Tutorial for SLComposeViewController sharing [closed] - ios

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What are the steps I need to follow to use iOS 6's new SLComposeViewController to post to Facebook, Twitter or Sina Weibo?

For details on this framework please see Apple's Social Framework Class Reference
Additional tutorials:
http://soulwithmobiletechnology.blogspot.com/2012/07/tutorial-how-to-use-inbuilt.html
http://www.mobile.safilsunny.com/iphone/integrating-facebook-ios/
https://rudeboy-quickies.blogspot.com/2012/06/steps-to-integrate-facebook-in-ios6.html
For this example, we will be using the SLComposeViewController's SLServiceTypeFacebook. If you wish to use Twitter or SinaWeibo just change out the SLServiceType to one of the following:
SLServiceTypeFacebook
SLServiceTypeSinaWeibo
SLServiceTypeTwitter
iOS 6 has made it very easy to post directly to Facebook, Twitter or Sina Weibo using the SLComposeViewController. This works very similarly to iOS 5's TWTweetComposeViewController.
First, in your view controller's header file (.h) #import the Social Framework and the Accounts Framework.
#import <Social/Social.h>
#import <Accounts/Accounts.h>
Here we will declare a simple UIButton and an IBAction that we will later link to that button and a void (sharingStatus) which will be used to check that the selected sharing service is available.
#interface ViewController : UIViewController
#property (weak, nonatomic) IBOutlet UIButton *easyFacebookButton;
- (IBAction)facebookPost:(id)sender;
- (void)sharingStatus;
#end
#implementation ViewController
Then, in your implementation file (.m), we'll start by implementing the (sharingStatus) void that we declared in the header file. sharingStatus uses SLComposeViewController's isAvailableForServiceType BOOL to return whether or not you can post to the service specified in its argument. In this case, we will use the service type SLServiceTypeFacebook. If the service is available the post button will be enabled with an alpha value of 1.0f, and if the service isn't available the button will be disabled its alpha value set to 0.5f.
- (void)sharingStatus {
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook]) {
NSLog(#"service available");
self.easyFacebookButton.enabled = YES;
self.easyFacebookButton.alpha = 1.0f;
} else {
self.easyFacebookButton.enabled = NO;
self.easyFacebookButton.alpha = 0.5f;
}
}
Here we will set up the IBAction that will call up the composer. For good practice, we will check isAvailableForServiceType again to avoid calling up the composer for a service type that isn't available. (Incase something went wrong during the last check, or if availability somehow changed in the fraction of a second in between tapping the post button and the composers all/init. The code below has been set up to display a Facebook composers sheet with text, an image, and a link. This action also utilises a completion handler for the composer's cancelled and done results.
- (IBAction)facebookPost:(id)sender {
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook]) {
SLComposeViewController *mySLComposerSheet = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[mySLComposerSheet setInitialText:#"iOS 6 Social Framework test!"];
[mySLComposerSheet addImage:[UIImage imageNamed:#"myImage.png"]];
[mySLComposerSheet addURL:[NSURL URLWithString:#"http://stackoverflow.com/questions/12503287/tutorial-for-slcomposeviewcontroller-sharing"]];
[mySLComposerSheet setCompletionHandler:^(SLComposeViewControllerResult result) {
switch (result) {
case SLComposeViewControllerResultCancelled:
NSLog(#"Post Canceled");
break;
case SLComposeViewControllerResultDone:
NSLog(#"Post Sucessful");
break;
default:
break;
}
}];
[self presentViewController:mySLComposerSheet animated:YES completion:nil];
}
}
In viewWillAppear we will register an observer to ACAccountStoreDidChangeNotification so the application can be notified when account information changes. This observer will then be removed in viewDidDisappear.
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(sharingStatus) name:ACAccountStoreDidChangeNotification object:nil];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
[[NSNotificationCenter defaultCenter] removeObserver:ACAccountStoreDidChangeNotification];
}
And finally, open up interface builder and add a UIButton which will be the post button. Then in the connections inspector link the IBOutlet and IBAction we created earlier to the button, and that's it! You're done!

Just use this code to share on Facebook.
SLComposeViewController *controllerSLC = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[controllerSLC setInitialText:#"First post from my iPhone app"];
[controllerSLC addURL:[NSURL URLWithString:#"http://www.appcoda.com"]];
[controllerSLC addImage:[UIImage imageNamed:#"test.jpg"]];
[self presentViewController:controllerSLC animated:YES completion:Nil];
If you want this for Twitter then just change SLServiceTypeTwitter.

Safe Use of SLComposeViewController
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook])
{
SLComposeViewController *fbPost = [SLComposeViewController
composeViewControllerForServiceType: SLServiceTypeFacebook];
[fbPost setInitialText:#"Text You want to Share"];
[fbPost addImage:[UIImage imageNamed:#"shareImage.png"]];
[self presentViewController:fbPost animated:YES completion:nil];
[fbPost setCompletionHandler:^(SLComposeViewControllerResult result) {
switch (result) {
case SLComposeViewControllerResultCancelled:
NSLog(#"Post Canceled");
break;
case SLComposeViewControllerResultDone:
NSLog(#"Post Sucessful");
break;
default:
break;
}
[self dismissViewControllerAnimated:YES completion:nil];
}];
}

Related

SLComposecontroller does not disable post button for long messages

I used SLComposerController, but it is not disabling the post button when the character count exceeds 140 character . I want to post an URL ,image and initial text on Twitter via my iOS application. How to do this?
It is up to the user to set the correct length to send, but I think it won't send if it is too long, or give you a callback if it didn't work.
Here is what I did:
-(void) postOnTwitterInsideView:(UIViewController *)viewController
message:(NSString *)postMessage{
if( [SLComposeViewController isAvailableForServiceType:SLServiceTypeTwitter] ){
SLComposeViewController *twitterPost = [SLComposeViewController
composeViewControllerForServiceType:SLServiceTypeTwitter];
[twitterPost setCompletionHandler:^(SLComposeViewControllerResult result){
switch (result) {
case SLComposeViewControllerResultDone:
// tell user message was sent
break;
case SLComposeViewControllerResultCancelled:
// tell user message was not sent
break;
default:
break;
}
}];
[twitterPost addImage:self.imagePost];
[twitterPost setInitialText:postMessage];
[viewController presentViewController:twitterPost
animated:YES
completion:nil];
} else {
// tell user he has to activate this service in his settings of iOS
}
}

Warning: Attempt to present * on * whose view is not in the window hierarchy

i am new to objective C and im trying to make a share button for twitter in my game. Im using spritebuilder to create all my buttons and sprites. All of my code lies in MainScene.m while my code for twitter share sheet is in ShareViewController.m
In my MainScene.m file i have a method sendToController, which using an object of shareViewController calls a method postToTwitter which is in ShareViewController.m. Due to some reason this tweetsheet is not visbile and from what i gather is that there is a window heirachy problem which i am not able to solve.
Here is the code in MainScene.m
ShareViewController *_shareViewController;
#synthesize shareViewController;
(void)sendToController {
_shareViewController = [ShareViewController alloc];
[_shareViewController postToTwitter];
}
Here is the code for ShareViewController.m
#implementation ShareViewController {
MainScene *_mainSceneObj;
}
- (void)viewDidLoad
{
[super viewDidLoad];
_mainSceneObj.ShareViewController = self;
}
- (void)postToTwitter {
NSLog(#"in postToTwitter %d", [SLComposeViewController isAvailableForServiceType:SLServiceTypeTwitter]);
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeTwitter])
{
SLComposeViewController *tweetSheet = [SLComposeViewController
composeViewControllerForServiceType:SLServiceTypeTwitter];
// Sets the completion handler. Note that we don't know which thread the
// block will be called on, so we need to ensure that any required UI
// updates occur on the main queue
tweetSheet.completionHandler = ^(SLComposeViewControllerResult result) {
switch(result) {
// This means the user cancelled without sending the Tweet
case SLComposeViewControllerResultCancelled:
break;
// This means the user hit 'Send'
case SLComposeViewControllerResultDone:
break;
}
};
// Set the initial body of the Tweet
[tweetSheet setInitialText:#"just setting up my twttr"];
if (![tweetSheet addImage:[UIImage imageNamed:#"screen.png"]]) {
NSLog(#"Unable to add the image!");
}
if (![tweetSheet addURL:[NSURL URLWithString:#"http://twitter.com/"]]){
NSLog(#"Unable to add the URL!");
}
// Presents the Tweet Sheet to the user
[self presentViewController:tweetSheet animated:NO completion:^{
NSLog(#"Tweet sheet has been presented.");
}]; }
}

skscene UIViewController send SMS from SKScene

I am trying to allow the player to share their score by SMS when the game is over.
I have imported the framework in to my project. Imported in the my viewController.h file.
here is my viewController.h file
#import <UIKit/UIKit.h>
#import <SpriteKit/SpriteKit.h>
#import <MessageUI/MessageUI.h>
#interface myViewController : UIViewController <MFMessageComposeViewControllerDelegate> {
}
#end
I also tried to import into MyScene.h like so:
#import <MessageUI/MessageUI.h>
#interface MyScene : SKScene <MFMessageComposeViewControllerDelegate> {
}
When I want to show the SMS share, I use this code in my MyScene.m file
MFMessageComposeViewController *textComposer = [[MFMessageComposeViewController alloc] init];
[textComposer setMessageComposeDelegate:self];
if ([MFMessageComposeViewController canSendText]) {
[textComposer setRecipients:[NSArray arrayWithObject:nil]];
[textComposer setBody:#"Happy Happy Joy Joy!"];
[self presentViewController:textComposer animated:YES completion:NULL];
} else {
NSLog(#"Cant send text!");
}
But on this line
[self presentViewController:textComposer animated:YES completion:NULL];
I get an "No visible #interface for 'MyScene' declares the selector 'presentViewController:animated:completion:'" error.
I have tried to search for the last couple hours. Try god knows how many variations and examples from other posts/tutorials(which was good to learn a few things unrelated to this). Nothing seems the work. I starting to run out of hair to pull out. So any help would be great. I am sure for some of you Gurus here this should be a walk in the park. Thanks.
EDIT: I am not using storyboard, or the view controller for buttons/menu/game play etc...hence why I am not able to call the function from within the viewController itself.
EDIT:
So I tried what Paulw11 suggested in his link. Now I have the following errors.
in myViewController
MyScene.MyViewController = self;
I get a "Property 'MyViewController' not found on object of type 'MyScene'" error
also in MyScene.m
- (void)sendToController
{
NSLog(#"ok");
// use the already-created spriteViewController
[_MyViewController sendSMS];
}
[_MyViewController sendSMS]; line I get an "No visible #interface for 'MyViewController' declares the selector 'SendSMS'"
EDIT 2: *EDIT 2:* EDIT 2: *EDIT 2:*
I got it to open up the SMS. Small problem, it does not allow me to dismiss it /cancel.
Here is my sendSMS code:
-(void) sendSMS {
MFMessageComposeViewController *textComposer = [[MFMessageComposeViewController alloc] init];
[textComposer setMessageComposeDelegate:self];
if ([MFMessageComposeViewController canSendText]) {
[textComposer setRecipients:[NSArray arrayWithObject:#" "]];
NSString *body = [NSString stringWithFormat:#"Happy Day!: %i. ", _score];
[textComposer setBody:body];
UIViewController *vc = self.view.window.rootViewController;
[vc presentViewController: textComposer animated: YES completion:nil];
} else {
NSLog(#"Cant send text!");
}
}
Here is my dismiss code:
-(void)messageComposeViewController:(MFMessageComposeViewController *)controller didFinishWithResult:(MessageComposeResult)result {
UIViewController *vc = self.view.window.rootViewController;
[vc dismissViewControllerAnimated:YES completion:NULL];
}
EDIT 3
The following code gives me the NSLog at the correct times, but does not dismiss the window.
- (void)messageComposeViewController:(MFMessageComposeViewController *)controller
didFinishWithResult:(MessageComposeResult)result
{
UIViewController *vc = self.view.window.rootViewController;
// Notifies users about errors associated with the interface
switch (result)
{
case MessageComposeResultCancelled:
NSLog(#"Result: SMS sending canceled");
break;
case MessageComposeResultSent:
NSLog(#"Result: SMS sent");
break;
case MessageComposeResultFailed:
NSLog(#"Result: SMS sending failed");
break;
default:
NSLog(#"Result: SMS not sent");
break;
}
[vc dismissViewControllerAnimated:YES completion:NULL];
}
If you refer to the MFMessageComposeViewController Class Reference you will see that you need to present it modally using presentModalViewController:animated:. You are also responsible for dismissing it via your delegate object once you are done.
I suggest you have a look at the Message Composer sample code for an example of using the MFMessageComposeViewController class.
UPDATE
You can just dismiss the view controller that was passed to your delegate method -
- (void)messageComposeViewController:(MFMessageComposeViewController *)controller
didFinishWithResult:(MessageComposeResult)result
{
// Notifies users about errors associated with the interface
switch (result)
{
case MessageComposeResultCancelled:
NSLog(#"Result: SMS sending canceled");
break;
case MessageComposeResultSent:
NSLog(#"Result: SMS sent");
break;
case MessageComposeResultFailed:
NSLog(#"Result: SMS sending failed");
break;
default:
NSLog(#"Result: SMS not sent");
break;
}
[controller dismissViewControllerAnimated:YES completion:NULL];
}

iOS - Tweet Sheet not displayed - SLComposeViewControllerResultCancelled called automatically

I am using SLComposeViewController to send a tweet. I have all the necessary permissions from Twitter to send a tweet, however, when I present the tweet sheet it never shows. From debugging my code I can see that the SLComposeViewController's completion handler is automatically called at SLComposeViewControllerResultCancelled is the result.
Has anyone come across this before? As I said, I have all necessary permissions and my Twitter account and password are set up correctly in my iPhone settings.
EDIT
This only happens sometimes. Majority of the time I have no problem with the Tweet sheet, so the code does work, but for some users they are experiencing this.
thanks
My code here:
- (void)presentTweetSheet {
SLComposeViewController *tweetSheet = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeTwitter];
tweetSheet.completionHandler = ^(SLComposeViewControllerResult result) {
switch (result) {
case SLComposeViewControllerResultCancelled:
SWLog(#"Tweet Cancelled");
break;
case SLComposeViewControllerResultDone:
SWLog(#"Tweet sent");
break;
default:
break;
}
};
UIWindow *window = [UIApplication sharedApplication].keyWindow;
ECSlidingViewController *slidingVC = (ECSlidingViewController *)window.rootViewController;
[slidingVC.topViewController presentViewController:tweetSheet animated:YES completion:^{
SWLog(#"Tweet sheet displayed");
[self removeActivityIndicatorFromCell];
}];
}
I checked multiple apps with the same code written in them, non of them worked. i tried sorting it out by code but it did not work. So i re-booted my iPhone and it WORKED!
Hope this helps

Settings button of iOS Facebook SDK 3.1 not working

I have done all steps that are explained here: https://developers.facebook.com/docs/getting-started/facebook-sdk-for-ios/3.1/
I have tested the demo projects and fail the same as on my project. (you can test it on HelloFacebookSample project).
When you don't have any Facebook account configured, you can't share something on facebook, or upload an image etc, (the same as twitter framework). So the frameworks shows you a message that tells this:
There are no Facebook accounts configured. You can add or create a Facebook account in Settings.
You click on settings but the only thing that happends is that this dialog is hided, but the framework doesn't open the Settings tab (as work on for example on the twitter framework).
Does anyone know how to solve this problem?
Thanks in advance.
Please use SLComposeViewController class for Facebook sharing, setting button work for you.
if([SLComposeViewController class])
{
SLComposeViewController *controller = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[controller setInitialText:text];
[controller addURL:[NSURL URLWithString:encod]];
[self presentViewController:controller animated:YES completion:Nil];
//[message release];
SLComposeViewControllerCompletionHandler myBlock = ^(SLComposeViewControllerResult result)
{
NSString *output= nil;
switch (result)
{
case SLComposeViewControllerResultCancelled:
output= #"Action Cancelled";
break;
case SLComposeViewControllerResultDone:
output= #"Post Succesfull";
[self displayText:#"done"];
break;
default:
break;
}
};
controller.completionHandler =myBlock;
}
This code is working for me
Why dont u use UIActivityViewController ?
iOS 6 have the best support with UIActivityViewController
UIActivityViewController *ActivityView = [[UIActivityViewController alloc] initWithActivityItems:Items applicationActivities:nil];
Best Integration for Facebook, Twitter and sms Service

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