ios - struggling to populate a UITableView from an NSArray - ios

I have this code:
#interface MyBusinessesController : UIViewController
{
NSDictionary *businesses;
NSArray *items_array;
}
#property (weak, nonatomic) IBOutlet UILabel *messageLabel;
- (IBAction)plan:(id)sender;
#property (weak, nonatomic) IBOutlet UITableView *itemList;
#end
and I set the UITableView and the NSArray in the header area of the .m file. Then I have a remote server call and get back JSON. I get the JSON data into an array like this:
items_array = [NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingMutableContainers error:nil];
Then I loop through the items like this:
for (int i = 0; i<= items_array.count - 1; i++)
{
NSDictionary *dict = [items_array objectAtIndex:i];
NSString *item_title = [dict objectForKey:#"item_title"];
NSString *item_id = [dict objectForKey:#"item_id"];
...
and then I would like to add it as a row in my UITableView, but I am struggling with how to do it now.
What I would want is to display the item_title to the user, and when the user presses the title that I would be able to know how to get the item_id of that item_title.
Thank you!

You need to implement the required methods in the UITableViewDataSource protocol, and set the dataSource property of the tableView to self.
Accordingly, implement the appropriate UITableViewDelegate methods, and set the delegate property of your tableView to self.
See the documentation for details on which methods are required, and which optional methods you might want to implement.
Don't forget to advertise in your .h file that your Class conforms to both protocols:
#interface MyBusinessesController : UIViewController <UITableViewDataSource, UITableViewDelegate>
You can make the tableView refresh its content by calling [itemList reloadData].

Table views work differently to what you appear to be used. You don't loop over your data and fill the table. Instead, you set yourself as table's delegate and then the table will ask you:"How much data do you have, what data do you want at row 5" and so on.
I'd really suggest you go over this great tutorial here:
http://kurrytran.blogspot.com/2011/10/ios-5-storyboard-uitableview-tutorial.html

Instead of looping through the array and pulling out the string values you can let the data source methods for UITableView handle this. So in cellForRowAtIndexPath method you would index your items_array with the index path as such:
NSDictionary *dict = [items_array objectAtIndex:[indexPath row]];
Then you would pull the strings out of the dictionary like you did in the loop and set the title for the cell to the string. For selecting the cell, you can write your code in the didSelectRowAtIndexPath method.
Here is an example from a project I was working on:
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [items_array count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:(UITableViewCellStyleDefault)
reuseIdentifier:#"cell"];
NSDictionary *dict = [items_array objectAtIndex:[indexPath row]];
cell.textLabel.text = [dict objectForKey:#"item_name"];
return cell;
}
The first method specifies the number of sections you want in your table. If you want a very simple table this will be 1. The second method is the number of rows. This will be the number of items in your items_array so: [items_array count]. The third method creates a cell based on the index. It will go from section 0 to the number of sections you specify and from row 0 to number of rows per section you specify. So now instead of looping you can just index out your array. [indexPath section] gives the section number and [indexPath row] gives the row number.
*I know I should probably dequeue cells before making new ones but my array is very small.

Related

Dynamically sort NSMutableArray data into NSDictionary alphabetically [closed]

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Unfortunatly I dont currently have internet on my laptop so I will have to describe my code, I have a mutable array of alphabetically sorted song titles. I have a uitableview that is currently displaying these however I want to have section heads and an alphabet index at the side of the table so I need to put these songs into an nsdictionary to display it, however I cant work out an an efficent method of sorting the array into the alphabetical sections (also has a # section, ive made a nsarray of section heads) in the nsdictionary.
There are many possibilities to prepare your data. But since your songs are already sorted your view controller could look something like this:
#interface TableViewController ()
#property (strong, nonatomic) NSArray *sectionTitles;
#property (strong, nonatomic) NSArray *songsInSections;
#end
#implementation TableViewController
- (void)viewDidLoad {
[super viewDidLoad];
NSArray *songs = #[#"A song", #"Another song", #"Some other song", #"Yet another song"];
// store all the needed section titles
NSMutableArray *sectionTitles = [NSMutableArray array];
// store the songs in sections (arrays in array)
NSMutableArray *songsInSections = [NSMutableArray array];
// prepare the data for the table view
for (NSString *song in songs) {
// get the song's section title (first letter localized and uppercased)
NSString *sectionTitle = [[song substringToIndex:1] localizedUppercaseString];
// check if a section for the song's section title has already been created and create one if needed
if (sectionTitles.count == 0 || ![sectionTitle isEqualToString:sectionTitles[sectionTitles.count - 1]]) {
// add the section title to the section titles array
[sectionTitles addObject:sectionTitle];
// create an (inner) array for the new section
[songsInSections addObject:[NSMutableArray array]];
}
// add the song to the last (inner) array
[songsInSections[songsInSections.count - 1] addObject:song];
}
// "store" the created data to use it as the table view's data source
self.sectionTitles = sectionTitles;
self.songsInSections = songsInSections;
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return [self.songsInSections count];
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
return self.sectionTitles[section];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.songsInSections[section] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
cell.textLabel.text = self.songsInSections[indexPath.section][indexPath.row];
return cell;
}
- (NSArray<NSString *> *)sectionIndexTitlesForTableView:(UITableView *)tableView {
return self.sectionTitles;
}
#end

Objective c - Some array items are not shown in my UITableView (some shown twice)

I have my main view controller that shows a UITableView.
Each cell of this are custom (I've created a UIView for custom presentation).
For showing these items in my tableView, I populate an array with the content of the "allFilesFolderPath" folder with this code:
- (void)configureView {
_itemArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:allFilesFolderPath error:nil];
}
and
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.itemArray count];
}
and I create my custom cells for showing them with :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger row = [indexPath row];
myItem = [self.itemArray objectAtIndex:row];
NSLog(#"My Item : %#", _itemArray.description);
static NSString *CellIdentifer = #"cardCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifer];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifer];
}
return cell;
}
When I print the array with the NSLog, I get the correct list of item and in the alphabetical order (like how they are stored in the Documents location on my iPhone):
My Item : (
Music,
Music10,
Music2,
Music3,
Music4,
Music5,
Music6,
Music7,
Music8,
Music9,
Photos,
Videos
)
But when I run the app in my iPhone (or in the simulator), the cells are correctly displayed (in the order) until the eighth item. After this number, in my case, instead of having "Music8", "Music9", "Photos", "Video" I come back to the beginning of th array so "Music", "Music10", "Music2" and "Music3"
To better understand what I get, here is the screenshots :
I'm really lost! I've searched (and search again) what I'm doing wrong but I don't find anything, everything is correct for me.
Please help me to find my issue so that I can sleep normally.
EDIT: here is the method I've set to retrieve the myItem string from my other class :
+ (NSString *)getItemName {
return myItem;
}
And here is how I retrieve it from my other class :
NSString *test = [ViewController getItemName];
_itemName.text = test;
EDIT2 : Here is the code used for setting my custom TableViewCell
(sorry for missing these informations
#import "TableViewCell.h"
#implementation TableViewCell
- (void)awakeFromNib {
// Initialization code
[self cardSetup];
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
- (void)cardSetup {
_cardView.layer.masksToBounds = NO;
_cardView.layer.shadowOffset = CGSizeMake(0, 1);
_cardView.layer.shadowRadius = 1;
_cardView.layer.shadowOpacity = 0.3;
NSString *test = [ViewController getItemName];
_itemName.text = test;
}
#end
There is this call named "dequeueReusableCell...". Table view cells are reused. If 8 cells fit on the screen, and you scroll the view up, your ninth row will reuse the cell that was used for the first row. That's why you have to set up your cell in cellForRowAtIndexPath, which apparently you refuse to do.
Cells are used just for display. They are not used for storing data. You should have a data model, accessed by everyone. cellForRowAtIndexPath reads from that data model. And then if something happens (for example by tapping on a button in a cell) that changes the data model, then you change the data model, and the data model should tell all the interested parties that the model has changed.
Your cell in one view and a UILabel elsewhere should definitely not be connected at all. Any changes should propagate through your data model.
You're not using myItem anywhere in cellForRowAtIndexPath: Your cells seem to be getting their text from some other method, when they should be getting it from celForRowAtIndexPath:

how to convert dictionary to json format?

There are many question asked in regard to this topic but i haven't been able to find the answer.
I am working on a react native app and I need to covert this dictionary:
NSDictionary *title = #{ #"title": #"a journey to heaven",
#"title": #"history of gun Powder",
#"title": #"intro to Java"} ;
I want to be able to convert this into JSON so that I can reference the elements in table view as array.title
Please help, Thanks!
Its not entirely clear why you want to convert to JSON. But I think I understand that you want to be able to reference your collection in a tableview, right? If thats all you need to do, you dont need JSON, you just need an array. You could just do this - first declare a class property (means the entire class can access it, declared in the header file)
#property (strong, nonatomic) NSArray *titles;
Then declare the array in an initial array like viewDidLoad :
- (void) viewDidLoad {
self.titles = #[#"a journey to heaven", #"history of gun Powder", #"intro to Java"];
}
In the numberOfRowsInSection method, return the size of the array, eg :
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return self.titles.count;
}
Then finally in the cellForRowAtIndexPath method, access your array to populate the cell in the tableview :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell"];
cell.textLabel.text = [self.titles objectAtIndex:indexPath.row];
return cell;
}
Thats not everything you need for a tableview but its the most important bits. Have a look at a tableview tutorial, of which there are thousands on the net.
In my experience, you only need to think about converting to JSON (string for eg) when either saving a file to disc or posting it to a web service. You didnt mention doing that though, so Im hoping this is what you need.

cellForRowAtIndexPath not being called - using tag to identify TableView

I've seen a number of people who have asked a similar thing, but answers to their questions are not the answers to mine.
1) I have created a single view application with an empty View Controller. In that, I dragged a new Table View (style Plain) with a single prototype cell of style Basic.
2) I am trying to learn about dynamically changing the behaviour of TableViews, so I have a mutable array called sectionRows, which will contain the number of rows per section. At the moment, a single section with a number of rows would be an achievement :)
3) In my ViewController.h I have set the delegates
#interface ViewController : UIViewController <UITableViewDataSource, UITableViewDelegate>
#end
I have also control-dragged from the TableView to the ViewController Yellow-Circle and set the datasource and delegate outlets.
4) In my ViewController.m, I have defined some global variables
#interface ViewController ()
{
NSMutableArray *sectionRows;
UITableView *myTableView;
}
The first is my data array (containing the number of rows per section and the second is a pointer to my TableView, which I have identified using a numeric View tag of '1'.
5) In my viewDidLoad, I initialize everything:
- (void)viewDidLoad
{
[super viewDidLoad];
myTableView = (UITableView *)[self.view viewWithTag:1];
sectionRows = [[NSMutableArray alloc] init]; // Create sectionarray
[sectionRows addObject:[NSNumber numberWithInteger:1]];
myTableView.dataSource = self;
myTableView.delegate = self;
[myTableView reloadData];
}
As you can see, I even make sure that I set the datasource and delegate again but this hasn't made any difference.
5) I have overloaded 3 methods.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSLog(#"Returning %# rows", [sectionRows objectAtIndex:section]);
return (NSInteger)[sectionRows objectAtIndex:section]; // the number referenced in the array...
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
NSLog(#"Returning %li sections", sectionRows.count);
return sectionRows.count; // the size of the sectionRows array
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
// Configure the cell...
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.textLabel.text = #"xxx";
NSLog(#"Setting cell to %#", cell);
return cell;
}
Now, when I run this, I am getting NSLog returning confirmation that there is a single section and a single row:
2014-07-27 19:58:34.599 TableViewTests[12877:60b] Returning 1 sections
2014-07-27 19:58:34.600 TableViewTests[12877:60b] Returning 1 rows
However, as you can see cellForRowAtIndexPath is not being called.
None of the other things I have seen point to what I am doing wrong. I am doing what I thought I did successfully in another simple project (to learn) but I must be doing something else differently.
Any ideas what I am missing?
Thanks in advance
Jon
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSLog(#"Returning %# rows", [sectionRows objectAtIndex:section]);
return (NSInteger)[sectionRows objectAtIndex:section]; // the number referenced in the array...
}
This is incorrect. You cannot cast what you get from your array to an NSInteger. It's a pointer. Assuming you store NSNumbers into the array:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSLog(#"Returning %# rows", [sectionRows objectAtIndex:section]);
return [[sectionRows objectAtIndex:section] integerValue]; // the number referenced in the array...
}

Save random number generated in Table View

My app is currently generating random numbers (see code below). What I want is to save that number once the user hits the "Save" button and show it on a table view.
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self.clickyButton setTitle:#"Generate" forState:UIControlStateNormal];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)handleButtonClick:(id)sender {
// Generates numbers 1 to 49, without creating duplicate numbers.
NSMutableSet * numberSet = [NSMutableSet setWithCapacity:5];
while ([numberSet count] < 7 ) {
NSNumber * randomNumber = [NSNumber numberWithInt:(arc4random() % 49 + 1)];
[numberSet addObject:randomNumber];
}
NSArray * numbers = [numberSet allObjects];
self.n1.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:0]];
self.n2.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:2]];
self.n3.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:3]];
self.n4.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:4]];
self.n5.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:5]];
self.n6.text = [NSString stringWithFormat:#"%#", [numbers objectAtIndex:6]];
}
#end
Please explain me how I can save it on a table view. xcode beginner.
You should create a variable that's accessible within the scope of the whole class rather than just the specific -handleButtonClick: method, and then add the generated numbers to that variable - an array, set, etc...
From there, you can implement the table view to read the values from the variable via var[indexPath.row] (assuming it's an array), and display it. You will need to call [tableView reloadData]; once the array has been filled with objects to make sure that the tableview displays the data.
create a NSMutableArray for UITableViewDataSource and cache the number.
when a number created by the user,add this number into NSMutableArray.
reload UITableView and show all numbers.
If you use only one number you should think about displaying it in another UI element, preferably a UILabel I would say.
If you want to use a UITableView you will either have to create it with static cells (e.g. in a Storyboard) or configure the data source and delegate object for it (which doesn't really seem what you want right now, unless maybe if you wanted to display multiple random numbers in a list...)
Before anything you should make the array numbers as a variable. In that way it is much easier than creating n1,n2,n3,.... I will show you how to solve your problem based on an existing numbers NSArray variable defined.
You need to implement the UITableView delegates in your header file. So let's suppose this is your header file after implementing the delegates:
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UITableViewDataSource, UITableViewDelegate>
#property (weak, nonatomic) IBOutlet UITableView *tableView;
#end
Then take your tableview (IBOutlet or programatically) and set the dataSource and delegate in the implementation file. You should do this in the viewDidLoad: method like this:
[_tableView setDelegate:self];
[_tableView setDataSource:self];
After you have done this you need to implement the delegate methods for the UITableView. This ones:
This method will tell the Table View how many rows it needs to show. In your case is the size of the NSArray called numbers:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return numbers.count;
}
This method will tell the Table View what to show on each cell (DON'T FORGET TO ASSING THE CELL IDENTIFIER OF THE CELL IN THE INTERFACE BUILDER TO "Cell")
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.textLabel.text = [numbers objectAtIndex:indexPath.row];
return cell;
}
Use this method if you want to do something when the user touches a cell in the table view:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
}
Finally to add numbers to the list as the user touches the button you just need to add these lines of code to your method triggered by the button:
- (IBAction)handleButtonClick:(id)sender {
// Generates numbers 1 to 49, without creating duplicate numbers.
NSMutableSet * numberSet = [NSMutableSet setWithCapacity:5];
while ([numberSet count] < 7 ) {
NSNumber * randomNumber = [NSNumber numberWithInt:(arc4random() % 49 + 1)];
[numberSet addObject:randomNumber];
}
//In case you want to delete previous numbers
[numbers removeAllObjects];
numbers = [numberSet allObjects];
[_tableView reloadData];
}

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