I've installed Mono For Android Trial on my computer And I want to use with Visual Studio.
But there is a visual design for it or only I must write every thing ?
Thankyou for information
Piercarlo
No there is no visual designer included. You can however use the Android Development Tools (ADT) Plugin for Eclipse which includes a Forms Designer to design your forms (granted you do need to install Eclipse for that) - the resulting XML you can just copy and paste into your monodroid project.
Xamarin: As of Mono for Android 4.2 we now include an integrated UI Designer for creating Android layout resources in either MonoDevelop or Visual Studio.
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I am using visual studio 2019 in mac to setup my test automation framework in c# & Specflow . When i build my test automation framework in VS i am getting below error :
SpecFlow designer codebehind generation is not compatible with MSBuild codebehind generation. The custom tool must be removed from the file
On searching through forums, people recommending to remove the custom tool selected as "SpecFlowSingleFileGenerator". But when i check the same in VS 2019 for Mac it is not enabled for me to remove.
attaching the screenshotn. Can anyone help me with this issue ?
I'm not familiar with Visual Studio for Mac, but presumably the settings are the same or similar to Windows.
Check the SpecFlow options in Visual Studio. Make sure Enable SpecFlowSingleFileGenerator CustomTool is set to False. If Visual Studio for Mac is anything like windows, go to Tools > Options > SpecFlow, then look under the Legacy section.
A screenshot from Windows is below, showing the setting in question:
As well as Visual Studio 2013 extention Xamarin is missing.
Do need to track these down and install manually? I've been trying but I'm a bit lost!
Thanks.
UPDATE: I found Xamarin Studio in the Program Files. A search did not bring it up. It seems to be working fine.
I am glad you found it, also you may want to take a look at the Add/Remove Programs and there you will see both Xamarin.Android and Xamarin Studio. Xamarin.iOS can install but will not run without a Mac machine in the network it can connect to to build.
Good luck with Xamarin - it is the most exciting thing currently in cross platform mobile technology.
One of the great things about Visual Studio is its continually evolving extensibility story. Granted, they can be challenging to build, but the ability to create plugins and extensions is one of the features that has sustained the popularity of the Visual Studio IDE in my opinion.
Is there something similar for Xamarin? It was noteworthy that Xamarin has recently acquired the VSX division of Clarius Consulting, but I haven't seen much in the way of a roadmap for Xamarin Studio extensibility. Is there a definitive roadmap somewhere that I've just missed?
There is not a separate SDK for Xamarin Studio. You can write a plugin for Xamarin Studio having to install a separate SDK. You just need Xamarin Studio installed in order to get the assemblies you need to reference for your plugin.
Documentation on how to extend Xamarin Studio is available online.
Xamarin Studio is open source and uses its own extension system itself to add features outside of a core set of services. So Xamarin Studio is a sample itself of how to extend Xamarin Studio.
I am new to ios. I m just keen to learn iphone. So i installed Xamarin in my Windows 8.When tried to create a new file for iphone i did not get any option for iphone. I got only android,Asp.net under C#. So can anyone tell me what should i do now to get iphone option inside C#. Have i done anything wrong in installation. or it is not at all possible in windows 8.
I am following this
In windows machine by using only Xamarin Studio you can't do iOS development.
You can do this possible by using Visual Studio Non-Express Edition.This studio is extensible.Xamarin comes with iOS plugin for Visual Studio but only for its Non-Express Editions.
So,you will need to use non express edition of Visual Studio in order to get iOS plugin ready to work in your Windows 8 machine.Hope this helped you.
I am using Xamarin's Visual Studio pluggin. I have a Xamarin iOS Library project and it needs to use System.Net.Http in order to compile. However, I cannot seem to add it as a reference. I have updated my Xamarin Studio to the Alpha version, but still cannot see System.Net.Http in the Assemblies list when attempting to Add Reference.
Any help here would be GREATLY appreciated as I am inches away from getting this thing implemented, but am stuck on this one reference.
Is this available in Visual Studio (with Xamarin Pluggin installed), or is it only in Xamarin Studio?
Thanks in advance for your help !!
WOW !! What a work around.
Ok, here's the solution. Looks like the Visual Studio pluggin does NOT get updated when you update Xamarin Studio on your windows box. HOWEVER, when you go to your mac build server and update Xamarin to the Alpha version, then open a Xamarin Project in Visual Studio, it will prompt you that the build server and Pluggin are different versions and will allow you to upgrade. When you upgrade, after closing visual studio, then open visual studio again, VOILA!!! The System.Net.Http reference is now available under Assemblies when adding a reference.
So, the solution is to update your MAC Xamarin Studio to the Alpha version and then Visual Studio will prompt you for an update. Update it and you're golden !!
Seems like there should be an easier way, but this one worked.
i think you cant add The System.Net.Http reference.you should try this RestSharp
A simple REST client for consuming HTTP APIs..
RestSharp makes it easy to consume the wide array of services on the web over HTTP, like: Amazon, Facebook, or even Twitter...
http://components.xamarin.com/view/restsharp