I have created a very basic application using the Utility Application template in Xcode 4.2 in which I want an integer variable obtained from a slider or text field in my FlipsideViewController available in my MainViewController.
I have been searching for hour on global variables but can't find a nice simple answer that works for my specific case.
Please help
(note: I am very new at developing for IOS and objective C. Dumb your answer down for me as much as you are capable!)
Thanks a lot
The following is a basic version of my code showing what I want to do.
FlipSideViewController.h
#import <UIKit/UIKit.h>
#class FlipsideViewController;
#protocol FlipsideViewControllerDelegate
- (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller;
#end
#interface FlipsideViewController : UIViewController
#property (weak, nonatomic) id <FlipsideViewControllerDelegate> delegate;
- (IBAction)done:(id)sender;
- (IBAction)sliderChange:(id)sender;
#property (weak, nonatomic) IBOutlet UILabel *sliderValueOnFlipside;
#end
FlipSideViewController.m
#import "FlipsideViewController.h"
#interface FlipsideViewController ()
#end
#implementation FlipsideViewController
#synthesize sliderValueOnFlipside;
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)viewDidUnload
{
[self setSliderValueOnFlipside:nil];
[super viewDidUnload];
}
- (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
#pragma mark - Actions
- (IBAction)done:(id)sender
{
[self.delegate flipsideViewControllerDidFinish:self];
}
- (IBAction)sliderChange:(id)sender {
UISlider *slider = (UISlider *) sender;
int var = [slider value];
sliderValueOnFlipside.text = [NSString stringWithFormat:#"Slider Value is %d",var];
}
#end
MainViewController.h
#import "FlipsideViewController.h"
#interface MainViewController : UIViewController <FlipsideViewControllerDelegate>
- (IBAction)showInfo:(id)sender;
#property (weak, nonatomic) IBOutlet UILabel *sliderValueOnMain;
#end
MainViewController.m
#import "MainViewController.h"
#interface MainViewController ()
#end
#implementation MainViewController
#synthesize sliderValueOnMain;
- (void)viewDidLoad
{
[super viewDidLoad];
sliderValueOnMain.text = [NSString stringWithFormat:#"Slider Value from flipside is %d", var];
}
- (void)viewDidUnload
{
[self setSliderValueOnMain:nil];
[super viewDidUnload];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
#pragma mark - Flipside View
- (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller
{
[self dismissModalViewControllerAnimated:YES];
}
- (IBAction)showInfo:(id)sender
{
FlipsideViewController *controller = [[FlipsideViewController alloc] initWithNibName:#"FlipsideViewController" bundle:nil];
controller.delegate = self;
controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:controller animated:YES];
}
#end
I can easily get the value of the slider to be displayed on the flipside view however I also want that value displayed on the main view.
Global variables are generally frowned upon in polite programming circles.
If you want a method in MainViewController to react to a change in state in FlipsideViewController, then you could make MVC a delegate of FVC, and have FVC call a method on MVC when the value changes.
There's a good explanation of the delegate design pattern here: http://mobiledevelopertips.com/objective-c/the-basics-of-protocols-and-delegates.html
Related
I'm having trouble figuring out why I'm getting a nil delegate for this call. It seems like I'm setting the delegate just fine.
LogoutViewController.h
#protocol SomeNewDelegate <NSObject>
#required
- (void)someMethod;
#end
#interface LogoutViewController : UIViewController
#property (nonatomic, weak) id<SomeNewDelegate> delegate;
LogoutViewController.m
- (IBAction)logoutButtonTapped:(id)sender {
NSLog(#"logout tapped");
[self.delegate someMethod];
[self dismissViewControllerAnimated:YES completion:nil];
}
MainViewController.m
#interface MainViewController () <UIScrollViewDelegate, SomeNewDelegate>
#property (nonatomic, strong) LogoutViewController *logoutVC;
#end
#implementation MainViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.logoutVC.delegate = self;
}
- (void)someMethod {
NSLog(#"someMethod");
}
someMethod never gets called and I don't see why the delegate is nil. Any help?
Use below code in viewDidload
LogoutViewController *logoutVC = [[LogoutViewController alloc]init];
logoutVC.delegate = self;
Remove LogoutViewController from property.
I have used this and its working fine.
Hope its working for you.
Edited code in .h file
#protocol syncDataDelegate <NSObject>
#required
- (void) offlineSyncProcess;
#end
#interface LoginViewController : UIViewController
{
id <syncDataDelegate> syncDelegate;
}
#property (retain) id syncDelegate;
in .m file
#implementation LoginViewController
{
// your code
}
#synthesize syncDelegate;
- (IBAction)logoutButtonTapped:(id)sender {
NSLog(#"logout tapped");
[syncDelegate offlineSyncProcess];
}
You can call delegate method from here in LoginViewController.m file from any method.
in My Delegate implementation
in .m file
#interface MainViewController ()<syncDataDelegate>
#end
#implementation MainViewController
- (void)viewDidLoad
{
[super viewDidLoad];
LoginViewController *LVC = [[LoginViewController alloc]init];
LVC.syncDelegate = self;
}
now use the delegate methode here
- (void) offlineSyncProcess
{
// your code here
}
this code is working in my project, check this in your project.
Make sure your logoutVC is not nil when you try to set the delegate property for it.
You can implement the setDelegate method in your LogoutViewController.m. Then use break point to make sure it is invoked.
Delegate is nil because your logoutVC is nil, you haven't allocated memory to the logoutvc property.
Just before self.logoutVC.delegate = self
Add following code
self.logoutVC = [[LogoutViewController alloc]init];
Everything will start working automatically.
So this a beginner's question, I have to admit, to you guys, but I really have no idea what I should do ,and it have taken me several hrs to try to fix it.
So: My question is that why the UILabel is nil when I want to update its text?
Details:
1:I have two Views and DetectionView is the initial View where there is a UILabel and a bar button item named "Setting" in the toolbat at the button of this view, and second View is the EnterCommandView where there is a UITextField and a bar button item named "save" in the toolbar at the top of this view.
2: After I enter a String, After the app finish launching, I click Setting, then I segue form first View to second View. In second, I enter some string in the UITextField and then click "Save" button, the second View is dismissed, and then I go back to the Initial View,
3: When I go back to the InitialView, the String just entered should appear in the UILabel, but , right it does not, which is exactly my problem, And then I set a breakpoint at the place where I update the UILabel, I have the info at the end of this post, saying UILabel is nil
Code:
EnterCommnadViewController.h
#import <UIKit/UIKit.h>
#import "RscMgr.h"
#protocol EnterCommandDelegate <NSObject>
#optional
-(void) commandEntered:(NSString*)command;
#end
#interface EnterCommandViewController : UIViewController <RscMgrDelegate,EnterCommandDelegate>
{
RscMgr* rscMgr;
IBOutlet UITextField *inputTextField;
}
-(void)sendMessage:(NSString*)message;
-(id)initWithDelegate:(id)delegateToBe;
- (IBAction)cancelPressed;
- (IBAction)savePressed;
#property (nonatomic,weak) id<EnterCommandDelegate> delegate;
#end
EnterCommandViewController.m
#import "EnterCommandViewController.h"
#import "DetectionViewController.h"
#interface EnterCommandViewController () <UITextFieldDelegate>
{
#private
BOOL connected;
}
#end
#implementation EnterCommandViewController
#synthesize delegate;
- (void)viewDidLoad {
[super viewDidLoad];
[inputTextField becomeFirstResponder];
}
-(void) viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
inputTextField.delegate = self;
}
-(void) viewWillDisappear:(BOOL)animated{
[super viewWillDisappear:animated];
inputTextField.delegate = nil;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
- (IBAction)cancelPressed {
[self dismissViewControllerAnimated:YES completion:^{}];
}
- (IBAction)savePressed {
if([[[UIDevice currentDevice]systemVersion] compare:#"7.0" options:NSNumericSearch] != NSOrderedAscending){
NSLog(#"SYStem version > 7.0");
}
if(delegate&&[delegate respondsToSelector:#selector(commandEntered:)]){
[delegate commandEntered:inputTextField.text];
}
[self dismissViewControllerAnimated:YES completion:nil]; //commened: ^{}
}
#end
DetectionViewController.h
#import <UIKit/UIKit.h>
#import "EnterCommandViewController.h"
#interface DetectionViewController : UIViewController <EnterCommandDelegate>{
}
- (IBAction)showSettings:(UIBarButtonItem *)sender;
#property (nonatomic, strong) EnterCommandViewController* enterCVC;
#property (nonatomic, strong) IBOutlet UILabel *showReceivedCommand;
#end
DetectionViewController.m
#import <Foundation/Foundation.h>
#import "DetectionViewController.h"
#implementation DetectionViewController
#synthesize showReceivedCommand;
#synthesize enterCVC;
- (IBAction)showSettings:(UIBarButtonItem *)sender {
}
-(void) viewDidLoad{
[super viewDidLoad];
}
#pragma mark - EnterCommandDelegate function(s)
-(void)commandEntered:(NSString *)command{
dispatch_async(dispatch_get_main_queue(), ^{
showReceivedCommand.text = command;
});
}
#pragma mark -sugue
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
enterCVC = (EnterCommandViewController*)segue.destinationViewController;
[enterCVC setDelegate:self];
}
#end
Below is what I got when I set a breakPoint AT DetectionViewController.m --> -(void)commmandEntered:(NSString*)command{} --> showReceivedCommand.text = command;
self DetectionViewController * 0x1465132a0 0x00000001465132a0
command NSString * #"testStringJustEntered" 0x000000017424ada0
showReceivedCommand UILabel * 0x1465149d0 0x00000001465149d0
UIView UIView
UIResponder UIResponder
_layer CALayer * 0x17409ae50 0x000000017409ae50
_gestureInfo id 0x0 0x0000000000000000
_gestureRecognizers NSMutableArray * nil 0x0000000000000000
_subviewCache NSArray * #"0 objects" 0x00000001740033b0
_charge float 0 0
_tag NSInteger 0 0
_viewDelegate UIViewController * nil 0x0000000000000000
_backgroundColorSystemColorName NSString * nil 0x0000000000000000
_countOfMotionEffectsInSubtree NSUInteger 0 0
_viewFlags <anonymous struct>
There is nothing Wrong with UILabel, the problem, I guess, is the format of the "commnad" is not compatible with the text in UILabel.
Try follow code for the delegate function:
-(void)commandEntered:(NSString *)command{
dispatch_async(dispatch_get_main_queue(), ^{
NSString* str1=#"";
NSString* str=[str1 stringByAppendingString:command];
showReceivedCommand.text = str;
});
}
I'm just starting to learn Objective-C and I'm not 100% on all the syntax yet, and I think that might be where I'm having trouble, then again I'm not sure. I'm trying to get one view controller to send a message to its parent/callee view controller. I have it set up like this:
//ParentViewController.h
#import "SubViewController.h"
#interface ParentViewController : UIViewController <SubViewControllerDelegate>
- (void) sendMessageToParent:(NSInteger)num;
#end
This is the implementation:
//ParentViewController.m
#implementation ParentViewController
- (void) sendMessageToParent:(NSInteger)num
{
NSLog(#"Message is %d", num);
}
- (void) buttonPushed
{
[self performSegueWithIdentifier:#"SubView" sender:sender];
}
#end
Here's the other view controller setup:
//SubViewController.h
#protocol SubViewControllerDelegate <NSObject>
- (void) sendMessageToParent:(NSInteger)num;
#end
#interface SubViewController : UIViewController
#property (nonatomic, weak) id <SubViewController> delegate;
#end
And implementation:
//SubViewController.m
#implementation SubViewController
#synthesize delegate;
- (void) something
{
[self.delegate sendMessageToParent:4];
[self.dismissViewControllerAnimated:YES completion:nil];
}
Appreciate any help, thanks.
You need to add to ParentViewController:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"SubView"])
{
SubViewController *vc = [segue destinationViewController];
vc.delegate = self;
}
}
You need to add handler for prepareForSegue and set .delegate properly there. I don't think your SubviewController has delegate set to the parent one.
Looks like you're not setting SubViewController's delegate to SuperViewController. You'd do this typically when you instantiate SubViewController. e.g. subViewController.delegate = self
ParentViewController.h
#interface ParentViewController : UIViewController
#end
ParentViewController.m
#implementation ParentViewController <SubViewControllerDelegate> // Better to place this in .m than .h
#pragma mark - SubViewController Delegate
- (void)sendMessageToParent:(NSInteger)num
{
NSLog(#"Message is %d", num);
}
- (void)buttonPushed
{
[self performSegueWithIdentifier:#"SubView" sender:sender];
}
#end
SubViewController.h
#protocol SubViewControllerDelegate <NSObject>
- (void)sendMessageToParent:(NSInteger)num;
#end
#interface SubViewController : UIViewController
#property (nonatomic, weak) id<SubViewController> delegate;
#end
SubViewController.m
#implementation SubViewController
// #synthesize delegate; // Not necessary, old fashioned
- (void)something
{
// Set a breakpoint here and step through, you're not setting your delegate, so this conditional is not being hit
if (self.delegate && [self.delegate respondsToSelector:#selector(sendMessageToParent:)])
{
[self.delegate sendMessageToParent:4];
}
[self.dismissViewControllerAnimated:YES completion:nil];
}
I have a VC of custom type LVSBBSettingsViewController for user settings. The VC is presented by a main menu in LVSMainViewController. The main VC sets the values of the controls in the settings VC programatically. However, when the settings view appears, the controls all revert to the values assigned to them in the storyboard.
I am using delegation to close the settings view and to pass data from the settings VC back to the main VC when it closes. But I don't think that's what's causing the problem since the same thing happens even if I remove that.
What's causing this? I have a feeling I'm missing something really simple here...
LVSBBSettingsViewController.h:
#import <UIKit/UIKit.h>
#class LVSBBSettingsViewController;
#pragma mark LVSBBSettingsViewController Delegate
#protocol LVSBBSettingsViewControllerDelegate <NSObject>
- (void)settingsViewControllerDidCancel:(LVSBBSettingsViewController *)controller;
- (void)settingsViewControllerDidSave:(LVSBBSettingsViewController *)controller;
#end
#pragma mark LVSBBSettingsViewController
#interface LVSBBSettingsViewController : UITableViewController
#property (nonatomic, weak) id <LVSBBSettingsViewControllerDelegate> delegate;
#property (weak, nonatomic) IBOutlet UISwitch *showBranchVarLabelsSwitch;
#property (weak, nonatomic) IBOutlet UISwitch *useAnimationSwitch;
#property (weak, nonatomic) IBOutlet UISwitch *showAllNodesSwitch;
#property (weak, nonatomic) IBOutlet UILabel *tempLabel;
- (IBAction)cancel:(id)sender;
- (IBAction)done:(id)sender;
#end
LVSBBSettingsViewController.m:
#import "LVSBBSettingsViewController.h"
#interface LVSBBSettingsViewController ()
#end
#implementation LVSBBSettingsViewController
// ... Xcode-generated stuff ...
- (IBAction)cancel:(id)sender
{
[self.delegate settingsViewControllerDidCancel:self];
}
- (IBAction)done:(id)sender
{
[self.delegate settingsViewControllerDidSave:self];
}
#end
LVSBBMainViewController.h:
#import <UIKit/UIKit.h>
#import "LVSBBSettingsViewController.h"
#interface LVSMainViewController : UIViewController <LVSBBSettingsViewControllerDelegate>
#end
LVSBBMainViewController.m:
#import "LVSMainViewController.h"
#import "LVSBBMasterViewController.h"
#interface LVSMainViewController ()
#end
#implementation LVSMainViewController
{
LVSBBMasterViewController *bbmvc;
}
// ...
- (void)viewDidLoad
{
[super viewDidLoad];
// Get main storyboard
UIStoryboard *st = [UIStoryboard storyboardWithName:[[NSBundle mainBundle].infoDictionary objectForKey:#"UIMainStoryboardFile"] bundle:[NSBundle mainBundle]];
// Instantiate bbmvc
bbmvc = [st instantiateViewControllerWithIdentifier:#"BBMasterViewControllerStoryboard"];
// Initialize settings
bbmvc.showBranchVarLabels = YES;
bbmvc.useAnimation = YES;
bbmvc.showAllNodes = NO;
}
...
#pragma mark LVSBBSettingsViewController Delegate
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"ShowSettings"])
{
// Get pointer to settings VC
UINavigationController *navigationController = segue.destinationViewController;
LVSBBSettingsViewController *settingsViewController = [navigationController viewControllers][0];
// Set delegate
settingsViewController.delegate = self;
// Populate settings VC
// (same problem occurs if I replace right-hand sides of next 3 lines with NO;)
settingsViewController.showBranchVarLabelsSwitch.on = bbmvc.showBranchVarLabels;
settingsViewController.useAnimationSwitch.on = bbmvc.useAnimation;
settingsViewController.showAllNodesSwitch.on = bbmvc.showAllNodes;
settingsViewController.tempLabel.text = #"HELLO";
}
}
- (void)settingsViewControllerDidCancel:(LVSBBSettingsViewController *)controller
{
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void)settingsViewControllerDidSave:(LVSBBSettingsViewController *)controller
{
// Set settings in bbmvc
bbmvc.showBranchVarLabels = controller.showBranchVarLabelsSwitch.on;
bbmvc.useAnimation = controller.useAnimationSwitch.on;
bbmvc.showAllNodes = controller.showAllNodesSwitch.on;
[self dismissViewControllerAnimated:YES completion:nil];
}
#end
UPDATE: As a workaround, I added properties in LVSBBSettingsViewController that match the properties in LVSMainViewController. In prepareForSegue:sender:, I set those properties instead of setting the controls directly. Then in viewDidLoad in LVSBBSettingsViewController, I set the control values based on the properties. This seems to work. Still not sure why I can't set the control values directly, though.
I am developing application for iOS7 in xcode 5. I have a view controller ADMSViewController
The .h file is as follows
#import <UIKit/UIKit.h>
#import "IMTWebView.h"
#interface ADMSViewController : UIViewController <UIWebViewDelegate,IMTWebViewProgressDelegate>
{
NSString *barcode;
NSString *vinNumber;
NSTimer *timer;
}
#property (nonatomic,retain) IBOutlet UIWebView *webView;
#property (nonatomic,retain) IBOutlet UIProgressView *progressView;
#end
The .m file is as follows
#import "ADMSViewController.h"
#import <QuartzCore/QuartzCore.h>
#implementation ADMSViewController
#synthesize webView;
#synthesize progressView;
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://google.com/"]]];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[self.navigationController setNavigationBarHidden:YES animated:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
[self.navigationController setNavigationBarHidden:NO animated:animated];
}
- (void)webView:(IMTWebView *)_webView didReceiveResourceNumber:(int)resourceNumber totalResources:(int)totalResources {
[self.progressView setProgress:((float)resourceNumber) / ((float)totalResources)];
if (resourceNumber == totalResources) {
_webView.resourceCount = 0;
_webView.resourceCompletedCount = 0;
}
}
- (void)viewDidUnload
{
[super viewDidUnload];
self.webView = nil;
self.progressView = nil;
}
#end
The IMTWebview.h file is as follows
#import <UIKit/UIKit.h>
#class IMTWebView;
#protocol IMTWebViewProgressDelegate <NSObject>
#required
- (void) webView:(IMTWebView*)webView didReceiveResourceNumber:(int)resourceNumber totalResources:(int)totalResources;
#end
#interface IMTWebView : UIWebView {
}
#property (nonatomic, assign) int resourceCount;
#property (nonatomic, assign) int resourceCompletedCount;
#property (nonatomic, assign) id<IMTWebViewProgressDelegate> progressDelegate;
#end
the IMTWebCiew.m file is as follows
#import "IMTWebView.h"
#interface UIWebView ()
-(id)webView:(id)view identifierForInitialRequest:(id)initialRequest fromDataSource:(id)dataSource;
-(void)webView:(id)view resource:(id)resource didFinishLoadingFromDataSource:(id)dataSource;
-(void)webView:(id)view resource:(id)resource didFailLoadingWithError:(id)error fromDataSource:(id)dataSource;
#end
#implementation IMTWebView
#synthesize progressDelegate;
#synthesize resourceCount;
#synthesize resourceCompletedCount;
-(id)webView:(id)view identifierForInitialRequest:(id)initialRequest fromDataSource:(id)dataSource
{
[super webView:view identifierForInitialRequest:initialRequest fromDataSource:dataSource];
return [NSNumber numberWithInt:resourceCount++];
}
- (void)webView:(id)view resource:(id)resource didFailLoadingWithError:(id)error fromDataSource:(id)dataSource {
[super webView:view resource:resource didFailLoadingWithError:error fromDataSource:dataSource];
resourceCompletedCount++;
if ([self.progressDelegate respondsToSelector:#selector(webView:didReceiveResourceNumber:totalResources:)]) {
[self.progressDelegate webView:self didReceiveResourceNumber:resourceCompletedCount totalResources:resourceCount];
}
}
-(void)webView:(id)view resource:(id)resource didFinishLoadingFromDataSource:(id)dataSource
{
[super webView:view resource:resource didFinishLoadingFromDataSource:dataSource];
resourceCompletedCount++;
if ([self.progressDelegate respondsToSelector:#selector(webView:didReceiveResourceNumber:totalResources:)]) {
[self.progressDelegate webView:self didReceiveResourceNumber:resourceCompletedCount totalResources:resourceCount];
}
}
#end
My issue is that the progress bar is not animating in the webview. Please help me as I am a newbie to ios development. If there is any other method to implement the same, do inform me.
Thank you in advance for your answers.
For this kind of thing, you can only really 'detect' page size by using Content-Length headers, but otherwise you can still present a loading control (like one of the moving zebra crossing type bars which doesn't show a discrete % progress but shows that activity is occurring.. or even just a UIActivityIndicator). You could try a ready-made class like http://allseeing-i.com/ASIHTTPRequest/ASIWebPageRequest too, which CAN show progress. The author states:
ASIWebPageRequests do not currently support progress tracking for an entire request with its external resources. However, progress updates from external resource requests are passed on to your delegate, so with a bit of work it may be possible to implement this yourself.