I'm trying to connect my app to facebook, I've filled everything so far, except for the "iPhone App Store ID". I Understand I can get it on iTunes Connect by registering my app. The thing is, my app is for a third party client, he has an apple ID of his own, and he will be the one uploading the app to the Appstore. If I register the app, will that cause my client problems when he tries to upload the app to the Appstore?
I stuck in this problem and not really sure where to go, I already asked my client for an iPhone App Store ID, but I have yet to receive an answer.
Using your clients App ID would be the way to go. Otherwise things might get messy...
You can register the App with your own ID and when required you have to use your client's ID.
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I have published an internal app for our company's use, but it falls under Custom App. After the app status "ready for sale", then I realized that I had to get the redemption code and give to each user for them to install.
This is unexpected as I'm expecting to get a link and whoever go to the link, it will automatically select the redemption code for each ID.
I'm so confused right now. How could I publish the app to App Store and the app can be accessed by the public (like how we install Twitter, Facebook, etc.) even though the app is for internal use? I want the user to search the apps name at the App Store and installed directly from there.
To use a custom app, you really need to have devices managed by an MDM, otherwise distributing codes is difficult, as you have found out.
If you don't have MDM managed devices, an unlisted app is a possible solution.
Note that if your app has already been approved as a custom app you will need to create a new app record with a different bundle id for your unlisted app
Currently, our client's app is in the AppStore, but they want to distribute it to schools and universities. Also, they want the student when opens app first time would be already logged in.
There are tons of info on the internet but it's hard for me to compile it into something clear. As far as I understood first they should enroll in Apple School Manager and rise their own Mobile Device Management. Then devices should be registered on that server. After that server will be sending those commands link. Is that correct?
Also what concerns silent login. The only way to implement it that comes into my mind is to at the app launch send request with some specific data(but what?) and if this is the device under Apple School Manager then return token.
P.S. I hope this is the correct place to ask this kind of question.
I am interested to know, can an app read my Apple ID?
Here is my issue: I have outsourced my app to a company. The app is a social networking app: you create a profile and insert few profile details: name, age, gender. However it does not relay on phone numbers like Whats App, email addresses or Facebook profiles.
The App is now live in the App store and I have my Ipad and Iphone registered on the same Apple Id. I have downloaded the app on my phone and created a profile. Now I have downloaded it on the iPad as well and I am seeing the same profile I created on my phone.
I've have tried other apps that use a similar logic, no phone numbers, emails or FB profiles (Whisper App being one of them) and I can create 2 different profiles one on the phone and the other on the iPad. So I am wondering if the problem surfaces because there is something in the code that makes the app read my Apple ID.
I would really appreciate your help
Apple doesn't provide an API allowing an application to read information about the user's Apple ID. This helps protect the identity of the user, I personally don't want any third-party app reading information about my Apple ID.
I'm making an app that uses Facebook APIs. Facebook wants me to enter the App Store ID when I'm setting up my app on developers.facebook.com. I am still working on my app and am nowhere near ready to release it on the App Store. Is there a way to get an app ID that it will accept so I can test my code before releasing it?
I found a similar question from 2011 where people said to just use another app's ID or enter "0". Neither of those work. Someone said to create it on iTunes Connect and just not upload it; I got an app ID from that, but Facebook says it's invalid, which doesn't surprise me since I don't see how they could check that unless I publish the app.
The Facebook App ID is not the same as the App Store ID. You can get one at developers.facebook.com. Facebook does allow you to set your App Store ID in your FB App's settings, but it is optional.
I am about to submit an iOS app to paypal to get a live App ID. However, the code needs some minor changes. So, I want to know if I can edit my app's code after I apply and get a Paypal app ID? Or, do I have to wait until my coding is done and then submit the app to Paypal?
If your app implementation works well in the PayPal Sandbox, then you are good to go. Most probably PayPal will issue you a Live App ID. All features NEED NOT be entirely functional. Once you obtain your PayPal Live App ID, you can of course make changes to your app, add features to it and fix bugs. Doing so will not void your Live App ID. Keep in mind that any future changes you make to your app will be submitted to the App Store not to PayPal. So technically speaking, PayPal doesn't even know if you made changes to your app or not. The key point here is to make sure your app works well in the PayPal Sandbox -- at all time.
I would also like to clarify one common myth about the Live App ID, for those who are not entirely familiar about what it is. If your App uses the PayPal API, you need a Live App ID before you can test your App on an actual iOS device and/or before you submit it to the App Store. The Live App-ID is provided to you by PayPal, NOT Apple.
To obtain a Live APP ID,
Check your account status. Login to PayPal. Go to your PayPal Profile and click My settings. Confirm that your Account type is either Premier or Business, or upgrade your account.
Check your API settings. Click My selling tools. Expand Selling online if needed and check API access. Click Update and Add or edit API permission or View API signature.
To get your application live, follow the steps outline in Adaptive Apps 101.
Once you've verified that your implementation works correctly in the Sandbox, submit your application to PayPal and you will get your Live App ID.
I assume that by "Paypal ID" you mean "Apple ID that PayPal API uses to identifiy your app", in other words, the numeric ID that iTunes Connect gives you when you set up a new app.
The answer is that iTunes Connect gives you this ID as soon as you set up the app on iTunes Connect (i.e. when you put up the description, icon, screenshots, etc). It's not neccesary to actually submit your app binary to get this ID, and you can change the screenshots and description later, so if they're not ready yet, just upload some dummy placeholders for now.
There should be no problem getting your PayPal API set up with your ID before the app is submitted, but you shouldn't upload your app binary if you still want to make changes (although as it happens, you can reject the binary later and upload a new one if you need to anyway, as long as Apple's not already approved it).