Using a navigationcontoller with a tabbar controller - ios

I'm trying to make it so I have a tab bar at the bottom of my screen, and it's always there. I also want it so if I "click" into some menu in one of the tabs, it gives you the option to go back, thus a navigation controller and a tab bar controller.
I still don't really understand iOS, so the answer I found is confusing me.
This Answer: Having a UITabBar AND a UINavigationController in an app?
So how do I implement this? I'm guessing I change this method in my App Delegate,
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
UIViewController *viewController1, *viewController2;
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
viewController1 = [[CFSDFirstViewController alloc] initWithNibName:#"CFSDFirstViewController_iPhone" bundle:nil];
viewController2 = [[CFSDSecondViewController alloc] initWithNibName:#"CFSDSecondViewController_iPhone" bundle:nil];
} else {
viewController1 = [[CFSDFirstViewController alloc] initWithNibName:#"CFSDFirstViewController_iPad" bundle:nil];
viewController2 = [[CFSDSecondViewController alloc] initWithNibName:#"CFSDSecondViewController_iPad" bundle:nil];
}
self.tabBarController = [[UITabBarController alloc] init];
[self.tabBarController setDelegate:self];
self.tabBarController.viewControllers = [NSArray arrayWithObjects:viewController1, viewController2, nil];
self.window.rootViewController = self.tabBarController;
[self.window makeKeyAndVisible];
return YES;
}
Thanks for your assistance!

First of all you don't need to to manually set up the nib name. You could just name them CFSDFirstViewController~iphone.xib and CFSDFirstViewController~ipad.xib. Then you can call [[CFSDFirstViewController alloc] init] and let iOS do the rest for you. For info see iOS Supports Device-Specific Resources.
About your question, you can only insert the UINavigationController within the UITabBarController. To do it wrap viewController1 within a UINavigationController like the following:
CFSDFirstViewController viewController1 = [[CFSDFirstViewController alloc] init];
UINavigationController* navController = [[UINavigationController alloc] initWithRootViewController:viewController1];
and then use navController instead of viewController1 like the folliwing
self.tabBarController.viewControllers = [NSArray arrayWithObjects:navController, nil];
Check the code because I wrote by hand. And pay attention to memory if you use a non-ARC project.
Hope it helps.

Related

Strange behaviour of UINavigationController when the applications rootViewController is a tabBarController

I try to push a UIViewController onto a UINavigationController. The NavigationBar changes (i.e. a back-button appears) but the view is not pushed (*).
I have a UITabBarController as my applications RootViewController.
When I switch to another tab and then switches back, the view (*) gets pushed.
I have never seen this behaviour before. My problem is exactly the same as this, however the methods that solved that issue did not solve mine.
Initially
After I press the row
I understand that this question might be related to issues in AppDelegate, therefore i post the code I use.
Code:
in AppDelegate:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
[MagicalRecord setupCoreDataStackWithStoreNamed:#"DBModel"];
/* CONTACTS LIST CONTROLLER */
BoonContactListViewController *contactListViewController = [[BoonContactListViewController alloc] initWithNibName:nil bundle:nil];
UINavigationController *contactListNavigationController = [[UINavigationController alloc] initWithRootViewController:contactListViewController];
[contactListNavigationController setValue:[[BoonNavigationBar alloc]init] forKeyPath:#"navigationBar"];
contactListNavigationController.tabBarItem.title = [NSLocalizedString(#"CONTACTS", nil) capitalizedString];
contactListNavigationController.tabBarItem.image = [UIImage imageNamed:#"menu_contacts.png"];
/* INVITATIONS */
BoonInvitationListViewController *invitationListController = [[BoonInvitationListViewController alloc] initWithNibName:nil bundle:nil];
UINavigationController *invitationNavigationController = [[UINavigationController alloc] initWithRootViewController:invitationListController];
[invitationNavigationController setValue:[[BoonNavigationBar alloc]init] forKeyPath:#"navigationBar"];
invitationNavigationController.tabBarItem.title = [NSLocalizedString(#"SETTINGS", nil) capitalizedString];
invitationNavigationController.tabBarItem.image = [UIImage imageNamed:#"menu_invitations.png"];
/* SETTINGS */
BoonSettingsViewController *settingsViewController = [[BoonSettingsViewController alloc] initWithNibName:nil bundle:nil];
UINavigationController *settingsNavigationController = [[UINavigationController alloc] initWithRootViewController:settingsViewController];
[settingsNavigationController setValue:[[BoonNavigationBar alloc]init] forKeyPath:#"navigationBar"];
settingsNavigationController.tabBarItem.title = [NSLocalizedString(#"SETTINGS", nil) capitalizedString];
settingsNavigationController.tabBarItem.image = [UIImage imageNamed:#"menu_settings.png"];
/* TAB BAR */
BoonTabBarViewController *tabBarController = [[BoonTabBarViewController alloc] init];
tabBarController.viewControllers = #[contactListNavigationController, invitationNavigationController, settingsNavigationController];
[self.window setRootViewController:tabBarController];
[self.window makeKeyAndVisible];
[tabBarController showLogin];
return YES;
}
EDIT:
In the viewController that i am trying to push, neither viewWillAppear, viewDidLoad nor viewDidAppear is called.
If I use presentViewController: animated: completion: I get the preferred behaviour, id rather not though
EDIT 2
How I push my new VC
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
BoonContactInfoViewController *contactInfoViewController = [[BoonContactInfoViewController alloc] initWithNibName:nil bundle:nil];
NSLog(#"NAV %#", self.navigationController);
[self.navigationController pushViewController:contactInfoViewController animated:YES];
}
EDIT 3
It is only the initial tab that cannot push ... if i swap places of the first and second tab, i can push a view controller using in the way i do above.
EDIT 4
It works if i (in my tabBarController) calls
self.selectedIndex = 1;
self.selectedIndex = 0;
EDIT 5
- (void)showLogin
{
if([BoonUserHandler getLogin].length > 0 && [BoonUserHandler getPassword].length > 0){
return;
}
BoonWelcomeViewController *welcomeWC = [[BoonWelcomeViewController alloc] initWithNibName:nil bundle:nil];
UINavigationController *welcomeNavigationController = [[UINavigationController alloc] initWithRootViewController:welcomeWC];
[welcomeNavigationController setNavigationBarHidden:YES];
[self presentViewController:welcomeNavigationController animated:NO completion:nil];
}
What version of iOS are you developing for?
I'd first ask why you're hacking in a nav bar using:
[settingsNavigationController setValue:[[BoonNavigationBar alloc]init] forKeyPath:#"navigationBar"];
rather than the iOS5+ UINavigationController method:
- (instancetype)initWithNavigationBarClass:(Class)navigationBarClass toolbarClass:(Class)toolbarClass
But my overall suggestion would be to remove all this code and use a storyboard. This looks like the perfect opportunity.
I think you are getting wrong Navigation controller to push that's why it showing this problem..
You have to fetch right navigation controller from tab controller
self.tabBarController.selectedIndex = 0;
just change tab controller selected index

Navigation Controller with TabBarController in App

I am trying to make a tableview with two views, the tableview controller and the otherView controller. The tableview needs a navigation controller to get to a third view when a cell is clicked. I tried using the code below in my AppDelegate.m but it just creates the tableview with the navigation controller. Any suggestions on how I should edit this to get the tabview working as well? Thanks!
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
AJBTableViewController *masterViewController = [[AJBTableViewController alloc] initWithNibName:nil bundle:nil];
self.navigationController = [[UINavigationController alloc] initWithRootViewController:masterViewController];
self.window.rootViewController = self.navigationController;
[self.window makeKeyAndVisible];
_mainTabBar.viewControllers = [NSArray arrayWithObjects:_navigationController, otherViewController, nil];
[_window addSubview:_mainTabBar.view];
return YES;
}
The tab bar controller should be the root view controller of the app, not the navigation controller of the first tab bar item.
_mainTabBar.viewControllers = [NSArray arrayWithObjects:_navigationController, otherViewController, nil];
[_window addSubview:_mainTabBar.view];
Instead this code, you try below code:
UITabBarController *tbC = [[UITabBarController alloc]init];
tbC.viewControllers = [NSArray arrayWithObjects:_navigationController,otherViewController, nil];
self.window.rootViewController = tbC;
and delete
self.window.rootViewController = self.navigationController;
Sorry for the stupid error, I never allocated an instance of the tabbar controller, Mundi is right, making the rootviewcontroller the tabbarcontroller is the way to go.

Can [self.window makeKeyAndVisible]; be called before setting rootviewcontroller

My requirement is that UITabBarController is the rootviewcontroller and on very first time of app launch I want to show login procedure which is inside UINavCon, and I am displaying it through presentViewController.
I dont want the UITabBarController visible for first time and dont want to how login UINavCon popping as modal.
I want to make user experience that if app starts for first time login UINavCon should be visible. So here is my code:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[self.window makeKeyAndVisible];//is it correct to call it here?
LoginVC *loginObj = [[LoginVC alloc]init];
self.navigationController = [[UINavigationController alloc] initWithRootViewController:cellPhoneNumber];
self.tabBarController = [[UITabBarController alloc]init];
self.window.rootViewController = self.tabBarController;
[self.tabBarController presentViewController:self.navigationController animated:NO completion:^{}];
return YES;
}
I am calling [self.window makeKeyAndVisible]; on second line right after uiwindow alloc init. Is it correct do this or I can experience problems like viewcontroller not receiving events or orientations notifications?
you can call it whenever you want. Calling it affects the window's z-index and screen property.
it doesnt depend on any specific content being set.
You haven't mentioned that whether you got the code working or not by using your implementation. Anyways I have done similar kind of implementation recently where we need to present login controller and then tabBarController after logging in, so just sharing my implementation.
Create your login controller and present it in didFinishLaunching method.
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
LoginController *loginCObj= [[[MainScreenController alloc]init]autorelease];
UINavigationController *navigationControllerObj = [[[UINavigationController alloc]initWithRootViewController:loginObj]autorelease];
self.window.rootViewController = navigationControllerObj;
[self.window makeKeyAndVisible];
After that on succesful login in your login view controller, call an appDelegate public method
In login controller
AppDelegate *appDel = (AppDelegate *)[[UIApplication sharedApplication] delegate];
[appDel applicationLoggedInSuccesfully];
In your appDelegate file, add a method like this:
-(void)applicationLoggedInSuccesfully{
UINavigationController *nv1 = [[[UINavigationController alloc] initWithNibName:nil bundle:nil]autorelease];
TabController1 *v1 = [[[TabController1 alloc] initWithNibName:nil bundle:nil]autorelease];
[nv1 pushViewController:v1 animated:NO];
UITabBarController *tabController = [[[UITabBarController alloc] init]autorelease];
tabController.viewControllers = #[nv1];
tabController.delegate = self;
self.window.rootViewController = tabController;
[self.window makeKeyAndVisible];
}
Hope it will help you.

Tabbed application won't show Login view

I have a tab bar application in Xcode 4.3 and I'm trying to insert a login screen before the tabbar is shown. The app works OK if presentModalViewController has animated:YESbut if it is without animation the view is not showing.
#synthesize window = _window;
#synthesize tabBarController = _tabBarController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
UIViewController *viewController1 = [[FirstViewController alloc] initWithNibName:#"FirstViewController" bundle:nil];
UIViewController *viewController2 = [[SecondViewController alloc] initWithNibName:#"SecondViewController" bundle:nil];
self.tabBarController = [[UITabBarController alloc] init];
self.tabBarController.viewControllers = [NSArray arrayWithObjects:viewController1, viewController2, nil];
self.window.rootViewController = self.tabBarController;
LogInViewController *logViewController = [[LogInViewController alloc] initWithNibName:#"LogInViewController" bundle:nil];
[self.window addSubview:_tabBarController.view];
[self.tabBarController presentModalViewController:logViewController animated:YES];
//This wont work
//[self.tabBarController presentModalViewController:logViewController animated:NO];
[self.window makeKeyAndVisible];
return YES;
}
-(void)loginDone{
NSLog(#"back to the app delegate");
[self.tabBarController dismissModalViewControllerAnimated:YES];
}
Is this the right way to do it?
Why wont the code work with animated:NO ?
I also get this on output Unbalanced calls to begin/end appearance transitions for <UITabBarController: 0x689d350>.
First of all, move [self.window makeKeyAndVisible]; before your view controller setup.
Additionally, you should be presenting the modal view controller within the viewWillAppear: method of the view controller that will be visible first, to make sure your apps view hierarchy has been fully initialized before presenting your login screen.
Don't do this:
[self.window addSubview:_tabBarController.view];
Do this:
self.window.rootViewController = _tabBarController;
This will put the tabBarController on the screen. But that's not exactly what you want... My advise is:
1) Start by putting the logViewController has the rootViewController as I showed you above.
2) Once you got what you want (login is successful) just tell the AppDelegate to switch the rootViewController. This can be done in with delegation or notifications.
Also, as Toastor indirectly pointed out, you should start the presentViewController from the UIViewController who actually initiates it (and not from the AppDelegate).

How to create a DetailViewController for UISplitViewController?

I have developed a program for iPad programmatically. I have a SplitViewController, RootViewController and DetailViewController.
I am able to get the UITableViewController as a popover.
How to get a UILabel been displayed on DetailViewController on click of each index of the UITableViewController programmatically?
Thanks in advance..
The template that Apple provides for you in XCode does exactly what you are looking for.
Firstly, I realise the original poster has probably long since moved on from needing an answer to this question. Since I recently needed to search for a similar question, did not find a suitable question/answer, I decided to start digging for myself, and came up with an answer that may be useful for someone else.
As mentioned by #Wes, the template provided in XCode for "Master-Detail Application" does create useful jumping off point to create a universal app with a view controller:
XCode 4.2 New Project Dialog
be sure to also choose Universal..
What I did find however, which was not inherently obvious, is that whilst when using the app as an iPhone app, you will get a call to method setDetailItem: in the detailViewController (which will in turn call configureView), you won't automatically get this happening in the iPad version of the app. this is because the _detailViewController ivar (mapped to by detailViewController property) in masterViewController is nil by default.
This is because in the iPhone version, when you select a detail item, the default code checks to see if this iVar is nil, and autocreates one for you. in the iPad version however, the [appDelegate application: didFinishLaunchingWithOptions:] has already created a single detailViewController for you, along with a masterViewController. to get this working in my code, what I did was add the following lines in the [appDelegate application: didFinishLaunchingWithOptions:] method, as follows:
masterViewController.detailViewController = detailViewController;
[masterViewController tableView:masterViewController.tableView
didSelectRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
The second line automatically selects the first detail item for you on app start. This is safe in the default demo code, because it is set up to handle 1 detail. if you are going to change that in your code (eg by creating the detail items dynamically from some other source) you will of course need to ensure there is a valid detail item there to select at position 0.
The method (after i added these 2 lines) looks like this now:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
MasterViewController *masterViewController = [[[MasterViewController alloc] initWithNibName:#"MasterViewController_iPhone" bundle:nil] autorelease];
self.navigationController = [[[UINavigationController alloc] initWithRootViewController:masterViewController] autorelease];
self.window.rootViewController = self.navigationController;
} else {
MasterViewController *masterViewController = [[[MasterViewController alloc] initWithNibName:#"MasterViewController_iPad" bundle:nil] autorelease];
UINavigationController *masterNavigationController = [[[UINavigationController alloc] initWithRootViewController:masterViewController] autorelease];
DetailViewController *detailViewController = [[[DetailViewController alloc] initWithNibName:#"DetailViewController_iPad" bundle:nil] autorelease];
UINavigationController *detailNavigationController = [[[UINavigationController alloc] initWithRootViewController:detailViewController] autorelease];
masterViewController.detailViewController = detailViewController;
[masterViewController tableView:masterViewController.tableView
didSelectRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
self.splitViewController = [[[UISplitViewController alloc] init] autorelease];
self.splitViewController.delegate = detailViewController;
self.splitViewController.viewControllers = [NSArray arrayWithObjects:masterNavigationController, detailNavigationController, nil];
self.window.rootViewController = self.splitViewController;
}
[self.window makeKeyAndVisible];
return YES;
}

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