What asynchronous or incremental IMAP clients or parsers exist? - imap

I'm looking for an IMAP client library or parser that can support asynchronous I/O. The end goal being I could have dedicated thread(s) do socket I/O (via a poll() loop or similar) and could send data to waiting clients/parsers, as it becomes available. All of the code/libraries I've seen to date (java.mail, Python's imaplib, Thunderbird's C++ IMAP client, many random ones in C, C++) seem to follow the traditional blocking, one-thread-per-socket approach, which won't work for me.
My ideal client or library would behave much like https://github.com/ry/http-parser in that I/O behavior would not be dictated by the IMAP bits. Instead, the IMAP library would deal with buffers/strings and the caller would manage I/O.
The only possibility I've seen so far is libcurl. But, I'm not sure if the API will work and want to look at other possibilities before going too far down that road or inventing my own solution.
I'm open to considering libraries in any programming language.

Twisted (http://twistedmatrix.com/) has an asynchronous IMAP4 client: twisted.mail.imap4.IMAP4Client
People sometimes say that this protocol is difficult to implement, so implementation quality may be an issue. The defunct Chandler project used the twisted IMAP4 client, and its source code contains the comment "This functionality will be enhanced to be a more robust IMAP client in the near future".

I've had great results with node.js for this kind of thing. If listening to a lot of open sockets you'll need to tweak some linux settings to increase limits for the number of open file discriptors but it works great.

Related

How to query IMAP server for new mails when I have lots of accounts

Now, I want to write a program(daemon) to query IMAP server for new mails and notify clients when their new mails arrive. And I have thousands of email accounts, so I want to know how to accomplish this efficiently and easily.
From my understanding, I know two possible solutions.
query email accounts one by one, which is 'poll' style
use IMAP idle extension and event driven I/O (epoll) reference
I want to know the advantages and disadvantages of both solutions.
I also want to know is there any library(C, C++, PHP, Python) can help me to do such thing. Or how can I do this by myself.
Or a third solution?
The advantage of IMAP IDLE is reduced overhead and (probably) increased responsiveness.
The advantage of polling is that it's inherently supported by all servers, whereas IDLE isn't supported by all servers.
As for libraries, #Max points out imaplib and imaplib2 in Python. I'm sure the other languages you mention have similar libraries.
As for third option, instead of IMAP libraries, you might look into using context.io.
There might be a third option if it is your imap server. In that case you could bypass the protocol itself and monitor the servers database itself for changes. That sould be much more efficient, since it omits the whole communication layer.

Communication architecture choice in an IOS / Linux application?

I have a software architecture problem.
I have to design an IOS application which will communicate with a Linux application to get the state of a sensor, and to publish an actuator command. The two applications run in a Local network with an Ad-Hoc WiFi connection between the IOS device and the Linux computer.
So I have to synchronize two values between two applications (as described in figure 1). In a Linux/Linux system, I resolve this kind of problem thanks to any publisher / subscriber middleware. But how can I solve this problem in an IOS / Linux world ?
Actually the Linux application embed an asynchronous TCP Server, and the IOS application is an asynchronous TCP client. Both applications communicate through the TCP Socket. I think that this method is a low level method, and I would like to migrate the communication layer to a much higher level Service based communication framework.
After some bibliographic research I found three ways to resolve my problem :
The REST Way :
I can create a RESTful Web Service which modelize the sensor state, and which is able to send command to the actuator. An implementation of a RESTful web service client exists for IOS, that is "RESTKit", and I think I can use Apache/Axis2 on the server side.
The RPC Way :
I can create on my Linux computer a RPC service provider thanks to the libmaia. On the IOS side, I can use xmlrpc (https://github.com/eczarny/xmlrpc). My two programs will communicate thanks to the service described in the figure below.
The ZeroConf way :
I didn't get into detail of this methods, but I suppose I can use Bonjour on the IOS side, and AVAHI on the linux side. And then create custom service like in RPC on both side.
Discussion about these methods :
The REST way doesn't seem to be the good way because : "The REST interface is designed to be efficient for large-grain hypermedia data transfer" (from the Chapter 5 of the Fielding dissertation). My data are very fined grain data, because my command is just a float, and my sensor state too.
I think there is no big difference between the ZeroConf way and the RPC Way. ZeroConf provide "only" the service discovering mechanism, and I don't need this kind of mechanism because my application is a rigid application. Both sides knows which services exists.
So my question are :
Does XML RPC based method are the good choice to solve my problem of variable synchronization between an iPhone and a Computer ?
Does it exist other methods ?
I actually recommend you use "tcp socket + protobuf" for your application.
Socket is very efficient in pushing messages to your ios app and protobuf can save your time to deliver a message instead of character bytes. Your other high level proposal actually introduces more complications...
I can provide no answers; just some things to consider in no particular order.
I am also assuming that your model is that the iOS device polls the server to synchronize state.
It is probably best to stay away from directly using Berkeley sockets on the iOS device. iOS used to have issues with low level sockets not connecting after a period of inactivity. At the very least I would use NSStream or CFStream objects for transport or, if possible, I'd use NSURL, NSURLConnection, NSURLRequest. NSURLConnection's asynchronous data loading capability fits well with iOS' gui update loop.
I think you will have to implement some form of data definition language independent of your implementation method (RES, XML RPC, CORBA, roll your own, etc.)
The data you send and receive over the wire would probably be XML or JSON. If you use XML you would have to write your own XML document handler as iOS implements the NSXMLParser class but not the NSXMLDocument class. I would refer JSON as the JSON parser will return an NSArray or NSDictionary hierarchy of NSObjects containing the unserialized data.
I have worked on a GSOAP implementation that used CFStreams for transport. Each request and response was handled by a request specific class to create request specific objects. Each new request required a new class definition for the returned data. Interactivity was maintained by firing the requests through an NSOperationQueue. Lots of shim here. The primary advantage of this method was that the interface was defined in a wsdl schema (all requests, responses, and data structures were defined in one place.
I have not looked at CORBA on iOS - you would have to tie in C++ libraries to your code and change the transport to use CFStreams Again, lots of shim but the advantage of having the protocol defined in the idl file. Also you would have a single connection to the server instead of making and breaking TCP connections for each request.
My $.02
XML RPC and what you refer to as "RESTful Web Service" will both get the job done. If you can use JSON instead of XML as the payload format, that would simplify things somewhat on the iOS side.
Zeroconf (aka bonjour) can be used in combination with either approach. In your case it would allow the client to locate the server dynamically, as an alternative to hard-coding an URL or other address in the client. Zeroconf doesn't play any role in actual application-level data transfer.
You probably want to avoid having the linux app call the iOS app, since that will complicate the iOS app a lot, plus it will be hard on the battery.
You seem to have cherry picked some existing technologies and seem to be trying to make them fit the problem.
I would like to migrate the communication layer to a much higher level Service based communication framework
Why?
You should be seeking the method which meets your requirements in terms of available resources (should you assume that the client can maintain a consistent connection? how secure does it need to be?) However besides functionality, availability and security, the biggest concern should be how to implement this with the least amount of effort.
I'd be leaning towards the REST aproach because:
I do a lot of web development so that's where my skills lie
it has minimal dependencies
there is well supported code implementing the protocol stack at both ends
it's trivial to replace either end of the connection to test out the implementation
it's trivial to monitor the communications (if they're not encrypted) to test the implementaiton
adding encryption / authentication does not change the data exchange
Regards your citation, no HTTP is probably not the most sensible for SCADA - but then neither is iOS.

How do I increase the priority of a TCP packet in Delphi?

I have a server application that receives some special TCP packet from a client and needs to react to it as soon as possible by sending an high-level ACK to the client (the TCP ACK won't suite my needs).
However, this server is really network intensive and sometimes the packet will take too long to be sent (like 200ms in a local network, when a simple server application can send it in less than 1ms).
Is there a way to mark this packet with a high-priority tag or something like that in Delphi? Or maybe with the Win32 API?
Thanks in advance.
EDIT
Thanks for all the answers so far. I'll add some details. My product has the following setup: there are several devices that are built upon vehicles with WIFI conectivity. When they arrive at the garage, those device connect to my server and start to transmit data.
Because of hardware limitations, I implemented a high-level ACK to make the device aware that the last packet arrived successfully (please, don't argue about this - the data may be broken even if I got a correct TCP ACK). However, if I use my server software, that communicates with a remote database, to issue this ACK, I get very long delay (>200ms). If I use an exclusive software to do this task, I get small latencies (<1ms). So, I was imagining if I could just tell Windows to send those special packets first, as it seems to me that this package is getting delayed so the database ones can get delivered.
That's the motivation behind my question.
EDIT 2
As requested: this is legacy software and I'm using the legacy dclsockets140.bpl package and Delphi 2010 (14.0.3593.25826).
IMO it is very difficult to realize this. there are a lot of equipment and software involved. first of all, if you communicate between 2 different OS's you got a latency. second, soft and hard firewalls, antiviruses, everything is filtering/delaying your package.
you can try also to 'hack' the system(this involve some very good knowledge on how the frames/segments are packed/send,flow control,congestion,etc), either by altering it from code, either by using some tools like http://half-open.com/ or others.
In short, passing MSG_OOB flag to the send function marks the data as "urgent". Detailed discussion about the OOB in the context of Windows Sockets implementation specifics is available here.

0MQ with green threads?

I've grown to like erlang, and it's a great (cough) architectural fit to my problem. Meanwhile I still like to imagine that I can kludge erlang processes & asynchronous message passing in python (I am currently in therapy to rid myself of this obsession).
During a recent binge I came across 0MQ & I like its messaging features. These may be self-evident to an erlang/OTP expert, but I'm just a humble python programmer (my shrink will no doubt get to read this clever argument). The 0MQ user-guide states that it uses native OS threads, and not virtual "green" threads.
Is there a way to make 0MQ work with say eventlet/gevent?
Or, should I avoid the green-eyed monster and stick to a single Python app thread, with non-blocking I/O handled by 0MQ's message queuing & its own (skilled) use of native threads?
Or, check out of rehab & go back to erlang?
Responding to a stale thread because I am kind of in the same boat. Thought I would share my thoughts.
1: It looks like all the heavy lifting has already been done: https://github.com/traviscline/gevent-zeromq has integrated the gevent loop with a nonblocking zmq socket and even some Cpython speedups. It also seems to be (at the time of this writing), reasonably well maintainted.
2: It depends; if you are writing something that can use zmq without a ton of external event logic, then you should just use zmq. If OTOH you need to integrate with other protocols, you may want to use gevent (or twisted perhaps, although it has no workable zmq now at all). My projects generally require multiple protocols (ie: private queue manager, public http, public https, private memcache, etc), so I am investigating switching to gevent for quicker project turnaround than my current favorite: twisted.
3: You may want to skip zmq entirely and integrate with an existing erlang based solution like rabbitMQ; the performance advantages of zmq may not be as important as you think, and then you have an erlang message queue that easily integrates with python with existing libraries.
Also see: Messsage Queue comparison at second life wiki
Zero MQ now works with Eventlet:
https://lists.secondlife.com/pipermail/eventletdev/2010-October/000907.html

What are the ways of interchanging string data between clients and a server in Delphi?

I have a server and some clients (about 50) in an intranet. The clients send short (about 40 character) string data to the server and the server answers with a similar string. There are up to (but not permanently) 2-3 requests per second for each client. The server has to serialize the requests to get the response strings.
The system should have as less as possible impact on the network as possible (i.e. the server may run something like a webserver already). It should be as easy to install and administer as possible.
What are the possibilities to achieve this using Delphi (Client: D7, Server up to D2010)?
I use the Synapse library for such a simple server. Its lightning fast, very light, and threads easily. The demo Echo in the main synapse install is a fantastic start for what your trying to do. If you are going to be performing database access inside each request/response thread then I strongly also suggest looking at the connection pool example by Cary Jensen to keep your database connections in check.
TCP, definitely. But I'd like to give a vote for ICS. Never liked Indy ...
What about Indy's TIdTCPServer and TIdTCPClient? They provide command handlers, which makes implementing text-based protocols very straight-forward.
There are a lot of options.
Ultimately, I agree with Smasher and like using sockets. They're quick, easy and portable. If you're dealing with a fairly simple protocol and don't need a full n-tier solution, creating a TCP or HTTP server application is dead simple, very light weight, and easy to make compatible with any client. You can even add SSL support to these stand alone applications without having to configure a web server or interfering with it, if it's already running on the same box.
I use RemObjects SDK for this sort of purpose. It takes care of all the difficult stuff, and I just ask it to connect and make function calls to pass the data.

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