I am developing one application which want to transfer amount one account to another. is there any payment api for BlackBerry like Paypal api in Android and Iphone? If not, what alternatives are there for transfer amount from within a My Blackberry Apllication?
Have a look at this previous post
Paypal Integration in Blackberry?
RIM now offers a BlackBerry Payment Service SDK. I don't know if you can transfer money from one account to another, but you can accept in-app payments.
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We are making web application and using paypal and stripe as payment gatweys for upgrading plan in the web application, now we are trying to make an iOS app using react native webview and using same payment gatways in it.
I have read somewhere that apple reject third parties payment gateway for subscriptions so we are not trying it
So, please help us out because we are confused and not taking any step yet
If your APP contains virtual goods, you must add Apple Pay;
Apple insists on using Apple Pay so they can, I think, have a percentage of the payments (20 or 30%).
If you offer a payment system other than Apple Pay, Apple may simply not validate the app on the stores.
We are working on a mobile application for a poor country and need to add a subscription fee.
The problem isn't the 30% Apple or Google takes but more they're payment gateway. Most people don't have a credit card or even a bank account.
So we need to use a service where they can go anywhere to deposit money and transfer it with their phone. But if we implement that service we can against Apple & Google for they subscription police.
I wonder if some of you saw that issue before and if you have an idea for a workaround other than having the subscription on another website that we can not advertise on the app?
I want to build an app that distributes money to users after completing some tasks or after completing some game or something. Does anybody knows how to do "cashouts" from an app through paypal or by any other method.
However I did found a method with "paypal payout option". https://developer.paypal.com/docs/payouts/integrate/large-batch-payouts/#
I just want to know whether this would help me meet my requirement?
Using Paypal, its possible to do payments but sometimes its tricky with third party integration of batch payments, you can implement wallet in your app and use Apple pay to process the payments steady and easy to way to manage payments.
Ref Link: https://developer.apple.com/documentation/passkit
To send money between accounts: https://developer.apple.com/documentation/sirikit/payments
So I have a RESTful Api service which has free and pay'ed stuff. Anyone can create an iPhone/Andriod/MSPhone app that leverages our api.
Bad analogy: imagine we're creating a chat api service for Steam .. and you can pay for more people in your friends list, instead of getting them via steam-experience/steam-levels. So now anyone can create a chat client (on any platform) .. and they use our REST api.
So, for anyone creating an iPhone app, are we allowed to accept credit card details and HTTPS POST them to our webserver .. where we call another payment gateway (eg. Stripe, paypal, etc.) to do the processing.
WE NEVER STORE ANYTHING ** (besides the receipt from Stripe, etc.)
Are well allowed to program this into our iPhone app? Or is that illegal?
Can we also offer bitcoins as a payment option?
(Note: we're not really using Stripe .. but they are a well known payment processor, which helps explain this question).
Below news is a big win for iOS developers. If it comes to effect then nothing like it.
https://in.pcmag.com/iphone-apps/144790/judge-apple-must-let-ios-apps-include-third-party-payment-options
Judge: Apple Must Let iOS Apps Include Third-Party Payment Options. The injunction, which takes effect in 90 days, threatens to upend Apple’s control over the iOS ecosystem.
As per this rule, no matter what you are selling from iOS apps, developers should be allowed to use 3rd party payment gateways.
For real goodies you can not use IAP.
For virtual goodies consumed into your app you are allowed to integrate 3rd party payment gateway as long as you also implement IAP. Also note the price for your product through the IAP shall not be higher then through 3rd party payment gateway.
Also thing about your product, if it is non-consumable you need to provide mechanism to restore the purchase.
I am developing an iOS App. In that I want to sell books to the User. In simple words, I want Payment Gateway Integration in my iOS App. My Research shows that we have option to use Apple Payment Gateway API but for every transaction they will charge 30% for them.
Is there any other way to implement this and Apple will approve ?
The Apple payment gateway/API is for in-app purchases (of virtual goods, apps, etc). For physical items/items which have value outside the app, you're free to use whatever payment gateway/API you wish, such as PayPal (cool new SDK for US-based payers), Square (not available in Asia), or any local online payment gateway that you have available depending on your region.
You can provide a web interface where you can implement payment gateway. and generate a token which user can use for purchase the book.
But still you need to provide In-App purchase (Apple provided) in case of e-book and in case of physical book i don't think you need in-App purchase you can use above way or any other way which you think better.
If you're looking for an SDK to accept physical payments within your app, then check out CardFlight (https://getcardflight.com). They provide the hardware and SDK so that you can accept a physical card swipe and handle the payment processing, all within your own app.
Full disclosure: I am currently working on this. We realized the opportunity for an open payment platform that processes credit card swipes within your own app when we realized there wasn't anything like this on the market.
In terms of payment/charging Apple payment gateway/API is for in-app purchases (of virtual goods etc.). For physical items which have value outside the app, I guess you're free to use whatever payment gateway/API you wish, such as PayPal (new SDK for US-based payers) who introduced a new mobile SDK that allows iOS app developers to integrate PayPal checkout and mobile credit card payment mechanisms directly into their apps.
This means that you are not looking at just having a PayPal button inside the app, where users are redirected to Safari on iPhone to complete their transactions, but with this new SDK users can pay without ever leaving the app or any local online payment gateway that you have available depending on respective region.