Multiple single channel matrix converted to single multi channel matrix - opencv

i am working in opencv c++ api with matrices
I have 4 single channel Mat that i will like to merge into one 4 channel matrix. It is basically the rgba channels i have in 4 matrices and want to combine into one rgba image/matrix. Anyone who knows how to do that?

You can use cv::merge to do what you want. One possible usage:
cv::Mat r,g,b,a;
//Fill r,g,b,a with data
cv::Mat result;
std::vector<cv::Mat> channels;
channels.push_back(r);
channels.push_back(g);
channels.push_back(b);
channels.push_back(a);
cv::merge(channels, result);

Related

Conversion between cv::Mat and arma::mat

I am using OpenCV and also want to add some of cool functions from mlpack, which is using Armadillo matrices.
Is there an easy way to convet between cv::Mat and arms::mat?
Thanks!
OpenCV's Mat has a pointer to its data. Armadillo has a constructor that is capable of reading from external data. It's easy to put them together. Remember that Armadillo stores in column-major order, whereas OpenCV uses row-major. I suppose you'll need to add another step for transformation, before or after.
cv::Mat opencv_mat; //opencv's mat, already transposed.
arma::mat arma_mat( reinterpret_cast<double*>opencv_mat.data, opencv_mat.rows, opencv_mat.cols )
The cv::Mat constructor has a form that accepts pointer to data, and arma::mat has a function for a double* pointer to its data called memptr().
So, if you'd like to convert from arma::mat to cv::Mat, this should work:
cv::Mat opencv_mat( rows, cols, CV_64FC1, arma_mat.memptr() )

How to create a binary image from array with opencv?

I am new to opencv and I have a data array for a binary image, like [1,0,0,1,1,0,0,1...]. My goal is to read it in opencv and manipulate it with opencv functions, so how to create a binary image from raw data array with opencv?
you can easily create a Mat from that data :
unsigned char bits[] = {1,0,0,1,1,0,0,1,1};
Mat m( 3,3, CV_8UC1, bits );
if your bits were an int[] you'd have to use CV_32SC1.

Access multidimensional Mat range OpenCV

I have a 3x3x1000 OpenCV Mat matrix created using
int sz[] = {3,3,1000};
Mat bigCube(3, sz, CV_8U);
I want to do matrix operations on the 1000 separate 3x3 sub-matrices. But I can not find a way to do this.
The most obvious would be in a for-loop using Range, something like;
bigCube(Range(0,3),Range(0,3),Range(i,i+1));
//Do some operations...
But this won't compile. Is there a way to do this?

How to display an image represented by three matrices in OpenCV

I have 3 matrices (R G B) in double precision format, so all I need is OpenCV version of matlab cat function to display image. If you have any sources or references please post, I would be grateful.
There is merge() for such tasks. I'm assuming that you're using C++ for the following example code, but this function is available for C and Python too (see docs).
// Suppose you have 3 matrices (instances of class cv::Mat)
// named channelR, channelG and channelB that hold your data
std::vector<cv::Mat> channels;
channels.push_back(channelR);
channels.push_back(channelG);
channels.push_back(channelB);
cv::Mat outputImage;
merge(channels, outputImage);

Extracting HoG Features using OpenCV

I am trying to extract features using OpenCV's HoG API, however I can't seem to find the API that allow me to do that.
What I am trying to do is to extract features using HoG from all my dataset (a set number of positive and negative images), then train my own SVM.
I peeked into HoG.cpp under OpenCV, and it didn't help. All the codes are buried within complexities and the need to cater for different hardwares (e.g. Intel's IPP)
My question is:
Is there any API from OpenCV that I can use to extract all those features / descriptors to be fed into a SVM ? If there's how can I use it to train my own SVM ?
If there isn't, are there any existing libraries out there, which could accomplish the same thing ?
So far, I am actually porting an existing library (http://hogprocessing.altervista.org/) from Processing (Java) to C++, but it's still very slow, with detection taking around at least 16 seconds
Has anyone else successfully to extract HoG features, how did you go around it ? And do you have any open source codes which I could use ?
Thanks in advance
You can use hog class in opencv as follows
HOGDescriptor hog;
vector<float> ders;
vector<Point> locs;
This function computes the hog features for you
hog.compute(grayImg, ders, Size(32, 32), Size(0, 0), locs);
The HOG features computed for grayImg are stored in ders vector to make it into a matrix, which can be used later for training.
Mat Hogfeat(ders.size(), 1, CV_32FC1);
for(int i=0;i<ders.size();i++)
Hogfeat.at<float>(i,0)=ders.at(i);
Now your HOG features are stored in Hogfeat matrix.
You can also set the window size, cell size and block size by using object hog as follows:
hog.blockSize = 16;
hog.cellSize = 4;
hog.blockStride = 8;
// This is for comparing the HOG features of two images without using any SVM
// (It is not an efficient way but useful when you want to compare only few or two images)
// Simple distance
// Consider you have two HOG feature vectors for two images Hogfeat1 and Hogfeat2 and those are same size.
double distance = 0;
for(int i = 0; i < Hogfeat.rows; i++)
distance += abs(Hogfeat.at<float>(i, 0) - Hogfeat.at<float>(i, 0));
if (distance < Threshold)
cout<<"Two images are of same class"<<endl;
else
cout<<"Two images are of different class"<<endl;
Hope it is useful :)
I also wrote the program of 2 hog feature comparing with the help of the above article.
And I apply this method to check ROI region changing or not.
Please refer to the page here.
source code and simple introduction
Here is GPU version as well.
cv::Mat temp;
gpu::GpuMat gpu_img, descriptors;
cv::gpu::HOGDescriptor gpu_hog(win_size, Size(16, 16), Size(8, 8), Size(8, 8), 9,
cv::gpu::HOGDescriptor::DEFAULT_WIN_SIGMA, 0.2, gamma_corr,
cv::gpu::HOGDescriptor::DEFAULT_NLEVELS);
gpu_img.upload(img);
gpu_hog.getDescriptors(gpu_img, win_stride, descriptors, cv::gpu::HOGDescriptor::DESCR_FORMAT_ROW_BY_ROW);
descriptors.download(temp);
OpenCV 3 provides some changes to the way GPU algorithms (i.e. CUDA) can be used by the user, see the Transition Guide - CUDA.
To update the answer from user3398689 to OpenCV 3, here is a snipped code:
#include <opencv2/core/cuda.hpp>
#include <opencv2/cudaimgproc.hpp>
[...]
/* Suppose you load an image in a cv::Mat variable called 'src' */
int img_width = 320;
int img_height = 240;
int block_size = 16;
int bin_number = 9;
cv::Ptr<cv::cuda::HOG> cuda_hog = cuda::HOG::create(Size(img_width, img_height),
Size(block_size, block_size),
Size(block_size/2, block_size/2),
Size(block_size/2, block_size/2),
bin_number);
/* The following commands are optional: default values applies */
cuda_hog->setDescriptorFormat(cuda::HOG::DESCR_FORMAT_COL_BY_COL);
cuda_hog->setGammaCorrection(true);
cuda_hog->setWinStride(Size(img_width_, img_height_));
cv::cuda::GpuMat image;
cv::cuda::GpuMat descriptor;
image.upload(src);
/* May not apply to you */
/* CUDA HOG works with intensity (1 channel) or BGRA (4 channels) images */
/* The next function call convert a standard BGR image to BGRA using the GPU */
cv::cuda::GpuMat image_alpha;
cuda::cvtColor(image, image_alpha, COLOR_BGR2BGRA, 4);
cuda_hog->compute(image_alpha, descriptor);
cv::Mat dst;
image_alpha.download(dst);
You can then use the descriptors in 'dst' variable as you prefer like, e.g., as suggested by G453.

Resources