isolated from the codes you want to add in the new project.

Related

How do I convert a specific controller to a package to include in other projects?

VS2013, MVC5, VB
I am nearing the completion of a small project to manage the roles tables in a standard MVC5 application. The code is pretty much encapsulated. What are my options for using this 'package' in other projects?
Can I compile it into something? I know this type of action is possible, I'm just not familiar with the options available to me or the steps to do this. Links to sites that have tutorials are fine. Is creating a Nu Get package the only way to go, or is that even in the ballpark of what I'm asking. I say Nu Get, but I don't mean for public consumption, only for my consumption.
Will the finished 'whatever' include it's controller class, view models and views? Will I be able to easily manage updates? etc.
Creating a Nuget package is one way. I have created a local repository of common utilities for this purpose. But I usually use it just for DLLs. I use Nuget Package Explorer for its ease of use since its just me using the packages most of the time. Not sure its possible to place the files in specific directories.
Files in the content folder are copied to the root of your application when the package is installed. - Nuget
The alternative is to create an item template. I used to use this method for class files I want in my code but I can't see why you couldn't do it for the rest. Works well and isn't too hard to set up. There are dozens if not 100s of tutorials on the subject. Here is one on code project.

How to work with NopCommerce MVC as a team

We are currently looking at the newest version (2.60) of NopCommerce in MVC and we will be integrating it pretty soon…We’ve downloaded the Source Code and paid the 20$ for the User Guide documentation. The documentation is great! I mean…it is great in the sense that it explains how to deploy, install and how to work around the UI Frontend and Backend. This is great for an overall overview but what it lacks is the understanding of how to work with NopCommerce as a team. What are/is the best practices etc...
As an example (or parallel), if you decide to work with Dotnetnuke as a team, you usually work in the following fashion:
Each developer downloads/installs Dotnetnuke locally on their
machine.
You also download/install Dotnetnuke on a dedicated server (let’s say
dev-server).
As a developer, you work and create modules which you test locally
within your Dotnetnuke installation.
Once it is done, you package your module (and any SQL scripts that
comes with your module) into a zip file.
Once the package is ready, you upload/install that package on the
dedicated server (dev-server).
This approach works great for Dotnetnuke and more importantly if you have a team of developers creating modules.
My question is how does a team work with NopCommerce MVC?
I’m assuming it is a bad idea to directly work within the source code in case your team decides to modify core elements/source which will make any upgrade to newer versions impossible (or break changes).
I’m not sure if my parallel to Dotnetnuke is a correct one…but would anyone have any idea (or help me clarify) how does a team work with NopCommerce MVC.
In addition, should the team only rely on creating plugins for NopCommerce and stay away from modifying the core or should this be irrelevant?
What about adding new objects in SQL (or modifying existing ones) should we prefix our objects in case an eventual NopCommerce MVC upgrade creates similar objects and/or overwrites them?
Thank you for helping me shed some light on this.
Sincerely
Vince
Plugins in NopCommerce are almost like modules in DNN. Depending on what you need to do, it sometimes is necessary to modify the core code.
What I've been doing for the Services is create a new class and inherit from the existing service, then override the function you want to change. Create a new DependencyRegistrar class and set your new service classes as the implementation for that particular interface. Also make sure the Order property is 1 so that your DR class is loaded after the stock one. Since you're inheriting from the core class, any functions you didn't override will be handled by the parent class. If I need to add a new function, I'm just modifying the interface, putting a stub in the stock class, and implementing it in my own.
Views in the Nop.Web project can be overridden by Themes. The Admin stuff and the Web Controllers get trickier. I'm just modifying those files directly.
The Core and Data classes can be done using partial classes to add your new fields.
In any case you will still need to merge changes with your solution when an update is released. My opinion is that you are better off writing clean, readable code now and bite the merge bullet when it comes.
I don't really worry about SQL scripts right now because I'm a single developer but maybe you add a folder for ALTER scripts and name them after the day they were created. Then each dev knows which scripts they need to run when they get latest.

Visual Studio: What approach do you use to 'template' plumbing for similar projects?

When building ASP.NET projects there is a certain amount of boilerplate, or plumbing that needs to be done, which is often identical across projects. This is especially the case with MVC and ALT.NET approaches. [I'm thinking of things such as: IoC, ORM, Solution structure (projects), Session Management, User Management, I18n etc.]
I would like to know what approach you find best for 'reusing' this plumbing across projects?
Have a 'master solution' which you duplicate and rename somehow? (I'm using a this to a degree at the moment, but it's fairly messy. Would be interested how people do this 'better')
Mainly rely on Shared Library projects? (I find this appropriate for some things, but too restrictive for things that have to be customised)
Code generation tools, such as T4? (Similar to the approach used by SharpArchitecture - have not tried this myself)
Something else?
Visual Studio supports Custom Templates.
I definitely (mostly!) go for T4 templates in conjunction with a modified version of SubSonic 3. I kind of use the database to model my domain and then use the T4 templates to generate the model and associated controllers and views. It takes about 50-60% of the effort out and keeps a consistency in place.
I then work on overrides (partials) of the classes along with filters and extension methods to 'make the app'. Now that I'm familiar with the environment and what I'm doing, I can have a basic model with good plumbing in place in a very short space of time. More importantly, because I create a set of partial class files, I can regenerate all I want without losing any of my 'custom' coding.
It works for me anyway :)
You could do it the bearded, t-shirted, agile style and create a nice template and put it in sourcecontrol. So when you need a new project, you just checkout the template?
For insanely fast MVC site setup, I use modified T4 templates (created with T4 Editor) and with ALOT of help from Oleg Sych's blogs for page generation (for your typical add/edit/index pages) combined with an awesome implementation of an automated create-update-delete called MVCCrud (if LINQ-to-SQL is your preferred data access method)
Using modified T4 templates and MVCCrud you can create fully functional entities (Create/Edit/List/Delete) with error handling and intuitive error messages in about 4 minutes for each.
I create a new project using the new project wizard so that I get unique project GUIDs assigned. Then I would use "Add Existing Item" to copy items from similar projects if it made sense to do so.
I sometimes use a file diff tool to copy references from one project to another, otherwise I just add the references by hand. A file diff tool can also be used to include similar source files, but the underlying files have to be copied anyway, so I prefer "Add Existing Item".
I've used T4 to generate solution and project files, but that definitely seems like an edge case and not something that would normally be necessary. In that case, I'd probably wrap the T4 in a PowerShell like script to create and populate the rest of the directory structure.
I use "shared libraries" pretty aggressively in general, but not specifically due to this scenario.
In general, I don't find myself reusing plumbing between projects much. It's probably more often that I hack away in one "prototype" project, then abandon it, and rebuild the project from scratch following the above approach and only bring over the "non-hacky" code.
I'm creating a MVC2 application template at http://erictopia.com. It will contain all the basic items I think should be in a MVC project. These include BDD specifications, an ORM (NHibernate and possibly Lightspeed), T4 templates, custom providers, ELMAH support, CSS/Javascript minifier, etc.

Create reusable 'base code' using MVC2-RC?

I am trying to write a simple library for MVC2 projects that takes care of user login, e-mail validation, password recovery, etc. Since some of these steps involve user interaction, I need to have Views and Controllers in that project.
In MVC2 Preview 2, one could do this by abusing areas (at least, it seems) since they were implemented in different projects. However, in RC a new area will merely create a subfolder. Since I want to share the base code between applications, that is not an option.
I tried to brutally hack the AfterBuild steps into my project files, but that doesn't 'feel right' (I wouldn't sleep another night :)
Could you share some thoughts on how to do this?
This question might be a duplicate of Areas over multiple projects - Views not found in child projects
The build task to copy the views have been moved to the Mvc.Futures project. Other options to solve the problem include defining the views in the application, even when they are being referred to by controllers in the library. Also, the MvcContrib project offers portable areas.
A thorough explanation by Phil Haack can be found at http://forums.asp.net/p/1494640/3540105.aspx

Is it expected that all the units of a Project Group in Delphi 7 to be in one folder?

Maybe this applied to other Delphi's (I've only used 7). We've got our code broken up so that nearly every DLL in our fairly massive app is in a different folder.
99% of the open source stuff I've downloaded to plug into Delphi have had all their source munged into one folder.
It seems like this was an assumption that the developers of Delphi made about the coding practices of it's users that may be non-obvious.
I don't think so. In fact, In more recent versions they've added features to the project manager to make it easier to deal with the fact that code is spread around different directories (such as the flatten directories option), so I think it is accepted that this is how many people organize their code.
I suspect it's more to do with projects growing organically over time, and whether anyone takes the time to tidy up.
I for one definitely do not put all the sources into one directory but rather keep them in groups that have something in common. e.g. I use subversion externals quite extensively
(see http://www.dummzeuch.de/delphi/subversion/english.html , the section about externals).
I prefer different modules to be hosted on different folders, then have a common folder for units that is shared among different modules, makes management easy. e.g
myClientServerApp:(parent)
Client folder :(child)
server filder (child)
lib - (child)
Back in DELPHI 7 I also had all files in one folder. It has easy for small projects, but very hard for med to big one.
So I began to create a folder structure for all DELPHI projects small or big.
Over the year I am trying to improve, this folder structure, and every new project I make a small improvement so that it is simpler, logical, and more organized.
This day I am trying to make some parts of it sharable to several project. Its work in progress.
It would seem that having all the units in one folder would save you headaches in doubly named units. On the other hand, it might be handier to keep your projects in different folders when checking in and out of your version control. On the other hand it really doesn't promote code reuse to have them separated out like that.

Resources