How to download and install imageJLibrary in netbeans - image-processing

I'm new to java and image processing. I want to develop a java application with functionalities like thresholding and hitorgrams related operations. I have considered about 2 image processing libraries; JAI and imageJ.
I have found that imajeJ is more suitable, but when i searched for it to download i only found a tool instead of a library. Can someone tell me where i can download imageJ api(/library) and install it, so i can use it in netbeans.

Download the latest ImageJ jar from here and add it as an external library for your project. You can then program to the API as described in the API documentation. The servlet example provided here may be of use.

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Importing DirectXTex

I am returning to an old DX9 project and have found a lot of my libraries have since been deprecated, specifically all D3DX files.
I'm trying to import DirectXTex to replace D3DX11Tex.
I've downloaded the library from its github page here
To add it I've added the file path to DirectXTex to additional dependencies but when I include it in my texture header file it's underlined in red.
Can anyone tell me what I'm doing wrong? Is it necessary to include additional dependencies in header files? I haven't open up visual studio in a long time and am a bit rusty.
What version of Visual Studio and the Windows SDK are you using? I have fairly detailed instructions here.
You should take a few moments to read this post as you may find that DirectX Tool Kit is a better fit for your project needs than DirectXTex or vice-versa.

What is the deference between OpenCV2.4.10 and JavaCV 0.10

I want to know if I download the OpenCV2.4.10, is there the need of JavaCV 0.10 or not, because in the extracted folder of OpenCV2.4.10 inside \OpenCV\build\java there is a Jar file named opencv-2410.jar. I am using Java Language to use OpenCV library. But I also saw JavaCV which can be found at http://bytedeco.org website, when I downloaded all Jars, here I also found named opencv.jar file. Now I don't know what is the deference between them, in Java Language which one is better to use. If use OpenCV2.4.10 is need to JavaCV 0.10? and if use JavaCV 0.10 is need to OpenCV2.4.10? or both of them can be independent used? the If anyone know about this please tell me, Thanks in advance!!
OpenCV library is written in C/C++. Java wrappers are written so that, C/C++ code could be invoked with JNI. JavaCV( unofficial ) and OpenCV( official ) are completely independent java wrappers to use OpenCV from Java.
I suggest you use OpenCV downloaded from offical opencv.org website or from OpenCV github repo(1). Here java wrappers are auto generated during build and so all C/C++ OpenCV functions will have corresponding Java wrappers. This way, every new release or even development versions of OpenCV could be used from Java. This also helps with reading documentation as function parameters matches nearly.
JavaCV is a popular Java wrapper for OpenCV maintained by independent developer(s). It also add helper classes for easier usage. But here, wrappers are not auto generated and so you will need to wait for developers to update to newer versions.

Java: How to open a library?

I want to open libraries, because currently I want to see the algorithms used for drawing, modify them and implement them in my program. For example: I have tried to create an algorithm on my own for lines. But I failed. And even if I had succeeded, I fear that it might not give the same result as the algorithm in the libraries. And I don't want this to happen. That's why I want to copy the algorithms used for the methods in libraries. And I really hope that this will help me create the application I'm currently working on and with other applications in the future.
I tried to open the libraries with a code editor. But I had troubles finding the libraries- I don't really know where are they placed nor in what files are their codes stored.
How to open a Java library? Or is there a place in the Internet where the code is uploaded?
It sounds like what you want is to get inside the standard Java libraries (so you can see the code for methods like Graphics.drawLine()).
You can download the source files from the same place you got the JDK, if you are on Windows or Linux. For the Mac, see this question. You can even set up Eclipse so that you can debug into that source as if it were your own code.
However, you will probably not find line-drawing code in Java in these libraries - the Graphics implementation will almost certainly use native methods, and may just call existing methods in the OS.
If you are specifically looking for line drawing algorithms, another option would be to look at the Wikipedia page for the Bresenham (aliased) or Wu (antialiased) algorithm.
Edit:
The part of a Graphics2D call that actually puts pixels on the screen is probably inside a system call and therefore the source would not be available.
A java vector graphics library like Batik might have source for some of these algorithms, but probably relies on the Graphics2D calls for most of them. So, you might look for a comprehensive vector graphics library written in a language other than Java, where those graphics calls do not already exist by default.
Alternately, checking the table of contents for a computer graphics book might point you at a variety of algorithms that you could look up on Wikipedia.
For any given library:
Make sure to obey all licenses when using another's code
If you are referring to the Java SDK source code, you can find it here: http://grepcode.com/
If the project is open source, you can usually just get the source from the project website. No problem, though make sure to obey their license.
If the project is NOT open source, well, then you're in a pickle licensing wise, so I do NOT endorse this, however, you would need to use a Java Decompiler such as JD-Gui
As far as what drawing algorithms to use, there are so many different ones (obviously, people have been trying to draw quickly for many many years), your best bet is to figure out exactly what you need to do and then search for that specific need separately. There isn't really a good repository of ALL of them, except maybe wikipedia.
If you are using the libraries they are on your classpath. Check out how to figure out your classpath in whichever IDE you are using and you can find the JARs you depend on. If they are packaged with sources all you need to do it unjar them and look at the sources.
If you don't have access to the sources you can get the code using a Java Decompiler.
If you are trying to look at a standard Java library, see the other answers about getting the source to the JDK.
If you are interested in an open source library (such as something maintained by the Apache project), look on the site of the project for a 'source jar' which you can open with a standard zip utility.
If the library you want is not open source or you cannot find the source for it, you can try to decompile it. If you are using Eclipse, try this decompiler.

How to convert ODT to DOC/RTF without openoffice.org

Is there any way to convert odt documents to doc or rtf on linux without openoffice or any library that relies on having openoffice installed ?
OpenOffice.org and its derivatives (LibreOffice, Symphony, etc) currently have one of the best converters between ODF and the Microsoft formats (besides the ODF support built into MS Office).
If those converters are not an option for you, you can choose between some alternatives: Foremost you might want to check out the KOffice project which also offers command line tools for file conversion:
KOffice - File Filters
Then there is another open source project with a free BSD license available on SourceForge:
OpenXML/ODF Translator
This project offers not only add-ins for Microsoft Office, but also a stand-alone command line version which also runs on Linux.
Then there would also be a different approach: You can automate Google Docs using command line tools:
googlecl: Command line tools for the Google Data APIs
Google Docs file conversion have internally been based on the OpenOffice.org file filters, but as far as I know they have been replaced by Aspose, a library for document formats.
Aspose is available in several versions, and as you have a Linux dependency you might want to check out their Java version.
Aspose.Words for Java
The library has its price, but you won't find another library that is not a full office suite with that quality.
If you don't want to use OpenOffice, Google Docs is your best bet. Cross-platform, web-based, and free, it takes about 2 minutes. You would upload the file, and check convert, then redownload as a doc or pdf (depends on what you want).
http://docs.google.com/
You could try this freeware (Docx2Rtf) and run it under WINE.
Checkout unoconv. It relies on OpenOffice.org its core, but it doesn't rely on any GUI packages. I assume this is what you want?
Use http://zamzar.com/ It has great support for all those formats. And is not reliant on any other installed program.
And of course, being a web page, it will work on any OS.

PDFTK Alternative

We've been using a free commandline utility called PDFTK which we make a system call to from a Ruby on Rails app to split PDFs into individual pages. However, it only supports PDF Version 1.4 and back.
Can anyone recommend another utility or gem/Rails plugin to similarly manipulate later version PDFs?
Thanks
pdftk is built on iText (dated 2002). It should be possible to tweak it so that it builds with the latest version of iText, or alternatively install java and call iText directly.
There is another compilation v2.01.
I have tried with v1.5 specs PDF file and it works.
Get it at: http://www.pdflabs.com/tools/pdftk-the-pdf-toolkit/

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