Creating gems with app assets - ruby-on-rails

I followed http://railscasts.com/episodes/245-new-gem-with-bundler to make a gem with bundler and this is great for gems where i only need a lib, is there a standard practice for gems where i need to create mini apps with assets/controllers/models/views ?

You would be looking to create an engine at that point. Reading the Engines Guides guide should give you a great start on that.
The bare-bones components you need inside your gem are a file at lib/your_gem.rb that serves the purpose of simply requiring whatever it is your gem needs. If your gem has no other dependencies, then it looks like this:
require 'your_gem/engine'
One line, so much power. The lib/your_gem/engine.rb file it requires has this code in it:
module YourGem
class Engine < Rails::Engine
end
end
By simply inheriting from Rails::Engine, this triggers an inheritance hook on Rails::Engine that notifies the framework that there is an engine at the location of your gem.
If you then create a file at app/assets/stylesheets/your_gem/beauty.css, you can then include that in your application (assuming you have the asset pipeline enabled, of course) using this line:
<%= stylesheet_link_tag "your_gem/beauty" %>
Now that I've given you the short version of it, I really, really, really recommend reading the Engines Guide top to bottom to better understand it.

Related

When to load Gem code when depending on rails

I'm developing a Gem that is to be used exclusively in Rails projects. It has been developed inside of a Rails application's lib directory and is now to be extracted in a separate Gem.
Some of the classes depend on the Rails framework to be loaded though. Two examples:
class OurGem::Hookup
CONFIG_PATH = 'config/hookup.rb'.freeze
[...]
end
class OurGem::RoutingContainer
include Rails.application.routes.url_helpers
[...]
end
Normally, I load the Gem code in the Gem's main module file using require. But as this is loaded by bundler, Rails is not ready and things like Rails.application and Rails.root cannot be used. The first example could be worked around by not evaluating the path at load time, but the second one seems kind of tricky to me.
What is the proper way of doing this? Register an initializer using a railtie and require the "delicate" files there?
This is a strange setup, because your gem depends on your rails app and your rails app depends on your gem.
This looks far too coupled to me. Have you considered creating a self-contained rails engine that your main app mounts, instead?
You might be able to get away with doing this, though:
# Gemfile
gem 'our_gem', require: false
# config/initializers/our_gem.rb
require 'our_gem'
OurGem::Hookup.config_path = '...'
This ensures that your gem is only being loaded after the rails application initialises - so things like Rails.application.routes.url_helpers will be defined.

Is it possible to include an unbuilt Rails Engine without using the Gemfile?

This may be a bit of a contrived question, but I'm working on a Rails API and want to keep the API middleware stack minimal, while providing an OAuth endpoint that requires a few of the more complex middlewares. My thought was to make it into an engine, and include that engine in the application.
However, I thought there would be an easier way to create a Rails Engine than generating a new engine gem and including the gem in my Gemfile. Is there a way to just... require 'lib/engines/my_engine' from application.rb or something? I shouldn't need a gemspec just to include an unbuilt engine - I can put all the dependencies in the main app's Gemfile.
Really all I'm trying to do is get a separate middleware stack for a small set of routes!
I've discovered that an engine can be included just by requiring it as per the Rails::Engine documentation:
ensure that this file is loaded at the top of your
config/application.rb (or in your Gemfile)
So I tried this, and it worked:
application.rb:
# after Bundler.require(...)
require_relative '../lib/engines/oauth_server/lib/oauth_server'
So that answers this question. And technically all that is required in this case, rather than a whole gem structure, is a file in a lib directory containing a class that inherits from Rails::Engine (it has to be in lib to ensure the adjacent app, config, vendor etc. directories will be included automatically if present). And of course a config/routes.rb file if you intend to actually use this engine for anything ;)
For instance, my engine (required above) just looks like this:
module OauthServer
class Engine < ::Rails::Engine
middleware.use ActionDispatch::Cookies
middleware.use ActionDispatch::Session::CookieStore
middleware.use ActionDispatch::Flash
end
end
However, I also discovered that a Rails engine seems to inherit the middleware from the app it is included in, so I'm back to my original question, which someone has already asked previously: Build 2 middleware stacks in Rails app

Creating a common style gem

We are creating several applications (new development) at our company. To try and establish a common look and feel between these apps I would like to create a gem that:
Incorporates specific versions of gems like bootstrap-sass
Declares several common CSS styles, using mixins from bootstrap where appropriate
Provides other assets as well.
I want the applications that we develop to merely have to include my common-ui gem, they should not include things like bootstrap directly.
The pattern for exposing scss from a gem is pretty straight forward (just take a look at the bootstrap-sass project); where things get interesting is when my scss needs to access bootstrap. When an application includes my scss, the pipeline complains that it cannot locate bootstrap and everything comes to a halt.
What is the best approach to creating a gem that does what I have described?
============================================================================
To better follow SO's format, I am going to answer my question with what I came up with (and why I think it works). I am somewhat new to rails, so my answer is by no means authoritative. Feel free to comment or propose a better way of doing things.
============================================================================
See caveat in the question, this may be a spectacularly bad way to solve this problem
Here's what's working so far. For a gem to expose assets to an application's asset pipeline, it must be initialized as an engine. The problem with one gem using another's assets is that the other gem's engine may not have been initialized and therefore the pipeline doesn't know about the other gems assets.
To work around this, just require the root file from the other gem in your root file. So in lib/company-common-ui.rb, I have the following:
require "company-common-ui/version"
module Company
module Common
module Ui
# We don't really need anything here
end
end
end
require "company-common-ui/engine"
require "bootstrap-sass"

Best practices when including Rails models in another application

I'm developing a ruby application that uses the models and data from another Ruby on Rails web application as its main data source.
The Rails models were included in this application by including the environment.rb file in the main file like this:
# Require Rails
require_relative "../../RailsApp/config/environment.rb"
This works but there are uninitialized dependencies when loading models that use gems that are defined in the Rails Gemfile. (For example, acts_as_taggable_on, rack-pjax, devise, etc)
This ruby application dependencies are also managed through Bundler, so at the moment the only way to get the application working is to copy and paste the contents from the Rails' Gemfile into the ruby app's Gemfile.
Obviously this approach is not optimal as the gem requirements are duplicated.
Is there a better way to include Rails and the dependencies that its models require in another application? Is there a way to include a Gemfile into another?
Here are some options, in order of simplicity
Just keep everything in one app, a lot of stuff is easier this way
Use plugins to share common code
Use web services to share data
You could extract the models and code out from RailsAppA into a Gem. RailsAppA then includes that Gem and uses it.
The gem can remain in a private repository and does not need published.
Both apps would then do something like:
gem "yourapp-modelage", git: "http://github.com/you/yourapp-modelage.git"
Then, App2 would also use that Gem... How much goes into the Gem will depends on how much you need to re-use.

What's the best way to require source files when writing a gem

I'm converting the models folder of a rails app into a gem so more rails app can use the same domain model layer.
In the initial rails app, the loading of all model files is handled by activesupport so there no require statement everywhere. But in the gem version, it has to be done manually. I had a look at the code of popular gems such as rspec, factory_girl and state_machine and it looks like they all require all necessary source files in one file, usually named after the project.
The downside of this approach is that you need to maintain one file listing all the others and that seems a bit clumsy. And even though I have hit that problem yet, I can foresee cirular dependency issues.
Another way would be to have each source file requiring the files it needs. That would work in the standalone gem as well as in the rails app. But I haven't seen examples of gems using that technique so I'm wondering if there is a downside I'm not seeing?
thanks
You're talking about model files, if so, simply adopt the same structure as a standard Rails app and make your gem inherit from Engine. Everything will be included painlessly.

Resources