custom UiTableViewCell shrink while editin or deleting - ios

i am using custom UitableViewcell (MainTablecell)to display the records. i am also providing edit and delete functionality.so that i want to shrink my custom table cell, can any one suggest me how to do this.my custom cell looking like bellow
cell.shouldIndentWhileEditing = YES;
and
-(BOOL)tableView:(UITableView *)tableView shouldIndentWhileEditingRowAtIndexPath:(NSIndexPath *)indexPath {
return YES;
}
i tried with above poece of code but
Both are not working for me,How can i shrink all lables in my cell could you please help for me

When your tableView goes into edit mode, resize the labels.
shouldIndentWhileEditing: only makes the left side of the cell indent and does nothing for the content. You will need to manually resize the labels.
Depending on the design and code of that custom cell, you can call the label and perform setFrame: when in editing mode, just detect that mode and reload your tableView.

Related

How to delete specific views from TableView cell and get back those views in next cell?

I have a TableView with a custom cell. The cell is having multiple views and labels inside it. Now based on conditions I want to remove views and labels from the cell but in next cell I want them back and remove different set of views and label.
As I am using dequeueReusableCellWithIdentifier so after deleting the views from first cell I am not getting those views in second cell.
I don't want to hide them as I need some auto layout adjustment.
How can I do this?
Use prepareForReuse() in UITableViewCell:
override func prepareForReuse() {
super.prepareForReuse()
// add that view back
}
In custom cell you just add all view and label according to your requirement. In
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
}
you just hide or show view and label according to your need.
You can set a height constraint for the labels and views that you want to delete and set IBOutlets for the same, and instead of deleting the view from custom cell you could set the height constraint to 0 as per your condition. So the views and labels wont appear in the screen. Hope this will Help you. :)

UITableView static cell's number of row is changed

I make one UITableView Controller had static cell. And I set number of rows 3 in Storyboard. But rows does not set 3, just be made more and more like this screen shot. I don't touch any programatic code. Did I have to make it programmatically?
That's the normal behavior of a UITableView. Even though you only have 3 rows, the view itself extends to the bottom, and it shows where the cells would be if you had data in them. To fix, do one of two things: customize the UITableView so the dividing line between cells is invisible [UIColor clearColor], or change the size of the UITableView's height depending on how many cells you have.
If you add a footerView to the UITableView then it will not extend all the way to the bottom.
I solve this problem on the story board.
Create one more cell. if you want 3cells, then make 4cells.
Make whatever you want on cell. put the UIButton or UILabel any way. But except 4th cell.
Expend your 4th cell's height, to the bottom.
And finally, check hidden in attributes inspector. It makes 4th cell hidden.
That's it!
And I add one image file. I hope it help your work. Thanks.
Simple solution is to set footer's frame to nil:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
/*........*/
tableView.tableFooterView = [[UIView alloc] initWithFrame:CGRectZero];
return cell;
}
I would use a regular View Controller and insert a TableView of the required table height.
Then if you really want to you can do stuff with the cell height and label sizes.

Keep the color of text's cell when come back to table

I changed the color of text for the cell clicked in the table. But after the cell is clicked, when i come back to table the text of cell has the original color. Could you give me an advice?
This is the code in "didSelectRowAtIndexPath"
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
cell.textLabel.highlightedTextColor = [UIColor blueColor];
Thank you
after the cell is clicked, when i come back to table the text of cell has the original color. Could you give me an advice?
You need to have the color for each cell stored somewhere other than in the table, so that you can reproduce the colors you want anytime the table redraws itself. Typically, you'll have some sort of data structure that stores the table's data, and that's usually the right place to save any changes the user makes. The table view's data source should have a -tableView:cellForRowAtIndexPath: method that sets the color according to what you've saved, along with any other cell attributes.
This is happen because the cells are reused, so lets say when you change text colour property of some cell it will be affected as you expect but when you scroll and that cell disappear off the screen it will be put to reuse pool and if it appears again on the screen table view takes some cell from the reuse pool but it's properties will be different so the colour won't persist.
You should keep somewhere, for example in NSMutableArray, info about which table was clicked.
You can add an index path to the array when you click the cell and in cellForRowAtIndexPath: check is this indexPath in the array and if it is change appropriate property.
The problem is that iOS throws away your cell if you scroll away and recreates it when it's needed (you scroll back to the cell).
If I were you, I would subclass UITableViewCell and overwrite
- (void)setSelected:(BOOL)selected animated:(BOOL)animated;
In there you would have
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected: selected animated: animated];
self.textLabel.textColor = selected ? [UIColor blueColor] : [UIColor blackColor];
}
Since iOS UITableView remembers which cell is selected, this should work fine, even when it's recreated.
The reason it's happening is what others are saying: cells are reused.
Storing selection state or color will work, however if you just need to make sure that selected cells have a different color for a label than non-selected cells, there's a way that does not require to use a supporting data structure.
You just need to check if the cell being setup at - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath is currently selected or not, and that can be achieved with [tableView indexPathForSelectedRow] if your table uses single selection, or [tableView indexPathsForSelectedRows] if it uses multiple selection.
The last case requires you to find the current indexPath in the returned array, and might be slower than using the supporting array.
But if the selection is simple, then this solution is probably faster, uses less memory and is easier to read (IMO).

Prototype Cell not being used by tableview

I have read many posts about similar problems but nothing seems to work, I am obviously doing something wrong. I have a TableViewController that is in a StoryBoard (XCode 5). For the PrototypeCell I set the type to custom and set the Identifier to "pbvcell". I added some labels, changed the background etc.. Here is my tableview delegate method for setting the cell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"pbvcell"];
// Configure the cell...
PBVlead *lead = [self.leads objectAtIndex:indexPath.row];
NSLog(#"Cell class %#", [cell class]);
UILabel *leadNameLabel = (UILabel *)[cell viewWithTag:1];
leadNameLabel.text = lead.leadName;
return cell;
}
Now the app launches but even after I add an object to the tableview datasource array and do a reload data, the cells are blank, like the custom cell is not being used. It looks like this should be easy and thats all I need to do. What on earth am I missing?
I left this in a comment above but just to keep things tidy I will post it as an answer here. It is silly but it is good to note that you have to manipulate the contextView of a prototype cell and not the tableview cell itself in order for your visual changes to have an effect...
"Because I embrace my own stupidity I will tell everyone what was going on here. I had set the TableCell background to blue and added some UILabels and set there color to white to show up against the blue background. Run the app, no labels.... What I finally realized is, I had not set the Content View background to blue. So..... What was happening was the labels actually are shown in the content view in the view hierarchy. White labels on a white background equals, invisible... :-) I set the content view background to blue and wola, there is everything! :-) Brother..?

UILabel in a UITableViewCell With Dynamic Height

I'm having some problems implemented dynamic row heights in a UITableView - but it isn't the cells that I'm having a problem with, its the UILabel inside of the cell.
The cell just contains a UILabel to display text. My tableView:heightForRowAtIndexPath: is correctly resizing each cell by calculating the height of the label that will be in it using NSString's sizeWithFont: method.
I have a subclass of UITableViewCell that just holds the UILabel property that is hooked up in storyboard. In storyboard I've set its lines to 0 so it will use as many lines as it needs, and I've set its lineBreak to Word Wrap.
Here is how I'm setting up the cells:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
ExpandCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
SomeObject *object = self.tableObjects[index.row];
cell.myLabel.text = [object cellText];
[cell.myLabel sizeToFit];
return cell;
}
When I build this, I get my table view with the cell's all sized to the correct height for their content, but the labels are all 1 line that just runs off the side of the cells. However, if I scroll the table so cell's leave the screen, and then scroll back to them, their label will be resized correctly and the cell will look how I expected it to initially.
I have also attempted calculating the labels frame with the same method I'm calculating the row height with, and I get the same behavior - it doesn't draw correctly until it scrolls off of the screen and back on again.
I have found two ways to work around this, and neither are acceptable solutions.
First, if in viewDidAppear: I call reloadData on my tableview, the cells and labels draw themselves correctly the first time. This won't work for my situation because I will be adding and removing cells to this table, and I don't want to call reloadData every time a cell is added.
The second workaround seems very strange to me - if I leave the font settings at the default System Font 17 on the UILabel, the cells draw themselves correctly. As soon as I change the font size, it reverts to its behavior of not drawing a label correctly until it leaves the screen and comes back, or gets reloadData called on the tableView.
I'd appreciate any help with this one.
I ended up resolving this by alloc/init'ing the label in cellForRowAtIndexPath. I'm not entirely sure why this is a solution - but it appears the problem I was experiencing has to do with how storyboard (or when, perhaps?) creates the objects within the cell. If I alloc/init the label in the cell in cellForRowAtIndexPath, everything loads and sizes correctly.
So... my current fix is to check if the cell has my custom label in it. If it doesn't, I alloc/init the label and put it in the cell. If it does have one, as in its a cell that's been dequeued, then I just set the text in the label that is already there.
Not sure if its the best solution, but its working for now.
I ended up resolving this by unchecking the AutoSizing checkbox in IB. It is unclear why auto-layout was causing this problem.
I ran over the same problem and I end up solving it by calling [cell layoutIfNeeded] before return the cell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
ExpandCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
SomeObject *object = self.tableObjects[index.row];
cell.myLabel.text = [object cellText];
[cell layoutIfNeeded];
return cell; }

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