Apple In App Purchase - Buying customized content [closed] - ios

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I have an application in which I want to offer the ability to pay for answers to questions in digital format. I.e, the user would submit a question, and purchase an answer which I would construct and send back to the app. Is this allowed?

I'm not sure if purchasing answers to unknown questions directly would be allowed or not, but I'm sure you could simply sell 'credits' that would give x number of requests.

Yes, this is allowed. See section 11 of the App Review Guidelines for iOS, found here, login required.

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Is the app will be approved by apple if the user registration is only through website not through app and can access the login content in the app [closed]

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Is the app will be approved by apple if the user registration is only through website not through app and can access the login content in the app.
In the website it might use some payment if needed.
Thank you in advance.
Yes, they will approve. Make sure to follow these steps:
Leave no traces about your website or payment in your app.
Provide a demo username/password to Apple so that they can login and go through your app at the time of review process.
Good luck!

How to disable Apple Pay option for some countries [closed]

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We are offering purchases from our app and we are implementing Apple Pay as an option. We will be limiting Apple Pay service to only US and UK users - so simply hiding / showing Apple Pay button. Is this against Apple policies or is it allowed?
EDIT
Lets say we limit usage to US and UK. Is there any proper way to check if users come from that regions? I had in mind using Localisation (checking for preferred language and checking for currency). Or is there any better way?
I don't think apple will reject unless you are not providing enough information on the purchase.
Appstore Review Guidelines does not mention about hiding and enabling buttons but you can read the detailed apple pay user interface guidelines here

iOS In App Purchase - Buying more than one, of the same, non-consumable item [closed]

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Is there a way that I can purchase a non-consumable item more than once?
Right now I purchase it but I cannot purchase it more than once. All I am adding is the ability to purchase a "slot" once the user needs it. The slot just holds more information but is not needed in the app.
Thanks for all help!
Assuming this is actually a programming question, the answer is no. A non-consumable can only be purchased once. And this is across the user's devices too.
To allow a user to purchase something more than once you need to use a consumable product.

Ads in a free ap that require outside subscription (like netflix) [closed]

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Does it go against any sort of TOS with apple if you display ads in a free app, when that app requires an outside subscription service? Like netflix.
This isn't totally a programming questions, so if no one knows, or doesn't want to answer, is there a site or location I could go to in order to find out?
Apple has no restrictions against ads in free applications. There are several ad-supported apps which exist.
However, using location data of the user for advertising might lead to the app not being approved.

UDID of users who made inApp Purchase [closed]

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I need to get UDIDs of devices on which inApps from my app were made. Is it possible from iTunes connect or thru any API for developers?
Apple will not give you this information. The way they provide is to retrieve previous transactions made by the user on the current iTunes account. Apple would very much not like it if you were trying to limit the validity of the purchases to the devices not the user. You could have some analytics (flurry, google...) that keeps tracks this information but it is not usual practice, you should not attempt to identify individual users when building statistics on your app's usage.

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