Ios Alert on first launch to set up notification - ios

I have created a photography assignment generator app using dreamweaver/phonegap with some finishing touches in xcode.
I have set up a settings bundle where the user can set a daily reminder on on off. it is preset to OFF, as i would rather not annoy people who don't want it.
Because i have done this using dreamweaver, I can't find a way to access the settings bundle, so the user has to go to settings, flick the switch, and reboot the app to have it take effect.
What I would like to do is have the app ask them the first time the app is launched whether or not they would like to set up a daily reminder. If they tap yes, it should set the reminder setting to ON/YES, if no, it should continue on with the default set to no.
it would be even more awesome if I could have a "Maybe Later" button.
I am not great at programming, and it was a lot of work for me to get this working(thanks to help from the great folks on here and other sites on the net)
I have tried using various IF/THEN, but I can't get it to work.
So here is what I have so far...would appreciate it greatly if any of you would be able to help me figure this out.
Thank you
Noel Chenier
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOtions:(NSDictionary *)launchOptions
{
[[UIApplication sharedApplication]
registerForRemoteNotificationTypes:
UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound];
NSUserDefaults *defaults =[NSUserDefaults standardUserDefaults];
NSDictionary *appDefaults =[NSDictionary dictionaryWithObject:#"NO" forKey:#"enableNotifications"];
[defaults registerDefaults:appDefaults];
[defaults synchronize];
UILocalNotification *localNotif= [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (localNotif) {
NSLog(#"Recieved Notification %#",localNotif);
}
/*NSArray *keyArray = [launchOptions allKeys];
if ([launchOptions objectForKey:[keyArray objectAtIndex:0]]!=[nil)
{
NSURL *url = [launchOptions objectForKey:[keyArray objectAtIndex:0]];
self.invokeString = [url absoluteString];
}*/
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}

This is a pretty simple task, especially considering you're already using NSUserDefaults. All you need to do is store a BOOL in your defaults every time the app launches. For example:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOtions:(NSDictionary *)launchOptions {
NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults];
if(![defaults boolForKey:#"firstLaunch"]) {
//this key has never been set - this is the first launch
[defaults setBool:YES forKey:#"firstLaunch"];
//show your alert here that you only want to show on the
//first application launch
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:#"Some Title"
message:#"Some message" delegate:self cancelButtonTitle:#"Cancel"
otherButtonTitles:#"Some Button", #"Another Button", #"One More Button",
nil];
[alert show];
}
}

Related

- (void)applicationWillEnterForeground:

maybe someone could assist me.
When my app is launched for the first time a UIAlertController message appears and asks the user if they Need to GoTo the Settings App. using the following code.
dispatch_async(dispatch_get_main_queue(), ^{
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:#"prefs:root=Wi-Fi"]];
});
Upon return to the App the same UIAlertController Message appears, using this code in the ViewDidLoad:
-(void)viewDidLoad {
if (launched == NO) {
launched = YES;
defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:launched forKey:#"boolKey"];
[defaults synchronize];
My code for the UIAlertController.
} else if (launched == YES) {
[self doSomeThing];
}
}
It appears my Bool Value is not being saved when the settings in the info.plist Application does not run in background: is set to YES, but if the Application does not run in background: is set to NO the else statement is executed. However this is not good because my app is suspended and when launched again I need the original message to appear and it does not, the app is restored to its last state.
Any Suggestions is greatly appreciated.
JZ
1.- Saving into NSUserDefaults does not save anything to the info.plist. NSUserDefaults has its own plist that gets wiped out if you remove your application.
If you want to prevent to launch the same alertview:
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
if([defaults boolForKey:#"boolKey"]) {
defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:#"boolKey"];
My code for the UIAlertController.
}
else {
//Whatever you need to do if its not first launch
}
Now next time you hit your viewDidLoad, since the boolForKey:#"boolKey" has a YES, you won't hit that code and the alertView won't get presented.

How to know a meteor app is started for the first time?

I'd like to prominently show a 'help' button when my meteor app is opened for the first time (on iOS). What's the best way to achieve this? That is, how can I easily confirm my meteor app is opened for the first time, after installing the app on iOS.
set a NSUserDefaults parameter called helpShown, check setting to know which display controller to display. set to true when help is clicked / dismissed
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// set here a bool value
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:#"showHelp"];
//...............
return YES;
}
//somewhere you add your help button
//......
//remove/hide help button
- (void)helpFinishAction:(id)sender {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
if ([defaults boolForKey:#"showHelp"]) {
[defaults setBool:NO forKey:#"showHelp"];
NSLog(#"remove/hide you help button here");
//remove/hide you help button here
}
}

Unable to save NSUserDefaults values iOS

I want to open a ViewController only once when the app start for the very first time. Below is my code. The problem is when I am writing YES to NSUserdefaults , doing a synchronise , and then closing the app. in Xcode using simulator , the value is not updated to Yes.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([[NSUserDefaults standardUserDefaults] boolForKey:#"isFirstLaunch"])
{
// app already launched
[[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO],#"isFirstLaunch", nil]];
[[NSUserDefaults standardUserDefaults]synchronize];
}
else
{
[[NSUserDefaults standardUserDefaults] registerDefaults:[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:YES],#"isFirstLaunch", nil]];
[[NSUserDefaults standardUserDefaults]synchronize];
}
return YES;
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
if ([[NSUserDefaults standardUserDefaults] boolForKey:#"isFirstLaunch"])
{
NSLog(#"first time");
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
LASplashUserSettingViewController *splash = [storyboard instantiateViewControllerWithIdentifier:#"splash"];
[self.window.rootViewController presentViewController:splash animated:NO completion:nil];//
}
}
Why is NSUserDefaults not saving my values?
Have followed above and many other links. what am i missing here?
Thanks,
what am i missing here?
-registerDefaults: doesn't do what you think it does. Use -setBool:forKey: instead.
-registerDefaults: is used to ensure that values exist for certain keys in the defaults system. There's no need to call -synchronize after that method because the values in the registration domain are never saved. You probably meant to use that method to set up the default value YES for isFirstLaunch, but your code checks the value for the key before you register the default value! which defeats the purpose of the method. Proper use would be to call -registerDefaults: first, and then check the value associated with the key, and if the value is YES then call -setBool:forKey: to save the value NO.
A simpler option to detect the first launch would be to invert the question. Skip the -registerDefaults: call altogether and change the key to appHasRunPreviously. If no value is stored for a given key, -boolForKey: will return NO. If that happens, you know that this is the first time the app is running, and you should save YES for that key using -setBool:forKey:.
This is how you use NSUserDefaults in AppDelegate.m
+ (void)initialize
{
// Register defaults for first time
NSMutableDictionary *defs = [NSMutableDictionary dictionary];
[defs setObject:[NSNumber numberWithBool:YES] forKey:#"isFirstLaunch"];
[[NSUserDefaults standardUserDefaults] registerDefaults:defs];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
if([defaults boolForKey:#"isFirstLaunch"])
{
// Do your stuff here
[defaults setBool:NO forKey:#"isFirstLaunch"];
[defaults synchronize];
}
}
Don't set isFirstLaunch back to YES in the else-condition if you only want the view to be shown once.
You can try this
[[NSUserDefaults standardUserDefaults]setBool:YES forKey:#"AlreadyLaunched"];
[[NSUserDefaults standardUserDefaults]boolForKey:#"AlreadyLaunched"]

Open different view on initial run

I'm trying to make my app launch a different view on the first time it is loaded up. I've got this code at the moment which implements that something should happen when the app is first launched. I've got this code but it lacks the code to open Initialviewviewcontroller. I have no idea how to do this so help would be much appreciated
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
BOOL hasRunBefore = [defaults boolForKey:#"FirstRun"];
if (!hasRunBefore) {
[defaults setBool:YES forKey:#"FirstRun"];
[defaults synchronize];
// what goes here??
else
{
NSLog (#"Not the first time this controller has been loaded");
So I should launch a different view controller in the if statement. But what should I put ?
Solution No. 1
I've written a simple snippet for this thing because I use it quite a lot. You can find it here.
Feel free to use it, fork it or modify it!
Solution No. 2
You can do something like this in your AppDelelegate.m
Add this simple method at the bottom:
- (BOOL)hasEverBeenLaunched
{
// A boolean which determines if app has eer been launched
BOOL hasBeenLaunched;
// Testig if application has launched before and if it has to show the home-login screen to login
// to social networks (facebook, Twitter)
if ([[NSUserDefaults standardUserDefaults] boolForKey:#"HasAlreadyLaunched"]) {
// Setting variable to YES because app has been launched before
hasBeenLaunched = YES;
// NSLog(#"App has been already launched");
} else {
// Setting variable to NO because app hasn't been launched before
hasBeenLaunched = NO;
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"HasAlreadyLaunched"];
[[NSUserDefaults standardUserDefaults] synchronize];
// NSLog(#"This is the first run ever...");
}
return hasBeenLaunched;
}
After implementation of this method you can use it like that:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Determining Storyboard identifier for first view
NSString *storyboardID = [self hasEverBeenLaunched]? #"MainView" : #"LoginView";
// Setting proper view as a rootViewController
self.window.rootViewController = [self.window.rootViewController.storyboard instantiateViewControllerWithIdentifier:storyboardID];
return YES;
}

Local Notification

I implemented a local notification in my game app that fires up once a day for a daily bonus. It all works fine when I tap the notification banner, however, when i get in to the app from the app icon, the local notification doesn't work like it should.
Here is my code:
-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions{
.......
.......
application.applicationIconBadgeNumber = 0;
UILocalNotification *localNotif = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (localNotif)
{
NSLog(#"recieved notification %#",localNotif);
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"Daily Bonus"
message:#"You recieved 100 free coins"
delegate:nil
cancelButtonTitle:nil
otherButtonTitles:#"ok", nil];
[alert show];
[alert release];
NSUserDefaults *standardUserDefaults = [NSUserDefaults standardUserDefaults];
float balance = [standardUserDefaults floatForKey:kCurrentScore];
balance +=100.0f;
NSLog(#"%g",balance);
[standardUserDefaults setFloat:balance forKey:kCurrentScore];
[standardUserDefaults synchronize];
}
I would appreciate any help.
That's the way it works.Starting the app from it's icon will not trigger any notifications to your app, only from the banner.You should probably use the same logic as the one triggering your notification if you want to reward your users even though they didn't tap the banner - just calculate how long has it been since the app was last ran and do your stuff there.

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