Creating nib view from UIBarButtonItem? - ios

So I've seen previous questions similar to this but they were of no help. I've read Apple's documentation too but I could not understand where I've gone wrong. AFAIK I did everything logically, but when I click on my done button on an UIToolbar overlay, the button can be pushed but it does not do anything. This obviously means it fails to acknowledge the written code. But how?
I want to bring up the .nib of "TableViewController" when a done button is clicked on my UIToolbar. But the below isn't allowing the click to bring up a new view. How do I rectify this? Please show me where I went wrong and what should be replaced and why.
//Here's the selector:
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:
UIBarButtonSystemItemDone target:self action:#selector(doneButtonPressed)];
Here's how I made my action.
-(void)doneButtonPressed {
TableViewController *tableView = [[TableViewController alloc]
initWithNibName:#"TableViewController" bundle:nil];
tableView.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:tableView animated:YES];
}
// Yet nothing happens when I click on my done button on my overlay. The button
// can be clicked, but nothing happens. Please shed any insight pleasee!

Did you create the UIToolbar into a nib file?

Related

SWRevealViewController project in iOS

Note: Problem solved.
Here comes the story. I am using RevealViewController in my project. I am also hiding the navigationBars:
[self.navigationController setNavigationBarHidden];
My project can be seen in the picture below and the "menuButton" is implemented in the tabBarViewController.
Since the navigationBar is hidden due to my interface looks, all tabViews (HomeViewController) will not show the menuButton and the navigationBar as supposed to. I am not using panGestureRecognizer to trigger the menu aswell.
This means I have a problem to trigger the menu via a normal button in HomeViewController. The menuButton-event is placed in tabBarViewController.m:
_menuButton.target = self.revealViewController;
_menuButton.action = #selector(revealToggle:);
So I tried to call a method from HomeViewController to fire the button in tabBarViewController like this:
HomeViewController.m
- (IBAction) onMenuClicked: (id)sender{
tabBar = [[tabBarViewController alloc] init];
[tabBar setupMenu]:
}
tabBarViewController.m
-(void) setupMenu{
[_realMenuButton sendActionForControlEvents:UIControlEventTouchUpInside];
[_realMenuButton addTarget:self.revealViewController action:#selector(revealToggle:) UIControlEventTouchUpInside];
}
In this example I tried to make the realMenuButton and normal UIButton. Ive also tried as a UIBarButtonItem just to trigger the #selector(revealToggle:) But nothing happens in the app when I try to trigger the button from HomeViewController.
Not sure how I shall make this work. Any other Ideas or tricks? Please be specific if so! Regards
Yes, it will still work.
SWRevealViewController is just a subclass of a UIViewController, so you can use it at any point in the app:
By calling presentViewController:animated at some point.
By using it in a navigation stack etc.
Note that you can add gestures from SWRevealViewController to its content view controllers, which will alter the behaviour of used in a navigation view controller, but that's to be expected, and you still have full control over its behaviour.
Edit
The UI structure of your app is still not clear to me - it looks like you're trying to call revealToggle on an instance of SWRevealViewController when the VC in view is infact HomeViewController? How would this work, when SWVC is not even in view?
My best guess is that your UI structure should be as follows:
TabBarController --->(root)UINavigationController --->(root)SWRevealViewController.
Then, on your SWRevealViewController, set HomeViewController as the front view controller, and the TableViewController as the right or left view controller.
Do you mean like this?
it is possible. you can set the menu button in your tabBarController.m, like this :
UIBarButtonItem *menu = [[UIBarButtonItem alloc]initWithImage:[UIImage imageNamed:#"menu.png"] style:UIBarButtonItemStylePlain target:revealController action:#selector(revealToggle:)];
self.navigationItem.leftBarButtonItem = menu;
self.delegate = self;
For me, my initial view controller is the login screen (obviously I don't need reveal any VC here...). then when user tap the login button,
UINavigationController *nav = [[UINavigationController alloc]initWithRootViewController:yourRootVC];
LeftMenuViewController *leftMenuVC = [[LeftMenuViewController alloc]init];
SWRevealViewController *revealController = [[SWRevealViewController alloc]initWithRearViewController:leftMenuVC frontViewController:nav];
revealController.delegate = self;
[self presentViewController:revealController animated:YES completion:nil];
I've tried it and it should work as normal. Even it isn't initial view controller

ipad app wierd behavior

My ipad project is master-detail view based. There is a button on detail view's toolbar, when user tap on the button, it popup a popover view to show four buttons (as menu). Three of buttons' actions are like the following (the three buttons show three different model form sheets):
- (void) showOnlineSgf
{
NSLog(#"showOnlineSgf");
TGOOnlineSgfViewController *dlg =
[[TGOOnlineSgfViewController alloc] initWithNibName:#"TGOOnlineSgfViewController"
bundle:nil];
UINavigationController *nav = [[UINavigationController alloc]initWithRootViewController:dlg];
[nav setModalPresentationStyle:UIModalPresentationFormSheet];
[self presentViewController:nav animated:YES completion:nil];
dlg = nil;
nav = nil;
}
The other button's action is to show a MFMailComposeViewController. Code is like the following:
- (void) emailCurrentGame
{
NSLog(#"email current game");
MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init];
picker.mailComposeDelegate = self;
[self presentModalViewController:picker animated:YES];
picker = nil;
}
The weird behavior is that when I tap the button what should execute showOnlineSgf(), but emailCurrentGame() is actually executed. When I set a breakpoint in showOnlineSgf(), it's hit, and step by step, each statement in showOnlineSgf() is executed. But the result on screen is a MFMainComposeViewController shows up.
I know this question is hard to answer. Any idea is appreciated.
Check your outlet connection of your UIButton that triggers showOnlineSgf. Most likely you copy pasted your UIButton in Interface Builder, which causes it to copy its assigned action as well. Then you've connected your other action, resulting in your UIButton having two actions.
To resolve the problem, simply disconnect your UIButton that triggers showOnlineSgf from the emailCurrentGame action.
Sounds like you copy pasted in the interface builder an already connected button. Check if the button has more than one action assigned.

Switching views from barbuttonitem? [duplicate]

This question already has an answer here:
Creating nib view from UIBarButtonItem?
(1 answer)
Closed 8 years ago.
So I've seen previous questions similar to this but they were of no help. I've read Apple's documentation too but I could not understand where I've gone wrong. AFAIK I did everything logically, but when I click on my done button on an UItoolbar overlay, the button can be pushed but it does not do anything. This obviously means it fails to acknowledge the written code. But how?
I want to bring up the .nib of "TableViewController" when a done button is clicked on my UIToolBar. But the below isn't allowing the click to bring up a new view. How do I rectify this? Please show me where I went wrong and what should be replaced and why.
//Here's the selector:
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:
UIBarButtonSystemItemDone target:self action:#selector(doneButtonPressed)];
Here's how I made my action. Btw, the uitoolbar has no nib, it's an overlay on the imagepickercontroller(camera mode).
-(void)doneButtonPressed {
TableViewController *tableView = [[TableViewController alloc]
initWithNibName:#"TableViewController" bundle:nil];
tableView.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:tableView animated:YES];
}
//Yet nothing happens when I click on my done button on my overlay. The button can be
clicked nothing happens. Please shed any insight pleasee!
This may not actually be the problem, but if the code your using above is how you're dismissing your Modal view controller it is incorrect. Other than possible improper usage I don't see any problems.
Use what you're using to present the Modal view controller, then to dismiss it use this:
[self dismissModalViewControllerAnimated:YES];

iOS - Adding a new view / Switching views on button press

I have a split-view app with a button in the detail view that, when clicked, will take the user to a full screen view of the selected image.
I understand that I need a new nib file and view controllers, but I'm not sure how to connect these new files with my existing RootViewController and DetailViewController files.
I know this is really vague, but any help at all would be most appreciated.
As long as you are moving to a single view(as in not another split view) you should only need one more view controller. If I understand what you are doing, then the progression should be something along the lines of:
Create a new view controller with associated .xib file.
Declare the specific instance of your new view controller, in this case called newViewController, in DetailViewController.h and synthesize it in DetailViewController.m
#interface DetailedViewController
{
NewViewController *newViewController;
}
#property (nonatomic, retain) NewViewController *newViewController;
#end
Add your IBAction to the header file of DetailViewController, this will be the function responsible for actually triggering your view switching
Implement the view switch action in your DetailViewController.m file, should look something like this:
(IBAction)switchToNewView:(id)sender
{
if (newViewController == nil)
{
NewViewController *newViewController =
[[NewViewController alloc]
initWithNibName:#"NewViewController"
bundle:[NSBundle mainBundle]];
self.newViewController = newViewController;
}
// How you reference your navigation controller will
// probably be a little different
[self.navigationController
pushViewController:self.newViewController
animated:YES];
}
Then in your DetailViewController.m file inside of the viewDidLoad function add the following:
UIBarButtonItem *addButton =
[[UIBarButtonItem alloc]
initWithBarButtonSystemItem: UIBarButtonSystemItemAdd
target:self action:#selector(switchToNewView:)];
self.navigationItem.rightBarButtonItem = addButton;
[addButton release];
The other option that you have if you choose to implement this through a UIButton, is to go create the button in Interface Builder on your NewViewController.xib, then select it, and in the Connections inspector, create a link between the "touchUpInside" event and the file owner, and then select your switchToNewView IBAction. This should accomplish the same thing.
Thats the general idea. I hope that helps!
EDIT: As asked in the comments, if adding a button as a UIBarButton as part of a navigation controller you would simply need to do something like below:
UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:#selector(switchToNewView:)];
self.navigationItem.rightBarButtonItem = addButton;
[addButton release];

iPad - multiple UIBarButtonItem

I have UINavigationController and I`ve placed UIListView in it. Now I want to add multiple BarButtons to left side of navigation bar. How is that possible? I managed to add one button there via code but not multiple.
Edit: Buttons added via IB to NavigationBar of UINavigationController aren`t visible at all. What could cause the problem?
I`ve created UINavigationController in .h file and used this in .m and pushed another view (that TableView):
navigationController = [[UINavigationController alloc] init];
[window addSubview:[navigationController view]];
tableOfContents *tableOfContentsViewController = [[tableOfContents alloc] init];
[navigationController pushViewController:tableOfContentsViewController animated:NO];
[tableOfContentsViewController release];
Edit 2: I solved second problem. So the first question only remains. Multiple BarButtonItems ...
iOS 5.0 has apis to do this. Check the following properties of UINavigationItem Class
leftBarButtonItems
rightBarButtonItems
leftItemsSupplementBackButton
The only way you can do this is to add the UIBarButtonItem to a UIToolBar and make a UIBarButtonItem with the UIToolBar as the customView.
There are many examples on the web, check out:
http://osmorphis.blogspot.com/2009/05/multiple-buttons-on-navigation-bar.html

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