Maintaining a single instance of a concrete class with unity - dependency-injection

When using unity, if i attempt to inject a concrete type that i havent explicitly registered with the container, unity will attempt to locate the current type and will instantiate a new one for me, before injecting it into the class that depends upon it.
How can i ensure that only a single instance of this type is used? Do i need to explicitly register an instance with the container beforehand?

From MSDN:
You can use the Unity container to generate instances of any object that has a public constructor (in other words, objects that you can create using the new operator), without registering a mapping for that type with the container. When you call the Resolve method and specify the default instance of a type that is not registered, the container simply calls the constructor for that type and returns the result.
So simply put, yes, you have to register a mapping for your type to be able to use it as singleton in your app. You can achieve it using RegisterInstance method or RegisterType and providing the ContainerControlledLifetimeManager as the lifetime manager.

Related

Supply Context to DbMigrator

How DbMigrator works
I have code that instantiates a new DbMigrator(new Configuration())
Configuration is a custom extension of DbMigrationsConfiguration<T>, where T is DbContext
So within Configuration, there is a ContextType, which is equal to <T>.
When DbMigrator is instantiated, it attempts to create an instance of the <T> DbContext. It will either try to use an Empty Constructor on the <T> Context, or it will attempt to look for an implementation of IDbContextFactory<...> where ... is the actual type of , but not generic T.
How DbMigrator Doesn't Work
The problem is, the assembly instantiating DbMigrator has no access to the specific typed IDbContextFactory<...> that it needs to discover. Also, my DbContext has no default constructor, and I don't want it to. So I receive the exception The target context '...' is not constructible.
The thing that bothers me is, at the point I am instantiating DbMigrator, I already have an instance (or may already be within an instance) of the DbContext I am migrating. Also, I have access to a generic IDbContextFactory<T> that is not discoverable by DbMigrator's internals, but I'd be happy to provide it an instance.
The Question
So how do I tell DbMigrator to either just use my Context instance, or use an instance of a IDbContextFactory I specify? When it relies on its magic juju behind the scenes to try to discover these things (presumably using reflection/ServiceLocation) it is failing.
My Situation
Within one AppDomain, I am using n Contexts. I'd like to say one, but it's typically two, and may be more than that. So any solution that relies on a single app/web config property, or an attribute decorator, which points to a single DbConfiguration or ConnectionFactory won't work for me. Because there can only be one per AppDomain and, unless I could configure it based contextually on which Context I'm needing at the time, it is futile. So there's wiggle room there, but I dunno.
Also, there may be some juju I don't understand about EF relating to the base constructor. But I don't believe passing a DbConnection into the constructor instead of a nameOrConnectionString would work. It is still not an empty constructor. But if there's something EF does to search for constructors with that, and how to utilize it, that MIGHT work.

Does swinject re instantiate the object?

I have a question, I'm using Swinject in a separate framework.
My app get the object from this framework and my appExtension use it too.
But in the Extension the Object is not correctly instantiate. Does Swinject use the first instance of my object or just recreate another one ?
thanks
I have found this in their documentation:
Graph (the default scope)
With ObjectScope.graph, an instance is always created, as in
ObjectScope.transient, if you directly call resolve method of a
container, but instances resolved in factory closures are shared
during the resolution of the root instance to construct the object
graph.
So, If you haven't specified the scope, that's the one that's applying in your case.
Complete documentation: https://github.com/Swinject/Swinject/blob/master/Documentation/ObjectScopes.md

Registering same concrete class with RegisterAutoWired and RegisterAutoWiredAs

My question is quite simple. I have to register all implementations by their interface and concrete types.
container.RegisterAutoWiredAs<AuthenticationManager, IAuthenticationManager>();
container.RegisterAutoWired<AuthenticationManager>();
I am using default singleton lifecycle. I want to make sure they resolve to same instance but my test shows I end up with two instances.
if (!ReferenceEquals(container.Resolve<IAuthenticationManager>(),
container.Resolve<AuthenticationManager>()))
{
throw new ApplicationException("multiple instances");
}
Is there way to use a single instance here?
Registering it twice causes a new instance for each type to be created, one for the interface and once for the concrete type.
If you want the same singleton instance you would first register an autowired instance and then just register against the other type resolving the same instance, e.g:
container.RegisterAutoWiredAs<AuthenticationManager, IAuthenticationManager>();
and either
container.Register(c => (AuthenticationManager)c.Resolve<IAuthenticationManager>());
or
var instance = (AuthenticationManager)container.Resolve<IAuthenticationManager>();
container.Register(instance);

Openrasta: Swap instance in dependency resolver

Suppose I register some instance in OpenRasta's dependency resolver using
resolver.AddDependencyInstance(IInterface, instance, DependencyLifetime.Singleton)
Now if I want to swap that instance later, say to reread fresh data from the db, is another call to resolver.AddDependencyInstance the right thing to do?
Checking the InternalDependencyResolver implementation, it seems to be fine. However I'm asking because the behavior is not defined (in openrasta's sources, where I checked), and the method prefix "Add" is suggestive of different behavior.
I wouldn't use Singleton if you have to swap the instance at some point.
Use DependencyLifetime.Transient and have a constructor injection in the class where you need the new instance

How to set a default constructor argument to null with StructureMap?

A class has a unique constructor taking IMyInterface as its argument. If I define a concrete type of IMyInterface and registers it to StructureMap then there is no issue and my class can be instanciated with this concrete type.
However, in some cases, no concrete type will be registered. In that case, I would like to receive null for the IMyInterface parameter. Instead I get an exception:
StructureMap Exception Code: 202
No Default Instance defined for PluginFamily IMyInterface.
Is it possible to define a default value for a missing plugin?
Context: my class, which is a service, uses the Spark view engine and defines some default namespaces. The service uses a ISparkNamespacesProvider (IMyInterface) to add aditional namespaces. The client app may register such a provider or not. That's why the constructor of the service will receive either a provider or none.
Taken from here:
For<IService>().Use<MyService>()
.Ctor<IMyInterface>("nameOfParameter").Is(null);
But You should think about why Your class is dependent on IMyInterface. If it's optional - that's a code smell. Maybe You should refactor it out as method argument for method that needs it or as settable property.
There shouldn't be need for switching between concrete implementation and null. When composing dependency graph at composition root, You should know exactly what will be Your dependencies w/o .If(isSomething()).Use<MyService>().Ctor<IMyInterface>(null).
You might want to check out this tekpub presentation and this book (look for so called MEAP access) about DI and IOC.
One way to accomplish what You want is using so called 'poor man dependency injection'. That is - to define second constructor:
public MyClass():this(null){...}
But I wouldn't recommend that.
StructureMap now supports this case via UseIfNone https://structuremap.github.io/registration/fallback-services/

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