Blackberry-not getting soap response xml - blackberry

I am trying to consume SOAP response xml by passing request xml in a string, using BlackBerry Java plugin for Eclipse. I have been struck on this for the past two days looking for a way to solve it.
I have attached the sample code below.
public String CheckXml()
{
final String requestXml="<SOAP:Envelope xmlns:SOAP=\"http://schemas.xmlsoap.org/soap/envelope/\"><header xmlns=\"http://schemas.cordys.com/General/1.0/\"></header><SOAP:Body><authenticateAgainstOID xmlns=\"http://schemas.cordys.com/OIDAuthentication\"><stringParam>HEMANTS_MUM013</stringParam><stringParam1>TATA2012</stringParam1></authenticateAgainstOID></SOAP:Body></SOAP:Envelope>";
final String HOST_ADDRESS = "http://xyz.com/cordys/com.eibus.web.soap.Gateway.wcp?organization=o=B2C,cn=cordys,cn=cbop,o=tatamotors.com&SAMLart=MDFn+8e5dRDaRMRIwMY7nI84eEccbx+lIiV0VhsOQ7u+SKG6n5+WNB58";
String result="";
try {
HttpConnection url=(HttpConnection)Connector.open(HOST_ADDRESS);
url.setRequestProperty("Content-Type", "text/xml");
url.setRequestMethod(HttpConnection.GET);
OutputStreamWriter writer=new OutputStreamWriter(url.openOutputStream());
writer.write(requestXml);
writer.flush();
writer.close();
StringBuffer buffer1=new StringBuffer();
InputStreamReader reader=new InputStreamReader(url.openInputStream());
StringBuffer buffer=new StringBuffer();
char[] cbuf=new char[2048];
int num;
while (-1 != (num = reader.read(cbuf))) {
buffer.append(cbuf, 0, num);
}
String result1 = buffer.toString();
} catch (Exception e) {
System.out.println(e);
}
return result;
}

I think the main issue that you aren't asking http. getResponseCode(). I think BB doesn't do any interaction until you call it.
I would also be careful with this code on the real devices. Search for correct opening connection on the BlackBerries.

I noticed that you are not including the SoapAction header in the request.
SOAP Web services usually have a fixed URL, and the differents methods are selected with the SoapAction header. You can check the header by opening the WSDL in a browser and inspecting the format for the method you want to invoke.
Once you know which action to select, set it as a regular http header:
url.setRequestProperty("SOAPAction", <your action here>);
Another source of problems in your code is that you are using the old HttpConnection class that requires appending a suffix to the URL depending on the transport type (MDS, BIS, Wi-Fi, etc). You don't need to use this legacy class unless you are targeting OS 4.5 and lower. So have a look at ConnectionFactory class, which is much easier to use. It is available since OS 5.0.

Related

Android YouTube V3 API not working

I am hitting the following url from my android device.
URL : https://www.googleapis.com/youtube/v3/search?key=MY_KEY&channelId=UCoWgc1mqe-bcfb_lem7EyOg&part=snippet,id&order=date&maxResults=50
Response: ������������������]�r�8�}ϯ#e?䋕�}ɗ j����%OO(#�q3���*b�a"�g�o�K��%Y]�em�,uGd8m�ātu��]������/�c���W�_����B���M��;v�������q:��fA�[8KR�����lZ?[t]�඘JL���`�������G1����h䬑��T[}E�y�]qt�_xl��.��e/v�o���H
For getting the YouTube Videos List.It was working fine before but sometimes its response is not valid while hitting from browsers it works well.
Please help me !!
I found the solution i was using the loop j library (for http request) old version
just changes
compile 'com.loopj.android:android-async-http:1.4.8'
to
compile 'com.loopj.android:android-async-http:1.4.9'
it solved my problem
Please see my related question here (but in C#) and the answers on it in order to understand what I mean. Then you have to search example fordecompress gzip android and look at the existing resources to accomplish this.
Please keep in mind, that the API does not always send the response in gzip-format or not. So please do a check if the response is really in gzip.
For the plain decompression you can use the following method:
public static String decompress(byte[] compressed) throws IOException {
final int BUFFER_SIZE = 32;
ByteArrayInputStream bis = new ByteArrayInputStream(compressed);
GZIPInputStream gis = new GZIPInputStream(bis, BUFFER_SIZE);
StringBuilder s = new StringBuilder();
byte[] data = new byte[BUFFER_SIZE];
int bytesRead;
while ((bytesRead = gis.read(data)) != -1) {
s.append(new String(data, 0, bytesRead));
}
gis.close();
bis.close();
return s.toString();
}
(this code was taken from Vyshnavi's answer)

ASP.Net MVC & WebAPI encryption

I want to utilise some form of "simple" encryption that is reasonably secure but very low friction in terms of impact on development process.
Supposing I own both sides of the conversation in a client <> web service situation. My application is a windows phone/win8/silverlight/desktop app and the server is ASP.Net MVC or WebAPI.
In my mind, I want something as simple as:-
<security encryption="off|sometype|someothertype">
<privatekey>12345MyKey54321</privatekey>
</security>
as some form of configuration parameter on both the client and server. Additionally an authentication routine will return and store some form of public key.
Doing so will enable the 'encryption mode' and result in any http requests being encrypted & hashed in the selected manner using the provided keys. The end result being anything sniffed on the local, proxy or remote machines would not be able to view the data without the key and decryption method. On the server, data is decrypted using the same key before hitting controller actions.
Other than swapping out HttpRequest/WebClient calls for something like EncryptedHttpRequest and adding the appropriate hook on the MVC/WebAPI side of things, all other client code and controller actions would be ignorant to the fact the data was encrypted.
Am I missing something or could setup not be this simple? As far as I have searched there is nothing that offers this level of simplicity so I figure I'm missing some gaping flaw in my logic?
All you are looking for can be achieved by simply using HTTPS. Just buy a certificate (or use a self-signed certificate) and there is your encryption.
Do not re-invent the wheel.
I've done this successfully. It isn't too difficult and works well. I use it for activating a license for a product. The most important thing is that your truly control the client and server - no one can extract your private key from your code on the client.
Step 1: Create an MVC controller action method that takes no arguments:
[HttpPost] public ActionResult Activate() { ... }
Step 2: In the controller just use the HttpRequest.InputStream to get ahold of the bytes sent from the client.
var stream = this.HttpContext.Request.InputStream;
Step 3: Create a CryptoStream to deserialize.
I've included creating both encryption and decryption examples here. The sharedSecret is a byte[] of sufficient length (512 bytes) of random bytes - this is what you protect!
public CryptoStream CreateEncryptionStream(Stream writeStream)
{
TripleDESCryptoServiceProvider cryptoProvider = new TripleDESCryptoServiceProvider();
PasswordDeriveBytes derivedBytes = new PasswordDeriveBytes(this._sharedSecret, null);
CryptoStream cryptoStream = new CryptoStream(writeStream, cryptoProvider.CreateEncryptor(derivedBytes.GetBytes(16), derivedBytes.GetBytes(16)), CryptoStreamMode.Write);
return cryptoStream;
}
public CryptoStream CreateDecryptionStream(Stream readStream)
{
TripleDESCryptoServiceProvider cryptoProvider = new TripleDESCryptoServiceProvider();
PasswordDeriveBytes derivedBytes = new PasswordDeriveBytes(this._sharedSecret, null);
CryptoStream cryptoStream = new CryptoStream(readStream, cryptoProvider.CreateDecryptor(derivedBytes.GetBytes(16), derivedBytes.GetBytes(16)), CryptoStreamMode.Read);
return cryptoStream;
}
Step 4: Use your CryptoStream another stream reader to decrypt.
I use an XmlReader so that all my existing serialization code can work either in the clear (when reading/writing to disk or database on the server) or encrypted (when transmitting).
using (var reader = XmlReader.Create(decryptionStream, settings)) { ... }
Step 5: Formulate a secure response in your controller.
This is doing the reverse of Steps 1-4 to encrypt your response object. Then you just write your encrypted response to a memory stream and return it as a File result. Below, I've shown how I do this for my license response object.
var responseBytes = GetLicenseResponseBytes(licenseResponse);
return File(responseBytes, "application/octet-stream");
private byte[] GetLicenseResponseBytes(LicenseResponse licenseResponse)
{
if (licenseResponse != null)
{
using (MemoryStream memoryStream = new MemoryStream())
{
this._licenseResponseSerializer.Write(memoryStream, licenseResponse);
return memoryStream.ToArray();
}
}
return null;
}
Step 6: Implement your client request response.
You can use HttpWebRequest or the WebClient classes to formulate the request. Here's a couple of examples from the code I use.
byte[] postBytes = GetLicenseRequestBytes(licenseRequest);
HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(licenseServerUrl);
request.Method = "POST";
request.ContentType = "application/octet-stream";
request.Proxy = WebRequest.DefaultWebProxy;
using (Stream requestStream = request.GetRequestStream())
{
requestStream.Write(postBytes, 0, postBytes.Length);
}
return request;
private LicenseResponse ProcessHttpResponse(HttpWebResponse response)
{
if ((response.StatusCode == HttpStatusCode.OK) && response.ContentType.Contains("application/octet-stream"))
{
var stream = response.GetResponseStream();
if (stream != null)
{
var licenseResponse = this._licenseResponseSerializer.Read(stream);
return licenseResponse;
}
}
return new LicenseResponse(LicensingResult.Error);
}
Summary and Tips
Use the streams in the request/responses on the client and server to communicate binary octet-stream data
Use CryptoStream along with an encryption algorithm (consider using the strongest encryption possilbe) and a good private key to encrypt data when you serialize/deserialize it.
Make sure to check the size and format all incoming data to the client and server (avoid buffer overruns and throw exceptions early)
Protect your private key on your client using obfuscation if possible (take a look at the DeepSea obfustactor)

Getting 401 Unauthorized from Google API Resumable Update

I am trying to integrate upload of arbitrary files to Google Docs into an existing application. This used to work before using resumable upload became mandatory. I am using Java client libraries.
The application is doing the upload in 2 steps:
- get the resourceId of the file
- upload the data
To get the resourceId I am uploading a 0-size file (i.e. Content-Length=0). I am passing ?convert=false in the resumable URL (i.e. https://docs.google.com/feeds/upload/create-session/default/private/full?convert=false).
I am passing "application/octet-stream" as content-type. This seems to work, though I do get different resourcesIds - "file:..." resourceIds for things like images, but "pdf:...." resourceIds for PDFs.
The second step constructs a URL based on the resourceId obtained previously and performs a search (getEntry). The URL is in the form of https://docs.google.com/feeds/default/private/full/file%3A.....
Once the entry is found the ResumableGDataFileUploader is used to update the content (0-byte file) with the actual data from the file being uploaded. This operation fails with 401 Unauthorized response when building ResumableGDataFileUploader instance.
I've tried with ?convert=false as well as ?new-revision=true and both of these at the same time. The result is the same.
The relevant piece of code:
MediaFileSource mediaFile = new MediaFileSource(
tempFile, "application/octet-stream");
final ResumableGDataFileUploader.Builder builder =
new ResumableGDataFileUploader.Builder(client, mediaFile, documentListEntry);
builder.executor(MoreExecutors.sameThreadExecutor());
builder.requestType(ResumableGDataFileUploader.RequestType.UPDATE);
// This is where it fails
final ResumableGDataFileUploader resumableGDataFileUploader = builder.build();
resumableGDataFileUploader.start();
return tempFile.length();
The "client" is an instance of DocsService, configured to use OAuth. It is used to find "documentListEntry" immediately before the given piece of code.
I had to explicitly specify request type, since it seems the client library code contains a bug causing NullPointerException for "update existing entry" case.
I have a suspicion that the issue is specifically in the sequence of actions (upload 0-byte file to get the resourceId, then update with actual file) but I can't figure out why it doesn't work.
Please help?
This code snippet works for me using OAuth 1.0 and OAuth 2.0:
static void uploadDocument(DocsService client) throws IOException, ServiceException,
InterruptedException {
ExecutorService executor = Executors.newFixedThreadPool(10);
File file = new File("<PATH/TO/FILE>");
String mimeType = DocumentListEntry.MediaType.fromFileName(file.getName()).getMimeType();
DocumentListEntry documentEntry = new DocumentListEntry();
documentEntry.setTitle(new PlainTextConstruct("<DOCUMENT TITLE>"));
int DEFAULT_CHUNK_SIZE = 2 * 512 * 1024;
ResumableGDataFileUploader.Builder builder =
new ResumableGDataFileUploader.Builder(
client,
new URL(
"https://docs.google.com/feeds/upload/create-session/default/private/full?convert=false"),
new MediaFileSource(file, mimeType), documentEntry).title(file.getName())
.requestType(RequestType.INSERT).chunkSize(DEFAULT_CHUNK_SIZE).executor(executor);
ResumableGDataFileUploader uploader = builder.build();
Future<ResponseMessage> msg = uploader.start();
while (!uploader.isDone()) {
try {
Thread.sleep(100);
} catch (InterruptedException ie) {
throw ie; // rethrow
}
}
DocumentListEntry uploadedEntry = uploader.getResponse(DocumentListEntry.class);
// Print the document's ID.
System.out.println(uploadedEntry.getId());
System.out.println("Upload is done!");
}

Using ConnectionFactory and retrieve the data from url

public class ConsumeFactoryThread extends Thread {
private String url;
public ConsumeFactoryThread(String url){
this.url = url;
}
public void run(){
ConnectionFactory connFact = new ConnectionFactory();
ConnectionDescriptor connDesc;
connDesc = connFact.getConnection(url);
if(connDesc != null)
{
HttpConnection httpConn;
httpConn = (HttpConnection) connDesc.getConnection();
try
{
final int iResponseCode = httpConn.getResponseCode();
UiApplication.getUiApplication().invokeLater(new Runnable()
{
public void run()
{
//data retrieved
}
});
}
catch(IOException e)
{
System.err.println("Caught IOException: " + e.getMessage());
}
}
}
}
I got the above code from one of Blackberry's articles, but I'm not entirely sure as to how I get the raw String of the contents of the url, which in my case is going to be a json string.
I know when I was not using ConnectionFactory I used an inputstream to get the data, but I don't know if it is the same with the newer api.
Thanks
I believe what you are looking to do is the following:
is = ((Connection) httpConn).openInputStream();
byte[] data = net.rim.device.api.io.IOUtilities.streamToBytes(is);
String result = new String(data);
This will grab the input stream the HttpConnection object has gathered, use the RIM IOUtils class to nicely put it into an array then finally create a String from the data. It should be possible from their to use the JSON libraries that RIM include in their SDK to work on the JSON.
Note: Not sure if the cast is required, btw this is untested code.
You should also note there are 3 different APIs which you can use to create a network connection on BlackBerry.
Using the Generic Connection Framework
The oldest methed (OS 5 below) is a basic J2ME implementation with additional transport descriptors appended to the end of the URL. It uses the J2ME GCF. A great explanation is given here, describing how to always reliably open a HTTPConnection.
Using the Network API
Introduced in OS 5 and above. This is the current method you are using. It wraps over the nasty descriptor Strings that are added to the end of the URL in the GCF through the use of the ConnectionFactory and ConnectionDescriptor classes.
Using the Communications API
Introduced into OS 6 and above. This is the newest possible method, it is an even higher abstraction on the Network API. These API's abstract how the actual data is gathered and try to not bother you with the details of the protocol. The useful thing about this API is you just get the resulting data and don't have to worry about the implementation details.
You should note that as you are working with JSON it even will wrap around the details of converting the resulting data and convert it into the format you wanted. An example is shown here.

Best way to structure the code for an ASP.NET MVC REST API that is decoupled from the data formats?

I am creating a REST API in ASP.NET MVC. I want the format of the request and response to be JSON or XML, however I also want to make it easy to add another data format and easy to create just XML first and add JSON later.
Basically I want to specify all of the inner workings of my API GET/POST/PUT/DELETE requests without having to think about what format the data came in as or what it will leave as and I could easily specify the format later or change it per client. So one guy could use JSON, one guy could use XML, one guy could use XHTML. Then later I could add another format too without having to rewrite a ton of code.
I do NOT want to have to add a bunch of if/then statements to the end of all my Actions and have that determine the data format, I'm guessing there is some way I can do this using interfaces or inheritance or the like, just not sure the best approach.
Serialization
The ASP.NET pipeline is designed for this. Your controller actions don't return the result to the client, but rather a result object (ActionResult) which is then processed in further steps in the ASP.NET pipeline. You can override the ActionResult class. Note that FileResult, JsonResult, ContentResult and FileContentResult are built-in as of MVC3.
In your case, it's probably best to return something like a RestResult object. That object is now responsible to format the data according to the user request (or whatever additional rules you may have):
public class RestResult<T> : ActionResult
{
public override void ExecuteResult(ControllerContext context)
{
string resultString = string.Empty;
string resultContentType = string.Empty;
var acceptTypes = context.RequestContext.HttpContext.Request.AcceptTypes;
if (acceptTypes == null)
{
resultString = SerializeToJsonFormatted();
resultContentType = "application/json";
}
else if (acceptTypes.Contains("application/xml") || acceptTypes.Contains("text/xml"))
{
resultString = SerializeToXml();
resultContentType = "text/xml";
}
context.RequestContext.HttpContext.Response.Write(resultString);
context.RequestContext.HttpContext.Response.ContentType = resultContentType;
}
}
Deserialization
This is a bit more tricky. We're using a Deserialize<T> method on the base controller class. Please note that this code is not production ready, because reading the entire response can overflow your server:
protected T Deserialize<T>()
{
Request.InputStream.Seek(0, SeekOrigin.Begin);
StreamReader sr = new StreamReader(Request.InputStream);
var rawData = sr.ReadToEnd(); // DON'T DO THIS IN PROD!
string contentType = Request.ContentType;
// Content-Type can have the format: application/json; charset=utf-8
// Hence, we need to do some substringing:
int index = contentType.IndexOf(';');
if(index > 0)
contentType = contentType.Substring(0, index);
contentType = contentType.Trim();
// Now you can call your custom deserializers.
if (contentType == "application/json")
{
T result = ServiceStack.Text.JsonSerializer.DeserializeFromString<T>(rawData);
return result;
}
else if (contentType == "text/xml" || contentType == "application/xml")
{
throw new HttpException(501, "XML is not yet implemented!");
}
}
Just wanted to put this on here for the sake of reference, but I have discovered that using ASP.NET MVC may not be the best way to do this:
Windows Communication Foundation (WCF)
provides a unified programming model
for rapidly building service-oriented
applications that communicate across
the web and the enterprise
Web application developers today are
facing new challenges around how to
expose data and services. The cloud,
move to devices, and shift toward
browser-based frameworks such as
jQuery are all placing increasing
demands on surfacing such
functionality in a web-friendly way.
WCF's Web API offering is focused on
providing developers the tools to
compose simple yet powerful
applications that play in this new
world. For developers that want to go
further than just exposing over HTTP,
our API will allow you to access all
the richness of HTTP and to apply
RESTful constraints in your
application development. This work is
an evolution of the HTTP/ASP.NET AJAX
features already shipped in .Net 4.0.
http://wcf.codeplex.com/
However I will not select this as the answer because it doesn't actually answer the question despite the fact that this is the route I am going to take. I just wanted to put it here to be helpful for future researchers.

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