iOS Slide an UIView (Menu) from a side in another View - ios

i want to slide in a menu from a side in a View after a buttonclick event. After another Buttonclick the menu should be slided out from the big View...
I experimented with CATransition but i can't solve this problem...
CATransition *animation = [CATransition animation];
[animation setDuration:1];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromBottom];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]] ;
[[menuView layer] addAnimation:animation forKey:#"#asdf"];
[menuView setCenter:CGPointMake([menuView center].x, [menuView center].y + 450)];
it work a bit, but i did not understand why.. :-/

If you want to implement it yourself one way you can go about it is create a custom view and add a button click event for a button in your view controller.
Also create a boolean variable to identify whether your custom view is visible or not.
On click, if menu view is not visible, then do this:
-(void)viewDidLoad
{
...
// ---------------------------------------------
// create the custom menu view off screen
// ---------------------------------------------
menuView = [[MenuView alloc] initWithFrame:CGRectMake(-320, 0, 320, 480)];
menuView.alpha = 0; // hide it so it doesn't show at the start, only show when slide in
[self.view addSubview:menuView];
...
}
-(void)toggleMenu
{
if(menuIsVisible)
{
menuIsVisible = NO;
[self hideMenu];
}
else
{
menuIsVisible = YES;
[self showMenu];
}
}
-(void)hideMenu
{
[UIView animateWithDuration:0.5 animations:^{
// note CGAffineTransforms doesn't use coordinates, they use offset
// so an offset of (0,0) would bring the menuView back to the coordinate
// when it was first instantiated, in our case, (-320, 0).
menuView.transform = CGAffineTransformMakeTranslation(0,0);
} completion:^{
// hide the menu
menuView.alpha = 0;
}];
}
-(void)showMenu
{
// show the menu
menuView.alpha = 1;
[UIView animateWithDuration:0.5 animations:^{
// note CGAffineTransforms doesn't use coordinates, they use offset
// so an offset of (320,0) from coordinate (-320,0) would slide the
// menuView out into view
menuView.transform = CGAffineTransformMakeTranslation(320,0);
}];
}

A Controller like ViewDeck will enable you to do that.
Edit:
I'm not sure what else to add to this, moderator. It's open source code that will add a menu that is controlled by a button which will slide in when clicked and slide out when clicked again, similar to what Facebook and Path have. You're also gaining the touch events with slide.
There's an example of how to use it on the github page here: https://github.com/Inferis/ViewDeck#how-to-use-it and also several examples projects available in the source code.

Related

How to give sliding animation to a single UIView?

I have one screen, call it video screen where one video is shown with details and comments just like youtube. Now this view is slidable, means whenever user slides the screen, next or previous video comes by changing whole content view.
I am using [UIView transitionWithView] to give it sliding effect. By changing frame of content view, I am doing swiping right code like below.
[UIView transitionWithView:viewTop duration:0.4
options:UIViewAnimationOptionTransitionCrossDissolve
animations:^{
viewTop.frame = CGRectMake(SCREEN_WIDTH, viewTop.frame.origin.y, viewTop.frame.size.width, viewTop.frame.size.height);
}
completion:^(BOOL Finished){
[self getNextVideoDetail];
viewTop.frame = CGRectMake(-SCREEN_WIDTH, viewTop.frame.origin.y, viewTop.frame.size.width, viewTop.frame.size.height);
[UIView transitionWithView:viewTop duration:0.3
options:UIViewAnimationOptionTransitionCrossDissolve
animations:^{
viewTop.frame = CGRectMake(0, viewTop.frame.origin.y, viewTop.frame.size.width, viewTop.frame.size.height);
}
completion:nil
];
}];
Here, viewTop is my content view. Everything works fine but I want that whenever I slide the screen to left, before the view disappears completely, some part of the view should be shown at the right side. Because the code I wrote above will show white self.view and screen will be blank for some mili seconds.
Is it possible with only one UIView to navigate videos like giving mirror effect?
Use this:
CATransition *transition = [CATransition animation];
transition.type = kCATransitionPush;
transition.subtype = kCATransitionFromLeft;
transition.duration = 0.4;
[viewTop.layer addAnimation:transition forKey:nil];

custom sidebar in ios7

i am new in iOS development and facing little issue.i don't know this approach is good or bad but i not want to used any third party.I want to make sidebar like Facebook sidebar and my code is
- (IBAction)basicProfile:(id)sender {
menuViewController *destVC = [self.storyboard instantiateViewControllerWithIdentifier:#"menuView"];
CATransition *animation = [CATransition animation];
[animation setDuration:0.5];
[animation setType:kCATransitionPush];
[animation setSubtype:kCATransitionFromLeft];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
CGRect view = self.view.frame;
view.origin.x = 280;
if(self.view.frame.origin.x > 100 )
{
[UIView beginAnimations:nil context:(__bridge void *)(self.scrollView)];
[UIView setAnimationDuration:0.25];
NSLog(#"%f", self.view.frame.origin.y);
self.view.frame = CGRectMake(0,0,320,568);
[UIView commitAnimations];
}
else{
[self.showView setHidden:NO];
[UIView beginAnimations:nil context:(__bridge void *)(self.scrollView)];
[UIView setAnimationDuration:0.25];
NSLog(#"%f", self.view.frame.origin.y);
self.view.frame = CGRectMake(280,0,320,568);
[UIView commitAnimations];
[self.view addSubview:destVC.view]; // this line added menuView to profile view but not on sidebar
}
}
i have two uiview in storyborad one is profile and other is menuViewController.why menuView not loaded properly
result of above code
There are 2 approaches to do this:
Using 2 UIViews on the Same controller. You can add your MenuView along with your view and initial keep it hidden. Use a button to toggle to show/hide the Menu. It will be just like xview.hidden = TRUE / xview.hidden = FALSE to show/hide the view. You can use animation to give it a menu like appearance.
Use a different view controller for MenuDisplay and add it to the current view controllers like [xview addsubView:menuview.view] and [menuview.view removefromsuperview]
Step 01: Basically what you need is a viewController and 2 views (1 for sidebar and another the main view.)
Step 02 : You would than require to add both these views to the View Controller.
Step 03 : And than add a button to toggle using below:
-
(void)OnCollapsibleExtenderTouchUpInside
{
[UIView animateWithDuration:1.0 animations:^{
[sideBarObj ToggleVuPosition];
[mainVuObj ToggleVuSize];
}];
}
Note : There is already a explanation on stack overflow
You can follow this one:
Sidebar menu implementation on iOS like Facebook?
If your requirement is different, Do post comment.

UISegmentedControl selection not updating before animation

I have a UISegmentedControl that is shown/hide like a modal window. Initially it does not have a selected segment. In IB, the Value Changed event is wired to the method - (IBAction)cardClassificationChanged:(UISegmentedControl *)sender. Here is that method:
- (IBAction)cardClassificationChanged:(UISegmentedControl *)sender
{
NSLog(#"%d", sender.selectedSegmentIndex);
// block for updating the categorization of current card asynchronously
[self.cardActionSheet hideWithAnimation];
}
If I comment out the last line (the call to -hideWithAnimation), the selection changes as expected, everything works. However, with the call to that animation method, the UISegmentedControl selection will not visually change before the animation. Here is the hideWithAnimation method:
- (void)hideWithAnimation
{
CATransition *animation = [CATransition animation];
animation.type = kCATransitionFade;
animation.duration = globalAnimationLength;
[self.layer addAnimation:animation forKey:nil];
self.hidden = YES;
}
The next time this view appears (from a touch gesture), the UISegmentedControl will have the correct segment selected though.
It seems like I should not have to call setNeedsDisplay for the UISegmentedControl, but even when I experiment with it in the cardClassificationChanged method or the hideWithAnimation method, it does not refresh.
I'm obviously missing something related to the UI update, what do I need to call to update the UISegmentedControl selection before the animation?
I suggest you should use UIKit animations for fading out your control. Try the following code
- (void)hideWithAnimation
{
[UIView animateWithDuration:0.2
animations:^{
self.alpha = 0.;
} completion:^(BOOL finished) {
self.alpha = 1.;
self.hidden = YES;
}];
}

iOS: UITableView reload animation

I have implemented nested UITableViews such that, on selecting a particular row from parent Data list, gets child nodes data from server and reloads them in same UITableview. I have given provision to go back to parent nodes using dictionary and everything working fine. I want Navigation Style animation when I move parent data list to child data list. Could someone please help me how to do this.
I have tried using following code UIViewAnimationOptionTransitionFlipFromLeft and UIViewAnimationOptionTransitionFlipFromRight animations it flips the view - I am looking for similar but without flip - simple navigation style animation like I want to pretend I am pushing another UITableView.
[UIView transitionWithView: self.listTableView
duration: 0.35f
options: UIViewAnimationOptionTransitionFlipFromLeft
animations: ^(void) {
[self.listTableView reloadData];
} completion: ^(BOOL isFinished){
}];
Here is Logic with Code.
you need to import QuartzCore framework in.h` for using below piece of Code.
AS #import
// Method to replace a given subview with another using a specified transition type, direction, and duration
-(void)replaceSubview:(UIView *)oldView withSubview:(UIView *)newView transition:(NSString *)transition direction:(NSString *)direction duration:(NSTimeInterval)duration
{
// Set up the animation
CATransition *animation = [CATransition animation];
// Set the type and if appropriate direction of the transition,
if (transition == kCATransitionFade)
{
[animation setType:kCATransitionFade];
}
else
{
[animation setType:transition];
[animation setSubtype:direction];
}
// Set the duration and timing function of the transtion -- duration is passed in as a parameter, use ease in/ease out as the timing function
[animation setDuration:duration];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
[[oldView layer] addAnimation:animation forKey:#"transitionViewAnimation"];
}
Call Above method when TableView row gets Clicked as below.
[self replaceSubview:thisTableView
withSubview:thisTableView
transition:kCATransitionPush
direction:kCATransitionFromLeft
duration:0.3];
//thisTableView is instance of UItableView.

iOS Using Partial Page Curl on UIView, NOT UIViewController

I've got a MainViewController that has many subViews. Basically, it's broken down into two panes. The panes are designed to look like clipboards. I'd like to hit a button and have the "paper" on one of the clipboards do a partial curl to reveal the page underneath.
This isn't a full Modal ViewController presentation situation.
I'm working with the following code, but the results are funky:
FlipView *flipView = [[FlipView alloc] init];
[self setFlipView:flipView];
[flipView setHidden:YES];
[flipView setFrame:[[self WhereAmI] frame]];
[[self view] addSubview:flipView];
[[self view] bringSubviewToFront:[self WhereAmI]];
[flipView setHidden:NO];
CATransition *animation = [CATransition animation];
[animation setDelegate:self];
[animation setDuration:1.0];
[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
[animation setType:#"pageCurl"];
[animation setFillMode:kCAFillModeForwards];
[animation setEndProgress:0.9];
[animation setRemovedOnCompletion:NO];
[[self WhereAmI] setHidden:YES];
[[[self WhereAmI] layer] addAnimation:animation forKey:#"pageCurlAnimation"];
Basically, I'm trying to load my new view programmatically, slide it in behind the currently visible view and then curl up the view that's on top to reveal the view that's now underneath. I get somewhat of a partial curl animation, but the "page" that's curling up isn't opaque, which is odd. Also, when I don't set my view and label to be hidden, even though you see them curl up, you also still see them "underneath", which is also odd. Plus, I don't see the UILabel I placed in the XIB for the new view.
Any thoughts?
Thanks!
OK, so I've got a working solution, but it's not quite what I was hoping to do. I'd still love to figure out the solution to my original question, but here's what I'm doing for now:
The background image for my "base" view is an image of a spiral-bound notebook.
The background image for all other views is a screen shot of a page curl.
(By "background image", I mean a UIColor created with a patternImage.)
The code to transition views is:
- (IBAction)NavigationTabSelected:(id)sender
{
// Flipping views is driven by a SegmentedControl
int selected = [[self NavigationTabsSegmentedControl] selectedSegmentIndex];
int current = [[self ViewArray] indexOfObject:[self ActiveFlipView]];
UIView *newFlip = [[self ViewArray] objectAtIndex:selected];
BOOL up = selected > current;
[UIView animateWithDuration:1.0
animations:^{
[UIView setAnimationTransition:(up)?UIViewAnimationTransitionCurlUp:UIViewAnimationTransitionCurlDown forView:[self RightView] cache:YES];
[[self ActiveFlipView] removeFromSuperview];
[[self RightView] addSubview:newFlip];
}
completion:^(BOOL finished){
[self setActiveFlipView:newFlip];
}];
}
As you can see, tabs to the right of the current tab generate a "curl up" and tabs to the left of the current tab generate a "curl down". It's not quite what I wanted, but it serves my purpose.
Any better ideas?
have you considered loading it as a modal view?
- (void)yourFrontViewControllerMethod
{
YourBackViewController *bfvc = [[YourBackViewController alloc] init];
[bfvc setModalTransitionStyle:UIMoalTransitionStylePartialCurl];
[self presentViewController:bfvc];
[bvfc release];
}
This will give you the desired effect of a view curling up to reveal another view.
Also as a general rule of thumb we try not to create animations that way. Try using a block based method instead (eg [UIView AnimateWithDuration:....]);
Hope that helps :)

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