Verify that a '*.map' file match a Delphi application - delphi

For my program delphi-code-coverage-wizard, I need to verify that a (detailed) mapping file .map matches a Delphi application .exe
Of course, this verification should be realized with Delphi.
Is there a way to check it ? Maybe by verifying some information from the EXE ?

I think a quite simple heuristic would be to check that the various sections in the PE file start and finish at the same place:
For example, here's the top of a map file.
Start Length Name Class
0001:00401000 000A4938H .text CODE
0002:004A6000 00000C9CH .itext ICODE
0003:004A7000 000022B8H .data DATA
0004:004AA000 000052ACH .bss BSS
0005:00000000 0000003CH .tls TLS
I also looked at what dumpbin /headers had to say about these sections:
SECTION HEADER #1
.text name
A4938 virtual size
1000 virtual address (00401000 to 004A5937)
A4A00 size of raw data
400 file pointer to raw data (00000400 to 000A4DFF)
0 file pointer to relocation table
0 file pointer to line numbers
0 number of relocations
0 number of line numbers
60000020 flags
Code
Execute Read
SECTION HEADER #2
.itext name
C9C virtual size
A6000 virtual address (004A6000 to 004A6C9B)
E00 size of raw data
A4E00 file pointer to raw data (000A4E00 to 000A5BFF)
0 file pointer to relocation table
0 file pointer to line numbers
0 number of relocations
0 number of line numbers
60000020 flags
Code
Execute Read
...truncated
Look at the .text section. According to dumpbin it starts at 00401000 and finishes at 004A5937 which is a length of 000A4938, exactly as in the .map file. Naturally you'd read the PE file directly rather than running dumpbin, but this illustrates the point.
I'd expect a vanishingly small number of false positives with this approach.

Related

How can I read a directory on iso9660 from the path table when the table does not include size?

According to the spec for the structure of an iso9660 / ecma119, the path table contains records for each path, including the location of the starting sector and its name, but not its size. I can find the directory entry, but don't know how many sectors (normally 2048 bytes) it contains. Is it one? Two? Six?
If I "walk the directory tree", each directory entry includes the referenced location and size, so I can know how many bytes (essentially, how many sectors, since a directory must use entire sectors) to read. However, the path table only includes the starting location, and not the size, leaving me not knowing how many bytes to read.
In an example iso I have (ubuntu-18.04.1-live-server-amd64.iso fwiw), the root directory entry in the primary volume descriptor shows:
Root Directory:
Directory Record Length: 34
Extended Attribute Length: 0
Location of Extent: 20 $00000014 00:00:20
Data Length: 2048 $00000800
Recording Date and Time: 23:39:04 07/25/2018 GMT 0
File Flags: $02 visible regular dir non-record no-perms single-extent
File Unit Size: 0
Interleave Gap Size: 0
Volume Sequence Number: 1
File Identifier: . (current directory)
Since it says the Data Length is 2048, I know to read just one sector.
However, the root directory entry in the path table shows:
Path Record Length: 10 $0A
Extended Attribute Length: 0 $00
Location of Extent: 20 $00000014 00:00:20
Parent Directory Number: 1 $0001
File Identifier: . (current directory)
It also points to sector 20, but doesn't tell me how many sectors it uses, leaving me guessing.
Yes, unused bytes in a sector should be all 0x00, so if I read in a sector, read records, and then come to one whose first byte (length) is 0x00, then I know I have reached the end of records, but that has three issues:
If that were the canonical way, why bother including size in the directory entry?
If it includes 2 or 3 sectors, it is more efficient for me to read them all at once than one at a time.
If I have a directory whose records precisely fill a sector, without some size attribute, I don't know if the next sector is supposed to be read as an entry, or if the directory ended here.
Basically, I know how to read the ordered path table to get the directory entry, but don't know how to use that to know how many sectors to read for the directory itself. I could, in theory, read the parent to get the entry for this directory to know the size, but that adds a seek and read and pretty much defeats the purpose of the path table.
Ah, I figured it out. Because the directory entries always start with a directory entry for the directory itself, and the data length always is bytes 10-17 (10-13 for little-endian, 13-17 for big-endian), you can just read bytes 10-17 from the beginning of the sector and get the size. Still not as efficient as putting it in the path table itself - no idea why they did not - but it works.

Pointer position at the time of VSAM START command

I am a bit confused. I know when you START a VSAM file, a pointer is set to a specific record, which will be read by subsequent READ command.
Let's assume that VSAM has records:
100
200
300
400
500
When you write:
START filename
KEY IS GREATER THAN 400
It will place pointer at 500. But if you say
START filename
KEY IS GREATER THAN 600
where will the pointer be placed ?
Will it be on 500 or will it be an error.
Also, my understanding is that START will never give an end of file (RETURN CODE 10).
The pointer will not be positioned to any record.
An INVALID KEY condition will be raised with FILE STATUS "23", indicating no record found.
From the 2002 COBOL standard:
"14.8.37.3 General rules
"7) Following the unsuccessful execution of a START statement, the
file position indicator is set to indicate that no valid record
position has been established. For indexed files, the key of reference
is undefined."

Binary Size On chip

I have my code compiled for certain ARM processor and have the binary. Now I want to know the exact size in bytes (address range) it occupies on my FLASh memory.
Coz, I have certain recovery mechanism at the last 1kB of flash and don't want that to be overwritten as it needs to be there permanently.
readelf of binary gives me the start addresses ( mapped to the code & data segments) & I couldn't really map this to what I want.
Pre-initialize flash memory with value'ab', load binary. Read flash memory until you encounter more than 2 'ab' values. This should give the address range in flash memory occupied by binary. ( THis is with the assumption that your binary might not have more than 2 'ab' as part of the binary)
If your compiler/linker is based on gnu toolchain (gcc/ld)
1/ At Compile Time
In your linker script adjust the section size to substract 1K.
You compiler throw error if your code not fit into your flash area.
Example :
MEMORY
{
FLASH (rx) : ORIGIN = 0x08001000, LENGTH = 128K-1K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 16K
}
2/ At Run Time
You can set a symbol in your linker script to determine the end of your program (text segment). You can use this symbol to make a runtime test
Example :
.text :
{
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >FLASH
3/ Manually
After compiling, use objcopy to convert your elf file to get the binary image that go into your flash. Check your datasheet to get your flash size and manually check if the file size fit into you flash minus 1K.
Exemple :
objcopy -O binary myfile.elf myfile.bin

TCP/IP Client / Server commands data

I have a Client/Server architecture (C# .Net 4.0) that send's command packets of data as byte arrays. There is a variable number of parameters in any command, and each paramater is of variable length. Because of this I use delimiters for the end of a parameter and the command as a whole. The operand is always 2 bytes and both types of delimiter are 1 byte. The last parameter_delmiter is redundant as command_delmiter provides the same functionality.
The command structure is as follow:
FIELD SIZE(BYTES)
operand 2
parameter1 x
parameter_delmiter 1
parameter2 x
parameter_delmiter 1
parameterN x
.............
.............
command_delmiter 1
Parameters are sourced from many different types, ie, ints, strings etc all encoded into byte arrays.
The problem I have is that sometimes parameters when encoded into byte arrays contain bytes that are the same value as a delimiter. For example command_delmiter=255.. and a paramater may have that byte inside of it.
There is 3 ways I can think of fixing this:
1) Encode the parameters differently so that they can never be the same value as a delimiter (255 and 254) Modulus?. This will mean that paramaters will become larger, ie Int16 will be more than 2 bytes etc.
2) Do not use delimiters at all, use count and length values at the start of the command structure.
3) Use something else.
To my knowledge, the way TCP/IP buffers work is that SOME SORT of delimiter has to be used to seperate 'commands' or 'bundles of data' as a buffer may contain multiple commands, or a command may span multiple buffers.. So this
BinaryReader / Writer seems like an obvious candidate, the only issue is that the byte array may contain multiple commands ( with parameters inside). So the byte array would still have to be chopped up in order to feel into the BinaryReader.
Suggestions?
Thanks.
The standard way to do this is to have the length of the message in the (fixed) first few bytes of a message. So you could have the first 4 bytes to denote the length of a message, read those many bytes for the content of the message. The next 4 bytes would be the length of the next message. A length of 0 could indicate end of messages. Or you could use a header with a message count.
Also, remember TCP is a byte stream, so don't expect a complete message to be available every time you read data from a socket. You could receive an arbitrary number of bytes at ever read.

BSS, Stack, Heap, Data, Code/Text - Where each of these start in memory?

Segments of memory - BSS, Stack, Heap, Data, Code/Text (Are there any more?).
Say I have a 128MB RAM, Can someone tell me:
How much memory is allocated for each of these memory segments?
Where do they start? Please specify the address range or something like that for better clarity.
What factors influence which should start where?
That question depends on the number of variables used. Since you did not specify what compiler or language or even operating system, that is a difficult one to pin down on! It all rests with the operating system who is responsible for the memory management of the applications. In short, there is no definite answer to this question, think about this, the compiler/linker at runtime, requests the operating system to allocate a block of memory, that allocation is dependent on how many variables there are, how big are they, the scope and usage of the variables. For instance, this simple C program, in a file called simpletest.c:
#include <stdio.h>
int main(int argc, char **argv){
int num = 42;
printf("The number is %d!\n", num);
return 0;
}
Supposing the environment was Unix/Linux based and was compiled like this:
gcc -o simpletest simpletest.c
If you were to issue a objdump or nm on the binary image simpletest, you will see the sections of the executable, in this instance, 'bss', 'text'. Make note of the sizes of these sections, now add a int var[100]; to the above code, recompile and reissue the objdump or nm, you will find that the data section has appeared - why? because we added a variable of an array type of int, with 100 elements.
This simple exercise will prove that the sections grows, and hence the binary gets bigger, and it will also prove that you cannot pre-determine how much memory will be allocated as the runtime implementation varies from compiler to compiler and from operating system to operating system.
In short, the OS calls the shot on the memory management!
you can get all this information compiling your program
# gcc -o hello hello.c // you might compile with -static for simplicity
and then readelf:
# readelf -l hello
Elf file type is EXEC (Executable file)
Entry point 0x80480e0
There are 3 program headers, starting at offset 52
Program Headers:
Type Offset VirtAddr PhysAddr FileSiz MemSiz Flg Align
LOAD 0x000000 0x08048000 0x08048000 0x55dac 0x55dac R E 0x1000
LOAD 0x055dc0 0x0809edc0 0x0809edc0 0x01df4 0x03240 RW 0x1000
NOTE 0x000094 0x08048094 0x08048094 0x00020 0x00020 R 0x4
Section to Segment mapping:
Segment Sections...
00 .init .text .fini .rodata __libc_atexit __libc_subfreeres .note.ABI-tag
01 .data .eh_frame .got .bss
02 .note.ABI-tag
The output shows the overall structure of hello. The first program header corresponds to the process' code segment, which will be loaded from file at offset 0x000000 into a memory region that will be mapped into the process' address space at address 0x08048000. The code segment will be 0x55dac bytes large and must be page-aligned (0x1000). This segment will comprise the .text and .rodata ELF segments discussed earlier, plus additional segments generated during the linking procedure. As expected, it's flagged read-only (R) and executable (X), but not writable (W).
The second program header corresponds to the process' data segment. Loading this segment follows the same steps mentioned above. However, note that the segment size is 0x01df4 on file and 0x03240 in memory. This is due to the .bss section, which is to be zeroed and therefore doesn't need to be present in the file. The data segment will also be page-aligned (0x1000) and will contain the .data and .bss ELF segments. It will be flagged readable and writable (RW). The third program header results from the linking procedure and is irrelevant for this discussion.
If you have a proc file system, you can check this, as long as you get "Hello World" to run long enough (hint: gdb), with the following command:
# cat /proc/`ps -C hello -o pid=`/maps
08048000-0809e000 r-xp 00000000 03:06 479202 .../hello
0809e000-080a1000 rw-p 00055000 03:06 479202 .../hello
080a1000-080a3000 rwxp 00000000 00:00 0
bffff000-c0000000 rwxp 00000000 00:00 0
The first mapped region is the process' code segment, the second and third build up the data segment (data + bss + heap), and the fourth, which has no correspondence in the ELF file, is the stack. Additional information about the running hello process can be obtained with GNU time, ps, and /proc/pid/stat.
example taken from:
http://www.lisha.ufsc.br/teaching/os/exercise/hello.html
memory depend on the global variable and local variable

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