Server initiated communication - communication

Whenever you request a web page, you send a message to a server, and the server responds. As far as I know, most interaction occurs this way: the client says one thing to the server, and the server says one thing back. The server can't "speak until spoken to".
Are there any technologies that let the server initiate a conversation? For instance, if you had a page that you wanted to always keep up to date, the way I'd do it now is periodically make an AJAX request to get updated info from the server. However, it would be nicer if the server could just let the client know at the moment when new info was available. Is there anything around that can do this?

The concept you are looking for is push technology.

All HTTP interactions are client request, server response. To get away from polling for updates as you described, you would have to look outside of HTTP; to do this in a webpage, you would have to use a plugin, Java applet, ActiveX control, etc.

Related

How to update a web page from requests made by another client (in rails)?

Here is my need:
I have to displays some information from a web page.
The web browser is actually on the same machine (localhost).
I want the data to be updated dynamically by the server initiative.
Since HTTP protocol is actually a request/response protocol, I know that to get this functionality, the connection between the server and the client (which is local here) should be kept open in some way (Websocket, Server-Sent Events, etc..)
Yes, "realtime" is really a fashion trend nowadays and there are many frameworks out there to do this (meteor, etc...)
And indeed, it seems that Rails supports this functionnality too in addition to using Websockets (Server-Sent Events in Rails 4 and ActionCable in Rails 5)
So achieving this functionnality would not be a big deal, I guess...
Nevertheless what I really want is to trigger an update of the webpage (displayed here locally) from a request made by another client..
This picture will explain that better :
At the beginning, the browser connects to the (local) server (green arrows).
I guess that a thread is executed where all the session data (instance variables) are stored.
In order to use some "realtime" mechanisms, the connection remains open and therefore the thread Y is not terminated. (I guess this is how it works)
A second user is connecting (blue arrows) to the server (could be or not be the same web page) and make some actions (eg. posting a form).
Here the response to that external client does not matter. Just an HTTP OK response is fine. But a confirmation web page could also be returned.
But in anyway the thread X (and/or the connection) has no particular reason to be kept.
Ok, here is my question (BTW thank you for reading me thus far).
How can I echo this new data on the local web browser ?
I see 2 differents ways to do this :
Path A: Before terminating, the thread X passes the data (its instance variables) to the thread Y which has its connection still open. Thus the server is able to update the web browser.
Path B: Before terminating the thread X sends a request (I mean a response since it is the server) directly to the web browser using a particular socket.
Which mechanisms should I use in either method to achieve this functionnality ?
For method A, how can I exchange data between threads ?
For method B, how can I use an already opened socket ?
But which of these two methods (or another one) is actually the best way to do that?
Again thank you for reading me thus far, and sorry for my bad english.
I hope I've been clear enough to expose my need.
You are overthinking this. There is no need to think of such low-level mechanisms as threads and sockets. Most (all?) pub-sub live-update tools (ActionCable, faye, etc.) operate in terms of "channels" and "events".
So, your flow will look like this:
Client A (web browser) makes a request to your server and subscribes to events from channel "client-a-events" (or something).
Client B (the other browser) makes a request to your server with instructions to post an event to channel "client-a-events".
Pub-sub library does its magic.
Client A gets an update and updates the UI accordingly.
Check out this intro guide: Action Cable Overview.

Would it be better to post message data or send it through websockets?

I have an app running where a socket connection is constantly maintained (using socket.io). Data that needs to be sent is similar to that which you might see in a chat application. Would it be better to have it sent through POST (essentially, post that data, prevent page redirect, and then return the new page state with websockets), or just send it through websockets? What are the advantages to each?
(You might want to explain what you're trying to accomplish in more detail. Do you want to implement chat-like functionality).
A WebSocket gives you a TCP-like connection protocol over an HTTP connection. It's full duplex and lets you push and pull content in both directions. The connection is initiated from HTTP which "upgrades" the connection type. It gives you flexibility with some added complexity. I don't think it works across old HTTP 1.0 proxies.
A simple HTTP POST is more brute force. Unless you use ajax-ish techniques it pushes data to a web service and responds with a new web page to replace whatever's in your browser.

Websockets - passing-off open connection to another server?

Situation: Two web servers, and a browser client. The client has an open websockets connection with Server A. Server A decides that this client should really be serviced by Server B.
I would like to know if there is any established technique for performing this hand-over?
It would be great if this could happen as invisibly as possible for my client side code - but I haven't come across any feature which would allow this.
Best I have come up with so far is Server A sending a 'you should really deal with Server X' message, client closing the WS session and then sending some http request which will get routed to the correct server, and upgraded to WS. I can see the presense of load balancers making this complicatied though.
Any thoughts?
From a programming point of view, the socket connection is treated as an open file handle, and that's what you are trying to pass along. For that, I would check out the question "Portable way to pass file descriptor between different processes" for a handful of methods.
But if you are not writing your own web server, and are looking for an off-the-shelf method for Apache, etc, this probably won't help you much.

Invoke controller action from a web service

I have an ASP.NET MVC application presenting some data and I want it to
open a new tab, or
redirect to a new view
when a web service gives me a signal. This WS is supposed to handle some external data and requests and when some specific action is called, I want it to be able to give my web application some kind of signal.
I was thinking about using Html.Action to an asynch controller but then I don't know how to provide the signal from the WS to the controller (or all instances of them).
Hopefully, it is understandable. Do you have an idea what needs to be done?
Thanks in advance.
So basically your problem comes down to the fact that server state is changed (through WS) and we want to make something happen at the client side where the your web app is being viewed.
Frankly it's not straightforward. Internet works on the Client -> Server architecture. User sends a request to the server, server responds. What you are trying to do is reverse of it. You want to send a request from server to user. HTTP protocol doesn't work like that.
Right now, to do something similar following two strategies are used:
Websockets : try searching them on google. You create a socket between the client and server and once server gets updated by the WS, it sends a request to the client through the socket. You can ask it to navigate to a different view or open a new window. The downside with it is that its not supported by the majority of the browsers. Might take a year or so to be. Not really recommend now.
Polling : You can make Ajax requests from your browser to server in certain intervals (you know like every 5 seconds) and see if the server state has changed or now. If yes, then do your stuff. That's the most common technique. Twitter.com uses it. There is also another version of it called Comet or Long Polling but I won't confuse you with that.
The important thing to note here is that whatever you want to do (open tab, change view etc) you have to do it through Javascript at the client side.
hope that helps

How do I stop 401 responses from TFS 2008

Whenever a web request is made by Visual Studio to TFS, Fiddler will show a 401 Unauthorized error. Visual Studio will then try again with a proper Authorization Negotiate header in place with which TFS will respond with the proper data and a 200 status code.
How can I get the correct headers to be sent the first time to stop the 401?
This is how the process of Windows Integrated Authentication (NTLM) works. NTLM is a connection based authentication mechanism and actually involves 3 calls to establish the authenticated session.
The TFS API then goes to extra-ordinary lengths to make sure that this handshake is done in the most efficient way possible. It will keep the authenticated connection open for a period of time to avoid this hand-shake where possible. It will also do the initial authentication using a HTTP payload with minimal content and then send the real message if the message you were going to send is over a certain length. It does a bunch of other tricks as well to optimise the connection to TFS.
Basically, I would just leave it alone as it works well.
You will see that a web browser also does this when communicating with a web site. It will always try to give away the minimum amount of detail with the first call. If this fails, it will reveal a little more about you.
This is by design and for a very good reason.
This is how it's always done - request, get the 401 back, then send the authorization. It's part of the authentication protocol for http.

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