I would like to create a small popup window that appears in front of an existing UIView. This popup window needs to take text input and have a button on it. This popup window should appear when a UIButton is pressed.
I'm using a storyboard and am wondering what is the best approach to complete this? Should I just be using another UIView? If so, how do I go about creating the new view on top of the existing UIView?
Any guidance would be appreciated.
Thanks.
It can be as simple as adding a new UIView with all the various controls / labels you want in it and put that new view on top of your view controller's main view (this might be considered as a subview).
Then set the new view to an outlet in your view controller and hide it (via the attributes inspector).
When the button is touched, you can programatically set the "popup window" view's ".hidden" property to "NO".
Related
I am new to iOS programming and having trouble with setting UIPickerView.
What I am trying to do is showing the UIPickerView on top of another view when one of the button in the main view is clicked. I am doing all this in the storyboard but cannot manage two views on the same position. So what I am thinking is set one of the view in storyboard and making this other programmatically. Or I have heard of UIContainerView to manage two controller views on the same position. Which one is the better way to do this? Or is there another better way? Included a picture.
I need to create below thing
Currently i'm using WYPopover , but I can't create the button since it's outside of the popover. Is there any existing solution out there ? Many thanks
Create a bigger popover UIView holding all your child elements (current popover + button) and make its background transparent or however you wish.
Popover-controller's are exclusively used in iPad. If you want to use in iPhone, you should create it in a custom way.
I am not familiar with the XYPopover in Github, but normally the custom created popover should be dismissed whenever the user taps any place in the screen. That is one of the key feature of the popovers.
Normally the custom popovers are build like, adding a hidden parent view and then the visible image of a popover frame on it.
You should to do the following,
Avoid dismissing the parent view on tap of parent-hidden-view.
Add a close button at the area where you want to show the close button, on top of the parent-hidden-view.
Capture the button click and dismiss the view (remove the view from superview)
How to customize your need
Creating custom popover view is not a big task. It will take maxim one day, try it your self.
One Parent view with clear color
One background image of a popover frame.
View-inside popover (this needs to be customized for UIPopover also).
Close button.
I am making a media player app. I have UITableViewControllers that are embedded in Navigation Controller. I would like to somehow make a view that would overlay potentially multiple (2?) of these tableviewcontrollers (one that shows the user's playlists, and the next would show the tracks in the playlist), but only at the bottom, like a now playing bar in (e.g.) Spotify's iOS app (as in the left bottom side of this
or as in this
I have tried to drag a Container View into my Navigation controller (in which my TableViewCell is embedded), but it won't let me drop it there.
It looks like I can drag the Container View into my TableView, but then how would it remain there when i navigate between tableviews?
Trying to follow #Rintaro's suggestion, but I'm a little new to XCode. How did you do this? So I made a single view application, i added a container view to the first VC, it's imm drawing it somewhere else in the storyboard, but i can't figure out how to tell that view that it's a navigation controller. also, as soon as i add a second container to the first VC and tried to size it, the first container disappears! It is still listed in the hierarchy on the left, and still has an arrow pointing out of it, but the view controller that was added and was being pointed to is also invisible?!
UPDATE: This works very well, but it has a problem with orientation changes. how can i make this work in both orientations? (I hypothesize that it currently positions the "nowplaying view" off screen when the orientation changes).
Basically, view hierarchy like that is constructed like this:
Using two "Container View" in initial view controller, one for Navigation Controller, one for "Now Playing Bar" view controller.
ADDED:
"Main Container View Controller" would be your own UIViewController subclass. It will have responsibility to show/hide "Now Playing Bar".
Workaround for Interface Builder strange behaviors.
You can set Auto Layout constraints like following. Maybe you might want to select the view from the left menu.
Note that, you should uncheck Constrain to margins check box.
Container View for Navigation Controller:
Container View for Now Playing Bar Controller:
And then, Update Frames from the menu:
If you are manually placing any buttons with absolute coordinates, make sure that you update the coordinates of them when the rotation is changed.
Obviously you need to create a custom UIView class, where you will show this menu. And when you will create it, add it to your view just like here:
float y = ROOTVC.view.frame.size.height - 49;
[self setFrame:CGRectMake(0, y, 320, 49)];
[ROOTVC.view addSubview:self];
[ROOTVC.view bringSubviewToFront:self];
I would simply add a nowPlayingView to the appDelegate.window and adjust either:
The window.rootController.view frame to avoid overlapping the nowPlayingView.
If window.rootController.view is a UIScrollView, adjust its contentInset.bottom to avoid overlapping the nowPlayingView. You can also use transparency/translucency with this solution.
Add a dummy toolbar to the controller that will get covered by the nowPlayingView.
If your window.rootController is a UINavigationController, then you have to probably do the above fore each controller you push. The nowPlayingView will stay unchanged on top.
Pretty new to iOS development and curious whether something is possible and if so the best want to do it.
I'd like to make a UIPageViewController be a portion of the screen. I.e., I want to have a menu bar, perhaps some additional controls and then place the page view controller on a portion of that page (so the menu bar isn't part of the page turning control). In other words, a UIPageView that acts like a scrollView that doesn't take up the whole screen.
Acceptable design?
Thanks.
Yes, this is possible, and the implementation is very easy.
Steps (implemented in XCode 6 using Storyboards)
Begin with an empty view controller.
Add a Container View from the object library on the right. The Container View may automatically embed in a regular View Controller, in which case you can just delete the View Controller because we want to embed a Page View Controller.
Select a Page View Controller from the object library on the right, and place it wherever you want in your Storyboard.
Ctrl Click + drag from the Container View to the Page View Controller, and select embed from the menu that appears. The Page View Controller should automatically resize itself to be the same size as the Container View in the original View Controller.
A nice example from apple developer sample code: PageControl. Implemented with UIScrollView and UIPageControl.
Also you may want to create a new iOS project with template "Page-Based Application". The template code is implemented with UIPageViewController.
Both implementation employ View Controller Containment.
BTW: the is no UIPageView, only UIPageControl or UIPageViewController.
You can Try Below link for uipageviewcontroller Tutorial
http://www.techotopia.com/index.php/An_Example_iOS_5_iPhone_UIPageViewController_Application
U can Try uiview for pageturning not uiviewcontroller
u can add uiview to uiviewcontroller.
like [Self.view addSubview:youruiview];
and Remove uiview controller like [youruiview removefromsuperview];
Thanks..!
I am completely new to ios development and I am only interested in developing for ios5.
I have an app with some scenes, they are mostly tableviews. I also use a navigation controller
I however need to add some status text and buttons that are always visible in all scenes and thought that a toolbar added to the navigation controller should do the trick.
so i thought that i should only have to drag out a toolbar in storyboard to the navigation controller, but it does not stick there. I can add it to the bar underneath with first responder and navigation controller but that does not help me (small icons).
I can also not add it to my table view (but if i drag out a plain view I can add it there)
do I have to make my own custom navigation class that the navigate view uses and then programatically add my toolbar?
Had the same question recently. Check Attributes Inspector in your ViewController's properties in storyboard. There you can define a Bottom Bar.
Well, inside the UINavigationController, you should have something... A UIViewController for instance. You can easily add a UIToolBar by dragging the object inside the UIView of the UIViewController. What might being happening is that as the root view you have the UITableView, in that case I think you can't do that. But to better understand, just take a small print screen of your StoryBoard.
If you zoom up to 100% on the storyboard it should drag.