IOS Navigation Non Heiarchical - ios

I have an iOS app using iOS 5 and Xcode 4.3.2 that is made up of 7 view controllers. VC1 links to VC2, VC2 can link to VC3-VC7 and each of those controllers can link to each other (think of it as a side bar navigation). If I use segues the views are repeatedly added to the stack and if a user goes back and forth it can use a large amount of memory. How can I implement this navigation where I release the previous controller? They are all small controllers so loading them takes little time/processor/memory. Can I presentViewController and then release the presentingViewController somehow? Thanks.

If you implement a UINavigationController, you can use the push and pop view controller methods to go back and forth. popToViewController:animated: is described here, along with 3 other helpful methods.

Well seems like there should be no problem from VC1 to VC2. For the VC3 - VC7 you could:
Present as modalViewController instead of pushing that to the stack.
Or:
- Use the popToViewController:animated: function of your UINavigationController if the Controller is already present in the stack of controllers, otherwise push it. Like
// Assuming u need to push VC6
for(UIViewController *controller in [urNavController viewControllers]){
if([controller isKindOfClass:[VC6 class]])
{
[urNavController popToViewController:controller animated:YES];
}
else{
VC6 *VC6controller = [[VC6 alloc] init];
[urNavController pushViewController:VC6controller];
}
}

You could use UINavigationController's - (void)setViewControllers:(NSArray *)viewControllers animated:(BOOL)animated method to remove any view controllers below the topmost one. Since the navigation controller's viewControllers array is an immutable one, you could not use any NSMutableArray's removeObject... methods directly on the viewControllers array. You would have to make a mutableCopy into a mutable array, remove any (hidden) view controllers you wish to discard from the mutable array, and pass the resulting slimmed-down stack of view controllers to the above method. Since your topmost view controller would be unchanged, there would be no transition animation in your case (see discussion below), so you could also set the viewControllers property directly without bothering with the animated: argument.
From Apple's documentation:
Discussion
You can use this method to update or replace the current view controller stack without pushing or popping each controller explicitly. In addition, this method lets you update the set of controllers without animating the changes, which might be appropriate at launch time when you want to return the navigation controller to a previous state.
If animations are enabled, this method decides which type of transition to perform based on whether the last item in the items array is already in the navigation stack. If the view controller is currently in the stack, but is not the topmost item, this method uses a pop transition; if it is the topmost item, no transition is performed. If the view controller is not on the stack, this method uses a push transition. Only one transition is performed, but when that transition finishes, the entire contents of the stack are replaced with the new view controllers. For example, if controllers A, B, and C are on the stack and you set controllers D, A, and B, this method uses a pop transition and the resulting stack contains the controllers D, A, and B.

Related

presentModalViewController vs pushviewcontroller memory cosumption

I have two method to jump from one viewcontroller to another
For presentViewController
[self presentModalViewController:view animated:YES];
For pushViewControlle should use
[self.navigationController pushViewController:view animated:YES];
Which Will be best approach ?
Which will cause more memory leak?
Which one is use if Our Design is like
Introduction view (bunch of slides )-> login -> signUp-> HomeActivityScreen-> Then Bunch of tab bar in it
If you use pushViewController you will automatically get a "Back" button in the navigation bar. If you use presentModalViewController you do not, and generally will have to implement your own controls and/or callbacks to handle dismissing the controller.
Conceptually the modal presentation style is generally used for atomic tasks that you cannot navigate away from (i.e. you either complete the task, or you cancel, and you cannot do anything else within the app until you do one or the other).
If you're wondering why have the difference in the first place, I can't say. Personally I think frameworks that provide a unified API for moving from one controller to another (like cocos2d, or Android) make a lot more sense.
You use modal view controllers to focus the user's attention on a Task. When you push, the user is in some kind of navigation flow, but still has the total application at their fingertips. They might decide to go forward or backward, switch to a different tab in the middle, whatever. When they get a modal view controller, they can't do any of that until the task is completed or canceled out of (the modal view is dismissed)
When you present a modal view controller, the system creates a parent-child relationship between the view controller that did the presenting and the view controller that was presented. Specifically, the view controller that did the presenting updates its modalViewController property to point to its presented (child) view controller. Similarly, the presented view controller updates its parentViewController property to point back to the view controller that presented it.
Modal view controllers provide interesting ways to manage the flow of your application. Most commonly, applications use modal view controllers as a temporary interruption in order to obtain key information from the user. However, you can also use modally presented view controllers to implement alternate interfaces for your application at specific times.
So, from my understanding this one is best option.
[self.navigationController pushViewController:view animated:YES];
Apple handles the memory for both of these through Automatic Reference Counting. Although pushing a view controller might require more memory than presenting the same, the allocated memory is released when popping or dismissing the ViewController. ARC releases the said memory if no strong references are made from within the popped ViewController, or in other terms, the ReferenceCount is 0. So care must be taken so that no strong references are retained to the ViewContoller's objects.
Now whether to present or push a ViewController depends solely on your app design. Read this to get an outline on when to present a ViewController, .
They are two approaches to navigate from one view controller to other view controller.
By default:
- pushviewcontroller: you will have a back button to return to last visited page. your viewcontroller is put on top of the navigation stack. Think like a webpage when you navigate between pages.
- presentmodalviewcontroller: you have nothing to comeback to last visited page. It is usually used for: a pop-up or to change to new branch of navigation.
The use of pushviewcontroller & presentmodalviewcontroller does not produce memory leaks.
For your application flow, I suppose that HomeActivitiesScreen is one of viewcontroller in your "bunch of tab bar". If so, create a viewcontroller that contains that tabbar and make it as root of your application (named RootViewController for example). Then:
When application is launched, you show the RootViewController
And immediately, present the modal view to your "introduction pages", then login/signup. This modal view start with a Navigation view controller structure.
When the user is connected, dismiss your modal view, return back to your HomeActivitiesScreen and refresh contain if need.
Like this, you do not keep the reference to your login/signup screen when you do not need.

ViewWillAppear & ViewDidAppear firing when dismissing ViewController

I am making an iOS app where I want to present a flow of pages like this:
Basically I want to achieve is to have this flow of pages:
PageA
PageB
PageC
PageD, dismiss back to:
PageC
PageD
PageE, dismiss back to:
PageA (starting point, start over again)
I am using ShowViewcontroller to present the pages (modal) and DismissViewcontroller to dismiss.
As per Apple's documentation if I dismiss a VC early in the stack all subsequent UIViewCOntroller are dismissed too (Apple doc).
However I experience that ViewWillAppear and ViewDidAppear are fired on the UIViewController that are dismissed even when they do not appear (e.g. in the example when dismissing back to PageA from PageE then ViewWillAppear is called on PageD, PageC, PageB too).
This does not seem logical to me. Can anyone explain why this is happening? And perhaps correct me if I am approaching this the wrong way.
I am using Xamarin.iOS.
Apple doc:
If you present several view controllers in succession, thus building a stack of presented view controllers, calling this method on a view controller lower in the stack dismisses its immediate child view controller and all view controllers above that child on the stack. When this happens, only the top-most view is dismissed in an animated fashion; any intermediate view controllers are simply removed from the stack. The top-most view is dismissed using its modal transition style, which may differ from the styles used by other view controllers lower in the stack.
The ViewControllers work with a stack. Whenever a new ViewController (of any type) is added to the stack, You lose more and more control of your ViewControllers (especially when using a modal for your ViewControllers). So, say you have 5 ViewControllers in your stack (A, B, C, D, E, as per your example), and assume they are created in the order as stated, in order to return from ViewController E to ViewController A, you'd have to go through the entire stack. That means that every ViewController in your way needs to be displayed first, in order to dismiss is (since you already have ViewController E displayed, this doesn't occur here).
I hope this helps you. Good luck!
Love and regards,
Björn

Multiple persistent view controllers

I'm trying to write an app that has a menu view controller with three buttons, each corresponding to a separate view. Let's call these views v1, v2 and v3 respectively.
Normal operation of the app calls for random cycling through these three views, i.e. a user viewing v1 can transition to either v2 or v3. I am currently presenting these three view controllers modally by calling self.performSegueWithIdentifier("mySegue", sender: self).
I am currently navigating around these three view controllers by modally presenting them if they are not already in the stack, or else calling dismissViewControllerAnimated on either the current view controller or it's parent depending on how far up the hierarchy the desired view is.
The problem with this is if the user presents all three views, resulting in a stack like:
menu -> v1 -> v2 -> v3 and then navigates first back to v1 and then back to v3. This causes both v3 and v2 to be dismissed and then v3 to be recreated, losing any prior interaction with these view controllers.
Is there any way to create a hierarchy that would function without dismissing these view controllers yet still allow navigation between any two views?
EDIT: I'm avoiding a UITabBarController due to limits of customization, I have certain transition animations that interact with elements of my equivalent "tab bar" that I can't do with the preexisting class.
Only do this if you are certain that UITabBarController is not what you want. It sounds like it probably is though.
Yes, there are several ways of doing this. One that come immediately to mind is to have a manager class to deal with the navigation and creation of the view controllers etc...
So, where you are currently creating your first view controller and putting it on the screen instead you now create this manager class. Then you tell it top display the first view controller.
So, now you're in vc1. (N.B. vc1 can be stored as a property of the manager class so it can keep it persistent).
In vc1 when the user taps the "go to vc2" bit then all vc1 does is talk back to the manager (probably via a delegate method). To a method something like... [self.delegate moveToViewController2];
The manager class then checks to see if vc2 has been instantiated (and does so if it hasn't) and then displays it.
In terms of transitioning between them you can do something like this in the manager class...
- (void)moveToViewController2
{
UIViewController *viewController2 = //get or create vc2
[self transitionToViewController:viewController2 withTransition:UIViewAnimationOptionTransitionFlipFromRight]; // or whichever transition you want
}
- (void)transitionToViewController:(UIViewController *)controller withTransition:(UIViewAnimationOptions)transition
{
[UIView transitionFromView:self.window.rootViewController.view
toView:controller.view
duration:0.65
options:transition
completion:^(BOOL finished) {
self.window.rootViewController = controller;
}];
}
I would suggest to use a UITabBarController, it does exactly what you are requesting without any extra work :)

Does presentViewController clean up the parent view?

Here is my issue.
The App I am creating has non-linear navigation.
So I am implementing my own back button and doing my own navigation.
However, I am wondering how I should be presenting the next view.
If my navigation was linear, I could do:
-(IBAction)btnBackPressed:(id)sender
{
[self dismissViewControllerAnimated:YES completion:nil];
}
However that will not work for me since pressing back may not necessarily bring you back to the previous view.
Therefore I am thinking of using for example:
AddTaskViewController *add = [[AddTaskViewController alloc] init];
[self presentViewController:add animated:YES completion:nil];
The reason I am not using Storyboard is because all my UI is made programmatically in code.
The worry I have with this is that I think presentViewController will just push the new view on top of a stack. Thus, if the user presses back, forth, back forth, he will eventually run out of memory.
Given my circumstance that I need non-linear navigation and all my UI is created in code, what should I use to present the next view without wasting memory?
Thanks
If you are still interested in a clean solution using UINavigationController, consider this design.
Situation: Let A and B be types of view controllers. A is the root, and B is a detail view which can push or pop to other B controllers.
Goal: We want to delete any B controllers that are not adjacent to the currently presented view controller, but maintain the hierarchy so we can recreate the views when necessary. Thus, the maximum hierarchy the navigation controller will know about is A--B--B.
Design: Make A the navigation controller's delegate. Give it an array of model objects which represent B controllers enough to recreate the views from them. Add to this array whenever a B controller is pushed, which A will know about from the navigation controller delegate methods. Remove objects from the stack when a B controller is popped.
On pushing a B controller, the A controller will take the navigation controller's view controller stack and (if it exists) remove the B controller directly before the one that was displayed before the push. On popping a B controller, the A controller will (if it exists) recreate the B controller directly before the destination controller and insert it in the stack.
Example: Let's say A has kept track of a hierarchy like this: A--B1--B2--B3--B4. By the system outlined above, the navigation controller only knows about A--B3--B4. When the user pops B4, the A controller will be notified and recreate B2, inserting it before B3. Thus, the new hierarchy is A--B2--B3. When B5 is pushed from B3, B2 is removed to produce A--B3--B5.
I realize this is a fairly complicated system to implement, so I would only recommend it if you had a large number of controllers and required the amenities of UINavigationController. Another solution that occurs to me is UIPageViewController, which allows you to provide view controllers on the fly.
Hope this helps!
Yes you are correct that the user will eventually run out of memory if you keep presenting Modal view controllers using
[self presentViewController:add animated:YES completion:nil];
and
[self dismissViewControllerAnimated:YES completion:nil];
will only dismiss the top most viewController being displayed.
Instead you would be better off building your own container view controller and handle your own navigation. For more information read the "Implementing a Container View Controller" section in the UIViewController Apple documentation.
https://developer.apple.com/library/ios/Documentation/UIKit/Reference/UIViewController_Class/Reference/Reference.html

Why is my ViewController being removed from NavigationController.ViewControllers collection

I am navigating between screens in my iOS application.
BaseView.NavigationController.ViewControllers
As I switch screens, I keep a reference to the previous screen in a static variable.
At some point, one of my items gets removed from BaseView.NavigationController.ViewControllers even though it's still a valid viewcontroller and IsLoaded is still set to True/YES.
When I use (pardon my C#/MonoTouch)
BaseView.NavigationController.PopToViewController(CurrentViewController,false);
to show it again, I get NSInternalInconsistencyException Reason: Tried to pop to a view controller that doesn't exist. This is understandable because it's no longer in the ViewController collection.
The way I am switching screens is I am keeping a reference to he various screens and calling a common method to show the screen. In that method I use this logic to determine if I should push or pop.
if (CurrentViewController.IsViewLoaded)
{
BaseView.NavigationController.PopToViewController(CurrentViewController,false);
}
else
{
BaseView.NavigationController.PushViewController(CurrentViewController,true);
}
My question is where did it go and why would it have been removed from ViewControllers collection and when it's StillLoaded=true/YES?
If I understand correctly, you're using NavigationController.PopToViewController(controller); to navigate back to a certain view controller but keep a reference of the View Controllers that are popped from the navigation stack.
What I think is happening is because you're keeping a reference to these View Controllers, they're still in memory and thus the IsViewLoaded property is still true despite the View Controller not actually existing on the navigation stack.
Rather than using the IsViewLoaded property, you should check whether the View Controller exists in the NavigationController.ViewControllers array, if it does then Pop to it, if it doesn't then push it.
E.g.
if (BaseView.NavigationController.ViewControllers.Contains(CurrentViewController))
{
BaseView.NavigationController.PopToViewController(CurrentViewController,false);
}
else
{
BaseView.NavigationController.PushViewController(CurrentViewController,true);
}
Edit
So you mention you'd like a view to persist on the navigation stack. Well, using PopToViewController will remove ALL View Controllers between the TopViewController and the specified Controller.
In order to achieve what you're wanting, you could directly manipulate the NavigationControllers.ViewControllers array. Only problem with this is you'll lose the nice animations that the Push/Pop methods provide.
// Changes order of View Controllers currently in the stack. You can also add/remove
// controllers using this method.
NavigationController.ViewControllers = new UIViewController[]{
NavigationController.ViewControllers[1],
NavigationController.ViewControllers[0],
NavigationController.ViewControllers[3],
NavigationController.ViewControllers[2]};

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