over the air ad hoc distribution "Unable to download" - ios

I am trying to distribute an iphone app ad hoc internally for a beta test to 3 users, myself (iphone 4) and two others (iPad 2, iphone 3G). My device served as the development device as well. I followed all of the Apple documentation, archived the app and prepared it for enterprise deployment. I put it on my web server with the .plist manifest file. To test it out, I installed it on my own device (which again, is the development device), and it worked swell. So then I sent the link to my other 2 users, who then reported that they received a message that said they are "unable to download." So first I thought that it might be a problem with the UDID, which it is not. I had my user's download a UDID sender-app, and they matched up perfectly. That was after I asked this question:
What is the MIME type for .mobileprovision
in which I wanted to know the MIME type for a .mobileprovision file. I took this info, and then also sent out a link to the provisioning profile. Both of my test users could download and install the .mobileprovision file fine; the problem was when they again, tried to install the app. One user got a message that said "cannot connect to server www.myserver.com" while the other one installed 80% of the app, before getting the "unable to download" message with 2 options: "retry" and "done."
I am at a loss. Does anybody have any ideas? I am desperate! Thanks in advance!

For the ones who don't use testflight, check the Deployment Target under the Summary page. Maybe you set it too high, which is not always necessary.
Once I created a new App which Xcode automatically set the latest target for me, which was 5.1.1, but the user was using 5.0.x. I changed it back to 4.0 with very small code change(weak->assign), and then it worked.

Try using TestFlightApp.com. It's free, and basically helps automate the process of doing over-the-air ad-hoc testing.
"Unable to download" seems to be a catch-all message that something is not right - either your ipa and your mobileprovision file don't match, or your provision file doesn't include the right UDID, or possibly there are just connectivity issues.

I know it's probably too late to help you, but i had a similiar problem.
The application would download, and then when i could see "Installing" there was a popup with message described by OP. The asnwear was to remove provisioning profile from ipad and restart the device.
Settings/general/profile/remove
As a note, the first provisioning profile was uploaded to device via cable from macbook.

This is an another case of the problem. You should register device's UDID first, before exporting ipa. The devices that registered UDID after exporting ipa, those are unable to download the ipa.

Related

Couldnt download IOS Application From diawi?

I created an app and define UDID on the developer account. Then I created IPA file for distribution on Xcode. I uploaded it to diawi and I can see my UDIDs on diawi. Everything is perfect. But when I click download, an error occurs:
application can not be downloaded, at the moment
How can I solve this? Any suggestions?
You should make your .ipa with adhoc distribution option, if you have make ipa with app store distrubution then it will not work on diawi I think! So, make sure that you are selecting adhoc distribution when creating your ipa!
I had the same issue and I resolved in following way.
Connect the device with MAC.
Open Organizer then chooses devices.
3 Choose your Connected device from the sidebar.
Choose Console inside the chosen device.
Now install the app it will show the exact cause of the problem.
In my case, I was trying to install the app on a lower version of iOS. When you will get the exact cause you can resolve it. It may be different than mine in your case.

Do testers' devices need to be registered under (Provision profile)Provisioned Device for testing Ad-Hoc iOS app?

I am new in iOS development world. Currently, I'm trying to export my app for some users to test. I do not want to upload to the store first, so I'd export my app as Ad-Hoc Deployment. After that, I uploaded my myApp.ipa to Diawi to generate link for distribution. But two kind of results I got:
Note: Both devices are iPhone 6, both iOS v9.3.2.
Device 1: Successful
Device 2: Not Successful
They able to download but once the circle is completed. This message prompted. No matter how many times they tested, the result still the same.
Unsuccessfull Message Prompt
I do not understand what is happening. Tested in many devices, some successfully downloaded, but some not. Should I register each of them in the application under Provisioned Devices? If yes, is there any other way to distribute the app without needing to register them? If no, what actually I need to do to solve this issue? Thanks in advance.
Most common causes of this issue:
Device storage is full
The provisioning profile is a developer provisioning profile
The ad hoc distribution provisioning profile is corrupted and the
device is having an issue with it.
The device was restored from a backup and is causing a conflict for
over-the-air distribution
There was a network timeout
Architecture settings of the build and the device are incompatible (
can sometimes happen when "Build Active Architecture Only" is on when
building).
Not Using Mobile Safari.
Check also "iOS Deployment Target"
To find out the exact cause of this issue:
Connect the device with iMac.
Open Organizer then choose devices.
Choose your Connected device from sidebar.
Choose Console inside the chosen device.
Now install the app it will show the exact cause of problem
I think this is helpfull for you.

IOS app 'The application could not be verified' on IPhone 6

The app which i created worked well in all devices other than IPhone6 . I got the following error message in XCODE 'The application could not be verified.' . I deleted the app and then reinstalled it as per the suggestion given in the link:
iOS app 'The application could not be verified' only on one device
I want to know that what might be the actual cause of this error message. !!
I don't think, this is an xCode issue. This can happen under many conditions. Like-
Provisioning Profile mismatch:
Scenario 1:
When first time, you had built or installed the app in your device, you may have used a different certificate(paired with a different provisioning profile) than now. So, when you try to re-run the app, the device got confused. The ways to fix it-
Delete the existing app and re-build. That way, you don't have to figure out which certificate, you used the first time.
However, if you know which certificate and provisioning profile you used earlier, then just switch to those.
Scenario 2:
May be you are trying to use distribution profile where you supposed to use development profile.Fix-
Assign any valid development provisioning profile under the code signing.
Device not added:
May be the device is not added in your developer account under Devices or
May be the device is added under Devices, but when you created the provisioning profile, you forgot to select the device on which you are trying to run your app.
Please make sure that your are using the latest version of XCode i.e 6 for creating the build, and then tell us what is the exact error you are getting.

iOS app 'The application could not be verified' only on one device

I have two iphone devices( 4s and 5 ) connected to my computer and i am trying to install an application in both the devices. It installs pretty well in iphone 5 but it gives an error 'The application could not be verified.' when attempted to install in the iphone 4s device.
The UDIDs of both the devices have been added in the provisioning profile generated for the application.
Also, to add a note, I have just updated my iphone version to 8.1.3 in my 4s device. I am not sure though if the error has anything to do with it.
Any help on this would be much appreciated. I have been stuck on this for some time now.
EDIT:
I just connected this to another iPhone device and the issue seems to be there again. Basically this means that the app, for some reason, installs only in the phone which I have been using for some time now and not in any other phone. Once again, I am pretty sure that the provisioning profile contains the UDIDs of all these 3 devices.
I had something similar happen to me just recently. I updated my iPhone to 8.1.3, and started getting the 'application could not be verified' error message from Xcode on an app that installed just fine on the same iOS device from the same Mac just a few days ago.
I deleted the app from the device, restarted Xcode, and the app subsequently installed on the device just fine without any error message. Not sure if deleting the app was the fix, or the problem was due to "the phase of the moon".
As I notice The application could not be verified. raise up because in your device there is already an app installed with the same bundle identifier.
I got this issue because in my device there is my app that download from App store. and i test its update Version from Xcode. And i used same identifier that is live app and my development testing app. So i just remove app-store Live app from my device and this error going to be fix.
just delete the app and try again, it happens to me when i try to launch over a device that has the same app but generated by an ipa file.
You probably used the "Fix Issue" option in Xcode when plugging in a new device. Old question but I believe this is the actual answer to WHY this is happening. When you install an app on a device it is signed with a specific development provisioning profile. If, for instance, you plug in another device that is not registered on your developer account Xcode will ask you to "fix the issue". When you press that the device is added and another provisioning profile is created/modified. If you try to overwrite an existing app you'll receive that error. Deleting the app and reinstalling it works since the profile has been altered. I find this often happens when a Team is set and a member plugs in a new device then Xcode "Fixes" the problem.
Might have figured it out... Deleting the app from the device worked for me, as others mentioned before (thanks!).
I think the reason is that the app on the device was actually signed with a separate provisioning profile, specifically a distribution profile in my case.
I faced this issue a lot. I am not sure if this is the issue, but I think, when xCode saw that there is an app with the same bundle identifier as of the app, I am trying to install, it didn't allow me. So, I had to delete the older one and attempted to install and it worked. However sometimes for testing purpose, I needed multiple version of the same app and in that case, I would change the bundle identifier and try to install. It only works if, I am using an wildcard provisioning profile.
To others not using RubyMotion and don't think that deleting the app is acceptable (as in, you want to do upgrade testing). Check out the bottom of these docs from Apple:
https://developer.apple.com/library/ios/technotes/tn2319/_index.html
It looks like they changed something in 8.1.3 to check for this new rule.
The Fix
"[Add] the installed application’s application-identifier value, as logged in the second parentheses, to the previous-application-identifiers entitlement’s array value for the app being installed (by resigning it or re-building it) and requesting new special provisioning profiles as shown below."
<key>previous-application-identifiers</key>
<array>
<string>{Your Old App ID Prefix}.YourApp.Bundle.ID</string>
</array>
EDIT:
In order to do this, you need special provisioning profiles. You can request these from Apple:
"To enable signing with the previous-application-identifiers entitlement new special provisioning profiles are required that can be obtained by going to the Contact US page and requesting them." (from the docs linked above).
Had the same issue on my iPad running 8.1.3 Deleting the app and installing again fixed the issue. I use two different provisioning profiles on two different machines and that could have caused this issue.
Working & tested solution, which does not require to delete application:
It looks like AppStore Distribution Provisioning Profile or just iOS Distribution certificate have special permissions and "Could not be verified..." problem does not apply to them. They will always override previous certificate.
In other words: AppStore release will install successfully, even if already installed (testing, adhoc or enterprise) app has been signed by the certificate from different team.
If you are lucky and have previously uploaded app to the AppStore account owned by the same team as in certificate you have a problem with - then things are very simple: just download & install app from AppStore.
When it installs - app certificate will be the same as the one you want to test with and problem goes away.
If your app is not on the AppStore yet - iTunesConnect beta comes to the rescue:
Disclaimer: I did not tested this but since cert an prev are the same as AppStore release, I bet it works:
Archive your app with AppStore provisioning profile (iOS Distribution cert) and upload to iTunesConnect (to the account owned by the same developer team as included in the provisioning profile not you want to run).
Invite person with the device you want to run on (yourself?) to beta test.
Download & install the app from iTunes connect beta.
Now you are able to install your testing version.
The application could not be verified" , in your device there could be already an app installed with the same bundle identifier.
So Simple solution Just delete the App & try again..
....
TL;DR answer - There is no real solution besides "delete app and reinstall".
This answer is not satisfactory for many situations, when you have an existing database that needs to not get deleted within the app.
Lukasz and plivesey are the only ones with solutions that don't require delete, but neither worked for me.
I resolved this issue by changing the Build System to legacy in xcode.
I had the same problem but the mentioned solutions above didn't work for me. Even I had no previous app on device, I got this error when deploying on my device.
How to do:
Simply, go to menu File > Project Setting, inside Share Project Settings, change Build System from "New Build System (default)" to "Lagacy Build System".
I also encountered the same issue. Deleting the app didn't work, but when I tried deleting another app which was the current one's 'parent'(I copied the whole project from the previous app, modified some urls and images, then I clicked 'Run' and saw the unhappy 'could not be verified' dialog). Seems the issue is related to provisioning and code signing and/or some configurations of the project. Very tricky.
I had changed the team but I forgot to change it in my Tests target it so it caused that. Maybe this helps someone.
Just had the same problem and I found out that the issue is with expired certificate.
My app was distributed (AdHoc) through firebase and few days ago app was working just fine.
Today I've realized that I can't install it because 'The application could not be verified'.
Finally I realized that certificate that I was using for app signing has expired 2 days ago.
You need to upload it again and you'll be able to install it.
I had the same problem. But, I realised I was using a single plist with (debug) and (release) configuration, like this.
So, I changed few things..
Keeping a separate scheme for (release).
I added a new scheme for development purposes.
Edited the new scheme > run > Build Configuration > and set it to (release)
Generated a new archive using the new scheme and voila!!..
I'm able to install on all my devices.
My case:
jailbreak'ed iPhone
Final solution:
Install tweak AppSync Unified via Cydia
to bypass signing/certificate verification
Same issue occurred for me when I was installing through link. I tried to install using different link. Then I could install the app.

iOS & XCode5 App publishing fails - Error ITMS-9000: "The binary you tried to upload was invalid"

I was already looking through some other threads here with the ITMS-Error 9000, but they didn't help me to get my App passing the submission to the App Store.
I have NO errors or warnings inside XCode.
The App is perfectly working on iOS Devices & Simulators.
EDIT: What I have already tried:
Changed Deployment Target from iOS 7.1 to 7.0
Checked the Bundle ID in iTunesConnect and inside Xcode
Checked for any errors and warnings --- removed / fixed them
Do you have any additional ideas what it could be? Without any errors or further information it is hard to find out what the reason is.
UPDATE2::
If I try "just" to "Validate" instead of "Distribute" in the organizer after Archiviing it i get the following Error
Its an Issue with Apple's Server I tried validating the app it said "Unable to process app at this time due to general error" a quick search about it on SO said its got nothing to do with our code or project but some process running at Apples server
Assuming that your binary icons does not meet as per apple's human interface guidelines.
It most probably seems to be the issue with the profile you are signing your app with. You got to make sure that your are signing the app rightly with proper distribution profile. Also check out for the bundle identifier and make sure that it is same as the one you have given in itunes connect.
Check this link!
You should be creating the binary with the simulator or some device connected.
Try it:
Unconnect iOS device from your Mac,
Dont select any simulator, just leave it as it is, iOS device option
Archive it
Publish it
Make sure you're using a provisioning profile for the App Store (not for Ad Hoc distribution)
Then select this profile when building your app.
I would guess this all has something to do with Apple making system changes to prepare for iOS 8 and in doing so somethings got broken.
The issues look to have just been resolved by Apple. I just successfully submitted an app that was previous showing the same problem you had. If you look at your Provisioning Profiles, you should notice that Apple has removed your app's previous Distribution Profiles.
To get your submission working again, all you have to do is recreate your App Store and Ad Hoc provisioning profile, but make sure to use a new name and you should be good to go. You were not alone on this one. A bunch of people experienced the same problem and there were a lot of posts about it on the official Apple Dev forums.
Please check the Distribution Profile that you are signing your app with at iTunes Connects. make sure that it is still valid. I had same issue couple days back and after a struggle , i found out that somehow my provisioning profile was not valid anymore. Creating a new profile and submitting app with it solved my issue.
Apple have deleted corrupted provisionning, you just have to regenerate it and make submission works again !
Connect to your iOS Developer
Certificates, Identifiers & Profiles
Provisioning Profiles / Distribution
Here you can see some certificates missing. You have to re-create (Distribution / AdHoc). Note, you have to change certificates name !
In Xcode, refresh your certificates, set the right one in Build Settings, and submit...
I called today the Apple Developer Support and i get one very very simple answear to this issue.
You have to create all your certificates, provisioning profiles etc with Apples SAFARI browser.
It is not working "always" proper with Mozilla Firefox or other Browsers. So if you get such an error, try to recreate it with Safari! It worked like a charm!

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