I'm new to developing and I am trying to figure out how I could create a simple method to change an image HUE cyclically and programmatically. A sort of image effect that scan all the frequencies of the color spectrum, like this one, for example. I know I could create a set of images to animate this, but that would require memory space I don't want to waste. I know there is a way to create a loop cycle that allows me to scan all the colors of an image.
Thank you in advance for help.
The CIHueAdjust CoreImage filter is available on iOS 5 and later. It should do what you want.
Related
I am looking to create colour splash effect using swift for my iOS app.
I was considering working with UIBezier path to create some random splash shapes so that I could just fill in colour into those paths. Other than that haven't really had any other ideas I could use to achieve this from my search.
Could anyone help me out and point me in right direction for how I could achieve this ?
I would try Diamond-square or Lazy Flood fill algorithm.
Also take a look at other computer graphics algorithms:
https://en.wikipedia.org/wiki/Category:Computer_graphics_algorithms
The first image is the image using my phone. The one under it is the Photoshopped version of the first one. I adjusted some levels on that image. Any idea how I can do this in Swift?
Welcome!
Since iOS 13, Core Image provides a new CIDocumentEnhancer filter that basically does what Notes does when scanning a document.
If you want more control, you can probably also use a simple CIColorControls filter for adjusting contrast and brightness.
Let's say I have an image with a few colors.
I would like to replace programmatically a specific existing color by a new one.
(something simple, no need to support gradients, like I saw elsewhere).
E.g. I have an image showing a green circle and I want to display it as a red circle (every pixel initially defined with a given (R,G,B) is now displayed with a new (R,G,B).
Any idea of how to do that with the Apple ios SDK ? (or open source ...)
And btw what would be the best image file format to make this easier (png, jpg ....) ?
Thanks !
You should be able to do this using Core Image filters. the Color Cube CI filter lets you map a source color range to destination colors. You should be able to define a source color range and map it to different colors.
That's one CI Filter I didn't figure out how to use however. If you do a search on "Color Cube" in the Xcode help system there is sample code that does a "chromakey" effect that knocks out green shades to transparent. You should be able to adapt that to your needs.
I have a project on Github called CIFilterTest that shows how to use Core Image filters to process images. It's written as a general-purpose system that lets you try a wide variety of filters that use a standard set of parameters (points, colors, 1 or 2 source images, and floating-point values.) I never did take the time to generate the 3D color mapping "cube" that the color cube filter needs as input, so it doesn't allow you to use that particular filter. You'll have to look at the color Cube sample code in the Xcode docs to generate inputs for the Color Cube filter, but my sample app should help a great deal with the basic setup for doing CI based image processing.
answered similar question here:
Replace particular color of image in iOS
in short: I would suggest using CoreImage filter.
I'm doing a photo app and sometimes the lighting is off in certain areas and the picture isn't clear. I was wondering if there was a feature that can auto adjust the brightness, contrast, exposure, saturation of a picture like in photoshop.
I don't want to manually adjust images like the sample code given by apple:
https://developer.apple.com/library/ios/samplecode/GLImageProcessing/Introduction/Intro.html
I want something that will auto adjust or correct the photo
As an alternative you could use AVFoundation to make your implementation of the camera and set the ImageQuality to high and the autofocus or tap to focus feature. Otherwise, I am almost certain you cannot set this properties, The UIImagePicker controller included in the SDK is really expensive memory wise and gives you an image instead of raw data (another benefit of using AVFoundation). This is a good tutorial for this in case you would like to check it out:
http://www.musicalgeometry.com/?p=1297
Apparently someone has created it on Github: https://github.com/proth/UIImage-PRAutoAdjust
Once imported, I used it the following:
self.imageView.image = [self.imageView.image autoAdjustImage];
I need to develop a software that selects a face from a photo where the background is a plain color (green, like in the movies).
Then we want to compose that selection with another background image, this part is easy with many libraries. But I don't know how can I do the selection? Can you give some links or libraries to investigate? I can do this project with any language of my choose, so examples or links in any language are welcome.
Ok, what you are trying to do is called chroma key. Like you say, it used a lot in the movies with a blue/green screen. On windows its actually pretty easy to do because its built into windows as part of GDI+ (or on C#, I think its just called the Graphics class).
I dont have any sample code handy, but the process is pretty straight forward:
With GDI+, you create a bitmap object of your foreground image (the one with the green background). Then create an ImageAttributes object. Use ImageAttribute's object's SetColorKey() method to specify a color or range of colors to use as the background color. Lastly, draw that bitmap object over the target bitmap, and GDI+ will draw it as if the background color is transparent.
There's more to it in that in code, but concept-wise thats all there is to it.
This is probably an area where it is easier to work in some other space than RGB - such as HSV.
I would also look at the OpenCV library.