Adobe Fireworks _s1 Appended to all Slice Names - fireworks

Since I started using Fireworks CS5.1, and it doesn't matter how I write the file name while exporting the slice, it always adds _s1 at the end, anyone knows how to turn that off?

Have you checked options while exporting? You can adjust the pattern for the file name. _s1 indicates state 1 so it's there by default as there is at least one state in the file.

Related

How do i change the Encoding of my BBjServices?

My BBjServices have a different encoding. This causes my Data from the Database to be displayed wrong.
Where can i change the encoding of the Services ?
In your BBj installation and open the BBj.properties in the cfg folder and search for basis.java.args.BBjServices
This already has a lot of values set. You want to add or change
-Dfile.encoding="Your encoding".
Remember to shut down the services first and restart them afterward.

Edit Photos via Photoshop on a server

I wart to create a web app where a user enters certain data via a form and then receives a custom rendered image. The image is from a smart object in a psd. It's kind of like a mock-up which definitely requires needs some photoshop filters to be properly rendered.
This should all happen in real time and should be doable from my understanding since the rendering of a single images doesn't need much computing power
I've done some research and haven't really found a solution the matches my problem. Is it necessary to run Photoshop on a server and then remotely run a photoshop script and then upload the generated image somewhere else?
I've used The After Effects Plugin Template by DataClay in the past which offers similar functionality but for video.
Looking forward to hearing your ideas.
Thanks
You can use the Dataclay plugin to handle still image exports out of After Effects. Make a single-frame duration composition in After Effects and rig the layers with the Templater plugin. Then use the PNG Sequence output module to render out a single frame.
From Dataclay's forums:
Exporting
A few extra steps are required to correctly render a project file as a PNG sequence using Templater. By default, a file rendered as a PNG sequence will have the frame number appended to the end of the file name, i.e.:
filename.png00000, filename.png00001, filename.png00002, etc.
In order to designate where in the filename the frame number should be added, we’ll need to use the output column. First, add a column named output to your data source. Next, add a filename with a set of brackets with five # signs to designate where the frame numbering should be added. For example:
filename[#####] would result in filename00001.png
or
[#####]filename would result in 00001filename.png

how to overwrite, or delete the file, used by writefile() calls?

I use the following to save screen output to a file
writefile("file.txt"),
tex(expression),
closefile()
The above sends the output of the tex() to the file automatically. which is all and well and what I want. (side-point: It also sends an annoying NIL line each time to the file, which I had to parse put later).
Now, when running the above code again, the file is appended to, which is not what I want. I want to either overwrite the file each time, or if there is a way to delete the file, so I can call delete on it before.
I looked at help and not able to find a command to delete a file, and I also see no option to tell writefile() to overwrite the file?
Is there an option or way around this? I am on windows 7, Maxima version: 5.36.1
Lisp: SBCL 1.2.7
I guess you are trying to capture the output of tex into a file. If so, here are a couple of other ways to do it:
tex (expr, destination);
where destination is either a file name (which is appended) or a stream, as created by opena or openw and closed by close. By the way, destination could be false, in which case tex returns a string.
with_stdout (destination, tex (expr));
where again destination is either a file name (which is appended or clobbered, as determined by the global flag file_output_append) or a stream.
with_stdout could be useful if you want to mix in some output not generated by tex, e.g., print("% some commentary");.

How to show Photoshop Action in Forum; save, decrypt, convert .atn file to text?

Briefly, I would like to show a moderately complicated Photoshop action in a forum. Saving the .atn file is easy, but it is encrypted by adobe.
I found a 25,475 line .jsx file which will apparently convert it to XML but is unusable without any usage or documentation
http://ps-scripts.cvs.sourceforge.net/viewvc/ps-scripts/xtools/apps/ActionFileToXML.jsx
What is the easiest way, other than read action word, type word in text editor, to get the 6 inches of action (as seen in Photoshop) into plain text?
GORY DETAILS:
I have a large number of files which I inadvertently damaged by using perfectlyclear on them. It enhances some of the areas but pathologically destroys all darkish areas by converting them to pure black and near zero contrast. When printed, the pictures look like somebody took a black magic marker and redacted large areas. They are damaged beyond use as-is.
The Photoshop fix is to
duplicate layer
select color range, click on a black area, set fuzziness to ~12, range=100%
select expand 4, feather 3
make new mask channel
select backward (original) layer
delete (nukes blackened area under mask)
save as PNG with transparency
This leaves a PNG file with the redacted areas transparent and with feathering around them. By placing the original file beneath it, the original non-blackeded areas are shown.
I would like to document this modest solution in an ImageMagick forum but can not believe how far adobe has gone to lock my action into adobe-only tools. I want to jailbreak this and all of my other actions.
NOTE: There is a one line usage in ActionFileToXML.jsx: "This script reads an ActionFile and converts it to XML" and no documentation of any type. An alert I stumbled upon states that it will only work in CS2/3/4 and I have CS6. It has a 2007 date on it.
I have read that this .JSX is adobe's version of JavaScript and that you run them from inside Illustrator (which I don't have).
I want to figure out how to decrypt my actions and write a useable script:
USAGE: decrypt.atn.to.txt.pl encrypted.atn [-o text_file_name] <enter>
Supply fully qualified path to a .atn" file and it will be deciphered
into a useable .txt file with the same path/basename and a .txt
extension unless you use the -O option which will attempt to write to
the file name you supply.
Perhaps, I could even make a CPAN module?!
Good thing the .JSX writer had the foresight to include 0.0039% documentation or the program would be completely useless! :)
SOLUTION == and STEP by STEP instructions:
The link:
http://ps-scripts.cvs.sourceforge.net/viewvc/ps-scripts/xtools/apps/ActionFileToXML.jsx
points to a gigantic adope extend-script. Reading the file, line 3 has the ~only documentation:
// This script reads an ActionFile and converts it to XML.
The filename already tells you this: ActionFileToXML.jsx
Without wading through 25,000 lines of largely uncommented, 8-year-old code/data/??? it is completely unusable.
What the link poster failed to include was the PACKAGE containing the other 300 files which includes the README.txt, INSTALLATION.txt, /docs, etc.
The PACKAGE supplying context, install, usage, etc can be found at
http://sourceforge.net/projects/ps-scripts/files/xtools/v2.2betas/
How to Decrypt adope's .atn file, step by step:
download README.txt and xtools*.zip from http :// sourceforge.net|projects|ps-scripts|files|xtools|v2.2betas
READ README.txt and unzip zip to any place you like (and REMEMBER where you put it). NOTE: evilnet explorer will by default hide it under some mile long, incredibly ugly file path where you may never find it so use FIREFOX: set tools -> options -> general -> downloads to Always_Ask_Me (or set a reasonable download directory)
Photoshop -> actions, click on action set you want to decipher and click the "arrow box" to the right of actions -> save_actions and put them where you can find them
Photoshop file -> scripts -> browse and navigate to where you stashed ActionFileToXML.jsx and execute. This pops up a GUI as shown at http :// ps-scripts.sourceforge.net|xtools.html
Navigate to where you hid you .atn file, the XML file box will be populated with the same path/file_BASE_name and an XML extension as a default. Adjust name/location to suit
hit PROCESS and in a delightfully brief period (in my case), it was done
Get ready to marvel at the succinct efficiency with which adope stores an action like [select->color_range, localized, fuzziness=14, range=100%] (56 bytes written by hand) in only 3635 bytes of unfathomably labyrinthine XML with no default values left underspecified. It look a lot like IRS regulation fine print! ;)
The main difficulty in trying to make sense of the XML is that it is written in some funky interpreter psycho-code which bears absolutely no resemblance to the keys/clicks you actually used to create it.
One of the steps I was attempting to elucidate was was simply layer (I NEVER ToucheDER) -> layer_mask -> hide_selection. It is diabolically obfuscated as (and I quote):
<ActionItem key="TEXT" expanded="false" enabled="true" withDialog="false" dialogOptions="2" identifier="TEXT" event="make" name="Make" hasDescriptor="true"><ActionDescriptor key="make" count="3"> <DescValueType.CLASSTYPE key="1316429856" id="1316429856" symname="New" sym="Nw " classString="Channel" class="Chnl"/><DescValueType.REFERENCETYPE key="1098129440" id="1098129440" symname="At" sym="At "><ActionReference key="1098129440" id="1098129440" symname="At" sym="At " count="1">
make .. new .. channel .. at .. mask .. hideSelection? Huh?
I had to scratch my head and fiddle around with the Channels panel options before I found the menu solution.
According to the generous and personable developer, Xbytor (who patiently answers emails from agitated would-be users), this XML can be hacked (carefully), translated back into a .ATN file and used by Photoshop. A very powerful possibility.
Brian

Get localized name other channel

I get the version number of the firefox from the applications.ini.
Then I hardcoded that between date #### and #### v35 is release. So now based on this and the current date and version from applications.ini I figure out the channel of other builds.
But now I want to get the localized name of the channel.
So for example I'm using beta channel and from this build I want to get the localized name of "Nightly" in chineese, so it has the chineese characters, and word for nightly in chineese. Can this also be obtained from the applications.ini? Is [App] -> Name localized in applications.ini?
This is the applications.ini method: https://ask.mozilla.org/question/705/detect-if-auroranightlybetanormal-and-get-paths/ (credits to #paa)
EDIT
i discovered this file: OS.Path.join(Services.dirsvc.get('XREExeF', Ci.nsIFile).parent.path, 'defaults', 'pref', 'channel-prefs.js')
its contents is the following:
//#line 2 "c:\builds\moz2_slave\rel-m-beta-w32_bld-00000000000\build\browser\app\profile\channel-prefs.js"
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
pref("app.update.channel", "beta");
Is this a reliable check? Does this channel-prefs.js file exist for all builds as soon as they are installed?
Is this a reliable check?
Not really. There used to be channel switcher add-ons, and in theory the user can change this pref (although at the moment this is not sufficient to really switch the channel I think).
Does this channel-prefs.js file exist for all builds as soon as they are installed?
Yes, for now. But this is an implementation detail. There is no guarantee that the file won't be moved or renamed later, or merged with another file.
Can this also be obtained from the applications.ini?
The localized name? I didn't even know there was one... I thought it was called e.g. "Nightly" in all locales like it was a (product) name. But yeah, it is theoretically possible to localize that string. It is not available from the ini file, though.
I wouldn't poke in application.ini anyway, and instead just use Services.appinfo.defaultUpdateChannel
But now I want to get the localized name of the channel.
Since you're in a running Firefox instance already (judging from your OS.File code), you should use the string bundle service to load chrome://branding/locale/brand.properties and get the brandShortName or brandFullName string from there.

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