Where can I find custom cocoa/xcode class files? [closed] - ios

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Closed 9 years ago.
Kind of a noob question, but is there a good way to search for custom controls/objects/frameworks? I was able to stumble upon the Three20 framework and some other things like custom progress bar views and other custom views...but I just kinda 'happened' upon them. Is there any standard place where people post their stuff besides doing a github-wide search?

For UI elements, check out Cocoa Controls. I unfortunately don't know of any other centralized repositories for categories etc. All the useful stuff I've stumbled across came from github, stackoverflow, and/or repeated google searches.
I would recommend staying away from Three20, though. Having used it on some large projects in the past, the framework tended get in the way more than it helped IMHO. Their drawing libraries have some nice conveniences, but it's a lot of bloat to add to your project if you just want a single UI element that the framework provides.

One good site that has aggregated a lot of these is http://cocoacontrols.com/

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Discussion, the best way in programming iOS? [closed]

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Closed 9 years ago.
I usually used to do every thing programmatically, what I mean is I am not using the Interface builder instead I do every thing in the code, like UIButton or UITableView, etc..
So can anyone tell me what is the best for programming iOS, or does that make any difference on the application performance or any thing else?
I am new to programming so I wanna hear that from someone in the field, I searched in Google but I couldn't find a clear answer.
Thanks.
The advantage of using IB is that it allows you make interface really quickly without checking a hundred times that a label should be moved up or down by pixel or two. But when you use IB you can't inherit nib files so if you have a lot of common interface features in several view controllers across your app you probably should use just code.
You really should separate your views from the code. This is what for Interface Builder was made for.
It builds xml files, apart from your application logic, so when you'll need to change anything in design you won't have to touch your code, and mess anything by mistake.
All modern program designs separate view from business logic: MVC, MVVM, MVP and so on. It is considered the best pattern for programming.

Searching for custom thumbnail viewer component with dynamic layout [closed]

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Closed 9 years ago.
I need a control which can display thumbnails similar as seen on the attached image.
It should support:
virtual mode
handle up to 50.000 images
thumbnail groups
scaling
work with Delphi XE3.
If such control does not yet exist I would have to create one from scratch. What is the best strategy for developing a control like this?
See an example of what it should look like
RMKlever has a series of blog-posts and sample code here. that can emulate a wide variety of things, but you would have to make code modifications yourself if you're particular about your desired format.
I believe the control is one of his own called rkView. The demos may require a lot of work to get them working for you, I found working with his stuff was difficult to get started with due to lack of documentation and samples but I eventually figured it all out.

when is it most appropriate to use a micro framework? (instead of something like rails, django or catalyst) [closed]

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Closed 9 years ago.
I have spent some time familiarizing myself with
rails (ruby),
django...and other things like zope and pylons/pyramid (python),
catalyst (perl)
but often find myself wanting to use
sinatra (ruby)
bottle...or flask...(python)
dancer...(perl)
I'm not entirely sure...when I'm about to start a new project, which I should use.
What should be the deciding factor that makes me switch from a micro framework to something more substantial. Is it just when I would otherwise have too much SQL to write? I think not, because if that were the case I could just use an ORM library/module.
My main issue is a fear of choosing something that other developers would not understand if someone else needed to fix the site at a later point in time. Still I am still not sure what should inform my opinion.
With miсro frameworks you have more freedom in the use of libraries, you can add what you think is right. In large frameworks such as Django and etc already much that is "screwed" and there are certain rules and best practices how best to write certain things.

Reference material for JQuery [closed]

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Closed 10 years ago.
Hi although this is not technical question, it is important to know where can someone find best from the experts.I am new in JQuery, I am using http://jquery.com/ for learning purposes. But it would be appreciable if I could have some better reference learning site for JQuery where videos and demos are available
So presuming you're somewhat familiar with jQuery, I would advise starting with JavaScript.
Code Academy run through the whole thing and you will understand JavaScript
jQuery's official site has a long, comprehensive list of tutorials. Pick the ones you think are down your alley and run with it.
After that, there are many, many good sites dedicated to jQuery.
Some that you might like are:
http://www.learningjquery.com/
http://jqueryfordesigners.com/
http://visualjquery.com/1.1.2.html (doesn't teach, just think of it as visual docs for the framework)
The New Boston jQuery Video Tutorials
This is a very good site.
I have gone through many tutorials and they are extremely helpful
Just try few videos first and see how much you get from it.
http://listic.ru/jQuery_Cookbook.pdf
found this quite organised and useful.

What are good ways to learn how to make better looking iPhone applications? [closed]

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Closed 10 years ago.
So I have built an iPhone application using built in SDK controls, just wondering how I could make better looking applications like the ones displayed on http://pttrns.com/
Directions to books or tutorials would be grateful as well as any tips.
Take a look at Scoutzie. It's a website for finding mobile designers and design ideas.
Learn the art of graphics design, build your image assets, and stich them onto your views. You can do this a plethora of ways, not the least of which is custom drawing, image views, pattern colours... Alternatively, you can hire a designer like most of us do. :)
Point is, good iPhone interfaces are usually skinned by designers, or developers with design experience.
Look at good apps and try to recreate the experience. When the UI Layout etc is good, there really is not much left thanlearn how to create sophisticated animations and learn photoshop!
In addition, apple has several guides in the UI topic. Look around in the dev center, there is much to discover!

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