Loading Data into 420 Buttons or a simular object - delphi

I have a program that needs to display a seating plan for a theatre company. It want it to be able to easily display all of the seats of which there are 420. These are made up by 14 rows with 30 seats in each. I want to be able to save these back into a file. Dat or Inifile, though Inifile would be more hassle free as I already have created for settings. I want to be able to click on the seat that is show on the screen and it bring up all the information about the person who is sitting there, there name and so on. The program must be able to be closed and the data reloaded. I wasn't sure if my best option was to add 420 buttons to a form and write a function for it and then recall it on each button. The buttons will Show Red if taken and Green if available. The data will then be recalled later on to place on the tickets that will be printed. Data should be able to also be entered into the seat, the name of the purchaser, production name, Row, Seat number and so on.
What is the most convenient was of doing this?

Related

Wrong option is selected - implementing 'select2.js' multiselect-dropdown item

On one of the pages of my website, I am implementing a multi-select dropdown element to allow users to select years and quarters. However, when the page first loads and a user selects options, they receive incorrect data, as shown in the loom video linked below.
Interestingly, this issue does not always occur and tends to happen only upon the initial page load. After a certain amount of time, it appears as though the code "gets itself together" and returns the correct elements.
To provide further context, I have included a screenshot of the function I use to return the selected elements as well as a screenshot of the console output that appeared after clicking on "2022" in the attached loom video.
loom clip
'createYearButton' function (there is also a similar function for quarters.
The output of the 'console.log()' in the functions
Any idea why this is happening?

Google Sheets - Edit a cell by a viewer but it should not get saved in spreadsheet

I have 2 values which need to be edited by each viewer (according to their needs) who has access to the sheet. But those edits should not be saved so that when someone else views the sheet, they should see the owner's edits or original sheet.
Now there is a solution for giving them a copy which completely destroys the need for privacy. I cannot give a copy.
If it is not possible then here is what I would like to have.
Make a switch/button for 2% and 4%, so that a viewer can just click that switch from 2% to 4% or vice versa and he see calculations based on that %.
Obviously, this will also get saved but at least it would be easy to just click that switch and be done with it.
the easiest thing you can do is to create custom checkbox:

Looking for iOS VoiceOver accessibility guidelines: when I tap on text, how much should it speak?

I'm looking for any specific guidelines (from Apple or elsewhere - not opinions) on how much text I should make VoiceOver read when I tap on some text in the app I'm developing.
When I tap on a header, should it read only the header, or should it also read the section below that header? When I tap on a paragraph, should it read the header and then the entire section that contains this paragraph? In what situations should the spoken text provide more or different information than is actually displayed by the app?
(I'm not asking what it does, I'm asking what it should do, because as a developer I can set an item's accessibilityLabel to as much or as little text as I want.)
I don't see anything relevant in https://developer.apple.com/library/archive/documentation/UserExperience/Conceptual/iPhoneAccessibility/Making_Application_Accessible/Making_Application_Accessible.html#//apple_ref/doc/uid/TP40008785-CH102-SW5.
Your link seems clear enough, especially the section on Supply Accurate and Helpful Attribute Information which includes, among other details, the following:
A good way to determine what a label should convey is to think about what a sighted user infers about your application just by looking at it. If you’ve designed a good user interface, sighted users should know what a control or view does in the current application context by reading its title or understanding its icon. This is the information you need to make available to VoiceOver users in the label attribute.
If you provide a custom control or view, or if you display a custom icon in a standard control or view, you need to provide a label that:
Very briefly describes the element. Ideally, the label consists of a single word, such as Add, Play, Delete, Search, Favorites, or Volume.
Strive to design your application so that a single word identifies an element and makes its usage obvious in the current context. Sometimes, however, it might be necessary to use a brief phrase to properly identify an element. When this is the case, create a very short phrase, such as “Play music,” “Add name,” or “Add to event.”
Does not include the type of the control or view. The type information is contained in the traits attribute of the element and should never be repeated in the label.
For example, if you include the control type in the label of an Add button, VoiceOver users hear “Add button button” every time they access that control. This experience would quickly become annoying and might motivate users to stop using your application.
Begins with a capitalized word. This helps VoiceOver read the label with the appropriate inflection.
Does not end with a period. The label is not a sentence and therefore should not end with a period.
Is localized. Be sure to make your application available to as wide an audience as possible by localizing all strings, including accessibility attribute strings. In general, VoiceOver speaks in the language that the user specifies in International settings.
Each tappable view should provide its own accessibilityLabel. If a user can tap on the header and the user can tap on the section below the header, then tapping on the header should just read the header and tapping on the section below the header should just read the section below the header.
When you think about accessibility, you should be approaching it from the perspective of your end user. For example, if you have a heading entitled Hospital Name: with a subheading reading Massachusetts General Hospital, it would be a good idea to read the two together because they provide context for one another. If, on the other hand, you have a header entitled Hospitals: and then you have a long list of hospitals below, it would likely be better to allow the user to scroll through all of the hospitals at his/her own pace.
With larger blocks of text such as a paragraph on a UILabel or UITextView, the amount you read again depends on the context. If it is a description of something that should be read as a solid block without interruptions so the user can understand the content, then it is completely fine to set it as a single Voice Over block. If, however, there should be strategic pauses to allow the user to decide if he or she wants to hear more (e.g. End User License Agreement, paragraphs in an essay), then you should separate it into sections to allow the user to control the pace and select the location.
With larger blocks of text, I would recommend that you do not set the accessibilityLabel to the contents but rather the accessibilityValue. This will allow the user to hear a short description in the label of the object in the accessibility focus prior to deciding if he/she wants to hear more. Again, this gives the user context prior to continuing.
You're developing a native app and not an html webapp? In the latter case, the user can swipe left/right to navigate to the next element in the DOM and only the text that is associated with that DOM element is read. However, the text associated with the DOM element can be "enhanced" by associating additional text with the DOM element (aria-label, aria-labelledby, aria-describedby, class="sr-only", etc), if it's deemed necessary to help a VoiceOver user understand the context. For example, a "register now" button or "read more" link might need additional information so that the purpose of the button/link is clear. (Register for what now? Read more about what?)
The same principle can be applied to native apps too, which sounds like what you're asking about. If your app has a heading (ala <h1>, <h2>, etc, but however it's defined in objectivec), then those shouldn't need additional text associated with them. The heading should be worded so that it's context should be sufficient. The paragraph following the heading can be navigated to by the user swiping right. They'll know the paragraph is "under" the heading because it's the next element they swiped to.
Same if the user taps on the paragraph. The heading associated with the paragraph does not need to be read. The user can swipe left to get to it, or they can use the rotor set on "headings" to swipe up/down to get to the prev/next heading.
So the general guideline is to try to provide all the context that is needed in the text of the object itself, if possible. But you also have to balance that with succinctness. If the text needs additional context, then it sounds like you should use accessibilityLabel. Is there another attribute that provides additional information such as accessibilityDescription? (I just made that attribute name up. Not sure if it exists.)

How is it possible to dynamically make a set of labels on a panel and use it across forms and update it - Delphi

I have been sitting with this problem for a few days trying to figure out how to solve it.
I'm currently creating an application for a school project, its a movie booking system . So I have got a panel which has the receipt. On the panel is a bunch of labels which shows amount of adult,children tickets; amount of medium,large pop corn & drinks .Then I have got 3 forms : a form to select which type of ticket you want, a form which lets you choose snacks, and a form which allows you to select your seats.
So what i want to do is use this panel across all 3 forms and then update the label captions across it, so that if im for example in the snack selection form and i want to go back to the form which selects tickets, panel will stay the same and have the same label captions.
I've done some research and i understand that i need to dynamically create the panel itself with all labels but im not sure how to do this.
Thanks in advance for any help
This is the panel

Xbox XNA Navigational logic for UI

I'm developing an application for the XBox using XNA, with a custom made UI framework.
For this I developed a navigation system, the navigation system works as followed:
The system exists of pages, each page contains child UI elements, which all have
one or more PageTabs as I called them.
The pagetabs are objects, having 2 properties, X and Y.
(I know I could have used Point, but the pagetab class has some methods also)
Based on the current state of the system, I check for input, and I raise events on elements with the right pagetab.
So I have this array:
pages[]{
Start,
Exit,
Settings,
...}
Then, I use an enum for my state, like Start, and access the page navigatable elements like this:
pages[Start].Navigatables[]
This is an array containing all the pagetabs of the page. When you go down, Y gets increased, and vice versa. Same for X
This works great, it keeps the max & min Y&X values in mind, so something always get selected.
However, this system has one major flaw, it can only box input for 1 state.
But say I am for example on the start page,
so my state is Start, and I have a popup, with 2 buttons, pagetabs:
(1,1) & (2,1)
The system as it currently is designed, will look for ALL elements in the current state with the selected pagetab, but I need to make it so that if the popup is visible, only the popup accepts navigation, and everything else won't react to user input (gamepad).
I was thinking of adding an extra List to the PageTab class, which contains 'substates' on which the element may accept input, but there must be a better way, ain't there?
I hope I explained it good enough, if you need more info I'll be glad to provide it.
I'd suggest using some kind of flag in your system, so that when you have a pop-up active. it marks all other elements as disabled. then when you close the pop-up you re-enable the other elements. you can check this flag when passing input to the elements so that you only send it to enabled elements.
I went with the extra Z-index approach.
Using a different Z-index for some elements and catching this input works like a charm.
I also added a flag: IndependentNavigation, which makes sure some elements are Z-index-independent (so one could click somewhere different when a dropdown is opened for example)

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