which Apple iOS SDK version do you use for building an MonoTouch 4.0.3 application?
Technically, they should work from 3.0 up, though you might suffer some limitations if you use the 3.0 IOS SDK.
Currently running with IOS SDK 4.3
Related
We have developed an application that uses the newest MVVMCross library and the plugins Localization, DownloadCache, File, JSON, Location, Messanger, PictureChooser, ResourceLoader and SQLite. The app supports iOS from 6.1 and up, and is updated to Xamarin Unified for 64-bit support.
Does anyone know if there is any issues between the iOS 6.1 OS and the packages listed above. Does anyone of those use iOS 7/8 API calls?
Best regards,
Kristoffer
I have developped my app on android but would like to do the dev for iOS.
I have an old mac that supports only 10.6.8 and xcode 3.2.6.
I can get access from time to time on a mac with 10.10.
my understanding is that the way to go now is swift.
will my xcode 3.2.6 support swift so that I could developp on my old mac and test on the newest 10.10.
what do you recommend I do? buying a new mac? :)
Many thanks!
Swift is only supported on xCode 6 like you can read here. And only for iOS 7 and higher.
So even methods are available for iOS 2, as long as the devices don't have installed iOS 7 or higher the swift code can't be executed and you would need to use objective-c instead.
I have a Application Where i am integrating GooglePlus SDK to support GooglePlus.Its working fine till IOS 5.But when we run on IOS 4.3 it crashes with following Error.
dyld: Symbol not found: _OBJC_CLASS_$_UIStoryBoard
i am not using Any storyBoard in my Application but why this error Comes??
As per googlePlus Documentation it supports From IOS 5. But i just want to Know there is any way where we can make it work for IOS 4.3 as my Application Supports from IOS 4.3.
Is it Possible To support for IOS 4.3? If Yes how can we solve this.
As you can see from the exception, class UIStoryBoard is not supported in earlier versions of iOS than 5.0.
Since Google Plus SDK uses Storyboard in some way, unknown to me personally, you cannot use this SDK with any iOS that has version less than 5.0.
Reference from Apple:
UIStoryboard: Available in iOS 5.0 and later.
P.S. It seems to me that it is too redundant for any kind of a project to support version that is 3 releases older than current - iOS 7.
We developed an iPhone app using Flex SDK 4.6 some months before and it worked fine (although it is slow).
However, today the app cannot be installed after users upgrade to iOS 5.1.
Does the latest/most current Flex SDK support iOS 5.1?
Is there any project has the similar problem?
Is there anyway to handle it?
When was SQLite3's FTS implemented in the standard iOS library? I know it's not available on iOS 3.*, but I'm seeing its effect on iOS 4.2.1, iOS 4.3.5 and iOS 5.0.1.
Is it also available in iOS 4.0? I have no easy way to test this, and I haven't located any references in Google.
http://regularrateandrhythm.com/regular-rate-rhythm-blog/sqlite3-fts-in-IOS4.html
The author says it's in 4.0