Load MultiFrame Icons - delphi

Does anyone know of a class that can read multiframe icons? Searching the internet has not produced any information.
I tried using IconTools 2.0 by Alan Peter Stotz, which loads the icons into a list correctly but the bit-depth for 8-bit and 4-bit icons return as 0. The bitdepth for 32 and 24-bit icon frames is returned correctly, however.
The icon itself appears correct when viewing... just the bitdepth is wrong for the bits mentioned.
EDIT #2
Baised on the comment by TLama here is some untested code:
function NumberOfIcons ( AFileName: string ): integer;
var
iNumberOfIcons: Integer;
begin
iNumberOfIcons := ExtractIcon ( hInstance, PChar ( AFilename ), UINT ( -1 ) );
Result := iNumberOfIcons;
end;
function ExtractAnIcon ( AFilename: string; AIndex: integer ): TBitmap;
var
icoHandle: HIcon;
iBitmap: TBitmap;
iIcon: TIcon;
iNumberOfIcons, i: Integer;
begin
Result := nil;
iBitmap := TBitMap.Create;
iIcon := TIcon.Create;
try
// Get the number of Icons
iNumberOfIcons := ExtractIcon ( hInstance, PChar ( AFilename ), UINT ( -1 ) );
// Extract the icon frame
icoHandle := ExtractIcon ( hInstance, PChar ( AFileName ), AIndex );
iIcon.Handle := icoHandle;
iBitmap.Width := iIcon.Width;
iBitmap.Height := iIcon.Height;
// Draw the icon on your bitmap
DrawIcon ( iBitmap.Canvas.Handle, 0, 0, iIcon.Handle );
Result := iBitmap;
finally
iIcon.Free;
end;
end;
function PixelFormatToBitDepth ( APixelFormat: TPixelFormat ): integer;
// Convert TPixelFormat to integer
begin
Result := -1;
case APixelFormat of
pf32Bit:
Result := 32;
pf24bit:
Result := 24;
pf8bit:
Result := 8;
pf4Bit:
Result := 4;
pf1bit:
Result := 1;
end;
end;
Am I on the right track? In my testing I now get 1 icon but the NumberOfIcons function is returning 1?
EDIT#3
According to the help file "If the file is an .ICO file, the return value of ExtractIcon is 1." So what method can be used to get the number of icons in the ico file?

Here is a small code example:
uses ShellApi;
type
TICONDIRENTRY = packed record
bWidth: Byte; // Width, in pixels, of the image
bHeight: Byte; // Height, in pixels, of the image
bColorCount: Byte; // Number of colors in image (0 if >=8bpp)
bReserved: Byte; // Reserved ( must be 0)
wPlanes: Word; // Color Planes
wBitCount: Word; // Bits per pixel
dwBytesInRes: DWORD; // How many bytes in this resource?
dwImageOffset: DWORD; // Where in the file is this image?
end;
TICONDIR = packed record
idReserved: Word; // Reserved (must be 0)
idType: Word; // Resource Type (1 for icons)
idCount: Word; // How many images?
idEntries: array [0..255] of TICONDIRENTRY;
end;
PICONDIR=^TICONDIR;
function GetIconsCount(const FileName: string): Word;
var
Stream: TMemoryStream;
IconDir: PICONDIR;
begin
Result := 0;
if ExtractIcon(hInstance, PChar(FileName), UINT(-1)) <> 0 then
try
Stream := TMemoryStream.Create;
try
Stream.LoadFromFile(FileName);
IconDir := Stream.Memory;
if IconDir.idType = 1 then
Result := IconDir.idCount;
finally
Stream.Free;
end;
except
// do not raise exceptions
end;
end;
function ExtractIcons(const FileName: string; IconList: TList): Boolean;
var
Stream: TMemoryStream;
NewIconStream: TMemoryStream;
IconDir: PICONDIR;
NewIconDir: PICONDIR;
Icon: TIcon;
I: Integer;
begin
Result := False;
if ExtractIcon(hInstance, PChar(FileName), UINT(-1)) <> 0 then
try
Stream := TMemoryStream.Create;
try
Stream.LoadFromFile(FileName);
IconDir := Stream.Memory;
for I := 0 to IconDir.idCount-1 do
begin
NewIconStream := TMemoryStream.Create;
try
NewIconStream.Size := SizeOf(Word) * 3 + SizeOf(TICONDIRENTRY);
NewIconStream.Position:= SizeOf(Word) * 3 + SizeOf(TICONDIRENTRY);
NewIconDir := NewIconStream.memory;
NewIconDir.idCount := 1;
NewIconDir.idType := IconDir.idType;
NewIconDir.idReserved := IconDir.idReserved;
NewIconDir.idEntries[0] := IconDir.idEntries[I];
NewIconDir.idEntries[0].dwImageOffset := NewIconStream.Size;
Stream.Position := IconDir.idEntries[I].dwImageOffset;
NewIconStream.CopyFrom(Stream, IconDir.idEntries[I].dwBytesInRes);
NewIconStream.Position := 0;
Icon := TIcon.Create;
Icon.LoadFromStream(NewIconStream);
IconList.Add(Icon);
finally
NewIconStream.Free;
end;
IconList.Add(Icon);
end;
Result := True;
finally
Stream.Free;
end;
except
// do not raise exceptions
end;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
FileName: string;
Icon: TIcon;
List: TList;
I: Integer;
begin
FileName := 'c:\myicon.ico';
List := TList.Create;
try
if ExtractIcons(FileName, List) then
for I := 0 to List.Count - 1 do
begin
Icon := TIcon(List.Items[I]);
DrawIcon(Form1.Canvas.Handle, 10, I * 40, Icon.Handle);
Icon.Free;
end;
finally
List.Free;
end;
end;

Related

Loading text from resource (.res) file gives strange characters

Based on this question I want to know how to solve the problem of strange characters appearing, even having text file saved as Unicode.
function GetResourceAsPointer(ResName: PChar; ResType: PChar; out Size: LongWord): Pointer;
var
InfoBlock: HRSRC;
GlobalMemoryBlock: HGLOBAL;
begin
Result := nil;
InfoBlock := FindResource(hInstance, ResName, ResType);
if InfoBlock = 0 then
Exit;
Size := SizeofResource(hInstance, InfoBlock);
if Size = 0 then
Exit;
GlobalMemoryBlock := LoadResource(hInstance, InfoBlock);
if GlobalMemoryBlock = 0 then
Exit;
Result := LockResource(GlobalMemoryBlock);
end;
function GetResourceAsString(ResName: pchar; ResType: pchar): string;
var
ResData: PChar;
ResSize: Longword;
begin
ResData := GetResourceAsPointer(ResName, ResType, ResSize);
SetString(Result, ResData, ResSize);
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
ShowMessage(GetResourceAsString('TESTANDO', 'TXT'));
end;
You are using SizeOfResource() which returns the size in bytes.
Size := SizeofResource(hInstance, InfoBlock);
but you are using it as if it were number of characters
SetString(Result, ResData, ResSize);
Because SizeOf(Char) is 2, you are reading into the string what happens to be in the memory after the actual text.
Solution is obviously
SetString(Result, ResData, ResSize div SizeOf(Char));

How to detect animated GIF?

I need to detect if a GIF file is animated (more than one frame) or not. Maybe the number of frames is written somewhere in the header of the GIF file?
A very ugly (slow) solution is to load the whole GIF (Vcl.Imaging.GIFImg.TGIFImage.LoadFromFile) and then to check if there is more than one frame. However, for large GIF files this takes seconds.
To improve speed I made a duplicate of that file and I removed some code from LoadFromStream. Of course, the image itself won't decode properly but I don't care. I only need the frame count. And it works:
procedure TGIFImage.LoadFromStream(Stream: TStream);
var
Position: integer;
begin
try
InternalClear;
Position := Stream.Position;
try
FHeader.LoadFromStream(Stream);
FImages.LoadFromStream(Stream);
{ This makes the loading slow:
with TGIFTrailer.Create(Self) do
try
LoadFromStream(Stream);
finally
Free;
end;
Changed(Self);
}
except
Stream.Position := Position;
raise;
end;
finally
end;
end;
Now the loading is only 600ms instead of 6 sec.
How do I use this modified LoadFromStream procedure, without using a full duplicate GIFImg.pas file?
How do I use this modified LoadFromStream procedure, without using a
full duplicate GIFImg.pas file?
Since the classes/methods in the code excerpt you display are not hidden in private/implementation sections, the best course of action would be to write code that duplicates relevant functionality.
Sample implementation can be like the below:
uses
gifimg;
function GifFrameCount(const FileName: string): Integer;
var
Img: TGifImage;
Header: TGIFHeader;
Stream: TFileStream;
Images: TGIFImageList;
begin
Img := TGIFImage.Create;
try
Header := TGIFHeader.Create(Img);
try
Stream := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
try
Header.LoadFromStream(Stream);
Images := TGIFImageList.Create(Img);
try
Images.LoadFromStream(Stream);
Result := Images.Image.Images.Count;
finally
Images.Free;
end;
finally
Stream.Free;
end;
finally
Header.Free;
end;
finally
Img.Free;
end;
end;
The function raises an exception for a non-gif file, otherwise returns the frame count.
This FMX library (link1 link2) reads animated gif files. It is much simpler than the VCL one but it does the job well.
I converted the library to VCL.
Clean up
Basically, we need only the GIF structure parser. The frame decoder code (the one that makes the library slow) can be removed.
We can delete:
the TGifFrameList and all code related to it.
all frame decoding code
some of the utility functions like MergeBitmap.
Getting the frame count
In TGifReader.Read procedure there is a var called FrameIndex. Make that public and interrogate it to obtain the final frame count.
You will end up with only a few hundred lines of code. Pretty clean.
Speed
The speed after clean up is impressive.
The execution time is about 650ms for a 50MB gif (199 frames).
I tested the library with about 50 gif files (static and animated).
unit GifParser;
{---------------------------------------------------
The purpose of this unit is to return the FrameGount of an animated gif.
This was converted from FMX.
It will not decode the actual frames!
Originally this was for animated gif in Firemonkey
Pointing: https://stackoverflow.com/questions/45285599/how-to-use-animated-gif-in-firemonkey
Original original code: http://www.raysoftware.cn/?p=559
-------------------------------------------------------------------------------------------------------------}
INTERFACE
USES
System.Classes, System.SysUtils, System.Types, System.UITypes, Vcl.Graphics;
{ 100mb Animated Elementalist Lux Desktop Background.gif = 4.1s }
function IsAnimatedGif(CONST FileName: string): Integer;
TYPE
TGifVer = (verUnknow, ver87a, ver89a);
TInternalColor = packed record
case Integer of
0: (
{$IFDEF BIGENDIAN} R, G, B, A: Byte;
{$ELSE} B, G, R, A: Byte;
{$ENDIF} );
1: (Color: TAlphaColor; );
end;
{$POINTERMATH ON}
PInternalColor = ^TInternalColor;
{$POINTERMATH OFF}
TGifRGB = packed record
R: Byte;
G: Byte;
B: Byte;
end;
TGIFHeaderX = packed record
Signature: array [0 .. 2] of Byte; // * Header Signature (always "GIF") */
Version: array [0 .. 2] of Byte; // * GIF format version("87a" or "89a") */
// Logical Screen Descriptor
ScreenWidth : word; // * Width of Display Screen in Pixels */
ScreenHeight: word; // * Height of Display Screen in Pixels */
Packedbit: Byte; // * Screen and Color Map Information */
BackgroundColor: Byte; // * Background Color Index */
AspectRatio: Byte; // * Pixel Aspect Ratio */
end;
TGifImageDescriptor = packed record
Left: word; // * X position of image on the display */
Top: word; // * Y position of image on the display */
Width: word; // * Width of the image in pixels */
Height: word; // * Height of the image in pixels */
Packedbit: Byte; // * Image and Color Table Data Information */
end;
TGifGraphicsControlExtension = packed record
BlockSize: Byte; // * Size of remaining fields (always 04h) */
Packedbit: Byte; // * Method of graphics disposal to use */
DelayTime: word; // * Hundredths of seconds to wait */
ColorIndex: Byte; // * Transparent Color Index */
Terminator: Byte; // * Block Terminator (always 0) */
end;
TPalette = TArray<TInternalColor>;
{ TGifReader }
TGifReader = class(TObject)
protected
FHeader: TGIFHeaderX;
FPalette: TPalette;
FScreenWidth: Integer;
FScreenHeight: Integer;
FBitsPerPixel: Byte;
FBackgroundColorIndex: Byte;
FResolution: Byte;
FGifVer: TGifVer;
function Read(Stream: TStream): Boolean; overload; virtual;
public
Interlace: Boolean;
FrameIndex: Integer;
function Read(FileName: string): Boolean; overload; virtual;
function Check(Stream: TStream): Boolean; overload; virtual;
function Check(FileName: string): Boolean; overload; virtual;
public
constructor Create; virtual;
property Header: TGIFHeaderX read FHeader;
property ScreenWidth: Integer read FScreenWidth;
property ScreenHeight: Integer read FScreenHeight;
property BitsPerPixel: Byte read FBitsPerPixel;
property Resolution: Byte read FResolution;
property GifVer: TGifVer read FGifVer;
end;
IMPLEMENTATION
USES
Math;
{ 100mb Animated Elementalist Lux Desktop Background.gif = 4.1s }
function IsAnimatedGif(CONST FileName: string): integer;
VAR
GIFImg: TGifReader;
begin
GIFImg := TGifReader.Create;
TRY
GIFImg.Read(FileName);
Result:= GIFImg.FrameIndex; //GifFrameList.Count;
FINALLY
FreeAndNil(GIFImg);
END;
end;
CONST
alphaTransparent = $00;
GifSignature : array [0 .. 2] of Byte = ($47, $49, $46); // GIF
VerSignature87a: array [0 .. 2] of Byte = ($38, $37, $61); // 87a
VerSignature89a: array [0 .. 2] of Byte = ($38, $39, $61); // 89a
function swap16(x: UInt16): UInt16; inline;
begin
Result := ((x and $FF) shl 8) or ((x and $FF00) shr 8);
end;
function swap32(x: UInt32): UInt32; inline;
begin
Result := ((x and $FF) shl 24) or ((x and $FF00) shl 8) or
((x and $FF0000) shr 8) or ((x and $FF000000) shr 24);
end;
function LEtoN(Value: word): word; overload;
begin
Result := swap16(Value);
end;
function LEtoN(Value: Dword): Dword; overload;
begin
Result := swap32(Value);
end;
{ TGifReader }
function TGifReader.Read(FileName: string): Boolean;
var
fs: TFileStream;
begin
Result := False;
fs := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
try
Result := Read(fs);
except
end;
fs.DisposeOf;
end;
function TGifReader.Read(Stream: TStream): Boolean;
var
LDescriptor: TGifImageDescriptor;
LGraphicsCtrlExt: TGifGraphicsControlExtension;
LIsTransparent: Boolean;
LGraphCtrlExt: Boolean;
LFrameWidth: Integer;
LFrameHeight: Integer;
LLocalPalette: TPalette;
LScanLineBuf: TBytes;
procedure ReadPalette(Stream: TStream; Size: Integer; var APalette: TPalette);
Var
RGBEntry: TGifRGB;
I: Integer;
begin
SetLength(APalette, Size);
For I := 0 To Size - 1 Do
Stream.Read(RGBEntry, SizeOf(RGBEntry));
end;
function ProcHeader: Boolean;
begin
With FHeader do
begin
if (CompareMem(#Signature, #GifSignature, 3)) and
(CompareMem(#Version, #VerSignature87a, 3)) or
(CompareMem(#Version, #VerSignature89a, 3)) then
begin
FScreenWidth := FHeader.ScreenWidth;
FScreenHeight := FHeader.ScreenHeight;
FResolution := Packedbit and $70 shr 5 + 1;
FBitsPerPixel := Packedbit and 7 + 1;
FBackgroundColorIndex := BackgroundColor;
if CompareMem(#Version, #VerSignature87a, 3) then
FGifVer := ver87a
else if CompareMem(#Version, #VerSignature89a, 3) then
FGifVer := ver89a;
Result := True;
end
else
Raise Exception.Create('Unknown GIF image format');
end;
end;
function ProcFrame: Boolean;
var
LineSize: Integer;
LBackColorIndex: Integer;
begin
LBackColorIndex:= 0;
With LDescriptor do
begin
LFrameWidth := Width;
LFrameHeight := Height;
Interlace := ((Packedbit and $40) = $40);
end;
if LGraphCtrlExt then
begin
LIsTransparent := (LGraphicsCtrlExt.Packedbit and $01) <> 0;
If LIsTransparent then
LBackColorIndex := LGraphicsCtrlExt.ColorIndex;
end
else
begin
LIsTransparent := FBackgroundColorIndex <> 0;
LBackColorIndex := FBackgroundColorIndex;
end;
LineSize := LFrameWidth * (LFrameHeight + 1);
SetLength(LScanLineBuf, LineSize);
If LIsTransparent
then LLocalPalette[LBackColorIndex].A := alphaTransparent;
Result := True;
end;
function ReadAndProcBlock(Stream: TStream): Byte;
var
Introducer, Labels, SkipByte: Byte;
begin
Stream.Read(Introducer, 1);
if Introducer = $21 then
begin
Stream.Read(Labels, 1);
Case Labels of
$FE, $FF:
// Comment Extension block or Application Extension block
while True do
begin
Stream.Read(SkipByte, 1);
if SkipByte = 0 then
Break;
Stream.Seek(Int64( SkipByte), soFromCurrent);
end;
$F9: // Graphics Control Extension block
begin
Stream.Read(LGraphicsCtrlExt, SizeOf(LGraphicsCtrlExt));
LGraphCtrlExt := True;
end;
$01: // Plain Text Extension block
begin
Stream.Read(SkipByte, 1);
Stream.Seek(Int64( SkipByte), soFromCurrent);
while True do
begin
Stream.Read(SkipByte, 1);
if SkipByte = 0 then
Break;
Stream.Seek(Int64( SkipByte), soFromCurrent);
end;
end;
end;
end;
Result := Introducer;
end;
function ReadScanLine(Stream: TStream; AScanLine: PByte): Boolean;
var
OldPos, PackedSize: longint;
I: Integer;
SourcePtr: PByte;
Prefix: array [0 .. 4095] of Cardinal;
Suffix: array [0 .. 4095] of Byte;
DataComp: TBytes;
B, FInitialCodeSize: Byte;
ClearCode: word;
begin
DataComp := nil;
try
try
Stream.Read(FInitialCodeSize, 1);
OldPos := Stream.Position;
PackedSize := 0;
Repeat
Stream.Read(B, 1);
if B > 0 then
begin
Inc(PackedSize, B);
Stream.Seek(Int64(B), soFromCurrent);
end;
until B = 0;
SetLength(DataComp, 2 * PackedSize);
SourcePtr := #DataComp[0];
Stream.Position := OldPos;
Repeat
Stream.Read(B, 1);
if B > 0 then
begin
Stream.ReadBuffer(SourcePtr^, B);
Inc(SourcePtr, B);
end;
until B = 0;
ClearCode := 1 shl FInitialCodeSize;
for I := 0 to ClearCode - 1 do
begin
Prefix[I] := 4096;
Suffix[I] := I;
end;
finally
DataComp := nil;
end;
except
end;
Result := True;
end;
VAR
Introducer: Byte;
ColorTableSize: Integer;
rendered : array of TBitmap;
begin
Result := False;
FrameIndex:= 0;
if not Check(Stream) then Exit;
FGifVer := verUnknow;
FPalette := nil;
LScanLineBuf := nil;
TRY
Stream.Position := 0;
Stream.Read(FHeader, SizeOf(FHeader));
{$IFDEF BIGENDIAN}
with FHeader do
begin
ScreenWidth := LEtoN(ScreenWidth);
ScreenHeight := LEtoN(ScreenHeight);
end;
{$ENDIF}
if (FHeader.Packedbit and $80) = $80 then
begin
ColorTableSize := FHeader.Packedbit and 7 + 1;
ReadPalette(Stream, 1 shl ColorTableSize, FPalette);
end;
if not ProcHeader then
Exit;
FrameIndex := 0;
while True do
begin
LLocalPalette := nil;
Repeat
Introducer := ReadAndProcBlock(Stream);
until (Introducer in [$2C, $3B]);
if Introducer = $3B then
Break;
Stream.Read(LDescriptor, SizeOf(LDescriptor));
{$IFDEF BIGENDIAN}
nope
with FDescriptor do
begin
Left := LEtoN(Left);
Top := LEtoN(Top);
Width := LEtoN(Width);
Height := LEtoN(Height);
end;
{$ENDIF}
if (LDescriptor.Packedbit and $80) <> 0 then
begin
ColorTableSize := LDescriptor.Packedbit and 7 + 1;
ReadPalette(Stream, 1 shl ColorTableSize, LLocalPalette);
end
else
LLocalPalette := Copy(FPalette, 0, Length(FPalette));
if not ProcFrame then EXIT;
if not ReadScanLine(Stream, #LScanLineBuf[0]) then EXIT;
Inc(FrameIndex);
end;
Result := True;
finally
LLocalPalette := nil;
LScanLineBuf := nil;
rendered := nil;
end;
end;
function TGifReader.Check(Stream: TStream): Boolean;
var
OldPos: Int64;
begin
try
OldPos := Stream.Position;
Stream.Read(FHeader, SizeOf(FHeader));
Result := (CompareMem(#FHeader.Signature, #GifSignature, 3)) and
(CompareMem(#FHeader.Version, #VerSignature87a, 3)) or
(CompareMem(#FHeader.Version, #VerSignature89a, 3));
Stream.Position := OldPos;
except
Result := False;
end;
end;
function TGifReader.Check(FileName: string): Boolean;
var
fs: TFileStream;
begin
Result := False;
fs := TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
try
Result := Check(fs);
except
end;
fs.DisposeOf;
end;
constructor TGifReader.Create;//delete
begin
inherited Create;
end;
end.

How get size of a Jpeg? [duplicate]

I want to know the width and height of an image file before opening that file.
So, how can I do that?
This refers to JPEG, BMP, PNG and GIF types of image files.
If by 'image file' you mean those raster image files recognised by the VCL's graphics system, and by 'before opening' you mean 'before the user is likely to notice that the file is opened', then you can do this very easily:
var
pict: TPicture;
begin
with TOpenDialog.Create(nil) do
try
if Execute then
begin
pict := TPicture.Create;
try
pict.LoadFromFile(FileName);
Caption := Format('%d×%d', [pict.Width, pict.Height])
finally
pict.Free;
end;
end;
finally
Free;
end;
Of course, the file is opened, and this requires a lot of memory if the image is big. However, if you need to obtain metatada (like dimensions) without loading the file, I believe you need a more 'complicated' solution.
You can try this page. I have not tested it, but it seems pretty reasonable that it will work.
Also, different file types have different ways of getting the width and height.
One of the page answers:
unit ImgSize;
interface
uses Classes;
procedure GetJPGSize(const sFile: string; var wWidth, wHeight: word);
procedure GetPNGSize(const sFile: string; var wWidth, wHeight: word);
procedure GetGIFSize(const sGIFFile: string; var wWidth, wHeight: word);
implementation
uses SysUtils;
function ReadMWord(f: TFileStream): word;
type
TMotorolaWord = record
case byte of
0: (Value: word);
1: (Byte1, Byte2: byte);
end;
var
MW: TMotorolaWord;
begin
// It would probably be better to just read these two bytes in normally and
// then do a small ASM routine to swap them. But we aren't talking about
// reading entire files, so I doubt the performance gain would be worth the trouble.
f.Read(MW.Byte2, SizeOf(Byte));
f.Read(MW.Byte1, SizeOf(Byte));
Result := MW.Value;
end;
procedure GetJPGSize(const sFile: string; var wWidth, wHeight: word);
const
ValidSig : array[0..1] of byte = ($FF, $D8);
Parameterless = [$01, $D0, $D1, $D2, $D3, $D4, $D5, $D6, $D7];
var
Sig: array[0..1] of byte;
f: TFileStream;
x: integer;
Seg: byte;
Dummy: array[0..15] of byte;
Len: word;
ReadLen: LongInt;
begin
FillChar(Sig, SizeOf(Sig), #0);
f := TFileStream.Create(sFile, fmOpenRead);
try
ReadLen := f.Read(Sig[0], SizeOf(Sig));
for x := Low(Sig) to High(Sig) do
if Sig[x] <> ValidSig[x] then
ReadLen := 0;
if ReadLen > 0 then
begin
ReadLen := f.Read(Seg, 1);
while (Seg = $FF) and (ReadLen > 0) do
begin
ReadLen := f.Read(Seg, 1);
if Seg <> $FF then
begin
if (Seg = $C0) or (Seg = $C1) then
begin
ReadLen := f.Read(Dummy[0], 3); // don't need these bytes
wHeight := ReadMWord(f);
wWidth := ReadMWord(f);
end
else
begin
if not (Seg in Parameterless) then
begin
Len := ReadMWord(f);
f.Seek(Len - 2, 1);
f.Read(Seg, 1);
end
else
Seg := $FF; // Fake it to keep looping.
end;
end;
end;
end;
finally
f.Free;
end;
end;
procedure GetPNGSize(const sFile: string; var wWidth, wHeight: word);
type
TPNGSig = array[0..7] of byte;
const
ValidSig: TPNGSig = (137, 80, 78, 71, 13, 10, 26, 10);
var
Sig: TPNGSig;
f: tFileStream;
x: integer;
begin
FillChar(Sig, SizeOf(Sig), #0);
f := TFileStream.Create(sFile, fmOpenRead);
try
f.Read(Sig[0], SizeOf(Sig));
for x := Low(Sig) to High(Sig) do
if Sig[x] <> ValidSig[x] then
exit;
f.Seek(18, 0);
wWidth := ReadMWord(f);
f.Seek(22, 0);
wHeight := ReadMWord(f);
finally
f.Free;
end;
end;
procedure GetGIFSize(const sGIFFile: string; var wWidth, wHeight: word);
type
TGIFHeader = record
Sig: array[0..5] of char;
ScreenWidth, ScreenHeight: word;
Flags, Background, Aspect: byte;
end;
TGIFImageBlock = record
Left, Top, Width, Height: word;
Flags: byte;
end;
var
f: file;
Header: TGifHeader;
ImageBlock: TGifImageBlock;
nResult: integer;
x: integer;
c: char;
DimensionsFound: boolean;
begin
wWidth := 0;
wHeight := 0;
if sGifFile = '' then
exit;
{$I-}
FileMode := 0; // read-only
AssignFile(f, sGifFile);
reset(f, 1);
if IOResult <> 0 then
// Could not open file
exit;
// Read header and ensure valid file
BlockRead(f, Header, SizeOf(TGifHeader), nResult);
if (nResult <> SizeOf(TGifHeader)) or (IOResult <> 0)
or (StrLComp('GIF', Header.Sig, 3) <> 0) then
begin
// Image file invalid
close(f);
exit;
end;
// Skip color map, if there is one
if (Header.Flags and $80) > 0 then
begin
x := 3 * (1 SHL ((Header.Flags and 7) + 1));
Seek(f, x);
if IOResult <> 0 then
begin
// Color map thrashed
close(f);
exit;
end;
end;
DimensionsFound := False;
FillChar(ImageBlock, SizeOf(TGIFImageBlock), #0);
// Step through blocks
BlockRead(f, c, 1, nResult);
while (not EOF(f)) and (not DimensionsFound) do
begin
case c of
',': // Found image
begin
BlockRead(f, ImageBlock, SizeOf(TGIFImageBlock), nResult);
if nResult <> SizeOf(TGIFImageBlock) then
begin
// Invalid image block encountered
close(f);
exit;
end;
wWidth := ImageBlock.Width;
wHeight := ImageBlock.Height;
DimensionsFound := True;
end;
',' : // Skip
begin
// NOP
end;
// nothing else, just ignore
end;
BlockRead(f, c, 1, nResult);
end;
close(f);
{$I+}
end;
end.
And for BMP (also found at the page I mentioned):
function FetchBitmapHeader(PictFileName: String; Var wd, ht: Word): Boolean;
// similar routine is in "BitmapRegion" routine
label ErrExit;
const
ValidSig: array[0..1] of byte = ($FF, $D8);
Parameterless = [$01, $D0, $D1, $D2, $D3, $D4, $D5, $D6, $D7];
BmpSig = $4d42;
var
// Err : Boolean;
fh: HFile;
// tof : TOFSTRUCT;
bf: TBITMAPFILEHEADER;
bh: TBITMAPINFOHEADER;
// JpgImg : TJPEGImage;
Itype: Smallint;
Sig: array[0..1] of byte;
x: integer;
Seg: byte;
Dummy: array[0..15] of byte;
skipLen: word;
OkBmp, Readgood: Boolean;
begin
// Open the file and get a handle to it's BITMAPINFO
OkBmp := False;
Itype := ImageType(PictFileName);
fh := CreateFile(PChar(PictFileName), GENERIC_READ, FILE_SHARE_READ, Nil,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
if (fh = INVALID_HANDLE_VALUE) then
goto ErrExit;
if Itype = 1 then
begin
// read the BITMAPFILEHEADER
if not GoodFileRead(fh, #bf, sizeof(bf)) then
goto ErrExit;
if (bf.bfType <> BmpSig) then // 'BM'
goto ErrExit;
if not GoodFileRead(fh, #bh, sizeof(bh)) then
goto ErrExit;
// for now, don't even deal with CORE headers
if (bh.biSize = sizeof(TBITMAPCOREHEADER)) then
goto ErrExit;
wd := bh.biWidth;
ht := bh.biheight;
OkBmp := True;
end
else
if (Itype = 2) then
begin
FillChar(Sig, SizeOf(Sig), #0);
if not GoodFileRead(fh, #Sig[0], sizeof(Sig)) then
goto ErrExit;
for x := Low(Sig) to High(Sig) do
if Sig[x] <> ValidSig[x] then
goto ErrExit;
Readgood := GoodFileRead(fh, #Seg, sizeof(Seg));
while (Seg = $FF) and Readgood do
begin
Readgood := GoodFileRead(fh, #Seg, sizeof(Seg));
if Seg <> $FF then
begin
if (Seg = $C0) or (Seg = $C1) or (Seg = $C2) then
begin
Readgood := GoodFileRead(fh, #Dummy[0],3); // don't need these bytes
if ReadMWord(fh, ht) and ReadMWord(fh, wd) then
OkBmp := True;
end
else
begin
if not (Seg in Parameterless) then
begin
ReadMWord(fh,skipLen);
SetFilePointer(fh, skipLen - 2, nil, FILE_CURRENT);
GoodFileRead(fh, #Seg, sizeof(Seg));
end
else
Seg := $FF; // Fake it to keep looping
end;
end;
end;
end;
ErrExit: CloseHandle(fh);
Result := OkBmp;
end;
As a complement to Rafael's answer, I believe that this much shorter procedure can detect BMP dimensions:
function GetBitmapDimensions(const FileName: string; out Width,
Height: integer): boolean;
const
BMP_MAGIC_WORD = ord('M') shl 8 or ord('B');
var
f: TFileStream;
header: TBitmapFileHeader;
info: TBitmapInfoHeader;
begin
result := false;
f := TFileStream.Create(FileName, fmOpenRead);
try
if f.Read(header, sizeof(header)) <> sizeof(header) then Exit;
if header.bfType <> BMP_MAGIC_WORD then Exit;
if f.Read(info, sizeof(info)) <> sizeof(info) then Exit;
Width := info.biWidth;
Height := abs(info.biHeight);
result := true;
finally
f.Free;
end;
end;
If anyone yet interested in retrieving TIFF image dimensions without loading the graphic, there is a proven method that works perfectly for me in all environments. I also found another solution for that, but it returned wrong values from Illustrator-generated TIFFs. But there is a fantastic graphic library, called GraphicEx by Mike Lischke (TVirtualStringTree's very talented developer). There are implementations of many popular image formats and all of them descend from the base class TGraphicExGraphic, that implements ReadImageProperties virtual method. It is stream-based and only reads the fileheader in all implementations. So it is lightning-fast... :-)
So, here is a sample code, that retrieves a TIFF's dimensions (the method is the same for all graphic implementation, PNG,PCD,TGA,GIF,PCX,etc):
Uses ..., GraphicEx,...,...;
Procedure ReadTifSize (FN:String; Var iWidth,iHeight:Integer);
Var FS:TFileStream;
TIFF:TTIFFGraphic;
Begin
iWidth:=0;iHeight:=0;
TIFF:=TTIFFGraphic.Create;
FS:=TFileStream.Create(FN,OF_READ);
Try
TIFF.ReadImageProperties(FS,0);
iWidth:=TIFF.ImageProperties.Width;
iHeight:=TIFF.ImageProperties.Height;
Finally
TIFF.Destroy;
FS.Free;
End;
End;
That's all... :-) And this is the same for all the graphic implementations in the unit.
I don't like Rafael's solution for JPEG files too much because his algorithm parses every single byte until it hits FFC0. It doesn't make use of the fact that almost all markers (except FFD8, FFD9 and FFFE) are followed by two length bytes, allowing to skip from marker to marker. So I suggest the following procedure (which I condensed even a little more by stuffing checking for a marker and retrieving a value into the same function):
procedure GetJPGSize(const Filename: string; var ImgWidth, ImgHeight: word);
const
SigJPG : TBytes = [$FF, $D8];
SigC01 : TBytes = [$FF, $C0];
SigC02 : TBytes = [$FF, $C1];
var
FStream: TFileStream;
Buf: array[0..1] of Byte;
Offset,CheckMarker : Word;
//--------------------------------------------------------------------------------------------------------------------------------------------------------------
function SameValue(Sig:TBytes):Boolean;
begin
Result := CompareMem(#Sig[0], #Buf[0], Length(Sig));
end;
//--------------------------------------------------------------------------------------------------------------------------------------------------------------
function CheckMarkerOrVal(var Value:Word):Boolean;
begin
FStream.ReadData(Buf, Length(Buf));
Value := Swap(PWord(#Buf[0])^);
Result := (Buf[0] = $FF);
end;
//--------------------------------------------------------------------------------------------------------------------------------------------------------------
begin
FStream := TFileStream.Create(Filename, fmOpenRead);
Try
// First two bytes in a JPG file MUST be $FFD8, followed by the next marker
If not (CheckMarkerOrVal(CheckMarker) and SameValue(SigJPG))
then exit;
Repeat
If not CheckMarkerOrVal(CheckMarker)
then exit;
If SameValue(SigC01) or SameValue(SigC02) then begin
FStream.Position := FStream.Position + 3;
CheckMarkerOrVal(ImgHeight);
CheckMarkerOrVal(ImgWidth);
exit;
end;
CheckMarkerOrVal(Offset);
FStream.Position := FStream.Position + Offset - 2;
until FStream.Position > FStream.Size div 2;
Finally
FStream.Free;
end;
end;
Since GetGIFSize in Rafael's answer is broken and utterly complicated, here is my personal version of it:
function GetGifSize(var Stream: TMemoryStream; var Width: Word; var Height: Word): Boolean;
var
HeaderStr: AnsiString;
begin
Result := False;
Width := 0;
Height := 0;
//GIF header is 13 bytes in length
if Stream.Size > 13 then
begin
SetString(HeaderStr, PAnsiChar(Stream.Memory), 6);
if (HeaderStr = 'GIF89a') or (HeaderStr = 'GIF87a') then
begin
Stream.Seek(6, soFromBeginning);
Stream.Read(Width, 2); //Width is located at bytes 7-8
Stream.Read(Height, 2); //Height is located at bytes 9-10
Result := True;
end;
end;
end;
I found it by reading the RFC.

How to disable CTRL ALT key on windows 7?

I know the only way to do that is to remap keys with regedit.
Have someone has done that with delphi ? (disable it and enable it again)
http://www.northcode.com/blog.php/2007/07/25/Securing-Windows-For-Use-As-A-Kiosk
The information in the article would translate to Delphi as follows:
uses
Registry;
const
DisableScancodes: packed array[0..11] of DWORD = (
$00000000, // version = 0
$00000000, // flags = 0
$00000009, // # of mappings = 9
$E05B0000, // disable Windows key
$E05C0000, // disable Windows key
$E05D0000, // disable Windows menu key
$00440000, // disable F10 key
$001D0000, // disable Left Ctrl key
$00380000, // disable Left Alt key
$E01D0000, // disable Right Ctrl key
$E0380000, // disable Right Alt key
$00000000 // end of list
);
var
Reg: TRegistry;
begin
Reg := TRegistry.Create(KEY_WRITE);
try
Reg.RootKey := HKEY_LOCAL_MACHINE;
if Reg.OpenKey('\SYSTEM\CurrentControlSet\Control\Keyboard Layout', True) then
begin
try
// to enable the mapping
Reg.WriteBinaryData('Scancode Map', DisableScancodes, SizeOf(DisableScancodes));
// to disable the mapping
Reg.DeleteValue('Scancode Map');
finally
Reg.CloseKey;
end;
end;
finally
Reg.Free;
end;
end;
If you need to be more dynamic about which scancodes you enable/disable, you will have to use TRegistry.ReadBinaryData() to read the current Scancode Map value (if it exists), modify it as needed, and then save the changes using TRegistry.WriteBinaryData(). Try something like this:
unit ScanCodeMap;
interface
type
TMappedScancode = record
Scancode: WORD;
MappedTo: WORD;
end;
procedure AddScancodeMappings(const Values: array of TMappedScancode);
procedure AddScancodeMapping(const Value: TMappedScancode);
procedure AddScancodeMapping(Scancode, MappedTo: WORD);
procedure RemoveScancodeMappings(const Scancodes: array of WORD);
procedure RemoveScancodeMapping(Scancode: WORD);
procedure DisableScancodes(Scancodes: array of WORD);
procedure DisableScancode(Scancode: WORD);
implementation
uses
Windows, Registry;
type
PScancodeMapHdr = ^TScancodeMapHdr;
TScancodeMapHdr = packed record
Version: DWORD;
Flags: DWORD;
NumMappings: DWORD;
end;
TScancodeMap = record
Version: DWORD;
Flags: DWORD;
Mappings: array of TMappedScancode;
end;
procedure AddScancodesToMap(var Map: TScancodeMap; const Values: array of TMappedScancode);
var
I, J, Idx: Integer;
begin
for I := 0 to High(Values) do
begin
Idx := -1;
for J := 0 to High(Map.Mappings) do
begin
if Map.Mappings[J].Scancode = Values[I].Scancode then
begin
Idx := J;
Break;
end;
end;
if Idx = -1 then
begin
SetLength(Map.Mappings, Length(Map.Mappings)+1);
Idx := High(Map.Mappings);
end;
Map.Mappings[Idx].MappedTo := Values[I].MappedTo;
end;
end;
procedure RemoveScancodesFromMap(var Map: TScancodeMap; const Scancodes: array of WORD);
var
I, J: Integer;
begin
for I := 0 to High(Scancodes) do
begin
for J := 0 to High(Map.Mappings) do
begin
if Map.Mappings[J].Scancode = Scancodes[I] then
begin
if J < High(Map.Mappings) then
Move(Map.Mappings[J+1], Map.Mappings[J], (High(Mappings)-J) * SizeOf(TMappedScancode));
SetLength(Map.Mappings, Length(Map.Mappings)-1);
Break;
end;
end;
end;
end;
procedure WriteScanCodeMap(const Map: TScancodeMap);
var
Reg: TRegistry;
Data: array of Byte;
Tmp: PByte;
Hdr: PScancodeMapHdr;
I: Integer;
begin
if Length(Map.Mappings) > 0 then
begin
SetLength(Data, sizeof(TScancodeMapHdr) + (Length(Map.Mappings) + 1) * SizeOf(DWORD));
Tmp := PByte(Data);
Hdr := PScancodeMapHdr(Tmp);
Hdr.Version := Map.Version;
Hdr.Flags := Map.Flags;
Hdr.NumMappings := Length(Map.Mappings) + 1;
Inc(Tmp, SizeOf(TScancodeMapHdr));
for I := 0 to High(Map.Mappings) do
begin
PDWORD(Tmp)^ := (DWORD(Map.Mappings[0].Scancode) shr 16) or DWORD(Map.Mappings[0].MappedTo);
Inc(Tmp, SizeOf(DWORD));
end;
PDWORD(Tmp)^ := 0;
end;
Reg := TRegistry.Create(KEY_WRITE);
try
Reg.RootKey := HKEY_LOCAL_MACHINE;
if Reg.OpenKey('\SYSTEM\CurrentControlSet\Control\Keyboard Layout', True) then
begin
try
if Length(Data) > 0 then
Reg.WriteBinaryData('Scancode Map', Data[0], Length(Data))
else
Reg.DeleteValue('Scancode Map');
finally
Reg.CloseKey;
end;
end;
finally
Reg.Free;
end;
end;
procedure ReadScanCodeMap(var Map: TScancodeMap);
var
Reg: TRegistry;
Size: Integer;
Data: array of Byte;
Tmp: PByte;
Hdr: PScancodeMapHdr;
I: Integer;
begin
Map.Version := 0;
Map.Flags := 0;
SetLength(Map.Mappings, 0);
Reg := TRegistry.Create;
try
Reg.RootKey := HKEY_LOCAL_MACHINE;
if Reg.OpenKeyReadOnly('\SYSTEM\CurrentControlSet\Control\Keyboard Layout') then
begin
try
Size := Reg.GetDataSize('Scancode Map');
if Size > SizeOf(TScancodeMapHdr) then
begin
SetLength(Data, Size);
Reg.ReadBinaryData('Scancode Map', Data[0], Size);
Tmp := PByte(Data);
Hdr := PScancodeMapHdr(Tmp);
Map.Version := Hdr.Version;
Map.Flags := Hdr.Flags;
Inc(Tmp, SizeOf(TScancodeMapHdr));
if Hdr.NumMappings > 1 then
begin
SetLength(Map.Mappings, Hdr.NumMappings-1);
for I := 0 to High(Map.Mappings) do
begin
Map.Mappings[I].Scancode := HIWORD(PDWORD(Tmp)^);
Map.Mappings[I].MappedTo := LOWORD(PDWORD(Tmp)^);
end;
end;
end;
finally
Reg.CloseKey;
end;
end;
finally
Reg.Free;
end;
end;
procedure AddScancodeMappings(const Values: array of TMappedScancode);
var
Map: TScancodeMap;
begin
ReadScanCodeMap(Map);
AddScancodesToMap(Map, Values);
WriteScanCodeMap(Map);
end;
procedure AddScancodeMapping(const Value: TMappedScancode);
begin
AddScancodeMappings([Value]);
end;
procedure AddScancodeMapping(Scancode, MappedTo: WORD);
var
Value: array[0..0] of TMappedScancode;
begin
Value[0].Scancode := Scancode;
Value[0].MappedTo := MappedTo;
AddScancodeMappings([Value]);
end;
procedure RemoveScancodeMappings(const Scancodes: array of WORD);
var
Map: TScancodeMap;
begin
ReadScanCodeMap(Map);
RemoveScancodesFromMap(Map, Scancodes);
WriteScanCodeMap(Map);
end;
procedure RemoveScancodeMapping(Scancode: WORD);
begin
RemoveScancodeMappings([Scancode]);
end;
procedure DisableScancodes(Scancodes: array of WORD);
var
Values: array of TMappedScancode;
I: Integer;
begin
SetLength(Values, Length(Scancodes));
for I := 0 to High(Mappings) do
begin
Values[I].Scancode := Scancodes[I];
Values[I].MappedTo := $0000;
end;
AddScancodeMappings(Values);
end;
procedure DisableScancode(Scancode: WORD);
begin
AddScancodeMapping(Scancode, $0000);
end;
end.
Then you can do this:
uses
ScanCodeMap;
const
Scancodes: packed array[0..7] of WORD = (
$E05B, // Windows key
$E05C, // Windows key
$E05D, // Windows menu key
$0044, // F10 key
$001D, // Left Ctrl key
$0038, // Left Alt key
$E01D, // Right Ctrl key
$E038 // Right Alt key
);
procedure DisableCtrlAltDel;
begin
DisableScancodes(Scancodes);
end;
procedure EnableCtrlAltDel;
begin
RemoveScancodeMappings(Scancodes);
end;

How to get the in Delphi the chunk IDAT from a png image?

I am trying to get the data from the chunk IDATA data from this png picture. When this picture is opened in a TextEditor I can appreciate the chunk IDAT after PLTE and before IEND, the length is about 336, of course is not 0, but when I get the datasize width Delphi the result is 0 and data is empty.
This is my code:
procedure TForm1.Button1Click(Sender: TObject);
var
png: TPngImage;
i,size: Integer;
Buffer: Pointer;
begin
for i := 0 to pred(png.Chunks.Count) do
begin
if(png.Chunks.Item[i].Name='IDAT')then
begin
Buffer := png.Chunks.Item[i].Data;//this is empty
size:= png.Chunks.Item[i].DataSize;// is 0, How is that possible ?
break;
end;
end;
end;
#TLama, #Remy I try this but not working:
procedure TForm1.Button1Click(Sender: TObject);
var
png: TPngImage;
i,size: Integer;
Buffer: Pointer;
stream: TStream;
begin
png := TPngImage.Create;
png.LoadFromFile('C:\temp\example.png');
stream := TMemoryStream.Create;
for i := 0 to pred(png.Chunks.Count) do
begin
if(png.Chunks.Item[i] is TChunkIDAT )then
begin
TChunkIDAT(Png.Chunks.Item[I]).SaveToStream(stream);
if Assigned(Stream) then
begin
Buffer := AllocMem(Stream.Size);
Stream.Position := 0;
Stream.Read(Buffer^, Stream.Size);
end;
end;
end;
The result of Buffer is:
IDATxÚíÙÙƒ Ðæÿ?Ú.V¥H åN|r_„„ ‹þÞTË»Vn†Á„s[dHÁ¬T¶1c•…®=Õ¨Íèì#½Z˜q+–'Š£–,‡Æ¬Ù2sñ`KPÖ÷bïÔoÏÓͬ´ãËfZÒôwSîjE¸‰w6bÜ<îQî)R´{î~MŠww” îGEÂñî›Â÷%/xÁ~0ÆòS/xx¾ßâ„[Ü.·¯Æ$pg'Üiw>Æep9wšÍú8˵<—#ÝÈìyÑ‚\¦-ÌÞZÓùjKº3CodÔ$ôöxF«ëN#¸Y¥MÎ;Թת¦Z^0ø Cý?Dã2k‚
But if you open the image, the IDAt is this one:
X…íØÙ
Ã0Ðì¿tEŽ6vt‘jsgèÇ¢–eÆœ×"Õ‹€„ð´ y<£Æí¼²«X']É:èjÖH#XbŸh¤Û‘±l›Æ»÷2ý“9î¯Ìr¿ež{•™îY溇ÌvwYóݬ‚î[žð„Q°ÆrÔ ï[põÑm™º½Z×$tÝI×uýXwÐÝ#àt“Ë=H?°(ÚÀ"h#[M;ØJÚÉÙ5oÇÕžF#xjçdë$ê/²‚¯©Œ
The IDAT chunk contains the actual image data, but the TChunkIDAT item for that chunk does not keep a copy of the image data inside of itself, which is why its DataSize is 0. When loading the IDAT chunk, TChunkIDAT decodes the image data and stores it in the ImageData and ImageAlpha members of the TChunkIHDR item for the IHDR chunk.
After the whole investigation day, I was able to create my own function to get IDAT chunk, I post for everyone needs it.
function GetChunk(fileName,chunkName:String;var chunkLen:Integer):Pointer;
var
bytes,iData: TArray<byte>;
data,chunkType: AnsiString;
i,p,cont:Integer;
function getBytes(data:AnsiString;pos,num:Integer):Integer;
var
i:Integer;
begin
Result := 0;
for i := 1 to num do
begin
Result := Result * 256;
Result := Result + ORD(data[pos+i]);
end;
end;
begin
if(not FileExists(FileName))then
Exit(nil);
data := '';
bytes := System.IOUtils.TFile.ReadAllBytes(fileName);
for i := Low(bytes) to High(bytes) do
data := data + chr(bytes[i]);
p := 8;
while (p<Length(bytes)) do
begin
chunkLen := getBytes(data,p,4);
chunkType := copy(data,p+5,4);
if(chunkType=chunkName)then
begin
inc(p,8);
break;
end;
inc(p,chunkLen+12);
end;
SetLength(iData,chunkLen+1);
cont := 0;
for i := p to p+chunkLen do
begin
iData[cont] := bytes[i];
inc(cont);
end;
Result := iData;
end;

Resources