Has anyone successfully integrated Ember.js - Phonegap (and jQuery Mobile)? - ios

I'm struggling to integrate Cordova(=Phonegap) with Ember.js, and jQuery Mobile. Ember.js + jQuery Mobile works fine, as loading index.html in any desktop browser successfully loads the app.
Using xCode 4 and the iPhone 5.1 simulator, it doesn't show any content within handlebar tags. Which means Ember.js fails to load.
index.html:
<html lang="en">
<head>
<title></title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" />
<meta charset="utf-8">
<link rel="apple-touch-icon" href="/apple-touch-icon.png">
<link rel="stylesheet" href="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css" />
</head>
<body>
<script type="text/x-handlebars" data-template-name="main">
this text is NOT displayed
</script>
<div> this text IS displayed </div>
<script src="js/vendor/jquery.min.js"></script>
<script src="js/vendor/jquery.mobile.js"></script>
<script src="js/vendor/ember.js"></script>
<script src="js/app/app.js"></script>
<script src="js/vendor/cordova-1.5.0.js"></script>
<script type="text/javascript">
// If you want to prevent dragging, uncomment this section
function preventBehavior(e){
e.preventDefault();
};
document.addEventListener("touchmove", preventBehavior, false);
document.addEventListener("deviceready", onDeviceReady, false);
/* When this function is called, Cordova has been initialized and is ready to roll */
/* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
see http://iosdevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
for more details -jm */
function onDeviceReady(){
// do your thing!
}
</script>
</body>
</html>

Found the problem. XCode was reporting:
ERROR whitelist rejection: url='http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css'
Following this, I added *.jquery.com to the ExternalHosts array, within Cordova.plist.

Related

Scene Viewer will not launch AR from link but it will launch with a QR code pointing to that link

<!DOCTYPE html>
<html lang="en">
<head>
<title>Avacados</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="https://ar.marketscale.com/test/test.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.5.1/jquery.min.js"></script>
</head>
<body>
<a style="display:none" id="ar-link" href="intent://arvr.google.com/scene-viewer/1.0?file=https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/Avocado/glTF/Avocado.gltf&mode=ar_only&link=https://www.google.com&sourceid=chrome&ie=UTF-8&title=Acocados#Intent;scheme=https;package=com.google.android.googlequicksearchbox;action=android.intent.action.VIEW;S.browser_fallback_url=https://developers.google.com/ar;end;">Avovados</a>
<footer>
<script type="text/javascript">
var isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
if (isMobile) {
$(document).ready(function(){
setTimeout(function(){
// $('#ar-link').trigger('click');
$('#ar-link').click(function() {
this.click();
}).click();
},1000);
});
} else {
window.location.href = "https://ar.marketscale.com/test/testfallback.css"
}
</script>
</footer>
<!-- 💁 Include both scripts below to support all browsers! -->
<!-- Loads <model-viewer> for modern browsers: -->
<script type="module"
src="https://unpkg.com/#google/model-viewer/dist/model-viewer.min.js">
</script>
<!-- Loads <model-viewer> for old browsers like IE11: -->
<script nomodule
src="https://unpkg.com/#google/model-viewer/dist/model-viewer-legacy.js">
</script>
</body>
</html>
I am using Scene Viewer and triggering the explicit intent from HTML. It's running in ar_only. The goal is when you visit this website it launches AR automatically. I have a URL and I have a QR code that points to that URL.
When you scan the QR code it starts AR no problem. When you type in the URL it sends you to the fallback website. I know the phone is compatible because it works when you scan the QR code. I have also tried this on other phones and it gives me the same results.
I think Javascript is the issue. I'm using it to "click" or run this automatically. Any ideas on what could be going on?
the link is ar.marketscale.com/test/ar_avacado.html
here is a QR code that links to that URL:
QR CODE

how to access google map in ios environment

In My Worklight hybrid sample application I want google map in I phone (IOS) environment.I am using worklight 7.1, Jquery Mobile 1.4.5
I've done it in android environment but i am not able to seeing map in iphone.
My JS code:
var x=document.getElementById("demo");
function getLocation()
{
if(navigator.geolocation) {
navigator.geolocation.getCurrentPosition(position);
}
else{x.innerHTML="Geolocation is not supported by this browser.";}
}
function showPosition(position)
{
x.innerHTML="Latitude: " + position.coords.latitude +
"<br>Longitude: " + position.coords.longitude;
}
My HTML:
<!DOCTYPE HTML>
<html>
<head>
<meta charset="UTF-8">
<title>HTMLGeoLocation</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=0">
<link rel="shortcut icon" href="images/favicon.png">
<link rel="apple-touch-icon" href="images/apple-touch-icon.png">
<link rel="stylesheet" href="css/HTMLGeoLocation.css">
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<script>window.$ = window.jQuery = WLJQ;</script>
</head>
<body id="content" style="display: none;">
<!--application UI goes here-->
<p id="demo">Click the button to get your coordinates:</p>
<button onclick="getLocation()">Try It</button>
<script src="js/initOptions.js"></script>
<script src="js/HTMLGeoLocation.js"></script>
<script src="js/messages.js"></script>
</body>
</html>
There are many examples online demonstrating integration of Google Maps in Web apps, including those that use the Worklight client framework.
It is unclear what is your Worklight version, so here are some links you can explore. These also provide sample projects for you to review their implementation and run them locally.
How to display a Google Map on Worklight App
https://www.dropbox.com/s/vozn1hcbs2fb70g/GoogleMapsInWorklight.zip

Kinvey Javascript Method Not Working in iPad but works in simulator

I am developing an iPad application with PhoneGap and jQueryMobile and Kinvey's Javascript method for data storage. It's working fine in simulator and I am not able to get it working in the iPad. I am attaching the index.html code below
<!DOCTYPE html>
<html>
<head>
<title></title>
<meta name="viewport" content="initial-scale=1.0,maximum-scale=1.0,width=device-width, user-scalable=no;" />
<meta charset="utf-8">
<link rel="stylesheet" href="jquery.mobile-1.1.0.css"/>
<link rel="stylesheet" href="jquery.mobile.structure-1.1.0.css"/>
<link rel="stylesheet" href="jquery.mobile.theme-1.1.0.css"/>
<link rel="stylesheet" href="datetime/jquery.mobile.datebox.min.css" type="text/css"/>
<script type="text/javascript" charset="utf-8" src="phonegap-1.2.0.js"></script>
<script type="text/javascript" src="jquery-1.7.1.min.js"></script>
<script type="text/javascript" src="jquery.mobile-1.1.0.min.js"></script>
<script type="text/javascript" src="datetime/jquery.mobile.datebox.min.js"/>
<script async src="kinvey-js.js"></script>
<script type="text/javascript">
$(document).ready(function()
{
if(typeof Kinvey != 'undefined')
{
alert('Kinvey is there');
}
else
{
alert('Kinvey is not there');
}
});
</script>
</head>
<body>
Test
</body>
</html>
I am getting the alert message "Kinvey is there", when I run on simulator and I am getting the alert message "Kinvey is not there" on my iPad.
Have you tried loading the library non-async?, change
<script async src="kinvey-js.js"></script>
to:
<script type="text/javascript" src="kinvey-js.js"></script>
Since you're not pulling the library from our AWS bucket you don't need to load the library async. See if this helps make the loading more predictable.

Phone Gap with Jquery Mobile won't open internal links

I have a phone gap application with jquery mobile and I can get external links to work and single page navigation working but I cannot open another file in my application. All the files are located in the www folder. The error message is "Failed to load webpage with error: The requested URL was not found on this server. If i comment out the jquery-1.6.4.min.js file it will work but that's not a good solution. I've tried rel="external" and several other things I've seen by googling but nothing seems to work
<!DOCTYPE html>
<html>
<head>
<title></title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0,
user-scalable=no;" />
<meta charset="utf-8">
<link rel="stylesheet" href="include/jquery.mobile-1.0.min.css" />
<script src="include/jquery-1.6.4.min.js"></script>
<script src="include/jquery.mobile-1.0.min.js"></script>
<script type="text/javascript" charset="utf-8" src="phonegap-1.3.0.js"></script>
<script type="text/javascript">
function onBodyLoad()
{
document.addEventListener("deviceready", onDeviceReady, false);
}
function onDeviceReady()
{
//do something
}
</script>
</head>
<body onload="onBodyLoad()">
<div data-role="page" id="manage">
<div data-role="content" id="inputs">
About
</div>
</div>
</body>
</html>
Make sure that you update your PhoneGap manifest. Look for PhoneGap.plist, open it and look for ExternalHosts. You need to add the urls one by one, or you can simply add "*". This will allow the use of all urls within the application. PhoneGap blocks all urls by default.

PhoneGap's OnDeviceReady is not firing on subsequent Blackberry pages

My phonegap OnDeviceReady event is firing on the first page of my app, but doesn't fire when I go to the second page. I am including sample code for both pages. Note, that if I rename the second page to index.html, it will fire the OnDeviceReady, it just doesn't work if I navigate to the page through another page.
I am using the BlackBerry 9550 Emulator, and Phonegap 0.9.6
Here is the code for the first Page
<!DOCTYPE HTML>
<html>
<head>
<title>PhoneGap</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="viewport" id="viewport" content="initial-scale=1.0,user-scalable=no">
</head>
<script type="text/javascript">
var scrollView;
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
function onDeviceReady() {
alert("OnDeviceReady");
}
</script>
<script src="phonegap.js" type="text/javascript"></script>
<script src="json2.js" type="text/javascript"></script>
<body onload="onLoad()" background-color="white">
<h1><a href="index2.html" >GoToIndex2</a></h1>
</body>
</html>
Here is my second Page:
<!DOCTYPE HTML>
<html>
<head>
<title>PhoneGap</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta name="viewport" id="viewport" content="initial-scale=1.0,user-scalable=no">
</head>
<script type="text/javascript">
var scrollView;
function onLoad() {
document.addEventListener("deviceready", onDeviceReady, false);
}
function onDeviceReady() {
alert("2: OnDeviceReady");
}
</script>
<script src="phonegap.js" type="text/javascript"></script>
<script src="json2.js" type="text/javascript"></script>
<body onload="onLoad()" background="white">
<h1><a href="index.html" >GoToIndex 1</a></h1>
</body>
</html>
Which BlackBerry OS are you using? The PhoneGap documentation for deviceready points out that it doesn't work in 4.6 and suggests a workaround.
I took the sample from PhoneGap version 1.0.0, it was working fine till I added the sencha script file then it didn't work anymore
<script src="json2.js" type="text/javascript"></script>
<script src="phonegap.1.0.0.js" type="text/javascript"></script>
<script src="sencha.js" type="text/javascript"></script>

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