Unexpected Error on Capability Validation when running Marketplace Test Kit of Windows Phone - windows-phone-7.1

I'm trying to submit an update of my application and the Capability Validation test of the Marketplace Test Kit is returning "[ERROR]: Unexpected Error". What a great error message.
Submitting the update to the marketplace also gives me the same error.
Any ideas?

The required capability sections are fine into to the App Manifest file. I tried everything.
In the end, I created a new empty project, copied all files to it and voilĂ : everything worked.
I will never understand why...

Related

Visual Studio Deploying to Hololens Access is Denied

I am trying to deploy to Hololens 2. I followed all of the documentation located here for deploying from USB, but when I go to Debug .> Start without Debugging, I get the following error message:
Unable to activate Windows Store app. 'Template3D__pzq3xp76mxafg!App'.
The activation request failed with error 'Access is Denied'.
Has anyone else gotten this error before? How did you solve it? There doesn't seem to be any documentation anywhere.
The error message may be caused by various different reasons. And for now, we guess that the issue may happens when VS is trying to activate another app with the same package name on your HoloLens. So, we think the following steps worth trying for you.
Uninstall the existing app with the same name on your HoloLens.
Rebuild your Unity project to another empty folder, then open the UWP project with VS.
Update the DisplayName and Package name property in the Package.appxmainfest file with another name.
In my case, uninstalling the app and deleting the existing build folder didn't help. The solution was very simple: You need to be signed in on the Hololens 2 and keep it on your head. I'm using a PIN for my account and also paired the Hololens and allowed the developer options. I just tried several times to confirm and without logging in, I get exactly the described error. I'm deploying over USB.

Firebase Add iOS App Error - There was an unknown error while processing the request. Try again

I'm trying to add a new iOS app in my project on Firebase console and I'm getting this generic error.
There was an unknown error while processing the request. Try again.
I've tried to login again, didn't work. Also tried on several different browsers, didn't work too.
My project has just 23 apps and the same problem does not happens when I try to add a new Android App.
Are someone facing the same problem? What should I do?
This happened to me, I just signed out from Firebase/Google account and completely signed out of chrome and signed back in again. This worked.
The project was already created. So I just had to click on it, or you could try using another browser/device
If that won't work, try deleting some unused, preferably IOS, projects from the firebase console AND https://console.cloud.google.com/

This bundle is invalid - The Info.plist file for PersonalizedAdConsent.framework is missing or could not be read

The title error is what gets emailed after uploading the ipa via the application loader and below is the error that occurs in debug mode:
ERROR: "The framework
APPNAME.app/Frameworks/PersonalizedAdConsent.framework does not
contain a binary named PersonalizedAdConsent"
I've been getting this error in debug mode when trying to build the project. However, when I build it in Ad-Hoc mode, it builds fine and uploads on the application loader without any issues but then I get the following mail
"This bundle is invalid - The Info.plist file for
PersonalizedAdConsent.framework is missing or could not be read."
I've looked in the Info.plist file as well as .csproj file for this reference and I cannot find it anywhere.
Also searched online, can't find much about the PersonalizedAdConsent.
Any ideas?
So it seems like the issue was because of the following packages:
Xamarin.Google.iOS.MobileAds
&
Xamarin.Firebase.Ads
As far as I can tell, the app needs permissions to request consent to display ads or personalized ads (not too sure exactly) and it build correctly after removing these packages.
These were in a build that I've done on Windows for a different app which did not actually use them but VS for MAC gave me the issues and it turned out to be these packages that were causing it.
Hope it helps!

Firebase crash error: symbolFileMappings:upsert: Request contains an invalid argument

I have done all the required steps in https://firebase.google.com/docs/crash/ios to setup firebase crash reporting for my project. Then I set the run script as follow:
#Replaced GOOGLE_APP_ID
GOOGLE_APP_ID=1:app:Id
#Replaced the Path to serviceAccount.json
"${PODS_ROOT}"/FirebaseCrash/upload sym"${SRCROOT}/myProjectFolder/ServiceAccount.json"
I have read all the available links about firebase crash installing some said to check the "Run script only when installing", this will remove the error but will not send the crash to firebase console. On the other hand when I check "Show environment variables in build log" only I get the following error:
/Users/test/Documents/Projects/myproject/Pods/FirebaseCrash/upload-sym-util.bash:377: error: symbolFileMappings:upsert: Request contains an invalid argument.
Xcode 8.2.1
Actually I have done all these steps in another project and it works fine but I have problem in this project. Is there any reason for this error?
I am not sure but if you try then your problem may be solved.
accept ToS at https://console.cloud.google.com/
Give "Editor" role to your Service Account created for uploading symbols as described here https://firebase.google.com/docs/crash/ios#set_up_crash_reporting

Xcode Archive Validation Error: "No suitable application records were found."

I am currently having issues validating and uploading my Xcode to itunesconnect. I have done it plenty of times before with other build numbers and now all of a sudden it will not work. I am using an opensource framework called SCLAlertView. Uploading my project with that framework in the past was fine but now it will not work. I have searched through just about every related thread from google and could not find a solution. The exact error is "Archive validation operation failed due to the issues listed below. iTunes Store operation failed. No suitable application records were found. Verify your bundle identifier 'org.cocoapods.SCLAlertView' is correct." I tried messing with the code signing identifier and provisional profile settings but nothing seems to be working. Also I would like to emphasize that the error is only given for the SCLAlertView framework, not my main application. I would appreciate any advice on how to fix this issue. Thanks in advance.

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