UIImagePNGRepresentation writeToFile can errors be catched? - ios

i render Thumbnails of newly recieved PDF Document to the Documents-Directory.
I'm using the following code:
CFURLRef pdfURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("thedoc.pdf"), NULL, NULL);
CGPDFDocumentRef bookPDF = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL);
UIGraphicsBeginImageContext(CGSizeMake(100, 130));
NSUInteger totalNum = CGPDFDocumentGetNumberOfPages(bookPDF);
CGContextRef context = UIGraphicsGetCurrentContext();
for(int i = 0; i < totalNum; i++ ) {
CGRect arect = CGRectMake(0,0,200,282);
CGContextSaveGState(context);
CGContextTranslateCTM(context, 0.0, 141);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextSetGrayFillColor(context, 1.0, 1.0);
CGContextFillRect(context, arect);
// Grab the first PDF page
CGPDFPageRef page = CGPDFDocumentGetPage(bookPDF, i + 1);
CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFMediaBox, arect, 0, true);
// And apply the transform.
CGContextConcatCTM(context, pdfTransform);
CGContextDrawPDFPage(context, page);
// Create the new UIImage from the context
UIImage* thumbnailImage = UIGraphicsGetImageFromCurrentImageContext();
if (thumbnailImage == nil) {
NSLog(#"ERROR during creation of PNG");
}
// SAVE THE IMAGE TO DOCUMENTS-DIRECTORY
NSString *pngPath = [NSHomeDirectory() stringByAppendingPathComponent:[NSString stringWithFormat:#"%#/thumbPage%i.png",theLocalFolder ,i]];
// Write image to PNG
BOOL writtenBool = [UIImagePNGRepresentation(thumbnailImage) writeToFile:pngPath atomically:YES];
// END SAVE THE IMAGE TO DOCUMENT-DIRECTORY
CGContextRestoreGState(context);
NSLog(#"Rendering PDF-Thumbnail %i (%i): %#", i, writtenBool, [NSString stringWithFormat:#"%#/thumbPage%i.png",theLocalFolder ,i]);
}
There is no error in Console, but the PNGs are not stored to the documents-Directory. The BOOL
writtenBool
is "0", what means that the write-action was not succuessful. I don't know why. I write the path in
pngPath
also to the console and the path is correct. If i open a terminal and write
open <<copyed path from console>>
it opens the correct path in finder.
What could cause this not to work? I had a look at the api but there seems to be no
error:
for UIImagePNGRepresentation: writeToFile:
Thanks for your help!

UIImagePNGRepresentation(thumbnailImage) return a NSData object
for NSData object, you can use these methods:
writeToFile:atomically:,
writeToFile:options:error:,
writeToURL:atomically:,
writeToURL:options:error:,
so, you can try use code like BOOL writtenBool = [UIImagePNGRepresentation(thumbnailImage) writeToFile:pngPath options:NSDataWritingAtomic error:&error]; to see what happened.

Related

Can't Create PDF and PRINT more than 60 Pages ( memory Raises & crashes) [duplicate]

This question already has answers here:
Cannot create PDF document with 400+ pages on iOS
(4 answers)
Closed 6 years ago.
I need to generate PDF more than 60 pages and need to Print it, but in iPhone & iPad memory Ram raises to 350.50MB-500.00MB and Crashes .
For Reducing memory->Running in dispatch queues also that doesn't help
Can't find the solution for this . Plz help me in this ...
and referred below link but doesn't help
Cannot create PDF document with 400+ pages on iOS
-(NSData*)getPdfFullLineSheetiPhone:(UIScrollView *)tableView GridCount:(NSInteger)count{
// -- first page height, rest pages height: adjust to get it right
#define FIRST_PAGE_HEIGHT_FULLSON 1040
#define REST_PAGES_HEIGHT_FULLSON 1090//1420
#define WIDTH_FULLSO_PORTRAITN 400
CGSize fittedSize;
CGRect priorBounds = tableView.frame;
// - the '200' is the cell height for estimating how many pages, and 200/3 is ROw calculation(How many rows in GMGridView)
fittedSize =CGSizeMake(WIDTH_FULLSO_PORTRAITN, count * 200/3);
tableView.bounds = CGRectMake(0, 0, fittedSize.width, fittedSize.height);
Generating Pages Code Starts
CGRect pdfPageBounds;
// Standard US Letter dimensions 8.5" x 11"
pdfPageBounds = CGRectMake(0, 0, 768/1.8, REST_PAGES_HEIGHT_FULLSON/1.79);
NSMutableData *pdfData = [[NSMutableData alloc] init];
UIGraphicsBeginPDFContextToData(pdfData, pdfPageBounds, nil);
int pageno=0;
{
// do page1
CGRect pdfPageBoundsPage1;
pdfPageBoundsPage1 = CGRectMake(0,0,768/1.8, FIRST_PAGE_HEIGHT_FULLSON/1.7);
UIGraphicsBeginPDFPageWithInfo(pdfPageBoundsPage1, nil);
{
CGContextTranslateCTM(UIGraphicsGetCurrentContext(), 10, 0);
[tableView.layer renderInContext:UIGraphicsGetCurrentContext()];
pageno ++;
}
//Rest of Pages
for (CGFloat pageOriginY = FIRST_PAGE_HEIGHT_FULLSON/1.7; pageOriginY < fittedSize.height; pageOriginY += REST_PAGES_HEIGHT_FULLSON/1.79)
{
#autoreleasepool {
UIGraphicsBeginPDFPageWithInfo(pdfPageBounds, nil);
{
CGContextTranslateCTM(UIGraphicsGetCurrentContext(), 10, -pageOriginY);
[tableView.layer renderInContext:UIGraphicsGetCurrentContext()];
pageno ++;
}
}
}
}
UIGraphicsEndPDFContext();
tableView.bounds = priorBounds;
return pdfData;
}
Memory Raises in iPad4 whereas in iPad Mini 180-240MB nd crashes
you have to construct your code some thing like this:
UIGraphicsBeginPDFContextToFile( pdfPath, CGRectZero, nil );// as per rMaddy
UIGraphicsBeginPDFPageWithInfo();
CGContextRef pdfContext = UIGraphicsGetCurrentContext();
[tableView.layer renderInContext:pdfContext];
UIGraphicsEndPDFContext();
here:
file namecan be like this:
NSString *newPDFName = [NSString stringWithFormat:#”%#.pdf”, #"whatEverNameYouWant"];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *pdfPath = [documentsDirectory stringByAppendingPathComponent:newPDFName];
NSLog(#”%#”,pdfPath);
basically the main benefit of this approach will be reduce NSData which is creating memory pressure.
over all code will look some thing this:
// Set up we the pdf we're going to be generating is
UIGraphicsBeginPDFContextToFile(pdfPath, CGRectZero, nil);
int i = 0;
for ( ; i < pages; i++)
{
#autoreleasepool{
// Specify the size of the pdf page
UIGraphicsBeginPDFPageWithInfo(CGRectMake(0, 0, kDefaultPageWidth, kDefaultPageHeight), nil);
CGContextRef currentContext = UIGraphicsGetCurrentContext();
// Move the context for the margins
CGContextTranslateCTM(currentContext, kMargin, kMargin);
// draw the layer to the pdf, ignore the "renderInContext not found" warning.
[tableView.layer.layer renderInContext:currentContext];
}
}
// all done with making the pdf
UIGraphicsEndPDFContext();
Thats it !! you can take care of your calculation
It is not the answer for above question , it is another Code which was tried for to generate PDf using
UIGraphicsBeginPDFPageWithInfo. This approach also crashes for more than 500 rows nothing but it comes around 56 Pages
After this approach after returning PDF Data when i assign that PDF Data to UIPrinterInteractionController Action -
It shows , SO i am unable to calculate Pages
Print-Job failed: Printer exists.
2016-05-27 00:37:26.131 APPName[9078:2952235] \032Send\032to\032Mac\032#\032macminiB._ipp._tcp.local.: startJob not called.
Note :
whereas this Printer error doesn't shows in Above code which i posted above with UIGraphicsBeginPDFContextToData
-(NSData *)getPdfSimpleSOTr:(UITableView *)tableView{
#define FIRST_PAGE_HEIGHT 1188
#define REST_PAGES_HEIGHT 1176.5
CGSize fittedSize;
CGRect priorBounds;
// 140208 dan - Comment: save the WIDTH
CGRect savedFrame = tableView.frame;
// 140207 dan - force portrait width
priorBounds = tableView.frame;
priorBounds.size.width=768; // put into Portrait
tableView.frame = priorBounds;
fittedSize = [tableView sizeThatFits:CGSizeMake(priorBounds.size.width, ([tableView numberOfRowsInSection:0] * 49) + 529)];
tableView.bounds = CGRectMake(0, 0, fittedSize.width, fittedSize.height);
CGRect pdfPageBounds;
pdfPageBounds = CGRectMake(0, -12, 768, REST_PAGES_HEIGHT);
File Name & Path
NSString *newPDFName = [NSString stringWithFormat:#"%#.pdf", #"AppName"];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *pdfPath = [documentsDirectory stringByAppendingPathComponent:newPDFName];
NSLog(#"%#",pdfPath);
Generating Pages
// Set up we the pdf we're going to be generating is
UIGraphicsBeginPDFContextToFile(pdfPath, CGRectZero, nil);
int pageno=0;
{
CGRect pdfPageBoundsPage1 = CGRectMake(0,0,768, FIRST_PAGE_HEIGHT+15);//15
UIGraphicsBeginPDFPageWithInfo(pdfPageBoundsPage1, nil);
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 10, 0);
[tableView.layer renderInContext:context];
pageno ++;
}
for (CGFloat pageOriginY = FIRST_PAGE_HEIGHT; pageOriginY < fittedSize.height; pageOriginY += REST_PAGES_HEIGHT)
{
#autoreleasepool{
// Specify the size of the pdf page
UIGraphicsBeginPDFPageWithInfo(pdfPageBounds, nil);
CGContextRef context = UIGraphicsGetCurrentContext();
// Move the context for the margins
CGContextTranslateCTM(context, 10, -pageOriginY);
// draw the layer to the pdf, ignore the "renderInContext not found" warning.
[tableView.layer renderInContext:context];
}
}
}
// all done with making the pdf
UIGraphicsEndPDFContext();
After GraphicsEnd retrieving NSData from FilePath
NSData *pdfData;
if([[NSFileManager defaultManager] fileExistsAtPath:pdfPath])
{
pdfData = [[NSFileManager defaultManager] contentsAtPath:pdfPath];
}
else
{
NSLog(#"File not exits");
}
tableView.bounds = priorBounds;
// 140208 dan - Comment: restored the saved WIDTH
tableView.frame=savedFrame ;
return pdfData;
}

PDF First Page doesn't show in iOS

I have to show PDF First Page in UITableViewCell's ImageView.
My PDF Documents are located in document directory of app.
Here is my code in CellForRowAtIndexPath
NSURL* url =[self.arrayOfBooks objectAtIndex:indexPath.row];
UIImage *cellImage = [self buildThumbnailImage:MyGetPDFDocumentRef(url.absoluteString)];
cell.imageView.image = cellImage;
And Here is buildThumbnailImage Method.
- (UIImage *)buildThumbnailImage:(CGPDFDocumentRef)pdfDocument
{
BOOL hasRetinaDisplay = FALSE; // by default
CGFloat pixelsPerPoint = 1.0; // by default (pixelsPerPoint is just the "scale" property of the screen)
if ([UIScreen instancesRespondToSelector:#selector(scale)]) // the "scale" property is only present in iOS 4.0 and later
{
// we are running iOS 4.0 or later, so we may be on a Retina display; we need to check further...
if ((pixelsPerPoint = [[UIScreen mainScreen] scale]) == 1.0)
hasRetinaDisplay = FALSE;
else
hasRetinaDisplay = TRUE;
}
else
{
// we are NOT running iOS 4.0 or later, so we can be sure that we are NOT on a Retina display
pixelsPerPoint = 1.0;
hasRetinaDisplay = FALSE;
}
size_t imageWidth = 320; // width of thumbnail in points
size_t imageHeight = 460; // height of thumbnail in points
if (hasRetinaDisplay)
{
imageWidth *= pixelsPerPoint;
imageHeight *= pixelsPerPoint;
}
size_t bytesPerPixel = 4; // RGBA
size_t bitsPerComponent = 8;
size_t bytesPerRow = bytesPerPixel * imageWidth;
void *bitmapData = malloc(imageWidth * imageHeight * bytesPerPixel);
// in the event that we were unable to mallocate the heap memory for the bitmap,
// we just abort and preemptively return nil:
if (bitmapData == NULL)
return nil;
// remember to zero the buffer before handing it off to the bitmap context:
bzero(bitmapData, imageWidth * imageHeight * bytesPerPixel);
CGContextRef theContext = CGBitmapContextCreate(bitmapData, imageWidth, imageHeight, bitsPerComponent, bytesPerRow,
CGColorSpaceCreateDeviceRGB(), kCGImageAlphaPremultipliedLast);
//CGPDFDocumentRef pdfDocument = MyGetPDFDocumentRef(); // NOTE: you will need to modify this line to supply the CGPDFDocumentRef for your file here...
CGPDFPageRef pdfPage = CGPDFDocumentGetPage(pdfDocument, 1); // get the first page for your thumbnail
CGAffineTransform shrinkingTransform =
CGPDFPageGetDrawingTransform(pdfPage, kCGPDFMediaBox, CGRectMake(0, 0, imageWidth, imageHeight), 0, YES);
CGContextConcatCTM(theContext, shrinkingTransform);
CGContextDrawPDFPage(theContext, pdfPage); // draw the pdfPage into the bitmap context
CGPDFDocumentRelease(pdfDocument);
//
// create the CGImageRef (and thence the UIImage) from the context (with its bitmap of the pdf page):
//
CGImageRef theCGImageRef = CGBitmapContextCreateImage(theContext);
free(CGBitmapContextGetData(theContext)); // this frees the bitmapData we malloc'ed earlier
CGContextRelease(theContext);
UIImage *theUIImage;
// CAUTION: the method imageWithCGImage:scale:orientation: only exists on iOS 4.0 or later!!!
if ([UIImage respondsToSelector:#selector(imageWithCGImage:scale:orientation:)])
{
theUIImage = [UIImage imageWithCGImage:theCGImageRef scale:pixelsPerPoint orientation:UIImageOrientationUp];
}
else
{
theUIImage = [UIImage imageWithCGImage:theCGImageRef];
}
CFRelease(theCGImageRef);
return theUIImage;
}
CGPDFDocumentRef MyGetPDFDocumentRef(NSString *inputPDFFile)
{
//NSString *inputPDFFile = [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent:#"test.pdf"];
const char *inputPDFFileAsCString = [inputPDFFile cStringUsingEncoding:NSASCIIStringEncoding];
//NSLog(#"expecting pdf file to exist at this pathname: \"%s\"", inputPDFFileAsCString);
CFStringRef path = CFStringCreateWithCString(NULL, inputPDFFileAsCString, kCFStringEncodingUTF8);
CFURLRef url = CFURLCreateWithFileSystemPath(NULL, path, kCFURLPOSIXPathStyle, 0);
CFRelease (path);
CGPDFDocumentRef document = CGPDFDocumentCreateWithURL(url);
CFRelease(url);
if (CGPDFDocumentGetNumberOfPages(document) == 0)
{
printf("Warning: No pages in pdf file \"%s\" or pdf file does not exist at this path\n", inputPDFFileAsCString);
return NULL;
}
return document;
}
And Here is how i load pdf file list from document directory.
- (NSMutableArray *)loadBookFromDocumentDirectory
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [NSString stringWithFormat:#"%#",[paths objectAtIndex:0]];
NSFileManager *manager = [NSFileManager defaultManager];
NSError *error;
NSArray *files = [manager contentsOfDirectoryAtURL:[NSURL fileURLWithPath:documentsDirectory]
includingPropertiesForKeys:[NSArray arrayWithObject:NSURLContentModificationDateKey]
options:NSDirectoryEnumerationSkipsHiddenFiles
error:&error];
NSArray* sortArray = [files sortedArrayUsingComparator:
^(NSURL *file1, NSURL *file2)
{
NSDate *file1Date;
[file1 getResourceValue:&file1Date forKey:NSURLContentModificationDateKey error:nil];
NSDate *file2Date;
[file2 getResourceValue:&file2Date forKey:NSURLContentModificationDateKey error:nil];
// Ascending:
//return [file1Date compare: file2Date];
// Descending:
return [file2Date compare: file1Date];
}];
NSMutableArray *sortedContents = [[NSMutableArray alloc] initWithArray:sortArray];
return sortedContents;
}
When i run my app , it doesn't show anything at Cell ImageView and showing this message.
file:///Users/MacUser/Library/Application%20Support/iPhone%20Simulator/7.1-64/Applications/08BE9071-6251-44ED-A8E0-55CD478380FC/Documents/CGPDFDocument.pdf" or pdf file does not exist at this path
I am sure i have that pdf and even showing PDF Name in TableView.
Where am i wroning?
Okay. I think I understand what's going on here.
You've "added your PDF files via iTunes". I have NO idea how that is supposed to actually work.
But it's clear to me that the PDF files in your simulator folder are zero bytes in size.
The code you have right now should work, you just need to get valid PDF files into there to start with.
In Terminal, you can open that folder using the command
open ~/Library/Application\ Support/iPhone\ Simulator/7.1-64/Applications/08BE9071-6251-44ED-A8E0-55CD478380FC/Documents
And when it opens in the Macintosh Finder, you'll see that all the PDF files in there are zero bytes in size. Manually copy in your correct PDF files and your app should begin to magically work in the simulator.
Now, for production code, you need to write code to REALLY copy the PDF files into the documents folder. Where do the PDF files come from originally? Do you download them or are they built into the app somewhere?

Add a signature image to a pdf without showing the pdf data to user in iOS

I want to add the signature on existing pdf. I have done this in following way:
1) Load existing pdf on UIView say mainView.
2) Add a signature image on mainView.
3) Call a following function
-(NSMutableData *)getPDFDatafromUIView
{
DebugLog(#"");
// Creates a mutable data object for updating with binary data, like a byte array
NSMutableData *pdfData = [NSMutableData data];
// Points the pdf converter to the mutable data object and to the UIView to be converted
UIGraphicsBeginPDFContextToData(pdfData, mainView.bounds, nil);
UIGraphicsBeginPDFPage();
CGContextRef pdfContext = UIGraphicsGetCurrentContext();
// draws rect to the view and thus this is captured by UIGraphicsBeginPDFContextToData
mainView.layer renderInContext:pdfContext];
// remove PDF rendering context
UIGraphicsEndPDFContext();
return pdfData;
}
4) This function block your UI for a while, so call it on new thread
[NSThread detachNewThreadSelector:#selector(launchExportViewForExportDrawing) toTarget:self withObject:nil];
Using above method I get a pdf data with signature which contain the old pdf data too.
But for above method I must need to show the pdf in UIView. If I want do the above thing without loading on UIView, without showing pdf to user, How do I do that?
I am able to add a Image on pdf with creating the new pdf page. How do I add a image on existing pdf?
I have solved by creating the new PDF and drawing the pdf data and signature on it. Please refer following code:
// For adding the Siganture we need to wite the content on new PDF
-(void) addSignature:(UIImage *) imgSignature onPDFData:(NSData *)pdfData {
NSMutableData* outputPDFData = [[NSMutableData alloc] init];
CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)outputPDFData);
CFMutableDictionaryRef attrDictionary = NULL;
attrDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CFDictionarySetValue(attrDictionary, kCGPDFContextTitle, CFSTR("My Doc"));
CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, NULL, attrDictionary);
CFRelease(dataConsumer);
CFRelease(attrDictionary);
CGRect pageRect;
// Draw the old "pdfData" on pdfContext
CFDataRef myPDFData = (__bridge CFDataRef) pdfData;
CGDataProviderRef provider = CGDataProviderCreateWithCFData(myPDFData);
CGPDFDocumentRef pdf = CGPDFDocumentCreateWithProvider(provider);
CGDataProviderRelease(provider);
CGPDFPageRef page = CGPDFDocumentGetPage(pdf, 1);
pageRect = CGPDFPageGetBoxRect(page, kCGPDFMediaBox);
CGContextBeginPage(pdfContext, &pageRect);
CGContextDrawPDFPage(pdfContext, page);
// Draw the signature on pdfContext
pageRect = CGRectMake(0, 0,imgSignature.size.width , imgSignature.size.height);
CGImageRef pageImage = [imgSignature CGImage];
CGContextDrawImage(pdfContext, pageRect, pageImage);
// release the allocated memory
CGPDFContextEndPage(pdfContext);
CGPDFContextClose(pdfContext);
CGContextRelease(pdfContext);
// write new PDFData in "outPutPDF.pdf" file in document directory
NSString *docsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *pdfFilePath =[NSString stringWithFormat:#"%#/outPutPDF.pdf",docsDirectory];
[outputPDFData writeToFile:pdfFilePath atomically:YES];
}
Rohit Answer is working perfectly,But it works only single page so i just Added some code for all pages displaying with image(image shown in single page reaming pages are looks same).Thanks #Rohit
NSString *path = [[NSBundle mainBundle] pathForResource:#"PartB" ofType:#"pdf"];
NSURL *docURL = [NSURL fileURLWithPath:path];
NSString *pdfName = [NSString stringWithFormat:#"%#",docURL];
NSLog(#"pdfName: %#", pdfName);
NSData *pdfData = [NSData dataWithContentsOfFile:path];
NSURL *pdfURL = [[NSBundle mainBundle] URLForResource:#"PartB.pdf" withExtension:nil];
CGPDFDocumentRef pdf1 = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL);
long pageCount = CGPDFDocumentGetNumberOfPages(pdf1);
NSLog(#"the page count %ld",pageCount);
NSMutableData* outputPDFData = [[NSMutableData alloc] init];
CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)outputPDFData);
CFMutableDictionaryRef attrDictionary = NULL;
attrDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CFDictionarySetValue(attrDictionary, kCGPDFContextTitle, CFSTR("My Doc"));
CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, NULL, attrDictionary);
CFRelease(dataConsumer);
CFRelease(attrDictionary);
CGRect pageRect;
// Draw the old "pdfData" on pdfContext
CFDataRef myPDFData = (__bridge CFDataRef) pdfData;
CGDataProviderRef provider = CGDataProviderCreateWithCFData(myPDFData);
CGPDFDocumentRef pdf = CGPDFDocumentCreateWithProvider(provider);
CGDataProviderRelease(provider);
for (int k=1; k<=pageCount; k++) {
CGPDFPageRef page3 = CGPDFDocumentGetPage(pdf, k);
pageRect = CGPDFPageGetBoxRect(page3, kCGPDFMediaBox);
CGContextBeginPage(pdfContext, &pageRect);
CGContextDrawPDFPage(pdfContext, page3);
if (k==pageSelect) {
pageRect = CGRectMake(0, 0,100 , 100);
CGImageRef pageImage = [mainImage.image CGImage];
CGContextDrawImage(pdfContext, pageRect, pageImage);
}
CGPDFContextEndPage(pdfContext);
}
CGPDFContextClose(pdfContext);
CGContextRelease(pdfContext);
// write new PDFData in "outPutPDF.pdf" file in document directory
NSString *docsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *pdfFilePath =[NSString stringWithFormat:#"%#/outPutPDF.pdf",docsDirectory];
[outputPDFData writeToFile:pdfFilePath atomically:YES];
NSLog(#"save the pdf %#",pdfFilePath);
I'm not sure I understand your problem completely. From what I can tell you have a UIView that you're rendering onto a PDF document, and you want to add a signature image and not show it to the user.
If you're trying to add a "signature image" to your pdf, you can add a UIImageView to the UIView that you're rendering to the pdf.
If you don't want the user to see the UIView in the mean time, you could change it's origin to somewhere off bounds, for example:
CGRect originalFrame = mainView.frame;
CGRect newFrame = mainView.frame;
newFrame.origin.x = -newFrame.size.width;
newFrame.origin.y = -newFrame.size.height;
mainView.frame = newFrame;
//do all your PDF stuff here
mainView.frame = originalFrame;
I hope that helps. If it doesn't, please clarify the problem :)

Problems sizing PDF pages

I need to turn pages of PDF documents into separate PNG files, but I'm having problems getting a large enough version of the PDF document into my graphics context. The pages are always around 500 pixels tall, no matter which PDF I try. How can I get larger versions (/higher quality) of each page?
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *pdfPath = [documentsDirectory stringByAppendingPathComponent:[[_issue objectForKey:#"Issue"] lastPathComponent]];
NSURL *pdfFileUrl = [NSURL fileURLWithPath:pdfPath];
CGPDFDocumentRef pdf = CGPDFDocumentCreateWithURL((__bridge CFURLRef)pdfFileUrl);
CGPDFPageRef myPageRef = CGPDFDocumentGetPage(pdf, pageNumber);
CGRect aRect = CGPDFPageGetBoxRect(myPageRef, kCGPDFCropBox);
UIGraphicsBeginImageContext(CGSizeMake(2008 / (aRect.size.height / aRect.size.width), 2008));
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGContextTranslateCTM(context, 0.0, aRect.size.height);
CGContextScaleCTM(context, 2.0, -1.0);
CGContextSetGrayFillColor(context, 1.0, 1.0);
CGContextFillRect(context, aRect);
CGPDFPageRef page = CGPDFDocumentGetPage(pdf, pageNumber);
CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFMediaBox, aRect, 0, true);
CGContextConcatCTM(context, pdfTransform);
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
CGContextSetRenderingIntent(context, kCGRenderingIntentDefault);
CGContextDrawPDFPage(context, page);
As iPDFdev answered in the comment, the solution can be found here: Best way to convert PDF to high-resolution image in Cocoa

How do I write a PDF file from NSData source

I have a method that returns NSData from a CGPathRef like so ...
+ (NSData *) createPDFDataWithCGPath: (CGPathRef) path mediaBox: (CGRect) mediaBox
{
CFMutableDataRef data = NULL;
if (path) {
CFAllocatorRef allocator = NULL;
data = CFDataCreateMutable(allocator, 0);
CGDataConsumerRef consumer = CGDataConsumerCreateWithCFData(data);
CGContextRef context = CGPDFContextCreate(consumer, &mediaBox, NULL);
CFTypeRef keys[1] = { kCGPDFContextMediaBox };
CFTypeRef values[1] = { CFDataCreate(allocator, (const UInt8 *)&mediaBox, sizeof(CGRect)) };
CFDictionaryRef pageInfo = CFDictionaryCreate(allocator, keys, values, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CGPDFContextBeginPage(context, pageInfo);
CGContextScaleCTM(context, 1, -1);
CGContextTranslateCTM(context, 0, -mediaBox.size.height);
CGContextAddPath(context, path);
CGContextSetRGBFillColor(context, 0, 0, 0, 1);
CGContextFillPath(context);
CGPDFContextEndPage(context);
CFRelease(pageInfo);
CFRelease(values[0]);
CGPDFContextClose(context);
CGContextRelease(context);
CGDataConsumerRelease(consumer);
}
return (NSData *)data;
}
When I attempt to use this and write a PDF file from the data I get my file at the correct size but the paths are not drawn into the PDF ... it's an empty document basically.
Is it enough to just write the file like so ...
[maskData writeToFile: DOCUMENTS_PATH_WITH_STRING(#"maskData.pdf") atomically: YES];
or are their more hoops to jump though to write it as a PDF?
You're right.
If you have data in an NSData object then you can just write it on the disk. But you should add the correct extension (in your case .pdf).
It works for everything (videos, pictures, etc...)
This was a bit of a red herring. The paths were being drawn but had no strokes or fills. The code in my question above is sound and works as expected.

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