Lua not printing before file read - printing

I'm having an issue getting Lua to print before running a file open and read. This will print the strings "Reading File..." and "File Read!" but only after it has completed the getFileString() function. I want it to print "Reading File..." before it runs. I narrowed it down to file:read("*a") which is messing up all the prints in my (larger) script.
function getFileString(path)
local file, err = io.open(path, "r")
local all = file:read("*a")
file:close()
return all
end
function main()
local directory = "C:\\Documents and Settings\\All Users\\Documents\\"
print("Reading File...")
local file_all = getFileString(directory.."myFile.txt")
print("File Read!\n")
end
main()
It also didn't seem to matter whether I functionalised or not. I should mention that it's noticeable mainly as I am reading a 150MB or so file.

I think the output is simply buffered. Try adding io.stdout:setvbuf('no') before printing, which should turn buffering of output off.

Related

Lua is refusing to read from a file

I typed up my code not expecting it to work first try, and of course it didn't. I kept tweaking it for hours on end, but I kept getting the same result until I made as simple as possible.
local file = io.open("File_Name", "r")
io.output(file)
local test = io.read('*all')
io.close(file)
print(test)
After getting (no return) from this, I've decided to take a break and let someone else answer my question.
The problem with your code is that you're trying to read from whatever is defined as your input file. You only opened a file, but you didn't tell Lua to use it as the input file, so io.read won't read from the opened file, yet.
local file = io.open(filename, "r")
local test = file:read("a")
io.close(file)
print(test)
Alternatively:
local file = io.open(filename, "r")
io.input(file)
local test = io.read("a")
io.close(file)
print(test)
or
local file = io.open(filename, "r")
local test = io.input(file):read("a")
io.close(file)
print(test)
Of course you should check wether opening the file succeeded befor using the file handle.
Depending on your Lua version the read format is either *a or a. I cannot remember if both is ok in all versions. At least that's what the manual says.

Why the lua function io.write() did not work. It only display the results on the terminal, rather than writing to a file

I am learning the Lua IO library. I'm having trouble with io.write(). In Programming Design in Lua, there is a piece of code that iterates through the file line by line and precedes each line with a serial number.
This is the file I`m working on:
test file: "iotest.txt"
This is my code
io.input("iotest.txt")
-- io.output("iotest.txt")
local count = 0
for line in io.lines() do
count=count+1
io.write(string.format("%6d ",count), line, "\n")
end
This is the result of the terminal display, but this result cannot be written to the file, whether I add IO. Output (" iotest.txt ") or not.
the results in terminal
This is the result of file, we can see there is no change
The result after code running
Just add io.flush() after your write operations to save the data to the file.
io.input("iotest.txt")
io.output("iotestout.txt")
local count = 0
for line in io.lines() do
count=count+1
io.write(string.format("%6d ",count), line, "\n")
end
io.flush()
io.close()
Refer to Lua 5.4 Reference Manual : 6.8 - Input and Output Facilities
io.flush() will save any written data to the output file which you set with io.output
See koyaanisqatsi's answer for the optional use of file handles. This becomes especially useful if you're working on multiple files at a time and gives you more control on how to interact with the file.
That said you should also have different files for input and output. You'll agree that it doesn't make sense to read and write from and to the same file alternatingly.
For writing to a file you need a file handle.
This handle comes from: io.open()
See: https://www.lua.org/manual/5.4/manual.html#6.8
A file handle has methods that acts on self.
Thats the function after the : at file handle.
So io.write() puts out on stdout and file:write() in a file.
Example function that can dump a defined function to a file...
fdump=function(func,path)
assert(type(func)=="function")
assert(type(path)=="string")
-- Get the file handle (file)
local file,err = io.open(path, "wb")
assert(file, err)
local chunk = string.dump(func,true)
file:write(chunk)
file:flush()
file:close()
return 'DONE'
end
Here are the methods, taken from io.stdin
close = function: 0x566032b0
seek = function: 0x566045f0
flush = function: 0x56603d10
setvbuf = function: 0x56604240
write = function: 0x56603e70
lines = function: 0x566040c0
read = function: 0x56603c90
This makes it able to use it directly like...
( Lua console: lua -i )
> do io.stdout:write('Input: ') local result=io.stdin:read() return result end
Input: d
d
You are trying to open the same file for reading and writing at the same time. You cannot do that.
There are two possible solutions:
Read from file X, iterate through it and write the result to another file Y.
Read the complete file X into memory, close file X, then delete file X, open the same filename for writing and write to it while iterating through the original file (in memory).
Otherwise, your approach is correct although file operations in Lua are more often done using io.open() and file handles instead of io.write() and io.read().

How to load host.conf file variables in lua script

I need to load configuration variables from .conf file in lua script, and use those variables to connect to a database. I have tried using:
require "host.conf"
loadfile("host.conf") - error with unexpected token '#'
os.execute("pathToConfFile/host.lua") - and I have created a lua host file with variables in bash shell
io.popen("host.conf") etc..
None of these solutions are valid.
Is there a way to use the existing host.conf file in lua, and avoid the unexpected token error?
Thank you for your suggestions.
local original = io .open('host.conf')
local hostconf = {} -- copy contents into Lua table
for line in original :lines() do
table .insert( hostconf, line )
end ; io .close( original )
print( hostconf[1] ) -- prints line 1
You haven't specified what format your host.conf comes in, but you'll likely want to parse it better than just throwing contents in a list. Perhaps splitting each line into head / tail, based upon a delimiter ( comma, space, whatever you have between variable & value )
Thank you to everyone who helped out. My question wasn't precise and I had more to learn before I have asked and sorry about that. This is what I used to solve the problem.
local open = io.open
local function read_file(path)
local file = open(path, "r")
if not file then return nil end
local content = file:read "*a" -- *a or *all reads the whole file
local lines = {}
for line in io.lines(path) do
--print(line);
if(line:find(var)~=nil)then
local varStart=string.len(var)+2
local varEnd=string.len(line)
var=string.sub(line,varStart,varEnd)
print(var);
end
--repeat for every line
end
file:close()
return lines;
end
local fileContent = read_file("path");

How to insert file lines into table in lua

I'm trying to make a Discord bot with lua and its going well so far, but I'm having a couple problems with the IO portion of lua.
I'm trying to read a large list.txt file in lua and inserting each line into a table, but so far all of my attempts didn't work.
Any advice?
Attempt #1 spits out nil:
local open = io.open
local function read_file(path)
local file = open(path, "r") -- r read mode and b binary mode
if not file then return nil end
local content = file:read "*a" -- *a or *all reads the whole file
file:close()
return content
end
local fileContent = read_file("list.txt")
local vga_files = {}
table.insert(vga_files, fileContent)
I was not able to replicate your error running your code. Your code is valid, and is likely doing what you asked it to do.
here you tell the read_file function to return nil:
if not file then return nil end
So if the file is not found you will get nil. A good step in debugging would be to add a print in the body of this if statement and see if it is getting entered.
When you call read_file:
local fileContent = read_file("list.txt")
you pass in only a file name, this means lua will look for that where ever the code is being executed, and this location maybe different from what you expect.
I validated your code works by pointing the read at itself, and printing the result.
local open = io.open
local function read_file(path)
local file = open(path, "r") -- r read mode and b binary mode
if not file then return nil end
local content = file:read "*a" -- *a or *all reads the whole file
file:close()
return content
end
print(read_file("so_io_read_test.lua"))
Additionally to get the lines you should really used io.lines which creates an iterator that you can use in a for loop.
local vga_files = {}
for line in io.lines("list.txt") do
table.insert(vga_files, line)
end
Or alternatively you can read the file and then split the lines using gmatch.
local contents = read_file("so_io_read_test.lua")
for line in contents:gmatch("([^\n]+)") do
table.insert(vga_files, line)
end

Read whole file and print in lua

I am a complete beginner in Lua and only have a bit experience in C#.
At the moment I am usin ZeroBrane Studio as an IDE. I am trying to read a file and print the whole file to console like this:
function readAll(file)
local f = io.open(file, "rb")
local content = f:read("*all")
f:close()
return content
end
print(readAll("test.txt"))
but I get an error on line 8, which is local content = f:read("*all") with this message: attempt to index local 'f' (a nil value)
What is wrong with my code? I am explicitly not using the lines iterator here.
Btw. I also tried to use these answers by copy-pasting: How to read data from a file in Lua
Reading whole files in Lua
but no luck
The error message means that the file does not exist or cannot be opened.
Use local f = assert(io.open(file, "rb")) to see what error you get.
Or local f, err = io.open(file, "rb") and print or handle err if f == nil.

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