I am using the MPMoviePlayerController to play some streaming videos of type .m3u from a url. They video player launches perfectly and the video starts playing perfectly as well, but as soon as I press the Seek Forward or Next or beginSeekingForward button the video complete stops/freezes. After that I can click Done to dismiss the player or scrub the progress bar and it will come back to play to video. But the I can't click on the play/pause or at least seems not to do anything.
I have spent quite sometime looking around online for answer or at least a hint so I can tackle this issue in the right direction but not luck. So, I really hope someone could help with this. Btw, this only happens on iOS 8+, currently I am testing it in iOS 8.1.
This is how I create the player and load the video to it.
NSURL *videoURL = [NSURL URLWithString:self.video.flvurl];
self.moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL: videoURL];
self.moviePlayer.controlStyle = MPMovieControlStyleFullscreen;
self.moviePlayer.movieSourceType = MPMovieSourceTypeStreaming;
self.moviePlayer.shouldAutoplay = NO;
self.moviePlayer.fullscreen = YES;
self.moviePlayer.repeatMode = YES;
self.moviePlayer.view.backgroundColor = [UIColor blackColor];
self.moviePlayer.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
self.moviePlayer.view.frame = self.containerView.frame;
[self.view addSubview:self.moviePlayer.view];
[self.moviePlayer prepareToPlay];
[self.moviePlayer play];
I have tried using multiple different notifications to see if I can catch this within one of them, but not luck at all. I have tested all of these notifications so far.. I have added this to the self.moviePlayer and also the self.moviePlayer.view not luck in either of them.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(willResignActive:)
name:UIApplicationWillResignActiveNotification
object:self.moviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoPlaybackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:self.moviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoStartedPlaying:)
name:MPMoviePlayerNowPlayingMovieDidChangeNotification
object:self.moviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoLoadState:)
name:MPMoviePlayerLoadStateDidChangeNotification
object:self.moviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoPlaybackState:)
name:MPMoviePlayerPlaybackStateDidChangeNotification
object:self.moviePlayer.view];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(videoPlaybackUserInfoKey:)
name:MPMoviePlayerPlaybackDidFinishReasonUserInfoKey
object:self.moviePlayer.view];
Well, if you need more relevant code please let me know. I really need some help with this.. Thanks in advance.
This code worked for me, but just to get rid of freezing. Sign up for the MPMoviePlayerLoadStateDidChangeNotification, like you did above. In the callback method, I simply set the movie players contentURL to the original URL I had initialized it with at the start, and set the movie player to play again.
The functionality of this is when you tap the NEXT or BACK buttons in fullscreen, the video simply starts playing again from the start. That may not be ideal since the user might not expect this, but at least it will stop it from freezing. I'm currently trying to find a better workaround.
- (void) videoLoadState:(NSNotification *)notification
{
MPMovieLoadState loadState = moviePlayer.loadState;
if(loadState == MPMovieLoadStateUnknown)
{
NSLog(#"Movie Load state is unknown");
moviePlayer.contentURL = currentlyPlayingVideoURL;
[moviePlayer prepareToPlay];
}
}
If you check the value of MPMoviePlaybackState in this method, it will always be MPMoviePlaybackStateStopped when NEXT or BACK are pressed, so I'm not sure how to handle it...
I'm adding a MPMoviePlayerController as background view and while it plays I get spams of the log-message 'Received memory warning'. I don't now why, and maybe there is a workaround or a better solution.
Here is my code:
- (void)viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
[[self navigationController]setNavigationBarHidden:YES animated:YES];
[moviePlayer play];
}
- (void) viewDidDisappear:(BOOL)animated{
[super viewDidDisappear:animated];
[moviePlayer pause];
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
//self.view.backgroundColor = [UIColor appStyleLightOrangeColor];
//Add Video playback
NSBundle *bundle = [NSBundle mainBundle];
NSString *moviePath = [bundle pathForResource:#"happy-female-friends-smartphon" ofType:#"m4v"];
NSURL *movieURL = [NSURL fileURLWithPath:moviePath];
moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
moviePlayer.controlStyle = MPMovieControlStyleNone;
moviePlayer.shouldAutoplay = YES;
moviePlayer.repeatMode = MPMovieRepeatModeOne;
moviePlayer.fullscreen = YES;
moviePlayer.movieSourceType = MPMovieSourceTypeFile;
moviePlayer.scalingMode = MPMovieScalingModeAspectFill;
//set the frame of movie player
moviePlayer.view.frame = self.view.bounds;
[self.view insertSubview:moviePlayer.view atIndex:0];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(appBecameActive)
name:UIApplicationDidBecomeActiveNotification
object:nil];
[self performSelector:#selector(animationCode) withObject:nil afterDelay:0.1f];
}
-(void)appBecameActive{
[moviePlayer play];
}
The log says it all. You are receiving a printed warning that you are using too much memory and your app will shutdown if you do not free up space. You need to take immediate steps to lower your memory line, so don't just shrug off those warnings. Yeah, your app might not crash immediately, but it is often a sign of a much bigger problem in your code setup.
Run the Allocations Instrument in XCode to see where the bulk of your memory is being used. I'd first check the size of that m4v video also. You should be streaming the video if it is a significant size. Additionally, ensure that you are not leaking memory using the Leaks instrument. But once again, when you receive the didReceiveMemoryWarning callback, take immediate action. Either pick up the notification in the AppDelegate or subscribe to the UIApplicationDidReceiveMemoryWarningNotification and release items/viewControllers that can be recreated later.
Here's the Memory Management Guide if you want to consult.
Thannks first to #tdevoy for your advices.
I finally got rid of the warning. It was the file type! I had to convert it to .3gpand now it works much smoother and without warnings.
On strange thing is I even use now 4mb more memory than before. But everything works great..
I'm new in iPhone Application Development, and now i faced a problem, can any one tell me how can i play a video randomly without pressing the play button. The video should start automatically while the application launch and play randomly without stopping. I don't have any idea how to do this. I don't have any code also. Please help me any one...
Thanks in advanced.
You could implement it like this:
You need a movie player configured with e.g. a file url and add it to your view
NSURL *url = [[NSBundle mainBundle] URLForResource:movieName withExtension:#"mov"];
moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:url];
moviePlayer.view.frame = // set the frame
[self.view addSubview:moviePlayer.view];
Start the movie player
[moviePlayer play];
Listen to the notification
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(handleMoviePlayerStatChange:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:moviePlayer];
Start the video again
- (void)handleMoviePlayerStatChange:(NSNotification *)note {
NSLog(#"mp playback state %i", moviePlayer.playbackState);
if (moviePlayer.playbackState == MPMoviePlaybackStatePaused) {
[moviePlayer play];
}
}
To hide the video controls set the controlStyle property of the movie player instance:
moviePlayer.controlStyle = MPMovieControlStyleNone;
In my application i play video using mpmovieplayercontroller
first set scaling mode to MPmovieScalingmodefill and display video correct to scalingmode.
then after i view video in full screen and exit full screen then not set scaling mode to
MPmovieScalingmodeFill and display video in defualt mode.
below my code for video playing
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(ExitFullScreen:)
name:MPMoviePlayerWillExitFullscreenNotification object:nil];
[appDelegate.moviePlayerController setContentURL:fileURL];
if ([appDelegate checkDevice])
{
[appDelegate.moviePlayerController.view setFrame:CGRectMake(0,0, 320,463)];
}
else
{
[appDelegate.moviePlayerController.view setFrame:CGRectMake(0,0, 320,375)];
}
[appDelegate.moviePlayerController prepareToPlay];
appDelegate.moviePlayerController.scalingMode=MPMovieScalingModeFill;
appDelegate.moviePlayerController.controlStyle=MPMovieControlStyleDefault;
appDelegate.moviePlayerController.shouldAutoplay=NO;
[appDelegate.moviePlayerController setFullscreen:YES animated:YES];
[appDelegate.moviePlayerController play];
[self.view addSubview:appDelegate.moviePlayerController.view];
- (void)ExitFullScreen:(NSNotification *)notification{
NSLog(#"Exit full Screen");
[appDelegate.moviePlayerController setControlStyle:MPMovieControlStyleEmbedded];
[appDelegate.moviePlayerController setScalingMode:MPMovieScalingModeFill];}
so my probleem is how can set scaling mode after exit full screen or do not change scaling mode after exit screen ?
please help me out.
thanks.
This isn't the "ideal" solution, but it works!
Basically, once you exit full screen the MPMoviePlayerController instance gets all screwed up and resetting the scaling property to MPMovieScalingModeFill won't help no matter where or when you do it (I've tried all sorts of stuff and after an hour gave up). Easiest solution is to remove the MPMoviePlayerController and simply allocate a new instance of MPMoviePlayerController each time full screen is exited (not ideal, but totally works):
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:NO];
if (self.moviePlayer != nil)
[self.moviePlayer.view removeFromSuperview];
self.moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:self.videoURL];
self.moviePlayer.view.frame = CGRectMake(#, #, #, #);
self.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
self.moviePlayer.shouldAutoplay = NO;
[self.moviePlayer setContentURL:self.videoURL];
[self.moviePlayer prepareToPlay];
[self.moviePlayer setScalingMode:MPMovieScalingModeFill];
[self.view addSubview:self.moviePlayer.view];
}
PS: Don't forget to call super's viewDidAppear or suffer all sorts of unforeseeable mayhem (a very common mistake in iOS development)
I believe this will generate the MPMoviePlayerScalingModeDidChangeNotification.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(movieScalingModeDidChange:)
name:MPMoviePlayerScalingModeDidChangeNotification
object:nil];
MPMoviePlayerScalingModeDidChangeNotification
Posted when the scaling mode of a movie player has changed. There is no userInfo dictionary. Scaling mode can change programmatically or by user interaction. To set or retrieve the scaling mode of a movie player, access its scalingMode property. The movie player whose state has changed is available as the object associated with the notification.
I use MPMoviePlayerController to play a local file in my Application Document folder which have I have downloaded for a server URL:
itemMoviePlayerController = [[MPMoviePlayerController alloc] initWithContentURL:fileURL];
[self.view addSubview:itemMoviePlayerController.view];
itemMoviePlayerController.fullscreen = YES;
itemMoviePlayerController.movieSourceType = MPMovieSourceTypeFile;
itemMoviePlayerController.initialPlaybackTime = -1.0;
[itemMoviePlayerController play];
When I play .mov file just after I downloaded it, It shows up a black empty screen & app UI is unusable.
But if play same local file next time, it plays fine.
I even verified playState & localState for MPMoviePlayerController they seems fine.
What could be reason for black empty screen?
You need to retain your instance of MPMoviePlayerController i.e. as a property or an instance variable. The reference to the movie player is lost if you do not retain it.
You could try to put [itemMoviePlayerController prepareToPlay];
before the [itemMoviePlayerController play];
The way preferred by Apple to display an only full screen video is to present a modal MPMoviePlayerViewController (as Hollance said).
To present it, you should use something like :
moviePlayerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:fileURL];
[self presentMoviePlayerViewControllerAnimated:moviePlayerViewController];
[itemMoviePlayerController play];
This is documented by Apple here
You can read there that you should keep a reference to your MPMoviePlayerViewController in order to dismiss it later with
[self dismissMoviePlayerViewControllerAnimated:moviePlayerViewController].
I fixed this by putting
#property (strong, nonatomic) MPMoviePlayerController *moviePlayer;
in my .h file, and calling self.moviePlayer in all my code and it worked!
You need to use MPMoviePlayerViewController instead. Notice the word "View" in there.
I hope this will help. I solved this problem in my project
-(void)startPlayingMovie
{
NSLog(#"startPlayingMovie");
NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource:#"Start_video" ofType:#"mov"]];
moviePlayer = [[MPMoviePlayerViewController alloc]
initWithContentURL:url];
moviePlayer.view.frame = CGRectMake(0, 0, self.view.bounds.size.height, self.view.bounds.size.width);
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayer.moviePlayer];
moviePlayer.moviePlayer.controlStyle = MPMovieControlStyleNone;
moviePlayer.moviePlayer.shouldAutoplay = YES;
[self presentMoviePlayerViewControllerAnimated:moviePlayer];
[moviePlayer.moviePlayer setFullscreen:YES animated:NO];
NSLog(#"endPlayingMovie");
}
Same thing happened to me. It turns out, I had tried to play the movie while the UIImagePicker wasn't dismissed yet.
In my UIImagePickerDelegate I had to first dismiss the UIImagePicker Popup and then open the ViewController managing the MPMediaPlayerController:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)infoDict
{
//the first thing to do: dismiss the media picker
if ([ipPop isPopoverVisible])
{
[ipPop dismissPopoverAnimated:ANIMATION_SETTING];
}
myMediaPlayerViewController * playerVC = [[myMediaPlayerViewController alloc] initWithMediaDict:infoDict];
[self.navigationController pushViewController:playerVC animated:ANIMATION_SETTING];
}
I had this same problem and it made me crazy. It would work on one view controller fine (audio and video), but not work on another (black screen with just audio). In the end, all I did was CHANGE THE ORDER of the calls: I simply waited until I was done configuring the movie player before adding it to the view. In other words, I called "addSubview" on the line just before the call to "play".
This is the code I'm using to play a file from URL:
MPMoviePlayerViewController *movieViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:contentUrl]];
movieViewController.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
[self presentMoviePlayerViewControllerAnimated:movieViewController];
[movieViewController release];
It seems to work fine for me. Two notes:
Some simulators (like the current iOS 5.0) crash when playing a movie, but it works on a real device
If you leave out the movieSourceType part, a black screen is shown for about a second before the movie starts
I had the same problem, solved it changing the extension of the file being played from .mpg to .mp4. apparently MPMoviePlayerController expects a correct extension, though from the documentation it is not clear to me that this is a requirement:
http://developer.apple.com/library/ios/#documentation/mediaplayer/reference/MPMoviePlayerController_Class/Reference/Reference.html
Supported Formats This class plays any movie or audio file supported
in iOS. This includes both streamed content and fixed-length files.
For movie files, this typically means files with the extensions .mov,
.mp4, .mpv, and .3gp and using one of the following compression
standards:
This issue seems fixed after updating device iOS to 5.0.
Seems to iOS SDK issue for previous version
you must do like that with CGRectMake(0, 0, 0, 0) in the finished callback!
-(void)playMovieAtURL:(NSURL*)theURL
{
MPMoviePlayerController* theMovie=[[MPMoviePlayerController alloc] initWithContentURL:theURL];
theMovie.scalingMode=MPMovieScalingModeAspectFill;
theMovie.view.frame = CGRectMake(2, 246, 317, 70);
[self.view addSubview:theMovie.view];
// Register for the playback finished notification.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(myMovieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:theMovie];
// Movie playback is asynchronous, so this method returns immediately.
[theMovie play];
}
// When the movie is done,release the controller.
-(void)myMovieFinishedCallback:(NSNotification*)aNotification
{
MPMoviePlayerController* theMovie=[aNotification object];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:theMovie];
theMovie.view.frame = CGRectMake(0, 0, 0, 0);
// Release the movie instance created in playMovieAtURL
[theMovie release];
}
I was having a similar issue. After playback there comes an empty screen, which prevents me to play video again.
Well here is my work around. That way play button doesn't disappear.
[self.movieController stop];
[self.movieController prepareToPlay];
[self.movieController pause];
Also, If you are using http URLs, make sure you disable App Transport Security in your projects *.plist file. It will also cause a black screen.
Add the following code:
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key><true/>
</dict>
Here:
[INSERT CODE ABOVE HERE]
</dict>
</plist>
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