I'm using Xcode version 4.0.
When I build a iPad app which has the deployment target 3.2, Xcode schema has no iPad 4.0 Simulator.
How can I test my iPad app on iOS version 4.0 using the simulator. Is Xcode not having iPad 4.0 Simulator or should I enable it ??
Look under Downloads in Preferences
Follow these steps to add a (new) simulator
Click on Simulator icon and open simulator list.
At the end of list, there is an option to add new simulator "Add Additional Simulator". That will open 'Device & Simulator' window.
Switch to 'Simulator' tab.
There are three field in simulator tab.
Click on '+' icon, on left bottom corner of window.
Simulator Name: Enter simulator name here
Device Type: Select iPad from this dropdown list
OS Version: Select OS version from this dropdown list
Click on 'Create'
A new simulator will be added in your Simulator option list.
Look at this snapshot to understand flow of above steps:
And if there is no simulator/OS version in simulator list, you're looking for,
Click on Simulator icon and open simulator list.
At the end of list, there is an option to add new simulator "Download Simulator". That will open 'Component' window (from Xcode >> Preferences).
Select/click simulator from list, which you need to download.
Look at this snapshot:
Related
I've been making a ton of new projects as I'm learning Swift. My development is all on my laptop, so I hate using the default 6s Plus simulator, since the window is too big to easily see. Is there a way to change the default simulator to be a different one for new projects?
No need to delete simulators!
Product → Destination → Add Additional Simulators...
In the sidebar, select the simulator you want to hide
Uncheck "Show as run destination"
Edit: Updated for Xcode 10
You can select the desired simulator via the Hardware > Device > [OS] menu (Xcode 9):
While unchecking "Show as run destination" hides the simulator, this will also change the default value.
Updated image for Xcode 11.5
Xcode 9 UPDATE:
In Xcode 9, no need to delete simulators, and the way to turn them on/off is to go in Product/Destination/Add Additional Simulators... select the simulator you want to turn off, then uncheck the box: 'Show as run destination'
No. But...
If you don't like the size of the 6s plus simulator, make it smaller with the simulator Window Scale menu.
If you don't like the 6s plus simulator at all, delete it with the Xcode Window Devices menu.
Xcode 12.5
In Xcode, go to Product -> Destination -> Choose Destination menu and selecting the device you'd like to be your default.
The original answer could be found in apple support forum here: Apple support forum,
In addition if you want to make the device smaller just hover over bottom right corner of the simulator and you will see the resize option
Deleting the simulators you don't want will default you to the simulator you do want. I also develop on my laptop and the biggest simulator I can see w/o scaling down is the 4S, so I deleted simulators for iPhone 5 and above and now every project I create defaults to 4S simulator. If I ever need the newer simulators, I will just re-download.
In my case, just select the device in Product → Destination, Xcode 12.4
Xcode version 11.5
On Simulator > File > Open Device > iOS 13.5 > Change the default Simulator
Xcode(v11.5)
open your simulator, choose **File/Open Device/iOS 13.5/iPhone8 ** will change your simulator device to iPhone 8.
When you reopen your simulator, iPhone 8 will be your device simulator.
I've made my Deployment Target iOS 10.0, using Swift 4.
I've installed the Simulator for iOS 10, even iOS 9.3.
I can see it in the list Window > "Devices and Simulators"
And yet the simulator for iOS 10 (iphone 5) does not show in my dropdown option list for run-able simulators.
I'm guessing I'm overseeing something obvious?
Thanks!!!
The filtering that is done is based on deployment target. Check the build settings of all targets in your project to see if you are overriding the project-level deployment target with a target-level deployment target.
If you can't add another simulator (like iPhone 5) by clicking "+" icon in the bottom left corner of "Add simulators..." window, you should install iOS 10.0 (1.9GB) so that the old device can be run.
Need to add simulator from simulators by clicking + icon the bottom right of the simulator list. Then it will show in the simulators list in the Xcode.
At xCode:
click on project name.
select your target.
tap on General tab.
check your Deployment Target, and select 10.0.
now the iPhone 5s(10.0) should be shown in drop down list
I have downloaded iOS 8.4 simulator in XCode 7.1. But in my simulator list lot of simulator names shown? How do identify the iOS 9 and iOS 8 simulator ?
You can try going to Xcode ~> Window ~> Devices
And then either:
delete or rename (right click on simulator of interest)
add a new simulator (click the + button in left-bottom corner). You can choose iOS version, device type, add custom name to it, etc.
Click Simulator First then Click the window option in tool bar that shows the simulator details.
Click -->Simulator --> Window(ToolBar)
I'm having a weird situation in XCode 5 that I can't explain. My project's build target is iOS 6.1. I go into the simulator menu and change device to iPhone Retina (4-inch) / iOS 6.1. Should run in iOS6, yes?
When I hit run, the simulator immediately flips to iOS7 and runs the app in that instead. I've tried deleting the app from the sim, cleaning the build folder, resetting the simulator, restarting both...all the standard stuff. Still happens.
This is a project I had been working on in iOS6/Xcode 4. When I first opened it in XCode 5, I was prompted to "update the storyboard". I hit "yes" because it seemed like a good idea. Now I'm worried I can no longer support (or even test for) iOS6???
Appreciate any help.
A few things to check:
Like #vikingosegundo said, click on your project file and select 'Info' at the top. Your 'iOS Deployment Target' should be set to 6.0 or 6.1
Stay in your project file and click on your main target. Select 'General' at the top. Your 'Deployment Target' should be set to 6.0 or 6.1 here as well.
Now, when you go to select which simulator to run your project on it should give you the option to run on iOS 6.0/6.1 or iOS 7.0
As an aside, you can work with a storyboard file in iOS 6 or 7 mode by selecting your storyboard file in the project navigator, clicking on the File Inspector and changing 'Builds for' and 'View as' to the appropriate iOS target.
(To find the file inspector: in XCode, once you've selected the storyboard file go to the right-side panel and click on the little document icon on the upper left side. When you hover over it, it should say 'Show the File Inspector')
I'm developing an application and I seem to have set something so it only runs in iPhone Simulator and not in iPad simulator (when I try to change the device in the Simulator from iPhone to iPad it simply opens it again in iPhone Simulator mode; in the iPad Sim the app doesn't show in the applications list).
How do I add the iPad run capability to my app?
Make sure you've set
iPhone/iPad
in your project's build settings (Deployment: "Targeted Device Family").
Select your target (i.e. not the target menu, but the target inside the menu.)
Click on the Project menu & choose "Upgrade Current Target for iPad."
In the dialog box that comes up, you're given two choices. Select "One Universal Application."
And that should be it. Previously, you had to roll back the deployment target for iOS to 3.2 since that was the latest version running on iPad. You would do this by right-clicking on the target, selecting getInfo from the popup menu, and looking through the Build Tab of the popup window for the deployment target. That should no longer be necessary as iPad now runs on iOS 4.3. But, if you have not updated your Xcode, the iPad simulator may still run only on version 3.2 or earlier.
Hope this works for you.